Revert "Reland c91b178b07b0d - Delete dead signin code (SigninGlobalError)"
[chromium-blink-merge.git] / cc / layers / layer.h
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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationEventObserver;
59 class LayerClient;
60 class LayerImpl;
61 class LayerSettings;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class LayerTreeSettings;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
72 // Base class for composited layers. Special layer types are derived from
73 // this class.
74 class CC_EXPORT Layer : public base::RefCounted<Layer>,
75 public LayerAnimationValueObserver,
76 public LayerAnimationValueProvider {
77 public:
78 typedef RenderSurfaceLayerList RenderSurfaceListType;
79 typedef LayerList LayerListType;
80 typedef RenderSurface RenderSurfaceType;
82 enum LayerIdLabels {
83 INVALID_ID = -1,
86 static scoped_refptr<Layer> Create(const LayerSettings& settings);
88 int id() const { return layer_id_; }
90 Layer* RootLayer();
91 Layer* parent() { return parent_; }
92 const Layer* parent() const { return parent_; }
93 void AddChild(scoped_refptr<Layer> child);
94 void InsertChild(scoped_refptr<Layer> child, size_t index);
95 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList& children);
99 bool HasAncestor(const Layer* ancestor) const;
101 const LayerList& children() const { return children_; }
102 Layer* child_at(size_t index) { return children_[index].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 bool HasPotentiallyRunningOpacityAnimation() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode);
142 SkXfermode::Mode blend_mode() const { return blend_mode_; }
144 void set_draw_blend_mode(SkXfermode::Mode blend_mode) {
145 if (draw_blend_mode_ == blend_mode)
146 return;
147 draw_blend_mode_ = blend_mode;
148 SetNeedsPushProperties();
150 SkXfermode::Mode draw_blend_mode() const { return draw_blend_mode_; }
152 bool uses_default_blend_mode() const {
153 return blend_mode_ == SkXfermode::kSrcOver_Mode;
156 // A layer is root for an isolated group when it and all its descendants are
157 // drawn over a black and fully transparent background, creating an isolated
158 // group. It should be used along with SetBlendMode(), in order to restrict
159 // layers within the group to blend with layers outside this group.
160 void SetIsRootForIsolatedGroup(bool root);
161 bool is_root_for_isolated_group() const {
162 return is_root_for_isolated_group_;
165 void SetFilters(const FilterOperations& filters);
166 const FilterOperations& filters() const { return filters_; }
167 bool FilterIsAnimating() const;
168 bool HasPotentiallyRunningFilterAnimation() const;
170 // Background filters are filters applied to what is behind this layer, when
171 // they are viewed through non-opaque regions in this layer. They are used
172 // through the WebLayer interface, and are not exposed to HTML.
173 void SetBackgroundFilters(const FilterOperations& filters);
174 const FilterOperations& background_filters() const {
175 return background_filters_;
178 virtual void SetContentsOpaque(bool opaque);
179 bool contents_opaque() const { return contents_opaque_; }
181 void SetPosition(const gfx::PointF& position);
182 gfx::PointF position() const { return position_; }
184 // A layer that is a container for fixed position layers cannot be both
185 // scrollable and have a non-identity transform.
