Add ICU message format support
[chromium-blink-merge.git] / ui / events / event.h
blob49d650a5d70bb0bb066063c19a2630efc3a59eac
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_H_
6 #define UI_EVENTS_EVENT_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/event_types.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "ui/events/event_constants.h"
16 #include "ui/events/gesture_event_details.h"
17 #include "ui/events/gestures/gesture_types.h"
18 #include "ui/events/keycodes/keyboard_codes.h"
19 #include "ui/events/latency_info.h"
20 #include "ui/gfx/geometry/point.h"
21 #include "ui/gfx/geometry/point_conversions.h"
23 namespace gfx {
24 class Transform;
27 namespace ui {
28 class EventTarget;
29 enum class DomCode;
30 enum class DomKey;
32 class EVENTS_EXPORT Event {
33 public:
34 static scoped_ptr<Event> Clone(const Event& event);
36 virtual ~Event();
38 class DispatcherApi {
39 public:
40 explicit DispatcherApi(Event* event) : event_(event) {}
42 void set_target(EventTarget* target) {
43 event_->target_ = target;
46 void set_phase(EventPhase phase) { event_->phase_ = phase; }
47 void set_result(int result) {
48 event_->result_ = static_cast<EventResult>(result);
51 private:
52 DispatcherApi();
53 Event* event_;
55 DISALLOW_COPY_AND_ASSIGN(DispatcherApi);
58 const base::NativeEvent& native_event() const { return native_event_; }
59 EventType type() const { return type_; }
60 const std::string& name() const { return name_; }
61 // time_stamp represents time since machine was booted.
62 const base::TimeDelta& time_stamp() const { return time_stamp_; }
63 int flags() const { return flags_; }
65 // This is only intended to be used externally by classes that are modifying
66 // events in an EventRewriter.
67 void set_flags(int flags) { flags_ = flags; }
69 EventTarget* target() const { return target_; }
70 EventPhase phase() const { return phase_; }
71 EventResult result() const { return result_; }
73 LatencyInfo* latency() { return &latency_; }
74 const LatencyInfo* latency() const { return &latency_; }
75 void set_latency(const LatencyInfo& latency) { latency_ = latency; }
77 int source_device_id() const { return source_device_id_; }
78 void set_source_device_id(int id) { source_device_id_ = id; }
80 // By default, events are "cancelable", this means any default processing that
81 // the containing abstraction layer may perform can be prevented by calling
82 // SetHandled(). SetHandled() or StopPropagation() must not be called for
83 // events that are not cancelable.
84 bool cancelable() const { return cancelable_; }
86 // The following methods return true if the respective keys were pressed at
87 // the time the event was created.
88 bool IsShiftDown() const { return (flags_ & EF_SHIFT_DOWN) != 0; }
89 bool IsControlDown() const { return (flags_ & EF_CONTROL_DOWN) != 0; }
90 bool IsCapsLockDown() const { return (flags_ & EF_CAPS_LOCK_DOWN) != 0; }
91 bool IsAltDown() const { return (flags_ & EF_ALT_DOWN) != 0; }
92 bool IsAltGrDown() const { return (flags_ & EF_ALTGR_DOWN) != 0; }
93 bool IsCommandDown() const { return (flags_ & EF_COMMAND_DOWN) != 0; }
94 bool IsRepeat() const { return (flags_ & EF_IS_REPEAT) != 0; }
96 bool IsKeyEvent() const {
97 return type_ == ET_KEY_PRESSED || type_ == ET_KEY_RELEASED;
100 bool IsMouseEvent() const {
101 return type_ == ET_MOUSE_PRESSED ||
102 type_ == ET_MOUSE_DRAGGED ||
103 type_ == ET_MOUSE_RELEASED ||
104 type_ == ET_MOUSE_MOVED ||
105 type_ == ET_MOUSE_ENTERED ||
