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[chromium-blink-merge.git] / net / tools / quic / quic_dispatcher_test.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/tools/quic/quic_dispatcher.h"
7 #include <string>
9 #include "base/strings/string_piece.h"
10 #include "net/quic/crypto/crypto_handshake.h"
11 #include "net/quic/crypto/quic_crypto_server_config.h"
12 #include "net/quic/crypto/quic_random.h"
13 #include "net/quic/quic_crypto_stream.h"
14 #include "net/quic/quic_flags.h"
15 #include "net/quic/quic_utils.h"
16 #include "net/quic/test_tools/quic_test_utils.h"
17 #include "net/tools/epoll_server/epoll_server.h"
18 #include "net/tools/quic/quic_packet_writer_wrapper.h"
19 #include "net/tools/quic/quic_time_wait_list_manager.h"
20 #include "net/tools/quic/test_tools/quic_dispatcher_peer.h"
21 #include "net/tools/quic/test_tools/quic_test_utils.h"
22 #include "testing/gmock/include/gmock/gmock.h"
23 #include "testing/gtest/include/gtest/gtest.h"
25 using base::StringPiece;
26 using net::EpollServer;
27 using net::test::ConstructEncryptedPacket;
28 using net::test::MockSession;
29 using net::test::ValueRestore;
30 using net::tools::test::MockConnection;
31 using std::make_pair;
32 using std::string;
33 using testing::DoAll;
34 using testing::InSequence;
35 using testing::Invoke;
36 using testing::WithoutArgs;
37 using testing::_;
39 namespace net {
40 namespace tools {
41 namespace test {
42 namespace {
44 class TestDispatcher : public QuicDispatcher {
45 public:
46 explicit TestDispatcher(const QuicConfig& config,
47 const QuicCryptoServerConfig& crypto_config,
48 EpollServer* eps)
49 : QuicDispatcher(config,
50 crypto_config,
51 QuicSupportedVersions(),
52 new QuicDispatcher::DefaultPacketWriterFactory(),
53 eps) {
56 MOCK_METHOD3(CreateQuicSession, QuicSession*(
57 QuicConnectionId connection_id,
58 const IPEndPoint& server_address,
59 const IPEndPoint& client_address));
61 using QuicDispatcher::current_server_address;
62 using QuicDispatcher::current_client_address;
65 // A Connection class which unregisters the session from the dispatcher
66 // when sending connection close.
67 // It'd be slightly more realistic to do this from the Session but it would
68 // involve a lot more mocking.
69 class MockServerConnection : public MockConnection {
70 public:
71 MockServerConnection(QuicConnectionId connection_id,
72 QuicDispatcher* dispatcher)
73 : MockConnection(connection_id, true),
74 dispatcher_(dispatcher) {}
76 void UnregisterOnConnectionClosed() {
77 LOG(ERROR) << "Unregistering " << connection_id();
78 dispatcher_->OnConnectionClosed(connection_id(), QUIC_NO_ERROR);
80 private:
81 QuicDispatcher* dispatcher_;
84 QuicSession* CreateSession(QuicDispatcher* dispatcher,
85 QuicConnectionId connection_id,
86 const IPEndPoint& client_address,
87 MockSession** session) {
88 MockServerConnection* connection =
89 new MockServerConnection(connection_id, dispatcher);
90 *session = new MockSession(connection);
91 ON_CALL(*connection, SendConnectionClose(_)).WillByDefault(
92 WithoutArgs(Invoke(
93 connection, &MockServerConnection::UnregisterOnConnectionClosed)));
94 EXPECT_CALL(*reinterpret_cast<MockConnection*>((*session)->connection()),
95 ProcessUdpPacket(_, client_address, _));
97 return *session;
100 class QuicDispatcherTest : public ::testing::Test {
101 public:
102 QuicDispatcherTest()
103 : crypto_config_(QuicCryptoServerConfig::TESTING,
104 QuicRandom::GetInstance()),