186 void SetIsContainerForFixedPositionLayers(bool container);
187 bool IsContainerForFixedPositionLayers() const;
189 gfx::Vector2dF FixedContainerSizeDelta() const {
190 return gfx::Vector2dF();
193 void SetPositionConstraint(const LayerPositionConstraint& constraint);
194 const LayerPositionConstraint& position_constraint() const {
195 return position_constraint_;
198 void SetTransform(const gfx::Transform& transform);
199 const gfx::Transform& transform() const { return transform_; }
200 bool TransformIsAnimating() const;
201 bool HasPotentiallyRunningTransformAnimation() const;
202 bool AnimationsPreserveAxisAlignment() const;
203 bool transform_is_invertible() const { return transform_is_invertible_; }
205 void SetTransformOrigin(const gfx::Point3F&);
206 gfx::Point3F transform_origin() const { return transform_origin_; }
208 bool HasAnyAnimationTargetingProperty(
209 Animation::TargetProperty property) const;
211 bool ScrollOffsetAnimationWasInterrupted() const;
213 void SetScrollParent(Layer* parent);
215 Layer* scroll_parent() { return scroll_parent_; }
216 const Layer* scroll_parent() const { return scroll_parent_; }
218 void AddScrollChild(Layer* child);
219 void RemoveScrollChild(Layer* child);
221 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
222 const std::set<Layer*>* scroll_children() const {
223 return scroll_children_.get();
226 void SetClipParent(Layer* ancestor);
228 Layer* clip_parent() { return clip_parent_; }
229 const Layer* clip_parent() const {
230 return clip_parent_;
233 void AddClipChild(Layer* child);
234 void RemoveClipChild(Layer* child);
236 std::set<Layer*>* clip_children() { return clip_children_.get(); }
237 const std::set<Layer*>* clip_children() const {
238 return clip_children_.get();
241 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
242 const DrawProperties<Layer>& draw_properties() const {
243 return draw_properties_;
246 // The following are shortcut accessors to get various information from
247 // draw_properties_
248 const gfx::Transform& draw_transform() const {
249 return draw_properties_.target_space_transform;
251 const gfx::Transform& screen_space_transform() const {
252 return draw_properties_.screen_space_transform;
254 float draw_opacity() const { return draw_properties_.opacity; }
255 bool screen_space_transform_is_animating() const {
256 return draw_properties_.screen_space_transform_is_animating;
258 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
259 gfx::Rect drawable_content_rect() const {
260 return draw_properties_.drawable_content_rect;
262 gfx::Rect visible_layer_rect() const {
263 return draw_properties_.visible_layer_rect;
265 Layer* render_target() {
266 DCHECK(!draw_properties_.render_target ||
267 draw_properties_.render_target->render_surface());
268 return draw_properties_.render_target;
270 const Layer* render_target() const {
271 DCHECK(!draw_properties_.render_target ||
272 draw_properties_.render_target->render_surface());
273 return draw_properties_.render_target;
275 size_t num_unclipped_descendants() const {
276 return draw_properties_.num_unclipped_descendants;
279 RenderSurface* render_surface() const { return render_surface_.get(); }
280 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
281 void SetScrollCompensationAdjustment(
282 const gfx::Vector2dF& scroll_compensation_adjustment);
283 gfx::Vector2dF ScrollCompensationAdjustment() const;
285 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
286 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
288 void SetScrollClipLayerId(int clip_layer_id);
289 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
291 void SetUserScrollable(bool horizontal, bool vertical);
292 bool user_scrollable_horizontal() const {
293 return user_scrollable_horizontal_;
295 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
297 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
298 bool should_scroll_on_main_thread() const {
299 return should_scroll_on_main_thread_;
302 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
303 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
305 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
306 bool have_scroll_event_handlers() const {
307 return have_scroll_event_handlers_;
310 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
311 const Region& non_fast_scrollable_region() const {
312 return non_fast_scrollable_region_;
315 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
316 const Region& touch_event_handler_region() const {
317 return touch_event_handler_region_;
320 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
321 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
323 void set_did_scroll_callback(const base::Closure& callback) {
324 did_scroll_callback_ = callback;
327 void SetForceRenderSurface(bool force_render_surface);
328 bool force_render_surface() const { return force_render_surface_; }
330 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
331 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
333 void SetDoubleSided(bool double_sided);
334 bool double_sided() const { return double_sided_; }
336 void SetShouldFlattenTransform(bool flatten);
337 bool should_flatten_transform() const { return should_flatten_transform_; }
339 bool Is3dSorted() const { return sorting_context_id_ != 0; }
341 void set_use_parent_backface_visibility(bool use) {
342 use_parent_backface_visibility_ = use;
344 bool use_parent_backface_visibility() const {
345 return use_parent_backface_visibility_;
348 virtual void SetLayerTreeHost(LayerTreeHost* host);
350 virtual bool HasDelegatedContent() const;
351 bool HasContributingDelegatedRenderPasses() const { return false; }
353 void SetIsDrawable(bool is_drawable);
355 void SetHideLayerAndSubtree(bool hide);
356 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
358 void SetReplicaLayer(Layer* layer);
359 Layer* replica_layer() { return replica_layer_.get(); }
360 const Layer* replica_layer() const { return replica_layer_.get(); }
362 bool has_mask() const { return !!mask_layer_.get(); }
363 bool has_replica() const { return !!replica_layer_.get(); }
364 bool replica_has_mask() const {
365 return replica_layer_.get() &&
366 (mask_layer_.get() || replica_layer_->mask_layer_.get());
369 int NumDescendantsThatDrawContent() const;
371 // This is only virtual for tests.