106 type_ == ET_MOUSE_EXITED ||
107 type_ == ET_MOUSEWHEEL ||
108 type_ == ET_MOUSE_CAPTURE_CHANGED;
111 bool IsTouchEvent() const {
112 return type_ == ET_TOUCH_RELEASED ||
113 type_ == ET_TOUCH_PRESSED ||
114 type_ == ET_TOUCH_MOVED ||
115 type_ == ET_TOUCH_CANCELLED;
118 bool IsGestureEvent() const {
119 switch (type_) {
120 case ET_GESTURE_SCROLL_BEGIN:
121 case ET_GESTURE_SCROLL_END:
122 case ET_GESTURE_SCROLL_UPDATE:
123 case ET_GESTURE_TAP:
124 case ET_GESTURE_TAP_CANCEL:
125 case ET_GESTURE_TAP_DOWN:
126 case ET_GESTURE_BEGIN:
127 case ET_GESTURE_END:
128 case ET_GESTURE_TWO_FINGER_TAP:
129 case ET_GESTURE_PINCH_BEGIN:
130 case ET_GESTURE_PINCH_END:
131 case ET_GESTURE_PINCH_UPDATE:
132 case ET_GESTURE_LONG_PRESS:
133 case ET_GESTURE_LONG_TAP:
134 case ET_GESTURE_SWIPE:
135 case ET_GESTURE_SHOW_PRESS:
136 case ET_GESTURE_WIN8_EDGE_SWIPE:
137 // When adding a gesture event which is paired with an event which
138 // occurs earlier, add the event to |IsEndingEvent|.
139 return true;
141 case ET_SCROLL_FLING_CANCEL:
142 case ET_SCROLL_FLING_START:
143 // These can be ScrollEvents too. EF_FROM_TOUCH determines if they're
144 // Gesture or Scroll events.
145 return (flags_ & EF_FROM_TOUCH) == EF_FROM_TOUCH;
147 default:
148 break;
150 return false;
153 // An ending event is paired with the event which started it. Setting capture
154 // should not prevent ending events from getting to their initial target.
155 bool IsEndingEvent() const {
156 switch(type_) {
157 case ui::ET_TOUCH_CANCELLED:
158 case ui::ET_GESTURE_TAP_CANCEL:
159 case ui::ET_GESTURE_END:
160 case ui::ET_GESTURE_SCROLL_END:
161 case ui::ET_GESTURE_PINCH_END:
162 return true;
163 default:
164 return false;
168 bool IsScrollEvent() const {
169 // Flings can be GestureEvents too. EF_FROM_TOUCH determins if they're
170 // Gesture or Scroll events.
171 return type_ == ET_SCROLL ||
172 ((type_ == ET_SCROLL_FLING_START ||
173 type_ == ET_SCROLL_FLING_CANCEL) &&
174 !(flags() & EF_FROM_TOUCH));
177 bool IsScrollGestureEvent() const {
178 return type_ == ET_GESTURE_SCROLL_BEGIN ||
179 type_ == ET_GESTURE_SCROLL_UPDATE ||
180 type_ == ET_GESTURE_SCROLL_END;
183 bool IsFlingScrollEvent() const {
184 return type_ == ET_SCROLL_FLING_CANCEL ||
185 type_ == ET_SCROLL_FLING_START;
188 bool IsMouseWheelEvent() const {
189 return type_ == ET_MOUSEWHEEL;
192 bool IsLocatedEvent() const {
193 return IsMouseEvent() || IsScrollEvent() || IsTouchEvent() ||
194 IsGestureEvent();
197 // Convenience methods to cast |this| to a GestureEvent. IsGestureEvent()
198 // must be true as a precondition to calling these methods.
199 GestureEvent* AsGestureEvent();
200 const GestureEvent* AsGestureEvent() const;
202 // Returns true if the event has a valid |native_event_|.
203 bool HasNativeEvent() const;
205 // Immediately stops the propagation of the event. This must be called only
206 // from an EventHandler during an event-dispatch. Any event handler that may
207 // be in the list will not receive the event after this is called.
208 // Note that StopPropagation() can be called only for cancelable events.
209 void StopPropagation();
210 bool stopped_propagation() const { return !!(result_ & ER_CONSUMED); }
212 // Marks the event as having been handled. A handled event does not reach the
213 // next event phase. For example, if an event is handled during the pre-target
214 // phase, then the event is dispatched to all pre-target handlers, but not to
215 // the target or post-target handlers.