105 dispatcher_(config_, crypto_config_, &eps_),
106 session1_(nullptr),
107 session2_(nullptr) {
108 dispatcher_.Initialize(1);
111 ~QuicDispatcherTest() override {}
113 MockConnection* connection1() {
114 return reinterpret_cast<MockConnection*>(session1_->connection());
117 MockConnection* connection2() {
118 return reinterpret_cast<MockConnection*>(session2_->connection());
121 void ProcessPacket(IPEndPoint client_address,
122 QuicConnectionId connection_id,
123 bool has_version_flag,
124 const string& data) {
125 scoped_ptr<QuicEncryptedPacket> packet(ConstructEncryptedPacket(
126 connection_id, has_version_flag, false, 1, data));
127 data_ = string(packet->data(), packet->length());
128 dispatcher_.ProcessPacket(server_address_, client_address, *packet);
131 void ValidatePacket(const QuicEncryptedPacket& packet) {
132 EXPECT_EQ(data_.length(), packet.AsStringPiece().length());
133 EXPECT_EQ(data_, packet.AsStringPiece());
136 EpollServer eps_;
137 QuicConfig config_;
138 QuicCryptoServerConfig crypto_config_;
139 IPEndPoint server_address_;
140 TestDispatcher dispatcher_;
141 MockSession* session1_;
142 MockSession* session2_;
143 string data_;
146 TEST_F(QuicDispatcherTest, ProcessPackets) {
147 IPEndPoint client_address(net::test::Loopback4(), 1);
148 IPAddressNumber any4;
149 CHECK(net::ParseIPLiteralToNumber("0.0.0.0", &any4));
150 server_address_ = IPEndPoint(any4, 5);
152 EXPECT_CALL(dispatcher_, CreateQuicSession(1, _, client_address))
153 .WillOnce(testing::Return(CreateSession(
154 &dispatcher_, 1, client_address, &session1_)));
155 ProcessPacket(client_address, 1, true, "foo");
156 EXPECT_EQ(client_address, dispatcher_.current_client_address());
157 EXPECT_EQ(server_address_, dispatcher_.current_server_address());
160 EXPECT_CALL(dispatcher_, CreateQuicSession(2, _, client_address))
161 .WillOnce(testing::Return(CreateSession(
162 &dispatcher_, 2, client_address, &session2_)));
163 ProcessPacket(client_address, 2, true, "bar");
165 EXPECT_CALL(*reinterpret_cast<MockConnection*>(session1_->connection()),
166 ProcessUdpPacket(_, _, _)).Times(1).
167 WillOnce(testing::WithArgs<2>(Invoke(
168 this, &QuicDispatcherTest::ValidatePacket)));
169 ProcessPacket(client_address, 1, false, "eep");
172 TEST_F(QuicDispatcherTest, Shutdown) {
173 IPEndPoint client_address(net::test::Loopback4(), 1);
175 EXPECT_CALL(dispatcher_, CreateQuicSession(_, _, client_address))
176 .WillOnce(testing::Return(CreateSession(
177 &dispatcher_, 1, client_address, &session1_)));
179 ProcessPacket(client_address, 1, true, "foo");
181 EXPECT_CALL(*reinterpret_cast<MockConnection*>(session1_->connection()),
182 SendConnectionClose(QUIC_PEER_GOING_AWAY));
184 dispatcher_.Shutdown();
187 class MockTimeWaitListManager : public QuicTimeWaitListManager {
188 public:
189 MockTimeWaitListManager(QuicPacketWriter* writer,
190 QuicServerSessionVisitor* visitor,
191 EpollServer* eps)
192 : QuicTimeWaitListManager(writer, visitor, eps, QuicSupportedVersions()) {
195 MOCK_METHOD5(ProcessPacket, void(const IPEndPoint& server_address,
196 const IPEndPoint& client_address,
197 QuicConnectionId connection_id,
198 QuicPacketSequenceNumber sequence_number,
199 const QuicEncryptedPacket& packet));
202 TEST_F(QuicDispatcherTest, TimeWaitListManager) {
203 MockTimeWaitListManager* time_wait_list_manager =
204 new MockTimeWaitListManager(
205 QuicDispatcherPeer::GetWriter(&dispatcher_), &dispatcher_, &eps_);
206 // dispatcher takes the ownership of time_wait_list_manager.
