1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_
11 #include "gpu/command_buffer/service/shader_translator.h"
12 #include "ui/gl/gl_implementation.h"
13 #include "ui/gl/gl_mock.h"
18 struct DisallowedFeatures
;
28 static const GLuint kServiceBlackTexture2dId
= 701;
29 static const GLuint kServiceDefaultTexture2dId
= 702;
30 static const GLuint kServiceBlackTextureCubemapId
= 703;
31 static const GLuint kServiceDefaultTextureCubemapId
= 704;
32 static const GLuint kServiceBlackExternalTextureId
= 705;
33 static const GLuint kServiceDefaultExternalTextureId
= 706;
34 static const GLuint kServiceBlackRectangleTextureId
= 707;
35 static const GLuint kServiceDefaultRectangleTextureId
= 708;
37 static const GLint kMaxSamples
= 4;
38 static const GLint kMaxRenderbufferSize
= 1024;
39 static const GLint kMaxTextureSize
= 2048;
40 static const GLint kMaxCubeMapTextureSize
= 256;
41 static const GLint kMax3DTextureSize
= 256;
42 static const GLint kMaxRectangleTextureSize
= 64;
43 static const GLint kNumVertexAttribs
= 16;
44 static const GLint kNumTextureUnits
= 8;
45 static const GLint kMaxTextureImageUnits
= 8;
46 static const GLint kMaxVertexTextureImageUnits
= 2;
47 static const GLint kMaxFragmentUniformVectors
= 16;
48 static const GLint kMaxFragmentUniformComponents
=
49 kMaxFragmentUniformVectors
* 4;
50 static const GLint kMaxVaryingVectors
= 8;
51 static const GLint kMaxVaryingFloats
= kMaxVaryingVectors
* 4;
52 static const GLint kMaxVertexUniformVectors
= 128;
53 static const GLint kMaxVertexUniformComponents
= kMaxVertexUniformVectors
* 4;
68 GLint desired_location
;
69 const char* good_name
;
72 static void SetupContextGroupInitExpectations(
73 ::gfx::MockGLInterface
* gl
,
74 const DisallowedFeatures
& disallowed_features
,
75 const char* extensions
,
76 const char* gl_version
,
77 bool bind_generates_resource
);
78 static void SetupFeatureInfoInitExpectations(
79 ::gfx::MockGLInterface
* gl
, const char* extensions
);
80 static void SetupFeatureInfoInitExpectationsWithGLVersion(
81 ::gfx::MockGLInterface
* gl
,
82 const char* extensions
,
83 const char* gl_renderer
,
84 const char* gl_version
);
85 static void SetupTextureManagerInitExpectations(::gfx::MockGLInterface
* gl
,
86 const char* extensions
,
87 bool use_default_textures
);
88 static void SetupTextureManagerDestructionExpectations(
89 ::gfx::MockGLInterface
* gl
,
90 const char* extensions
,
91 bool use_default_textures
);
93 static void SetupExpectationsForClearingUniforms(
94 ::gfx::MockGLInterface
* gl
, UniformInfo
* uniforms
, size_t num_uniforms
);
96 static void SetupShader(
97 ::gfx::MockGLInterface
* gl
,
98 AttribInfo
* attribs
, size_t num_attribs
,
99 UniformInfo
* uniforms
, size_t num_uniforms
,
102 static void SetupProgramSuccessExpectations(::gfx::MockGLInterface
* gl
,
103 AttribInfo
* attribs
, size_t num_attribs
,
104 UniformInfo
* uniforms
, size_t num_uniforms
,
107 static void DoBufferData(
108 ::gfx::MockGLInterface
* gl
, MockErrorState
* error_state
,
109 BufferManager
* manager
, Buffer
* buffer
, GLenum target
, GLsizeiptr size
,
110 GLenum usage
, const GLvoid
* data
, GLenum error
);
112 static void SetTexParameteriWithExpectations(
113 ::gfx::MockGLInterface
* gl
, MockErrorState
* error_state
,
114 TextureManager
* manager
, TextureRef
* texture_ref
,
115 GLenum pname
, GLint value
, GLenum error
);
117 static void SetShaderStates(
118 ::gfx::MockGLInterface
* gl
, Shader
* shader
,
120 const std::string
* const expected_log_info
,
121 const std::string
* const expected_translated_source
,
122 const int* const expected_shader_version
,
123 const AttributeMap
* const expected_attrib_map
,
124 const UniformMap
* const expected_uniform_map
,
125 const VaryingMap
* const expected_varying_map
,
126 const NameMap
* const expected_name_map
);
128 static void SetShaderStates(
129 ::gfx::MockGLInterface
* gl
, Shader
* shader
, bool valid
);
131 static sh::Attribute
ConstructAttribute(
132 GLenum type
, GLint array_size
, GLenum precision
,
133 bool static_use
, const std::string
& name
);
134 static sh::Uniform
ConstructUniform(
135 GLenum type
, GLint array_size
, GLenum precision
,
136 bool static_use
, const std::string
& name
);
137 static sh::Varying
ConstructVarying(
138 GLenum type
, GLint array_size
, GLenum precision
,
139 bool static_use
, const std::string
& name
);
142 static void SetupTextureInitializationExpectations(::gfx::MockGLInterface
* gl
,
144 bool use_default_textures
);
145 static void SetupTextureDestructionExpectations(::gfx::MockGLInterface
* gl
,
147 bool use_default_textures
);
149 static std::vector
<std::string
> split_extensions_
;
152 // This object temporaritly Sets what gfx::GetGLImplementation returns. During
153 // testing the GLImplementation is set to kGLImplemenationMockGL but lots of
154 // code branches based on what gfx::GetGLImplementation returns.
155 class ScopedGLImplementationSetter
{
157 explicit ScopedGLImplementationSetter(gfx::GLImplementation implementation
);
158 ~ScopedGLImplementationSetter();
161 gfx::GLImplementation old_implementation_
;
167 #endif // GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_