216 // Note that SetHandled() can be called only for cancelable events.
217 void SetHandled();
218 bool handled() const { return result_ != ER_UNHANDLED; }
220 protected:
221 Event(EventType type, base::TimeDelta time_stamp, int flags);
222 Event(const base::NativeEvent& native_event, EventType type, int flags);
223 Event(const Event& copy);
224 void SetType(EventType type);
225 void set_cancelable(bool cancelable) { cancelable_ = cancelable; }
227 void set_time_stamp(const base::TimeDelta& time_stamp) {
228 time_stamp_ = time_stamp;
231 void set_name(const std::string& name) { name_ = name; }
233 private:
234 friend class EventTestApi;
236 EventType type_;
237 std::string name_;
238 base::TimeDelta time_stamp_;
239 LatencyInfo latency_;
240 int flags_;
241 base::NativeEvent native_event_;
242 bool delete_native_event_;
243 bool cancelable_;
244 EventTarget* target_;
245 EventPhase phase_;
246 EventResult result_;
248 // The device id the event came from, or ED_UNKNOWN_DEVICE if the information
249 // is not available.
250 int source_device_id_;
253 class EVENTS_EXPORT CancelModeEvent : public Event {
254 public:
255 CancelModeEvent();
256 ~CancelModeEvent() override;
259 class EVENTS_EXPORT LocatedEvent : public Event {
260 public:
261 ~LocatedEvent() override;
263 float x() const { return location_.x(); }
264 float y() const { return location_.y(); }
265 void set_location(const gfx::PointF& location) { location_ = location; }
266 // TODO(tdresser): Always return floating point location. See
267 // crbug.com/337824.
268 gfx::Point location() const { return gfx::ToFlooredPoint(location_); }
269 const gfx::PointF& location_f() const { return location_; }
270 void set_root_location(const gfx::PointF& root_location) {
271 root_location_ = root_location;
273 gfx::Point root_location() const {
274 return gfx::ToFlooredPoint(root_location_);
276 const gfx::PointF& root_location_f() const {
277 return root_location_;
280 // Transform the locations using |inverted_root_transform|.
281 // This is applied to both |location_| and |root_location_|.
282 virtual void UpdateForRootTransform(
283 const gfx::Transform& inverted_root_transform);
285 template <class T> void ConvertLocationToTarget(T* source, T* target) {
286 if (!target || target == source)
287 return;
288 // TODO(tdresser): Rewrite ConvertPointToTarget to use PointF. See
289 // crbug.com/337824.
290 gfx::Point offset = gfx::ToFlooredPoint(location_);
291 T::ConvertPointToTarget(source, target, &offset);
292 gfx::Vector2d diff = gfx::ToFlooredPoint(location_) - offset;
293 location_= location_ - diff;
296 protected:
297 friend class LocatedEventTestApi;
298 explicit LocatedEvent(const base::NativeEvent& native_event);
300 // Create a new LocatedEvent which is identical to the provided model.
301 // If source / target windows are provided, the model location will be
302 // converted from |source| coordinate system to |target| coordinate system.
303 template <class T>
304 LocatedEvent(const LocatedEvent& model, T* source, T* target)
305 : Event(model),
306 location_(model.location_),
307 root_location_(model.root_location_) {
308 ConvertLocationToTarget(source, target);
311 // Used for synthetic events in testing.
312 LocatedEvent(EventType type,
313 const gfx::PointF& location,
314 const gfx::PointF& root_location,
315 base::TimeDelta time_stamp,
316 int flags);
318 gfx::PointF location_;
320 // |location_| multiplied by an optional transformation matrix for
321 // rotations, animations and skews.
322 gfx::PointF root_location_;
325 class EVENTS_EXPORT MouseEvent : public LocatedEvent {
326 public:
327 explicit MouseEvent(const base::NativeEvent& native_event);
329 // Create a new MouseEvent based on the provided model.
330 // Uses the provided |type| and |flags| for the new event.