207 QuicDispatcherPeer::SetTimeWaitListManager(&dispatcher_,
208 time_wait_list_manager);
209 // Create a new session.
210 IPEndPoint client_address(net::test::Loopback4(), 1);
211 QuicConnectionId connection_id = 1;
212 EXPECT_CALL(dispatcher_, CreateQuicSession(connection_id, _, client_address))
213 .WillOnce(testing::Return(CreateSession(
214 &dispatcher_, connection_id, client_address, &session1_)));
215 ProcessPacket(client_address, connection_id, true, "foo");
217 // Close the connection by sending public reset packet.
218 QuicPublicResetPacket packet;
219 packet.public_header.connection_id = connection_id;
220 packet.public_header.reset_flag = true;
221 packet.public_header.version_flag = false;
222 packet.rejected_sequence_number = 19191;
223 packet.nonce_proof = 132232;
224 scoped_ptr<QuicEncryptedPacket> encrypted(
225 QuicFramer::BuildPublicResetPacket(packet));
226 EXPECT_CALL(*session1_, OnConnectionClosed(QUIC_PUBLIC_RESET, true)).Times(1)
227 .WillOnce(WithoutArgs(Invoke(
228 reinterpret_cast<MockServerConnection*>(session1_->connection()),
229 &MockServerConnection::UnregisterOnConnectionClosed)));
230 EXPECT_CALL(*reinterpret_cast<MockConnection*>(session1_->connection()),
231 ProcessUdpPacket(_, _, _))
232 .WillOnce(Invoke(
233 reinterpret_cast<MockConnection*>(session1_->connection()),
234 &MockConnection::ReallyProcessUdpPacket));
235 dispatcher_.ProcessPacket(IPEndPoint(), client_address, *encrypted);
236 EXPECT_TRUE(time_wait_list_manager->IsConnectionIdInTimeWait(connection_id));
238 // Dispatcher forwards subsequent packets for this connection_id to the time
239 // wait list manager.
240 EXPECT_CALL(*time_wait_list_manager,
241 ProcessPacket(_, _, connection_id, _, _)).Times(1);
242 ProcessPacket(client_address, connection_id, true, "foo");
245 TEST_F(QuicDispatcherTest, StrayPacketToTimeWaitListManager) {
246 MockTimeWaitListManager* time_wait_list_manager =
247 new MockTimeWaitListManager(
248 QuicDispatcherPeer::GetWriter(&dispatcher_), &dispatcher_, &eps_);
249 // dispatcher takes the ownership of time_wait_list_manager.
250 QuicDispatcherPeer::SetTimeWaitListManager(&dispatcher_,
251 time_wait_list_manager);
253 IPEndPoint client_address(net::test::Loopback4(), 1);
254 QuicConnectionId connection_id = 1;
255 // Dispatcher forwards all packets for this connection_id to the time wait
256 // list manager.
257 EXPECT_CALL(dispatcher_, CreateQuicSession(_, _, _)).Times(0);
258 EXPECT_CALL(*time_wait_list_manager,
259 ProcessPacket(_, _, connection_id, _, _)).Times(1);
260 string data = "foo";
261 ProcessPacket(client_address, connection_id, false, "foo");
264 class BlockingWriter : public QuicPacketWriterWrapper {
265 public:
266 BlockingWriter() : write_blocked_(false) {}
268 bool IsWriteBlocked() const override { return write_blocked_; }
269 void SetWritable() override { write_blocked_ = false; }
271 WriteResult WritePacket(const char* buffer,
272 size_t buf_len,
273 const IPAddressNumber& self_client_address,
274 const IPEndPoint& peer_client_address) override {
275 // It would be quite possible to actually implement this method here with
276 // the fake blocked status, but it would be significantly more work in
277 // Chromium, and since it's not called anyway, don't bother.
