Preserve viewport scrolling layer when a fling starts
[chromium-blink-merge.git] / ash / host / ash_window_tree_host.cc
blob6f18204aa2f9b854c31bdacb658cbd1dee4e1d74
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/host/ash_window_tree_host.h"
7 #include "ui/aura/client/screen_position_client.h"
8 #include "ui/aura/window_tree_host.h"
9 #include "ui/events/event.h"
10 #include "ui/gfx/geometry/rect.h"
12 namespace ash {
14 AshWindowTreeHost::AshWindowTreeHost() : input_method_handler_(nullptr) {
17 void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) {
18 if (event->IsTouchEvent())
19 return;
21 aura::WindowTreeHost* wth = AsWindowTreeHost();
22 aura::Window* root_window = wth->window();
23 aura::client::ScreenPositionClient* screen_position_client =
24 aura::client::GetScreenPositionClient(root_window);
25 gfx::Rect local(wth->GetBounds().size());
26 local.Inset(GetHostInsets());
28 if (screen_position_client && !local.Contains(event->location())) {
29 gfx::Point location(event->location());
30 // In order to get the correct point in screen coordinates
31 // during passive grab, we first need to find on which host window
32 // the mouse is on, and find out the screen coordinates on that
33 // host window, then convert it back to this host window's coordinate.
34 screen_position_client->ConvertHostPointToScreen(root_window, &location);
35 screen_position_client->ConvertPointFromScreen(root_window, &location);
36 wth->ConvertPointToHost(&location);
37 event->set_location(location);
38 event->set_root_location(location);
42 } // namespace ash