331 // If source / target windows are provided, the model location will be
332 // converted from |source| coordinate system to |target| coordinate system.
333 template <class T>
334 MouseEvent(const MouseEvent& model, T* source, T* target)
335 : LocatedEvent(model, source, target),
336 changed_button_flags_(model.changed_button_flags_) {
339 template <class T>
340 MouseEvent(const MouseEvent& model,
341 T* source,
342 T* target,
343 EventType type,
344 int flags)
345 : LocatedEvent(model, source, target),
346 changed_button_flags_(model.changed_button_flags_) {
347 SetType(type);
348 set_flags(flags);
351 // Used for synthetic events in testing, gesture recognizer and Ozone
352 MouseEvent(EventType type,
353 const gfx::PointF& location,
354 const gfx::PointF& root_location,
355 base::TimeDelta time_stamp,
356 int flags,
357 int changed_button_flags);
359 // Conveniences to quickly test what button is down
360 bool IsOnlyLeftMouseButton() const {
361 return button_flags() == EF_LEFT_MOUSE_BUTTON;
364 bool IsLeftMouseButton() const {
365 return (flags() & EF_LEFT_MOUSE_BUTTON) != 0;
368 bool IsOnlyMiddleMouseButton() const {
369 return button_flags() == EF_MIDDLE_MOUSE_BUTTON;
372 bool IsMiddleMouseButton() const {
373 return (flags() & EF_MIDDLE_MOUSE_BUTTON) != 0;
376 bool IsOnlyRightMouseButton() const {
377 return button_flags() == EF_RIGHT_MOUSE_BUTTON;
380 bool IsRightMouseButton() const {
381 return (flags() & EF_RIGHT_MOUSE_BUTTON) != 0;
384 bool IsAnyButton() const {
385 return button_flags() != 0;
388 // Compares two mouse down events and returns true if the second one should
389 // be considered a repeat of the first.
390 static bool IsRepeatedClickEvent(
391 const MouseEvent& event1,
392 const MouseEvent& event2);
394 // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
395 int GetClickCount() const;
397 // Set the click count for a mousedown message. Can be 1, 2 or 3.
398 void SetClickCount(int click_count);
400 // Identifies the button that changed. During a press this corresponds to the
401 // button that was pressed and during a release this corresponds to the button
402 // that was released.
403 // NOTE: during a press and release flags() contains the complete set of
404 // flags. Use this to determine the button that was pressed or released.
405 int changed_button_flags() const { return changed_button_flags_; }
407 // Updates the button that changed.
408 void set_changed_button_flags(int flags) { changed_button_flags_ = flags; }
410 private:
411 FRIEND_TEST_ALL_PREFIXES(EventTest, DoubleClickRequiresRelease);
412 FRIEND_TEST_ALL_PREFIXES(EventTest, SingleClickRightLeft);
414 // Returns the flags for the mouse buttons.
415 int button_flags() const {
416 return flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON |
417 EF_RIGHT_MOUSE_BUTTON | EF_BACK_MOUSE_BUTTON |
418 EF_FORWARD_MOUSE_BUTTON);
421 // Returns the repeat count based on the previous mouse click, if it is
422 // recent enough and within a small enough distance.
423 static int GetRepeatCount(const MouseEvent& click_event);
425 // Resets the last_click_event_ for unit tests.
426 static void ResetLastClickForTest();
428 // See description above getter for details.
429 int changed_button_flags_;
431 static MouseEvent* last_click_event_;
433 // We can create a MouseEvent for a native event more than once. We set this
434 // to true when the next event either has a different timestamp or we see a
435 // release signalling that the press (click) event was completed.
436 static bool last_click_complete_;
439 class ScrollEvent;
441 class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
442 public:
443 // See |offset| for details.
444 static const int kWheelDelta;
446 explicit MouseWheelEvent(const base::NativeEvent& native_event);
447 explicit MouseWheelEvent(const ScrollEvent& scroll_event);
448 MouseWheelEvent(const MouseEvent& mouse_event, int x_offset, int y_offset);
449 MouseWheelEvent(const MouseWheelEvent& mouse_wheel_event);
451 template <class T>
452 MouseWheelEvent(const MouseWheelEvent& model,
453 T* source,
454 T* target)
455 : MouseEvent(model, source, target, model.type(), model.flags()),
456 offset_(model.x_offset(), model.y_offset()) {
459 // Used for synthetic events in testing and by the gesture recognizer.