278 LOG(DFATAL) << "Not supported";
279 return WriteResult();
282 bool write_blocked_;
285 class QuicDispatcherWriteBlockedListTest : public QuicDispatcherTest {
286 public:
287 void SetUp() override {
288 writer_ = new BlockingWriter;
289 QuicDispatcherPeer::SetPacketWriterFactory(&dispatcher_,
290 new TestWriterFactory());
291 QuicDispatcherPeer::UseWriter(&dispatcher_, writer_);
293 IPEndPoint client_address(net::test::Loopback4(), 1);
295 EXPECT_CALL(dispatcher_, CreateQuicSession(_, _, client_address))
296 .WillOnce(testing::Return(CreateSession(
297 &dispatcher_, 1, client_address, &session1_)));
298 ProcessPacket(client_address, 1, true, "foo");
300 EXPECT_CALL(dispatcher_, CreateQuicSession(_, _, client_address))
301 .WillOnce(testing::Return(CreateSession(
302 &dispatcher_, 2, client_address, &session2_)));
303 ProcessPacket(client_address, 2, true, "bar");
305 blocked_list_ = QuicDispatcherPeer::GetWriteBlockedList(&dispatcher_);
308 void TearDown() override {
309 EXPECT_CALL(*connection1(), SendConnectionClose(QUIC_PEER_GOING_AWAY));
310 EXPECT_CALL(*connection2(), SendConnectionClose(QUIC_PEER_GOING_AWAY));
311 dispatcher_.Shutdown();
314 void SetBlocked() {
315 writer_->write_blocked_ = true;
318 void BlockConnection2() {
319 writer_->write_blocked_ = true;
320 dispatcher_.OnWriteBlocked(connection2());
323 protected:
324 BlockingWriter* writer_;
325 QuicDispatcher::WriteBlockedList* blocked_list_;
328 TEST_F(QuicDispatcherWriteBlockedListTest, BasicOnCanWrite) {
329 // No OnCanWrite calls because no connections are blocked.
330 dispatcher_.OnCanWrite();
332 // Register connection 1 for events, and make sure it's notified.
333 SetBlocked();
334 dispatcher_.OnWriteBlocked(connection1());
335 EXPECT_CALL(*connection1(), OnCanWrite());
336 dispatcher_.OnCanWrite();
338 // It should get only one notification.
339 EXPECT_CALL(*connection1(), OnCanWrite()).Times(0);
340 dispatcher_.OnCanWrite();
341 EXPECT_FALSE(dispatcher_.HasPendingWrites());
344 TEST_F(QuicDispatcherWriteBlockedListTest, OnCanWriteOrder) {
345 // Make sure we handle events in order.
346 InSequence s;
347 SetBlocked();
348 dispatcher_.OnWriteBlocked(connection1());
349 dispatcher_.OnWriteBlocked(connection2());
350 EXPECT_CALL(*connection1(), OnCanWrite());
351 EXPECT_CALL(*connection2(), OnCanWrite());
352 dispatcher_.OnCanWrite();
354 // Check the other ordering.
355 SetBlocked();
356 dispatcher_.OnWriteBlocked(connection2());
357 dispatcher_.OnWriteBlocked(connection1());
358 EXPECT_CALL(*connection2(), OnCanWrite());
359 EXPECT_CALL(*connection1(), OnCanWrite());
360 dispatcher_.OnCanWrite();
363 TEST_F(QuicDispatcherWriteBlockedListTest, OnCanWriteRemove) {
364 // Add and remove one connction.
365 SetBlocked();
366 dispatcher_.OnWriteBlocked(connection1());
367 blocked_list_->erase(connection1());
368 EXPECT_CALL(*connection1(), OnCanWrite()).Times(0);
369 dispatcher_.OnCanWrite();
371 // Add and remove one connction and make sure it doesn't affect others.
372 SetBlocked();
373 dispatcher_.OnWriteBlocked(connection1());
374 dispatcher_.OnWriteBlocked(connection2());
375 blocked_list_->erase(connection1());
376 EXPECT_CALL(*connection2(), OnCanWrite());
377 dispatcher_.OnCanWrite();
379 // Add it, remove it, and add it back and make sure things are OK.
