1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
9 #include "base/basictypes.h"
10 #include "base/containers/hash_tables.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h"
14 #include "gpu/command_buffer/common/constants.h"
15 #include "gpu/command_buffer/common/gles2_cmd_format.h"
16 #include "gpu/command_buffer/service/feature_info.h"
17 #include "gpu/command_buffer/service/shader_translator_cache.h"
18 #include "gpu/gpu_export.h"
22 class TransferBufferManagerInterface
;
30 class FramebufferManager
;
32 class RenderbufferManager
;
37 class SubscriptionRefSet
;
38 class ValuebufferManager
;
40 struct DisallowedFeatures
;
42 // A Context Group helps manage multiple GLES2Decoders that share
44 class GPU_EXPORT ContextGroup
: public base::RefCounted
<ContextGroup
> {
50 CONTEXT_TYPE_UNDEFINED
53 static ContextType
GetContextType(unsigned webgl_version
);
56 const scoped_refptr
<MailboxManager
>& mailbox_manager
,
57 const scoped_refptr
<MemoryTracker
>& memory_tracker
,
58 const scoped_refptr
<ShaderTranslatorCache
>& shader_translator_cache
,
59 const scoped_refptr
<FeatureInfo
>& feature_info
,
60 const scoped_refptr
<SubscriptionRefSet
>& subscription_ref_set
,
61 const scoped_refptr
<ValueStateMap
>& pending_valuebuffer_state
,
62 bool bind_generates_resource
);
64 // This should only be called by GLES2Decoder. This must be paired with a
65 // call to destroy if it succeeds.
67 GLES2Decoder
* decoder
,
68 ContextType context_type
,
69 const DisallowedFeatures
& disallowed_features
);
71 // Destroys all the resources when called for the last context in the group.
72 // It should only be called by GLES2Decoder.
73 void Destroy(GLES2Decoder
* decoder
, bool have_context
);
75 MailboxManager
* mailbox_manager() const {
76 return mailbox_manager_
.get();
79 MemoryTracker
* memory_tracker() const {
80 return memory_tracker_
.get();
83 ShaderTranslatorCache
* shader_translator_cache() const {
84 return shader_translator_cache_
.get();
87 bool bind_generates_resource() {
88 return bind_generates_resource_
;
91 uint32
max_vertex_attribs() const {
92 return max_vertex_attribs_
;
95 uint32
max_texture_units() const {
96 return max_texture_units_
;
99 uint32
max_texture_image_units() const {
100 return max_texture_image_units_
;
103 uint32
max_vertex_texture_image_units() const {
104 return max_vertex_texture_image_units_
;
107 uint32
max_fragment_uniform_vectors() const {
108 return max_fragment_uniform_vectors_
;
111 uint32
max_varying_vectors() const {
112 return max_varying_vectors_
;
115 uint32
max_vertex_uniform_vectors() const {
116 return max_vertex_uniform_vectors_
;
119 uint32
max_color_attachments() const {
120 return max_color_attachments_
;
123 uint32
max_draw_buffers() const {
124 return max_draw_buffers_
;
127 FeatureInfo
* feature_info() {
128 return feature_info_
.get();
131 BufferManager
* buffer_manager() const {
132 return buffer_manager_
.get();
135 FramebufferManager
* framebuffer_manager() const {
136 return framebuffer_manager_
.get();
139 RenderbufferManager
* renderbuffer_manager() const {
140 return renderbuffer_manager_
.get();
143 ValuebufferManager
* valuebuffer_manager() const {
144 return valuebuffer_manager_
.get();
147 ValueStateMap
* pending_valuebuffer_state() const {
148 return pending_valuebuffer_state_
.get();
151 TextureManager
* texture_manager() const {
152 return texture_manager_
.get();
155 PathManager
* path_manager() const { return path_manager_
.get(); }
157 ProgramManager
* program_manager() const {
158 return program_manager_
.get();
161 bool has_program_cache() const {
162 return program_cache_
!= NULL
;
165 void set_program_cache(ProgramCache
* program_cache
) {
166 program_cache_
= program_cache
;
169 ShaderManager
* shader_manager() const {
170 return shader_manager_
.get();
173 TransferBufferManagerInterface
* transfer_buffer_manager() const {
174 return transfer_buffer_manager_
.get();
177 uint32
GetMemRepresented() const;
179 // Loses all the context associated with this group.
180 void LoseContexts(error::ContextLostReason reason
);
182 // EXT_draw_buffer related states for backbuffer.