460 MouseWheelEvent(const gfx::Vector2d& offset,
461 const gfx::PointF& location,
462 const gfx::PointF& root_location,
463 base::TimeDelta time_stamp,
464 int flags,
465 int changed_button_flags);
467 // The amount to scroll. This is in multiples of kWheelDelta.
468 // Note: x_offset() > 0/y_offset() > 0 means scroll left/up.
469 int x_offset() const { return offset_.x(); }
470 int y_offset() const { return offset_.y(); }
471 const gfx::Vector2d& offset() const { return offset_; }
473 private:
474 gfx::Vector2d offset_;
477 class EVENTS_EXPORT TouchEvent : public LocatedEvent {
478 public:
479 explicit TouchEvent(const base::NativeEvent& native_event);
481 // Create a new TouchEvent which is identical to the provided model.
482 // If source / target windows are provided, the model location will be
483 // converted from |source| coordinate system to |target| coordinate system.
484 template <class T>
485 TouchEvent(const TouchEvent& model, T* source, T* target)
486 : LocatedEvent(model, source, target),
487 touch_id_(model.touch_id_),
488 unique_event_id_(model.unique_event_id_),
489 radius_x_(model.radius_x_),
490 radius_y_(model.radius_y_),
491 rotation_angle_(model.rotation_angle_),
492 force_(model.force_),
493 may_cause_scrolling_(model.may_cause_scrolling_),
494 should_remove_native_touch_id_mapping_(false) {}
496 TouchEvent(EventType type,
497 const gfx::PointF& location,
498 int touch_id,
499 base::TimeDelta time_stamp);
501 TouchEvent(EventType type,
502 const gfx::PointF& location,
503 int flags,
504 int touch_id,
505 base::TimeDelta timestamp,
506 float radius_x,
507 float radius_y,
508 float angle,
509 float force);
511 TouchEvent(const TouchEvent& copy);
513 ~TouchEvent() override;
515 // The id of the pointer this event modifies.
516 int touch_id() const { return touch_id_; }
517 // A unique identifier for this event.
518 uint32 unique_event_id() const { return unique_event_id_; }
519 // If we aren't provided with a radius on one axis, use the
520 // information from the other axis.
521 float radius_x() const { return radius_x_ > 0 ? radius_x_ : radius_y_; }
522 float radius_y() const { return radius_y_ > 0 ? radius_y_ : radius_x_; }
523 float rotation_angle() const { return rotation_angle_; }
524 float force() const { return force_; }
526 void set_may_cause_scrolling(bool causes) { may_cause_scrolling_ = causes; }
527 bool may_cause_scrolling() const { return may_cause_scrolling_; }
529 // Used for unit tests.
530 void set_radius_x(const float r) { radius_x_ = r; }
531 void set_radius_y(const float r) { radius_y_ = r; }
533 void set_should_remove_native_touch_id_mapping(
534 bool should_remove_native_touch_id_mapping) {
535 should_remove_native_touch_id_mapping_ =
536 should_remove_native_touch_id_mapping;
539 // Overridden from LocatedEvent.
540 void UpdateForRootTransform(
541 const gfx::Transform& inverted_root_transform) override;
543 // Marks the event as not participating in synchronous gesture recognition.
544 void DisableSynchronousHandling();
545 bool synchronous_handling_disabled() const {
546 return !!(result() & ER_DISABLE_SYNC_HANDLING);
549 private:
550 // Adjusts rotation_angle_ to within the acceptable range.
551 void FixRotationAngle();
553 // The identity (typically finger) of the touch starting at 0 and incrementing
554 // for each separable additional touch that the hardware can detect.
555 const int touch_id_;
557 // A unique identifier for the touch event.
