Add ICU message format support
[chromium-blink-merge.git] / components / view_manager / display_manager.cc
blobab772c4dbd1c07672836dda81d4fa6fb236ca34f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/view_manager/display_manager.h"
7 #include "base/numerics/safe_conversions.h"
8 #include "components/view_manager/display_manager_factory.h"
9 #include "components/view_manager/gles2/gpu_state.h"
10 #include "components/view_manager/native_viewport/onscreen_context_provider.h"
11 #include "components/view_manager/public/interfaces/gpu.mojom.h"
12 #include "components/view_manager/public/interfaces/quads.mojom.h"
13 #include "components/view_manager/public/interfaces/surfaces.mojom.h"
14 #include "components/view_manager/server_view.h"
15 #include "components/view_manager/view_coordinate_conversions.h"
16 #include "mojo/application/public/cpp/application_connection.h"
17 #include "mojo/application/public/cpp/application_impl.h"
18 #include "mojo/converters/geometry/geometry_type_converters.h"
19 #include "mojo/converters/input_events/input_events_type_converters.h"
20 #include "mojo/converters/input_events/mojo_extended_key_event_data.h"
21 #include "mojo/converters/surfaces/surfaces_type_converters.h"
22 #include "mojo/converters/surfaces/surfaces_utils.h"
23 #include "mojo/converters/transform/transform_type_converters.h"
24 #include "ui/events/event.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/platform_window/platform_ime_controller.h"
27 #include "ui/platform_window/platform_window.h"
28 #include "ui/platform_window/stub/stub_window.h"
30 #if defined(OS_WIN)
31 #include "ui/platform_window/win/win_window.h"
32 #elif defined(USE_X11)
33 #include "ui/platform_window/x11/x11_window.h"
34 #elif defined(OS_ANDROID)
35 #include "ui/platform_window/android/platform_window_android.h"
36 #endif
38 using mojo::Rect;
39 using mojo::Size;
41 namespace view_manager {
42 namespace {
44 void DrawViewTree(mojo::Pass* pass,
45 const ServerView* view,
46 const gfx::Vector2d& parent_to_root_origin_offset,
47 float opacity) {
48 if (!view->visible())
49 return;
51 const gfx::Rect absolute_bounds =
52 view->bounds() + parent_to_root_origin_offset;
53 std::vector<const ServerView*> children(view->GetChildren());
54 const float combined_opacity = opacity * view->opacity();
55 for (std::vector<const ServerView*>::reverse_iterator it = children.rbegin();
56 it != children.rend();
57 ++it) {
58 DrawViewTree(pass, *it, absolute_bounds.OffsetFromOrigin(),
59 combined_opacity);
62 cc::SurfaceId node_id = view->surface_id();
64 auto surface_quad_state = mojo::SurfaceQuadState::New();
65 surface_quad_state->surface = mojo::SurfaceId::From(node_id);
67 gfx::Transform node_transform;
68 node_transform.Translate(absolute_bounds.x(), absolute_bounds.y());
70 const gfx::Rect bounds_at_origin(view->bounds().size());
71 auto surface_quad = mojo::Quad::New();
72 surface_quad->material = mojo::Material::MATERIAL_SURFACE_CONTENT;
73 surface_quad->rect = Rect::From(bounds_at_origin);
74 surface_quad->opaque_rect = Rect::From(bounds_at_origin);
75 surface_quad->visible_rect = Rect::From(bounds_at_origin);
76 surface_quad->needs_blending = true;
77 surface_quad->shared_quad_state_index =
78 base::saturated_cast<int32_t>(pass->shared_quad_states.size());
79 surface_quad->surface_quad_state = surface_quad_state.Pass();
81 auto sqs = mojo::CreateDefaultSQS(view->bounds().size());
82 sqs->blend_mode = mojo::SK_XFERMODE_kSrcOver_Mode;
83 sqs->opacity = combined_opacity;
84 sqs->quad_to_target_transform = mojo::Transform::From(node_transform);
86 pass->quads.push_back(surface_quad.Pass());
87 pass->shared_quad_states.push_back(sqs.Pass());
90 float ConvertUIWheelValueToMojoValue(int offset) {
91 // Mojo's event type takes a value between -1 and 1. Normalize by allowing
92 // up to 20 of ui's offset. This is a bit arbitrary.