380 SetBlocked();
381 dispatcher_.OnWriteBlocked(connection1());
382 blocked_list_->erase(connection1());
383 dispatcher_.OnWriteBlocked(connection1());
384 EXPECT_CALL(*connection1(), OnCanWrite()).Times(1);
385 dispatcher_.OnCanWrite();
388 TEST_F(QuicDispatcherWriteBlockedListTest, DoubleAdd) {
389 // Make sure a double add does not necessitate a double remove.
390 SetBlocked();
391 dispatcher_.OnWriteBlocked(connection1());
392 dispatcher_.OnWriteBlocked(connection1());
393 blocked_list_->erase(connection1());
394 EXPECT_CALL(*connection1(), OnCanWrite()).Times(0);
395 dispatcher_.OnCanWrite();
397 // Make sure a double add does not result in two OnCanWrite calls.
398 SetBlocked();
399 dispatcher_.OnWriteBlocked(connection1());
400 dispatcher_.OnWriteBlocked(connection1());
401 EXPECT_CALL(*connection1(), OnCanWrite()).Times(1);
402 dispatcher_.OnCanWrite();
405 TEST_F(QuicDispatcherWriteBlockedListTest, OnCanWriteHandleBlock) {
406 // Finally make sure if we write block on a write call, we stop calling.
407 InSequence s;
408 SetBlocked();
409 dispatcher_.OnWriteBlocked(connection1());
410 dispatcher_.OnWriteBlocked(connection2());
411 EXPECT_CALL(*connection1(), OnCanWrite()).WillOnce(
412 Invoke(this, &QuicDispatcherWriteBlockedListTest::SetBlocked));
413 EXPECT_CALL(*connection2(), OnCanWrite()).Times(0);
414 dispatcher_.OnCanWrite();
416 // And we'll resume where we left off when we get another call.
417 EXPECT_CALL(*connection2(), OnCanWrite());
418 dispatcher_.OnCanWrite();
421 TEST_F(QuicDispatcherWriteBlockedListTest, LimitedWrites) {
422 // Make sure we call both writers. The first will register for more writing
423 // but should not be immediately called due to limits.
424 InSequence s;
425 SetBlocked();
426 dispatcher_.OnWriteBlocked(connection1());
427 dispatcher_.OnWriteBlocked(connection2());
428 EXPECT_CALL(*connection1(), OnCanWrite());
429 EXPECT_CALL(*connection2(), OnCanWrite()).WillOnce(
430 Invoke(this, &QuicDispatcherWriteBlockedListTest::BlockConnection2));
431 dispatcher_.OnCanWrite();
432 EXPECT_TRUE(dispatcher_.HasPendingWrites());
434 // Now call OnCanWrite again, and connection1 should get its second chance
435 EXPECT_CALL(*connection2(), OnCanWrite());
436 dispatcher_.OnCanWrite();
437 EXPECT_FALSE(dispatcher_.HasPendingWrites());
440 TEST_F(QuicDispatcherWriteBlockedListTest, TestWriteLimits) {
441 // Finally make sure if we write block on a write call, we stop calling.
442 InSequence s;
443 SetBlocked();
444 dispatcher_.OnWriteBlocked(connection1());
445 dispatcher_.OnWriteBlocked(connection2());
446 EXPECT_CALL(*connection1(), OnCanWrite()).WillOnce(
447 Invoke(this, &QuicDispatcherWriteBlockedListTest::SetBlocked));
448 EXPECT_CALL(*connection2(), OnCanWrite()).Times(0);
449 dispatcher_.OnCanWrite();
450 EXPECT_TRUE(dispatcher_.HasPendingWrites());
452 // And we'll resume where we left off when we get another call.
453 EXPECT_CALL(*connection2(), OnCanWrite());
454 dispatcher_.OnCanWrite();
455 EXPECT_FALSE(dispatcher_.HasPendingWrites());
458 } // namespace
459 } // namespace test
460 } // namespace tools
461 } // namespace net