558 const uint32 unique_event_id_;
560 // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
561 float radius_x_;
563 // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
564 float radius_y_;
566 // Clockwise angle (in degrees) of the major axis from the X axis. Must be
567 // less than 180 and non-negative.
568 float rotation_angle_;
570 // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
571 float force_;
573 // Whether the (unhandled) touch event will produce a scroll event (e.g., a
574 // touchmove that exceeds the platform slop region, or a touchend that
575 // causes a fling). Defaults to false.
576 bool may_cause_scrolling_;
578 // True if this event should remove the mapping between the native
579 // event id and the touch_id_. This should only be the case for
580 // release and cancel events where the associated touch press event
581 // created a mapping between the native id and the touch_id_.
582 bool should_remove_native_touch_id_mapping_;
585 // An interface that individual platforms can use to store additional data on
586 // KeyEvent.
588 // Currently only used in mojo.
589 class EVENTS_EXPORT ExtendedKeyEventData {
590 public:
591 virtual ~ExtendedKeyEventData() {}
593 virtual ExtendedKeyEventData* Clone() const = 0;
596 // A KeyEvent is really two distinct classes, melded together due to the
597 // DOM legacy of Windows key events: a keystroke event (is_char_ == false),
598 // or a character event (is_char_ == true).
600 // For a keystroke event,
601 // -- is_char_ is false.
602 // -- Event::type() can be any one of ET_KEY_PRESSED, ET_KEY_RELEASED.
603 // -- code_ and Event::flags() represent the physical key event.
604 // - code_ is a platform-independent representation of the physical key,
605 // based on DOM KeyboardEvent |code| values. It does not vary depending
606 // on key layout.
607 // - Event::flags() provides the active modifiers for the physical key
608 // press. Its value reflects the state after the event; that is, for
609 // a modifier key, a press includes the corresponding flag and a release
610 // does not.
611 // -- key_ and character_ provide the meaning of the key event, in the context
612 // of the active layout and modifiers. Together they correspond to DOM
613 // KeyboardEvent |key| values.
614 // - key_ is an enumeration of non-Unicode meanings, plus sentinels
615 // (specifically DomKey::CHARACTER for Unicode meanings).
616 // - character_ is the code point for Unicode meanings.
617 // -- key_code_ is a KeyboardCode value associated with the key. This supports
618 // the legacy web event |keyCode| field, and the VKEY_ values are chosen
619 // to match Windows/IE for compatibility. For printable characters, this
620 // may or may not be a layout-mapped value, imitating MS Windows:
621 // if the mapped key generates a character that has an associated VKEY_
622 // code, then key_code_ is that code; if not, then key_code_ is the unmapped
623 // VKEY_ code. For example, US, Greek, Cyrillic, Japanese, etc. all use
624 // VKEY_Q for the key beside Tab, while French uses VKEY_A. The stored
625 // key_code_ is non-located (e.g. VKEY_SHIFT rather than VKEY_LSHIFT,
626 // VKEY_1 rather than VKEY_NUMPAD1).
628 // For a character event,
629 // -- is_char_ is true.
630 // -- type() is ET_KEY_PRESSED.
631 // -- code_ is DomCode::NONE.
632 // -- key_ is DomKey::CHARACTER and character_ is a UTF-16 code point.
633 // -- key_code_ is conflated with character_ by some code, because both
634 // arrive in the wParam field of a Windows event.
636 class EVENTS_EXPORT KeyEvent : public Event {
637 public:
638 // Create a KeyEvent from a NativeEvent. For Windows this native event can
639 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message
640 // (WM_CHAR). Other systems have only keystroke events.
641 explicit KeyEvent(const base::NativeEvent& native_event);
643 // Create a keystroke event.
644 KeyEvent(EventType type, KeyboardCode key_code, int flags);
646 // Create a fully defined keystroke event.
647 KeyEvent(EventType type,
648 KeyboardCode key_code,
649 DomCode code,
650 int flags,
651 DomKey key,
652 base::char16 character,
653 base::TimeDelta time_stamp);
655 // Create a character event.