93 return std::max(
94 -1.0f, std::min(1.0f, static_cast<float>(offset) /
95 (20 * static_cast<float>(
96 ui::MouseWheelEvent::kWheelDelta))));
99 } // namespace
101 // static
102 DisplayManagerFactory* DisplayManager::factory_ = nullptr;
104 // static
105 DisplayManager* DisplayManager::Create(
106 bool is_headless,
107 mojo::ApplicationImpl* app_impl,
108 const scoped_refptr<gles2::GpuState>& gpu_state) {
109 if (factory_)
110 return factory_->CreateDisplayManager(is_headless, app_impl, gpu_state);
111 return new DefaultDisplayManager(is_headless, app_impl, gpu_state);
114 DefaultDisplayManager::DefaultDisplayManager(
115 bool is_headless,
116 mojo::ApplicationImpl* app_impl,
117 const scoped_refptr<gles2::GpuState>& gpu_state)
118 : is_headless_(is_headless),
119 app_impl_(app_impl),
120 gpu_state_(gpu_state),
121 delegate_(nullptr),
122 draw_timer_(false, false),
123 frame_pending_(false),
124 context_provider_(
125 new native_viewport::OnscreenContextProvider(gpu_state)),
126 weak_factory_(this) {
127 metrics_.size_in_pixels = mojo::Size::New();
128 metrics_.size_in_pixels->width = 800;
129 metrics_.size_in_pixels->height = 600;
132 void DefaultDisplayManager::Init(DisplayManagerDelegate* delegate) {
133 delegate_ = delegate;
135 gfx::Rect bounds(metrics_.size_in_pixels.To<gfx::Size>());
136 if (is_headless_) {
137 platform_window_.reset(new ui::StubWindow(this));
138 } else {
139 #if defined(OS_WIN)
140 platform_window_.reset(new ui::WinWindow(this, bounds));
141 #elif defined(USE_X11)
142 platform_window_.reset(new ui::X11Window(this));
143 #elif defined(OS_ANDROID)
144 platform_window_.reset(new ui::PlatformWindowAndroid(this));
145 #else
146 NOTREACHED() << "Unsupported platform";
147 #endif
149 platform_window_->SetBounds(bounds);
150 platform_window_->Show();
152 mojo::ContextProviderPtr context_provider;
153 context_provider_->Bind(GetProxy(&context_provider).Pass());
154 mojo::DisplayFactoryPtr display_factory;
155 mojo::URLRequestPtr request(mojo::URLRequest::New());
156 request->url = mojo::String::From("mojo:surfaces_service");
157 app_impl_->ConnectToService(request.Pass(), &display_factory);
158 // TODO(fsamuel): We should indicate to the delegate that this object failed
159 // to initialize.
160 if (!display_factory)
161 return;
162 display_factory->Create(context_provider.Pass(),
163 nullptr, // returner - we never submit resources.
164 GetProxy(&display_));
167 DefaultDisplayManager::~DefaultDisplayManager() {
168 // Destroy before |platform_window_| because this will destroy
169 // CommandBufferDriver objects that contain child windows. Otherwise if this
170 // class destroys its window first, X errors will occur.
171 context_provider_.reset();
173 // Destroy the PlatformWindow early on as it may call us back during
174 // destruction and we want to be in a known state.
175 platform_window_.reset();
178 void DefaultDisplayManager::SchedulePaint(const ServerView* view,
179 const gfx::Rect& bounds) {
180 DCHECK(view);
181 if (!view->IsDrawn())
182 return;
183 const gfx::Rect root_relative_rect =
184 ConvertRectBetweenViews(view, delegate_->GetRootView(), bounds);
185 if (root_relative_rect.IsEmpty())
186 return;
187 dirty_rect_.Union(root_relative_rect);
188 WantToDraw();
191 void DefaultDisplayManager::SetViewportSize(const gfx::Size& size) {
192 platform_window_->SetBounds(gfx::Rect(size));
195 const mojo::ViewportMetrics& DefaultDisplayManager::GetViewportMetrics() {
196 return metrics_;
199 void DefaultDisplayManager::UpdateTextInputState(
200 const ui::TextInputState& state) {
201 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController();
202 if (ime)
203 ime->UpdateTextInputState(state);
206 void DefaultDisplayManager::SetImeVisibility(bool visible) {
207 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController();
208 if (ime)
209 ime->SetImeVisibility(visible);
212 void DefaultDisplayManager::Draw() {
213 if (!delegate_->GetRootView()->visible())
214 return;
215 gfx::Rect rect(metrics_.size_in_pixels.To<gfx::Size>());
216 auto pass = mojo::CreateDefaultPass(1, rect);
217 pass->damage_rect = Rect::From(dirty_rect_);
219 DrawViewTree(pass.get(), delegate_->GetRootView(), gfx::Vector2d(), 1.0f);
221 auto frame = mojo::Frame::New();
222 frame->passes.push_back(pass.Pass());
223 frame->resources.resize(0u);
224 frame_pending_ = true;
225 if (display_) {
