Add ICU message format support
[chromium-blink-merge.git] / content / browser / renderer_host / renderer_frame_manager.cc
blobe87732ee5f61d459e90ef5cac8ab81491c7bbbb6
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/renderer_frame_manager.h"
7 #include <algorithm>
9 #include "base/bind.h"
10 #include "base/logging.h"
11 #include "base/memory/memory_pressure_listener.h"
12 #include "base/memory/memory_pressure_monitor.h"
13 #include "base/memory/shared_memory.h"
14 #include "base/sys_info.h"
15 #include "content/common/host_shared_bitmap_manager.h"
17 namespace content {
18 namespace {
20 const int kModeratePressurePercentage = 50;
21 const int kCriticalPressurePercentage = 10;
23 } // namespace
25 RendererFrameManager* RendererFrameManager::GetInstance() {
26 return Singleton<RendererFrameManager>::get();
29 void RendererFrameManager::AddFrame(RendererFrameManagerClient* frame,
30 bool locked) {
31 RemoveFrame(frame);
32 if (locked)
33 locked_frames_[frame] = 1;
34 else
35 unlocked_frames_.push_front(frame);
36 CullUnlockedFrames(GetMaxNumberOfSavedFrames());
39 void RendererFrameManager::RemoveFrame(RendererFrameManagerClient* frame) {
40 std::map<RendererFrameManagerClient*, size_t>::iterator locked_iter =
41 locked_frames_.find(frame);
42 if (locked_iter != locked_frames_.end())
43 locked_frames_.erase(locked_iter);
44 unlocked_frames_.remove(frame);
47 void RendererFrameManager::LockFrame(RendererFrameManagerClient* frame) {
48 std::list<RendererFrameManagerClient*>::iterator unlocked_iter =
49 std::find(unlocked_frames_.begin(), unlocked_frames_.end(), frame);
50 if (unlocked_iter != unlocked_frames_.end()) {
51 DCHECK(locked_frames_.find(frame) == locked_frames_.end());
52 unlocked_frames_.remove(frame);
53 locked_frames_[frame] = 1;
54 } else {
55 DCHECK(locked_frames_.find(frame) != locked_frames_.end());
56 locked_frames_[frame]++;
60 void RendererFrameManager::UnlockFrame(RendererFrameManagerClient* frame) {
61 DCHECK(locked_frames_.find(frame) != locked_frames_.end());
62 size_t locked_count = locked_frames_[frame];
63 DCHECK(locked_count);
64 if (locked_count > 1) {
65 locked_frames_[frame]--;
66 } else {
67 RemoveFrame(frame);
68 unlocked_frames_.push_front(frame);
69 CullUnlockedFrames(GetMaxNumberOfSavedFrames());
73 size_t RendererFrameManager::GetMaxNumberOfSavedFrames() const {
74 base::MemoryPressureMonitor* monitor = base::MemoryPressureMonitor::Get();
76 if (!monitor)
77 return max_number_of_saved_frames_;
79 // Until we have a global OnMemoryPressureChanged event we need to query the
80 // value from our specific pressure monitor.
81 int percentage = 100;
82 switch (monitor->GetCurrentPressureLevel()) {
83 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
84 percentage = 100;
85 break;
86 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
87 percentage = kModeratePressurePercentage;
88 break;
89 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
90 percentage = kCriticalPressurePercentage;
91 break;
93 size_t frames = (max_number_of_saved_frames_ * percentage) / 100;
94 return std::max(static_cast<size_t>(1), frames);
97 RendererFrameManager::RendererFrameManager()
98 : memory_pressure_listener_(
99 base::Bind(&RendererFrameManager::OnMemoryPressure,
100 base::Unretained(this))) {
101 // Note: With the destruction of this class the |memory_pressure_listener_|
102 // gets destroyed and the observer will remove itself.
103 max_number_of_saved_frames_ =
104 #if defined(OS_ANDROID)
106 #else
107 std::min(5, 2 + (base::SysInfo::AmountOfPhysicalMemoryMB() / 256));
108 #endif
109 max_handles_ = base::SharedMemory::GetHandleLimit() / 8.0f;
112 RendererFrameManager::~RendererFrameManager() {}
114 void RendererFrameManager::CullUnlockedFrames(size_t saved_frame_limit) {
115 if (unlocked_frames_.size() + locked_frames_.size() > 0) {
116 float handles_per_frame =
117 HostSharedBitmapManager::current()->AllocatedBitmapCount() * 1.0f /
118 (unlocked_frames_.size() + locked_frames_.size());
120 saved_frame_limit = std::max(
122 static_cast<int>(std::min(static_cast<float>(saved_frame_limit),
123 max_handles_ / handles_per_frame)));
125 while (!unlocked_frames_.empty() &&
126 unlocked_frames_.size() + locked_frames_.size() > saved_frame_limit) {
127 size_t old_size = unlocked_frames_.size();
128 // Should remove self from list.
129 unlocked_frames_.back()->EvictCurrentFrame();
130 DCHECK_EQ(unlocked_frames_.size() + 1, old_size);
134 void RendererFrameManager::OnMemoryPressure(
135 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
136 int saved_frame_limit = max_number_of_saved_frames_;
137 if (saved_frame_limit <= 1)
138 return;
139 int percentage = 100;
140 switch (memory_pressure_level) {
141 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
142 percentage = kModeratePressurePercentage;
143 break;
144 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
145 percentage = kCriticalPressurePercentage;
146 break;
147 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
148 // No need to change anything when there is no pressure.
149 return;
151 CullUnlockedFrames(std::max(1, (saved_frame_limit * percentage) / 100));
154 } // namespace content