656 KeyEvent(base::char16 character, KeyboardCode key_code, int flags);
658 // Used for synthetic events with code of DOM KeyboardEvent (e.g. 'KeyA')
659 // See also: ui/events/keycodes/dom/dom_values.txt
660 KeyEvent(EventType type,
661 KeyboardCode key_code,
662 DomCode code,
663 int flags);
665 KeyEvent(const KeyEvent& rhs);
667 KeyEvent& operator=(const KeyEvent& rhs);
669 ~KeyEvent() override;
671 // TODO(erg): While we transition to mojo, we have to hack around a mismatch
672 // in our event types. Our ui::Events don't really have all the data we need
673 // to process key events, and we instead do per-platform conversions with
674 // native HWNDs or XEvents. And we can't reliably send those native data
675 // types across mojo types in a cross-platform way. So instead, we set the
676 // resulting data when read across IPC boundaries.
677 void SetExtendedKeyEventData(scoped_ptr<ExtendedKeyEventData> data);
678 const ExtendedKeyEventData* extended_key_event_data() const {
679 return extended_key_event_data_.get();
682 // This bypasses the normal mapping from keystroke events to characters,
683 // which allows an I18N virtual keyboard to fabricate a keyboard event that
684 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small
685 // letter A with acute, U+0410 Cyrillic capital letter A).
686 void set_character(base::char16 character) { character_ = character; }
688 // Gets the character generated by this key event. It only supports Unicode
689 // BMP characters.
690 base::char16 GetCharacter() const;
692 // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r';
693 // otherwise returns the same as GetCharacter().
694 base::char16 GetUnmodifiedText() const;
696 // If the Control key is down in the event, returns a layout-independent
697 // character (corresponding to US layout); otherwise returns the same
698 // as GetUnmodifiedText().
699 base::char16 GetText() const;
701 // Gets the platform key code. For XKB, this is the xksym value.
702 void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; }
703 uint32 platform_keycode() const { return platform_keycode_; }
705 // Gets the associated (Windows-based) KeyboardCode for this key event.
706 // Historically, this has also been used to obtain the character associated
707 // with a character event, because both use the Window message 'wParam' field.
708 // This should be avoided; if necessary for backwards compatibility, use
709 // GetConflatedWindowsKeyCode().
710 KeyboardCode key_code() const { return key_code_; }
712 // True if this is a character event, false if this is a keystroke event.
713 bool is_char() const { return is_char_; }
715 // This is only intended to be used externally by classes that are modifying
716 // events in an EventRewriter.
717 void set_key_code(KeyboardCode key_code) { key_code_ = key_code; }
719 // Returns the same value as key_code(), except that located codes are
720 // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT
721 // instead of VKEY_SHIFT). This is a hybrid of semantic and physical
722 // for legacy DOM reasons.
723 KeyboardCode GetLocatedWindowsKeyboardCode() const;
725 // For a keystroke event, returns the same value as key_code().
726 // For a character event, returns the same value as GetCharacter().
727 // This exists for backwards compatibility with Windows key events.
728 uint16 GetConflatedWindowsKeyCode() const;
730 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win.
731 // TODO(msw): Additional work may be needed for analogues on other platforms.
732 bool IsUnicodeKeyCode() const;
734 // Returns the DOM .code (physical key identifier) for a keystroke event.
735 DomCode code() const { return code_; };
736 std::string GetCodeString() const;
738 // Returns the DOM .key (layout meaning) for a keystroke event.
739 DomKey GetDomKey() const;
741 // Normalizes flags_ so that it describes the state after the event.
742 // (Native X11 event flags describe the state before the event.)
743 void NormalizeFlags();
745 protected:
746 friend class KeyEventTestApi;
748 // This allows a subclass TranslatedKeyEvent to be a non character event.
749 void set_is_char(bool is_char) { is_char_ = is_char; }
751 private:
752 // Determine key_ and character_ on a keystroke event from code_ and flags().
753 void ApplyLayout() const;
755 KeyboardCode key_code_;
757 // DOM KeyboardEvent |code| (e.g. DomCode::KEY_A, DomCode::SPACE).
758 // http://www.w3.org/TR/DOM-Level-3-Events-code/
760 // This value represents the physical position in the keyboard and can be
761 // converted from / to keyboard scan code like XKB.
