Add ICU message format support
[chromium-blink-merge.git] / cc / output / output_surface_unittest.cc
blob633733265072318641ebe9ef09ca2468c8ae8328
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/output_surface.h"
7 #include "base/test/test_simple_task_runner.h"
8 #include "cc/output/managed_memory_policy.h"
9 #include "cc/output/output_surface_client.h"
10 #include "cc/output/software_output_device.h"
11 #include "cc/test/begin_frame_args_test.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_web_graphics_context_3d.h"
16 #include "gpu/GLES2/gl2extchromium.h"
17 #include "testing/gtest/include/gtest/gtest.h"
19 namespace cc {
20 namespace {
22 class TestOutputSurface : public OutputSurface {
23 public:
24 explicit TestOutputSurface(scoped_refptr<ContextProvider> context_provider)
25 : OutputSurface(context_provider) {}
27 TestOutputSurface(scoped_refptr<ContextProvider> context_provider,
28 scoped_refptr<ContextProvider> worker_context_provider)
29 : OutputSurface(worker_context_provider) {}
31 explicit TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device)
32 : OutputSurface(software_device.Pass()) {}
34 TestOutputSurface(scoped_refptr<ContextProvider> context_provider,
35 scoped_ptr<SoftwareOutputDevice> software_device)
36 : OutputSurface(context_provider, software_device.Pass()) {}
38 void SwapBuffers(CompositorFrame* frame) override {
39 client_->DidSwapBuffers();
40 client_->DidSwapBuffersComplete();
43 void CommitVSyncParametersForTesting(base::TimeTicks timebase,
44 base::TimeDelta interval) {
45 CommitVSyncParameters(timebase, interval);
48 void DidSwapBuffersForTesting() { client_->DidSwapBuffers(); }
50 void OnSwapBuffersCompleteForTesting() { client_->DidSwapBuffersComplete(); }
52 protected:
55 class TestSoftwareOutputDevice : public SoftwareOutputDevice {
56 public:
57 TestSoftwareOutputDevice();
58 ~TestSoftwareOutputDevice() override;
60 // Overriden from cc:SoftwareOutputDevice
61 void DiscardBackbuffer() override;
62 void EnsureBackbuffer() override;
64 int discard_backbuffer_count() { return discard_backbuffer_count_; }
65 int ensure_backbuffer_count() { return ensure_backbuffer_count_; }
67 private:
68 int discard_backbuffer_count_;
69 int ensure_backbuffer_count_;
72 TestSoftwareOutputDevice::TestSoftwareOutputDevice()
73 : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {}
75 TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {}
77 void TestSoftwareOutputDevice::DiscardBackbuffer() {
78 SoftwareOutputDevice::DiscardBackbuffer();
79 discard_backbuffer_count_++;
82 void TestSoftwareOutputDevice::EnsureBackbuffer() {
83 SoftwareOutputDevice::EnsureBackbuffer();
84 ensure_backbuffer_count_++;
87 TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientSuccess) {
88 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create();
89 TestOutputSurface output_surface(provider);
90 EXPECT_FALSE(output_surface.HasClient());
92 FakeOutputSurfaceClient client;
93 EXPECT_TRUE(output_surface.BindToClient(&client));
94 EXPECT_TRUE(output_surface.HasClient());
96 // Verify DidLoseOutputSurface callback is hooked up correctly.
97 EXPECT_FALSE(client.did_lose_output_surface_called());
98 output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM(
99 GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
100 output_surface.context_provider()->ContextGL()->Flush();
101 EXPECT_TRUE(client.did_lose_output_surface_called());
104 TEST(OutputSurfaceTest, ClientPointerIndicatesWorkerBindToClientSuccess) {
105 scoped_refptr<TestContextProvider> provider = TestContextProvider::Create();
106 scoped_refptr<TestContextProvider> worker_provider =
107 TestContextProvider::Create();
108 TestOutputSurface output_surface(provider, worker_provider);
109 EXPECT_FALSE(output_surface.HasClient());
111 FakeOutputSurfaceClient client;
112 EXPECT_TRUE(output_surface.BindToClient(&client));
113 EXPECT_TRUE(output_surface.HasClient());
115 // Verify DidLoseOutputSurface callback is hooked up correctly.
116 EXPECT_FALSE(client.did_lose_output_surface_called());
117 output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM(
118 GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
119 output_surface.context_provider()->ContextGL()->Flush();
120 EXPECT_TRUE(client.did_lose_output_surface_called());
123 TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientFailure) {
124 scoped_refptr<TestContextProvider> context_provider =
125 TestContextProvider::Create();
127 // Lose the context so BindToClient fails.
128 context_provider->UnboundTestContext3d()->set_context_lost(true);
130 TestOutputSurface output_surface(context_provider);
131 EXPECT_FALSE(output_surface.HasClient());
133 FakeOutputSurfaceClient client;
134 EXPECT_FALSE(output_surface.BindToClient(&client));
135 EXPECT_FALSE(output_surface.HasClient());
138 TEST(OutputSurfaceTest, ClientPointerIndicatesWorkerBindToClientFailure) {
139 scoped_refptr<TestContextProvider> context_provider =
140 TestContextProvider::Create();
141 scoped_refptr<TestContextProvider> worker_context_provider =
142 TestContextProvider::Create();
144 // Lose the context so BindToClient fails.
145 worker_context_provider->UnboundTestContext3d()->set_context_lost(true);
147 TestOutputSurface output_surface(context_provider, worker_context_provider);
148 EXPECT_FALSE(output_surface.HasClient());
150 FakeOutputSurfaceClient client;
151 EXPECT_FALSE(output_surface.BindToClient(&client));
152 EXPECT_FALSE(output_surface.HasClient());
155 TEST(OutputSurfaceTest, MemoryAllocation) {
156 scoped_refptr<TestContextProvider> context_provider =
157 TestContextProvider::Create();
159 TestOutputSurface output_surface(context_provider);
161 FakeOutputSurfaceClient client;
162 EXPECT_TRUE(output_surface.BindToClient(&client));
164 ManagedMemoryPolicy policy(0);
165 policy.bytes_limit_when_visible = 1234;
166 policy.priority_cutoff_when_visible =
167 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
169 context_provider->SetMemoryAllocation(policy);
170 EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
171 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY,
172 client.memory_policy().priority_cutoff_when_visible);
174 policy.priority_cutoff_when_visible =
175 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING;
176 context_provider->SetMemoryAllocation(policy);
177 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
178 client.memory_policy().priority_cutoff_when_visible);
180 // 0 bytes limit should be ignored.
181 policy.bytes_limit_when_visible = 0;
182 context_provider->SetMemoryAllocation(policy);
183 EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
186 TEST(OutputSurfaceTest, SoftwareOutputDeviceBackbufferManagement) {
187 TestSoftwareOutputDevice* software_output_device =
188 new TestSoftwareOutputDevice();
190 // TestOutputSurface now owns software_output_device and has responsibility to
191 // free it.
192 TestOutputSurface output_surface(make_scoped_ptr(software_output_device));
194 EXPECT_EQ(0, software_output_device->ensure_backbuffer_count());
195 EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
197 output_surface.EnsureBackbuffer();
198 EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
199 EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
200 output_surface.DiscardBackbuffer();
202 EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
203 EXPECT_EQ(1, software_output_device->discard_backbuffer_count());
206 } // namespace
207 } // namespace cc