183 GLenum
draw_buffer() const {
186 void set_draw_buffer(GLenum buf
) {
190 bool GetBufferServiceId(GLuint client_id
, GLuint
* service_id
) const;
192 void AddSamplerId(GLuint client_id
, GLuint service_id
) {
193 samplers_id_map_
[client_id
] = service_id
;
196 bool GetSamplerServiceId(GLuint client_id
, GLuint
* service_id
) const {
197 base::hash_map
<GLuint
, GLuint
>::const_iterator iter
=
198 samplers_id_map_
.find(client_id
);
199 if (iter
== samplers_id_map_
.end())
202 *service_id
= iter
->second
;
206 void RemoveSamplerId(GLuint client_id
) {
207 samplers_id_map_
.erase(client_id
);
210 void AddTransformFeedbackId(GLuint client_id
, GLuint service_id
) {
211 transformfeedbacks_id_map_
[client_id
] = service_id
;
214 bool GetTransformFeedbackServiceId(
215 GLuint client_id
, GLuint
* service_id
) const {
216 if (client_id
== 0) {
222 base::hash_map
<GLuint
, GLuint
>::const_iterator iter
=
223 transformfeedbacks_id_map_
.find(client_id
);
224 if (iter
== transformfeedbacks_id_map_
.end())
227 *service_id
= iter
->second
;
231 void RemoveTransformFeedbackId(GLuint client_id
) {
232 transformfeedbacks_id_map_
.erase(client_id
);
235 void AddSyncId(GLuint client_id
, GLsync service_id
) {
236 syncs_id_map_
[client_id
] = service_id
;
239 bool GetSyncServiceId(GLuint client_id
, GLsync
* service_id
) const {
240 base::hash_map
<GLuint
, GLsync
>::const_iterator iter
=
241 syncs_id_map_
.find(client_id
);
242 if (iter
== syncs_id_map_
.end())
245 *service_id
= iter
->second
;
249 void RemoveSyncId(GLuint client_id
) {
250 syncs_id_map_
.erase(client_id
);
254 friend class base::RefCounted
<ContextGroup
>;
257 bool CheckGLFeature(GLint min_required
, GLint
* v
);
258 bool CheckGLFeatureU(GLint min_required
, uint32
* v
);
259 bool QueryGLFeature(GLenum pname
, GLint min_required
, GLint
* v
);
260 bool QueryGLFeatureU(GLenum pname
, GLint min_required
, uint32
* v
);
263 ContextType context_type_
;
265 scoped_refptr
<MailboxManager
> mailbox_manager_
;
266 scoped_refptr
<MemoryTracker
> memory_tracker_
;
267 scoped_refptr
<ShaderTranslatorCache
> shader_translator_cache_
;
268 scoped_refptr
<TransferBufferManagerInterface
> transfer_buffer_manager_
;
269 scoped_refptr
<SubscriptionRefSet
> subscription_ref_set_
;
270 scoped_refptr
<ValueStateMap
> pending_valuebuffer_state_
;
272 bool enforce_gl_minimums_
;
273 bool bind_generates_resource_
;
275 uint32 max_vertex_attribs_
;
276 uint32 max_texture_units_
;
277 uint32 max_texture_image_units_
;
278 uint32 max_vertex_texture_image_units_
;
279 uint32 max_fragment_uniform_vectors_
;
280 uint32 max_varying_vectors_
;
281 uint32 max_vertex_uniform_vectors_
;
282 uint32 max_color_attachments_
;
283 uint32 max_draw_buffers_
;
285 ProgramCache
* program_cache_
;
287 scoped_ptr
<BufferManager
> buffer_manager_
;
289 scoped_ptr
<FramebufferManager
> framebuffer_manager_
;
291 scoped_ptr
<RenderbufferManager
> renderbuffer_manager_
;
293 scoped_ptr
<TextureManager
> texture_manager_
;
295 scoped_ptr
<PathManager
> path_manager_
;
297 scoped_ptr
<ProgramManager
> program_manager_
;
299 scoped_ptr
<ShaderManager
> shader_manager_
;
301 scoped_ptr
<ValuebufferManager
> valuebuffer_manager_
;
303 scoped_refptr
<FeatureInfo
> feature_info_
;
305 std::vector
<base::WeakPtr
<gles2::GLES2Decoder
> > decoders_
;
307 // Mappings from client side IDs to service side IDs.
308 base::hash_map
<GLuint
, GLuint
> samplers_id_map_
;
309 base::hash_map
<GLuint
, GLuint
> transformfeedbacks_id_map_
;
310 base::hash_map
<GLuint
, GLsync
> syncs_id_map_
;
314 DISALLOW_COPY_AND_ASSIGN(ContextGroup
);
320 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_