226 display_->SubmitFrame(frame.Pass(),
227 base::Bind(&DefaultDisplayManager::DidDraw,
228 weak_factory_.GetWeakPtr()));
230 dirty_rect_ = gfx::Rect();
233 void DefaultDisplayManager::DidDraw() {
234 frame_pending_ = false;
235 if (!dirty_rect_.IsEmpty())
236 WantToDraw();
239 void DefaultDisplayManager::WantToDraw() {
240 if (draw_timer_.IsRunning() || frame_pending_)
241 return;
243 draw_timer_.Start(
244 FROM_HERE, base::TimeDelta(),
245 base::Bind(&DefaultDisplayManager::Draw, base::Unretained(this)));
248 void DefaultDisplayManager::UpdateMetrics(const gfx::Size& size,
249 float device_pixel_ratio) {
250 if (metrics_.size_in_pixels.To<gfx::Size>() == size &&
251 metrics_.device_pixel_ratio == device_pixel_ratio)
252 return;
253 mojo::ViewportMetrics old_metrics;
254 old_metrics.size_in_pixels = metrics_.size_in_pixels.Clone();
255 old_metrics.device_pixel_ratio = metrics_.device_pixel_ratio;
257 metrics_.size_in_pixels = mojo::Size::From(size);
258 metrics_.device_pixel_ratio = device_pixel_ratio;
260 delegate_->OnViewportMetricsChanged(old_metrics, metrics_);
263 void DefaultDisplayManager::OnBoundsChanged(const gfx::Rect& new_bounds) {
264 UpdateMetrics(new_bounds.size(), metrics_.device_pixel_ratio);
267 void DefaultDisplayManager::OnDamageRect(const gfx::Rect& damaged_region) {
270 void DefaultDisplayManager::DispatchEvent(ui::Event* event) {
271 mojo::EventPtr mojo_event(mojo::Event::From(*event));
272 if (event->IsMouseWheelEvent()) {
273 // Mojo's event type has a different meaning for wheel events. Convert
274 // between the two.
275 ui::MouseWheelEvent* wheel_event =
276 static_cast<ui::MouseWheelEvent*>(event);
277 DCHECK(mojo_event->pointer_data);
278 mojo_event->pointer_data->horizontal_wheel =
279 ConvertUIWheelValueToMojoValue(wheel_event->x_offset());
280 mojo_event->pointer_data->horizontal_wheel =
281 ConvertUIWheelValueToMojoValue(wheel_event->y_offset());
283 delegate_->OnEvent(mojo_event.Pass());
285 switch (event->type()) {
286 case ui::ET_MOUSE_PRESSED:
287 case ui::ET_TOUCH_PRESSED:
288 platform_window_->SetCapture();
289 break;
290 case ui::ET_MOUSE_RELEASED:
291 case ui::ET_TOUCH_RELEASED:
292 platform_window_->ReleaseCapture();
293 break;
294 default:
295 break;
298 #if defined(USE_X11)
299 // We want to emulate the WM_CHAR generation behaviour of Windows.
301 // On Linux, we've previously inserted characters by having
302 // InputMethodAuraLinux take all key down events and send a character event
303 // to the TextInputClient. This causes a mismatch in code that has to be
304 // shared between Windows and Linux, including blink code. Now that we're
305 // trying to have one way of doing things, we need to standardize on and
306 // emulate Windows character events.
308 // This is equivalent to what we're doing in the current Linux port, but
309 // done once instead of done multiple times in different places.
310 if (event->type() == ui::ET_KEY_PRESSED) {
311 ui::KeyEvent* key_press_event = static_cast<ui::KeyEvent*>(event);
312 ui::KeyEvent char_event(key_press_event->GetCharacter(),
313 key_press_event->key_code(),
314 key_press_event->flags());
316 DCHECK_EQ(key_press_event->GetCharacter(), char_event.GetCharacter());
317 DCHECK_EQ(key_press_event->key_code(), char_event.key_code());
318 DCHECK_EQ(key_press_event->flags(), char_event.flags());
320 char_event.SetExtendedKeyEventData(
321 make_scoped_ptr(new mojo::MojoExtendedKeyEventData(
322 key_press_event->GetLocatedWindowsKeyboardCode(),
323 key_press_event->GetText(),
324 key_press_event->GetUnmodifiedText())));
325 char_event.set_platform_keycode(key_press_event->platform_keycode());
327 delegate_->OnEvent(mojo::Event::From(char_event));
329 #endif
332 void DefaultDisplayManager::OnCloseRequest() {
333 platform_window_->Close();
336 void DefaultDisplayManager::OnClosed() {
337 delegate_->OnDisplayClosed();
340 void DefaultDisplayManager::OnWindowStateChanged(
341 ui::PlatformWindowState new_state) {
344 void DefaultDisplayManager::OnLostCapture() {
347 void DefaultDisplayManager::OnAcceleratedWidgetAvailable(
348 gfx::AcceleratedWidget widget,
349 float device_pixel_ratio) {
350 context_provider_->SetAcceleratedWidget(widget);
351 UpdateMetrics(metrics_.size_in_pixels.To<gfx::Size>(), device_pixel_ratio);
354 void DefaultDisplayManager::OnActivationChanged(bool active) {
357 } // namespace view_manager