1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_
6 #define UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_
8 #include "ui/ozone/ozone_export.h"
12 // This represents a buffer that can be written to directly by regular CPU code,
13 // but can also be read by the GPU.
14 // NativePixmap is its counterpart in GPU process.
15 class OZONE_EXPORT ClientNativePixmap
{
17 virtual ~ClientNativePixmap() {}
19 virtual bool Map(void** data
) = 0;
20 virtual void Unmap() = 0;
21 virtual void GetStride(int* stride
) const = 0;
26 #endif // UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_