Add ICU message format support
[chromium-blink-merge.git] / chrome / common / badge_util.cc
blob66497dbdd9239433c44049759373ac7ddb231d85
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/common/badge_util.h"
7 #include <cmath>
9 #include "base/logging.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "third_party/skia/include/core/SkPaint.h"
12 #include "third_party/skia/include/core/SkTypeface.h"
13 #include "ui/base/resource/resource_bundle.h"
14 #include "ui/gfx/canvas.h"
15 #include "ui/gfx/font.h"
16 #include "ui/gfx/geometry/rect.h"
17 #include "ui/gfx/geometry/size.h"
18 #include "ui/resources/grit/ui_resources.h"
20 namespace {
22 // Different platforms need slightly different constants to look good.
23 // TODO(devlin): Comb through these and see if they are all still needed/
24 // appropriate.
25 #if defined(OS_WIN)
26 const float kTextSize = 10;
27 // The padding between the top of the badge and the top of the text.
28 const int kTopTextPadding = -1;
29 #elif defined(OS_MACOSX)
30 const float kTextSize = 9.0;
31 const int kTopTextPadding = 0;
32 #elif defined(OS_CHROMEOS)
33 const float kTextSize = 8.0;
34 const int kTopTextPadding = 1;
35 #elif defined(OS_POSIX)
36 const float kTextSize = 9.0;
37 const int kTopTextPadding = 0;
38 #endif
40 const int kPadding = 2;
41 const int kBadgeHeight = 11;
42 const int kMaxTextWidth = 23;
44 // The minimum width for center-aligning the badge.
45 const int kCenterAlignThreshold = 20;
47 } // namespace
49 namespace badge_util {
51 SkPaint* GetBadgeTextPaintSingleton() {
52 #if defined(OS_MACOSX)
53 const char kPreferredTypeface[] = "Helvetica Bold";
54 #else
55 const char kPreferredTypeface[] = "Arial";
56 #endif
58 static SkPaint* text_paint = NULL;
59 if (!text_paint) {
60 text_paint = new SkPaint;
61 text_paint->setAntiAlias(true);
62 text_paint->setTextAlign(SkPaint::kLeft_Align);
64 skia::RefPtr<SkTypeface> typeface = skia::AdoptRef(
65 SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold));
66 // Skia doesn't do any font fallback---if the user is missing the font then
67 // typeface will be NULL. If we don't do manual fallback then we'll crash.
68 if (typeface) {
69 text_paint->setFakeBoldText(true);
70 } else {
71 // Fall back to the system font. We don't bold it because we aren't sure
72 // how it will look.
73 // For the most part this code path will only be hit on Linux systems
74 // that don't have Arial.
75 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
76 const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont);
77 typeface = skia::AdoptRef(SkTypeface::CreateFromName(
78 base_font.GetFontName().c_str(), SkTypeface::kNormal));
79 DCHECK(typeface);
82 text_paint->setTypeface(typeface.get());
83 // |text_paint| adds its own ref. Release the ref from CreateFontName.
85 return text_paint;
88 void PaintBadge(gfx::Canvas* canvas,
89 const gfx::Rect& bounds,
90 const std::string& text,
91 const SkColor& text_color_in,
92 const SkColor& background_color_in,
93 int icon_width) {
94 if (text.empty())
95 return;
97 SkColor text_color = text_color_in;
98 if (SkColorGetA(text_color_in) == 0x00)
99 text_color = SK_ColorWHITE;
101 SkColor background_color = background_color_in;
102 if (SkColorGetA(background_color_in) == 0x00)
103 background_color = SkColorSetARGB(255, 218, 0, 24);
105 canvas->Save();
107 SkPaint* text_paint = badge_util::GetBadgeTextPaintSingleton();
108 text_paint->setColor(text_color);
109 float scale = canvas->image_scale();
111 // Calculate text width. Font width may not be linear with respect to the
112 // scale factor (e.g. when hinting is applied), so we need to use the font
113 // size that canvas actually uses when drawing a text.
114 text_paint->setTextSize(SkFloatToScalar(kTextSize) * scale);
115 SkScalar sk_text_width_in_pixel =
116 text_paint->measureText(text.c_str(), text.size());
117 text_paint->setTextSize(SkFloatToScalar(kTextSize));
119 // We clamp the width to a max size. SkPaint::measureText returns the width in
120 // pixel (as a result of scale multiplier), so convert sk_text_width_in_pixel
121 // back to DIP (density independent pixel) first.
122 int text_width =
123 std::min(kMaxTextWidth,
124 static_cast<int>(
125 std::ceil(SkScalarToFloat(sk_text_width_in_pixel) / scale)));
127 // Calculate badge size. It is clamped to a min width just because it looks
128 // silly if it is too skinny.
129 int badge_width = text_width + kPadding * 2;
130 // Force the pixel width of badge to be either odd (if the icon width is odd)
131 // or even otherwise. If there is a mismatch you get http://crbug.com/26400.
132 if (icon_width != 0 && (badge_width % 2 != icon_width % 2))
133 badge_width += 1;
134 badge_width = std::max(kBadgeHeight, badge_width);
136 // Paint the badge background color in the right location. It is usually
137 // right-aligned, but it can also be center-aligned if it is large.
138 int rect_height = kBadgeHeight;
139 int rect_y = bounds.bottom() - kBadgeHeight;
140 int rect_width = badge_width;
141 int rect_x = (badge_width >= kCenterAlignThreshold) ?
142 bounds.x() + (bounds.width() - badge_width) / 2 :
143 bounds.right() - badge_width;
144 gfx::Rect rect(rect_x, rect_y, rect_width, rect_height);
146 SkPaint rect_paint;
147 rect_paint.setStyle(SkPaint::kFill_Style);
148 rect_paint.setAntiAlias(true);
149 rect_paint.setColor(background_color);
150 canvas->DrawRoundRect(rect, 2, rect_paint);
152 // Overlay the gradient. It is stretchy, so we do this in three parts.
153 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
154 gfx::ImageSkia* gradient_left = rb.GetImageSkiaNamed(
155 IDR_BROWSER_ACTION_BADGE_LEFT);
156 gfx::ImageSkia* gradient_right = rb.GetImageSkiaNamed(
157 IDR_BROWSER_ACTION_BADGE_RIGHT);
158 gfx::ImageSkia* gradient_center = rb.GetImageSkiaNamed(
159 IDR_BROWSER_ACTION_BADGE_CENTER);
161 canvas->DrawImageInt(*gradient_left, rect.x(), rect.y());
162 canvas->TileImageInt(*gradient_center,
163 rect.x() + gradient_left->width(),
164 rect.y(),
165 rect.width() - gradient_left->width() - gradient_right->width(),
166 rect.height());
167 canvas->DrawImageInt(*gradient_right,
168 rect.right() - gradient_right->width(), rect.y());
170 // Finally, draw the text centered within the badge. We set a clip in case the
171 // text was too large.
172 rect.Inset(kPadding, 0);
173 canvas->ClipRect(rect);
174 canvas->sk_canvas()->drawText(
175 text.c_str(), text.size(),
176 SkFloatToScalar(rect.x() +
177 static_cast<float>(rect.width() - text_width) / 2),
178 SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding),
179 *text_paint);
180 canvas->Restore();
183 } // namespace badge_util