Add ICU message format support
[chromium-blink-merge.git] / cc / quads / texture_draw_quad.cc
blobc469c875138ed7c046ff46614eb1df14384b8900
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/texture_draw_quad.h"
7 #include "base/logging.h"
8 #include "base/trace_event/trace_event_argument.h"
9 #include "base/values.h"
10 #include "cc/base/math_util.h"
11 #include "ui/gfx/geometry/vector2d_f.h"
13 namespace cc {
15 TextureDrawQuad::TextureDrawQuad()
16 : premultiplied_alpha(false),
17 background_color(SK_ColorTRANSPARENT),
18 y_flipped(false),
19 nearest_neighbor(false) {
20 this->vertex_opacity[0] = 0.f;
21 this->vertex_opacity[1] = 0.f;
22 this->vertex_opacity[2] = 0.f;
23 this->vertex_opacity[3] = 0.f;
26 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
27 const gfx::Rect& rect,
28 const gfx::Rect& opaque_rect,
29 const gfx::Rect& visible_rect,
30 unsigned resource_id,
31 bool premultiplied_alpha,
32 const gfx::PointF& uv_top_left,
33 const gfx::PointF& uv_bottom_right,
34 SkColor background_color,
35 const float vertex_opacity[4],
36 bool y_flipped,
37 bool nearest_neighbor) {
38 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f
39 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f;
40 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
41 opaque_rect, visible_rect, needs_blending);
42 resources.ids[kResourceIdIndex] = resource_id;
43 resources.count = 1;
44 this->premultiplied_alpha = premultiplied_alpha;
45 this->uv_top_left = uv_top_left;
46 this->uv_bottom_right = uv_bottom_right;
47 this->background_color = background_color;
48 this->vertex_opacity[0] = vertex_opacity[0];
49 this->vertex_opacity[1] = vertex_opacity[1];
50 this->vertex_opacity[2] = vertex_opacity[2];
51 this->vertex_opacity[3] = vertex_opacity[3];
52 this->y_flipped = y_flipped;
53 this->nearest_neighbor = nearest_neighbor;
56 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
57 const gfx::Rect& rect,
58 const gfx::Rect& opaque_rect,
59 const gfx::Rect& visible_rect,
60 bool needs_blending,
61 unsigned resource_id,
62 gfx::Size resource_size_in_pixels,
63 bool allow_overlay,
64 bool premultiplied_alpha,
65 const gfx::PointF& uv_top_left,
66 const gfx::PointF& uv_bottom_right,
67 SkColor background_color,
68 const float vertex_opacity[4],
69 bool y_flipped,
70 bool nearest_neighbor) {
71 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
72 opaque_rect, visible_rect, needs_blending);
73 resources.ids[kResourceIdIndex] = resource_id;
74 overlay_resources.size_in_pixels[kResourceIdIndex] = resource_size_in_pixels;
75 overlay_resources.allow_overlay[kResourceIdIndex] = allow_overlay;
76 resources.count = 1;
77 this->premultiplied_alpha = premultiplied_alpha;
78 this->uv_top_left = uv_top_left;
79 this->uv_bottom_right = uv_bottom_right;
80 this->background_color = background_color;
81 this->vertex_opacity[0] = vertex_opacity[0];
82 this->vertex_opacity[1] = vertex_opacity[1];
83 this->vertex_opacity[2] = vertex_opacity[2];
84 this->vertex_opacity[3] = vertex_opacity[3];
85 this->y_flipped = y_flipped;
86 this->nearest_neighbor = nearest_neighbor;
89 const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) {
90 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
91 return static_cast<const TextureDrawQuad*>(quad);
94 void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const {
95 value->SetInteger("resource_id", resources.ids[kResourceIdIndex]);
96 value->SetBoolean("premultiplied_alpha", premultiplied_alpha);
98 MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value);
99 MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value);
101 value->SetInteger("background_color", background_color);
103 value->BeginArray("vertex_opacity");
104 for (size_t i = 0; i < 4; ++i)
105 value->AppendDouble(vertex_opacity[i]);
106 value->EndArray();
108 value->SetBoolean("y_flipped", y_flipped);
109 value->SetBoolean("nearest_neighbor", nearest_neighbor);
112 TextureDrawQuad::OverlayResources::OverlayResources() {
113 for (size_t i = 0; i < Resources::kMaxResourceIdCount; ++i)
114 allow_overlay[i] = false;
117 } // namespace cc