Don't show supervised user as "already on this device" while they're being imported.
[chromium-blink-merge.git] / gpu / command_buffer / service / gl_context_virtual.cc
blob3abcb137308c70494bedf0174f60f2373e0114fa
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/gl_context_virtual.h"
7 #include "gpu/command_buffer/service/gl_state_restorer_impl.h"
8 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
9 #include "ui/gl/gl_gl_api_implementation.h"
10 #include "ui/gl/gl_surface.h"
11 #include "ui/gl/gpu_timing.h"
13 namespace gpu {
15 GLContextVirtual::GLContextVirtual(
16 gfx::GLShareGroup* share_group,
17 gfx::GLContext* shared_context,
18 base::WeakPtr<gles2::GLES2Decoder> decoder)
19 : GLContext(share_group),
20 shared_context_(shared_context),
21 decoder_(decoder) {
24 bool GLContextVirtual::Initialize(
25 gfx::GLSurface* compatible_surface, gfx::GpuPreference gpu_preference) {
26 SetGLStateRestorer(new GLStateRestorerImpl(decoder_));
28 // Virtual contexts obviously can't make a context that is compatible
29 // with the surface (the context already exists), but we do need to
30 // make a context current for SetupForVirtualization() below.
31 if (!IsCurrent(compatible_surface)) {
32 if (!shared_context_->MakeCurrent(compatible_surface)) {
33 // This is likely an error. The real context should be made as
34 // compatible with all required surfaces when it was created.
35 LOG(ERROR) << "Failed MakeCurrent(compatible_surface)";
36 return false;
40 shared_context_->SetupForVirtualization();
41 shared_context_->MakeVirtuallyCurrent(this, compatible_surface);
42 return true;
45 void GLContextVirtual::Destroy() {
46 shared_context_->OnReleaseVirtuallyCurrent(this);
47 shared_context_ = NULL;
50 bool GLContextVirtual::MakeCurrent(gfx::GLSurface* surface) {
51 if (decoder_.get())
52 return shared_context_->MakeVirtuallyCurrent(this, surface);
54 LOG(ERROR) << "Trying to make virtual context current without decoder.";
55 return false;
58 void GLContextVirtual::ReleaseCurrent(gfx::GLSurface* surface) {
59 if (IsCurrent(surface)) {
60 shared_context_->OnReleaseVirtuallyCurrent(this);
61 shared_context_->ReleaseCurrent(surface);
65 bool GLContextVirtual::IsCurrent(gfx::GLSurface* surface) {
66 // If it's a real surface it needs to be current.
67 if (surface &&
68 !surface->IsOffscreen())
69 return shared_context_->IsCurrent(surface);
71 // Otherwise, only insure the context itself is current.
72 return shared_context_->IsCurrent(NULL);
75 void* GLContextVirtual::GetHandle() {
76 return shared_context_->GetHandle();
79 scoped_refptr<gfx::GPUTimingClient> GLContextVirtual::CreateGPUTimingClient() {
80 return shared_context_->CreateGPUTimingClient();
83 void GLContextVirtual::OnSetSwapInterval(int interval) {
84 shared_context_->SetSwapInterval(interval);
87 std::string GLContextVirtual::GetExtensions() {
88 return shared_context_->GetExtensions();
91 bool GLContextVirtual::GetTotalGpuMemory(size_t* bytes) {
92 return shared_context_->GetTotalGpuMemory(bytes);
95 void GLContextVirtual::SetSafeToForceGpuSwitch() {
96 // TODO(ccameron): This will not work if two contexts that disagree
97 // about whether or not forced gpu switching may be done both share
98 // the same underlying shared_context_.
99 return shared_context_->SetSafeToForceGpuSwitch();
102 bool GLContextVirtual::WasAllocatedUsingRobustnessExtension() {
103 return shared_context_->WasAllocatedUsingRobustnessExtension();
106 void GLContextVirtual::SetUnbindFboOnMakeCurrent() {
107 shared_context_->SetUnbindFboOnMakeCurrent();
110 base::Closure GLContextVirtual::GetStateWasDirtiedExternallyCallback() {
111 return shared_context_->GetStateWasDirtiedExternallyCallback();
114 void GLContextVirtual::RestoreStateIfDirtiedExternally() {
115 // The dirty bit should only be cleared after the state has been restored,
116 // which should be done only when the context is current.
117 DCHECK(IsCurrent(NULL));
118 if (!shared_context_->GetStateWasDirtiedExternally())
119 return;
120 gfx::ScopedSetGLToRealGLApi scoped_set_gl_api;
121 GetGLStateRestorer()->RestoreState(NULL);
122 shared_context_->SetStateWasDirtiedExternally(false);
125 GLContextVirtual::~GLContextVirtual() {
126 Destroy();
129 } // namespace gpu