762 DomCode code_;
764 // True if this is a character event, false if this is a keystroke event.
765 bool is_char_;
767 // The platform related keycode value. For XKB, it's keysym value.
768 // For now, this is used for CharacterComposer in ChromeOS.
769 mutable uint32 platform_keycode_;
771 // TODO(kpschoedel): refactor so that key_ and character_ are not mutable.
772 // This requires defining the KeyEvent completely at construction rather
773 // than lazily under GetCharacter(), which likely also means removing
774 // the two 'incomplete' constructors. crbug.com/444045
776 // DOM KeyboardEvent |key|
777 // http://www.w3.org/TR/DOM-Level-3-Events-key/
779 // This value, together with character_, represents the meaning of a key.
780 // The value is DomKey::CHARACTER when the interpretation is a character.
781 // This, along with character_, is not necessarily initialized when the
782 // event is constructed; it may be set only if and when GetCharacter()
783 // or GetDomKey() is called.
784 mutable DomKey key_;
786 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'รข')
787 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
789 // This value represents the text that the key event will insert to input
790 // field. For key with modifier key, it may have specifial text.
791 // e.g. CTRL+A has '\x01'.
792 mutable base::char16 character_;
794 // Parts of our event handling require raw native events (see both the
795 // windows and linux implementations of web_input_event in content/). Because
796 // mojo instead serializes and deserializes events in potentially different
797 // processes, we need to have a mechanism to keep track of this data.
798 scoped_ptr<ExtendedKeyEventData> extended_key_event_data_;
800 static bool IsRepeated(const KeyEvent& event);
802 static KeyEvent* last_key_event_;
805 class EVENTS_EXPORT ScrollEvent : public MouseEvent {
806 public:
807 explicit ScrollEvent(const base::NativeEvent& native_event);
808 template <class T>
809 ScrollEvent(const ScrollEvent& model,
810 T* source,
811 T* target)
812 : MouseEvent(model, source, target),
813 x_offset_(model.x_offset_),
814 y_offset_(model.y_offset_),
815 x_offset_ordinal_(model.x_offset_ordinal_),
816 y_offset_ordinal_(model.y_offset_ordinal_),
817 finger_count_(model.finger_count_){
820 // Used for tests.
821 ScrollEvent(EventType type,
822 const gfx::PointF& location,
823 base::TimeDelta time_stamp,
824 int flags,
825 float x_offset,
826 float y_offset,
827 float x_offset_ordinal,
828 float y_offset_ordinal,
829 int finger_count);
831 // Scale the scroll event's offset value.
832 // This is useful in the multi-monitor setup where it needs to be scaled
833 // to provide a consistent user experience.
834 void Scale(const float factor);
836 float x_offset() const { return x_offset_; }
837 float y_offset() const { return y_offset_; }
838 float x_offset_ordinal() const { return x_offset_ordinal_; }
839 float y_offset_ordinal() const { return y_offset_ordinal_; }
840 int finger_count() const { return finger_count_; }
842 private:
843 // Potential accelerated offsets.
844 float x_offset_;
845 float y_offset_;
846 // Unaccelerated offsets.
847 float x_offset_ordinal_;
848 float y_offset_ordinal_;
849 // Number of fingers on the pad.
850 int finger_count_;
853 class EVENTS_EXPORT GestureEvent : public LocatedEvent {
854 public:
855 GestureEvent(float x,
856 float y,
857 int flags,
858 base::TimeDelta time_stamp,
859 const GestureEventDetails& details);
861 // Create a new GestureEvent which is identical to the provided model.
862 // If source / target windows are provided, the model location will be
863 // converted from |source| coordinate system to |target| coordinate system.
864 template <typename T>
865 GestureEvent(const GestureEvent& model, T* source, T* target)
866 : LocatedEvent(model, source, target),
867 details_(model.details_) {
870 ~GestureEvent() override;
872 const GestureEventDetails& details() const { return details_; }
874 private:
875 GestureEventDetails details_;
878 } // namespace ui
880 #endif // UI_EVENTS_EVENT_H_