Add ICU message format support
[chromium-blink-merge.git] / cc / output / overlay_strategy_single_on_top.cc
blobfd47e0f3b721096f55b0a531f47e75233b3926ff
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/overlay_strategy_single_on_top.h"
7 #include <limits>
9 #include "cc/output/overlay_candidate_validator.h"
10 #include "cc/quads/draw_quad.h"
12 namespace cc {
14 OverlayStrategySingleOnTop::OverlayStrategySingleOnTop(
15 OverlayCandidateValidator* capability_checker)
16 : OverlayStrategyCommon(capability_checker) {
19 bool OverlayStrategySingleOnTop::TryOverlay(
20 OverlayCandidateValidator* capability_checker,
22 RenderPassList* render_passes_in_draw_order,
23 OverlayCandidateList* candidate_list,
24 const OverlayCandidate& candidate,
25 QuadList::Iterator candidate_iterator) {
26 RenderPass* root_render_pass = render_passes_in_draw_order->back();
27 QuadList& quad_list = root_render_pass->quad_list;
28 const DrawQuad* draw_quad = *candidate_iterator;
29 gfx::RectF rect = draw_quad->rect;
30 draw_quad->shared_quad_state->quad_to_target_transform.TransformRect(&rect);
32 // Check that no prior quads overlap it.
33 for (auto overlap_iter = quad_list.cbegin();
34 overlap_iter != candidate_iterator; ++overlap_iter) {
35 gfx::RectF overlap_rect = overlap_iter->rect;
36 overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect(
37 &overlap_rect);
38 if (rect.Intersects(overlap_rect) && !IsInvisibleQuad(*overlap_iter))
39 return false;
42 // Add our primary surface.
43 OverlayCandidateList candidates;
44 OverlayCandidate main_image;
45 main_image.display_rect = root_render_pass->output_rect;
46 candidates.push_back(main_image);
48 // Add the overlay.
49 candidates.push_back(candidate);
50 candidates.back().plane_z_order = 1;
52 // Check for support.
53 capability_checker->CheckOverlaySupport(&candidates);
55 // If the candidate can be handled by an overlay, create a pass for it.
56 if (candidates[1].overlay_handled) {
57 quad_list.EraseAndInvalidateAllPointers(candidate_iterator);
58 candidate_list->swap(candidates);
59 return true;
61 return false;
64 } // namespace cc