372 // TODO(awoloszyn): Remove this once we no longer need it for tests
373 virtual bool DrawsContent() const;
375 // This methods typically need to be overwritten by derived classes.
376 virtual void SavePaintProperties();
377 // Returns true iff anything was updated that needs to be committed.
378 virtual bool Update();
379 virtual bool NeedMoreUpdates();
380 virtual void SetIsMask(bool is_mask) {}
381 virtual void ReduceMemoryUsage() {}
382 virtual void OnOutputSurfaceCreated() {}
383 virtual bool IsSuitableForGpuRasterization() const;
385 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
386 TakeDebugInfo();
388 void SetLayerClient(LayerClient* client) { client_ = client; }
390 virtual void PushPropertiesTo(LayerImpl* layer);
392 void CreateRenderSurface();
393 void ClearRenderSurface();
395 void ClearRenderSurfaceLayerList();
397 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
398 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
400 bool AddAnimation(scoped_ptr<Animation> animation);
401 void PauseAnimation(int animation_id, double time_offset);
402 void RemoveAnimation(int animation_id);
403 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
404 LayerAnimationController* layer_animation_controller() const {
405 return layer_animation_controller_.get();
407 void SetLayerAnimationControllerForTest(
408 scoped_refptr<LayerAnimationController> controller);
410 void set_layer_animation_delegate(AnimationDelegate* delegate) {
411 DCHECK(layer_animation_controller_);
412 layer_animation_controller_->set_layer_animation_delegate(delegate);
415 bool HasActiveAnimation() const;
416 void RegisterForAnimations(AnimationRegistrar* registrar);
418 void AddLayerAnimationEventObserver(
419 LayerAnimationEventObserver* animation_observer);
420 void RemoveLayerAnimationEventObserver(
421 LayerAnimationEventObserver* animation_observer);
423 virtual ScrollbarLayerInterface* ToScrollbarLayer();
425 virtual skia::RefPtr<SkPicture> GetPicture() const;
427 // Constructs a LayerImpl of the correct runtime type for this Layer type.
428 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
430 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
431 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
433 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
435 const PaintProperties& paint_properties() const {
436 return paint_properties_;
439 void SetNeedsPushProperties();
440 bool needs_push_properties() const { return needs_push_properties_; }
441 bool descendant_needs_push_properties() const {
442 return num_dependents_need_push_properties_ > 0;
444 void reset_needs_push_properties_for_testing() {
445 needs_push_properties_ = false;
448 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
450 void Set3dSortingContextId(int id);
451 int sorting_context_id() const { return sorting_context_id_; }
453 void set_property_tree_sequence_number(int sequence_number) {
454 property_tree_sequence_number_ = sequence_number;
457 void SetTransformTreeIndex(int index);
458 int transform_tree_index() const;
460 void SetClipTreeIndex(int index);
461 int clip_tree_index() const;
463 void SetEffectTreeIndex(int index);
464 int effect_tree_index() const;
466 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
467 if (offset_to_transform_parent_ == offset)
468 return;
469 offset_to_transform_parent_ = offset;
470 SetNeedsPushProperties();
472 gfx::Vector2dF offset_to_transform_parent() const {
473 return offset_to_transform_parent_;
476 // TODO(vollick): Once we transition to transform and clip trees, rename these
477 // functions and related values. The "from property trees" functions below
478 // use the transform and clip trees. Eventually, we will use these functions
479 // to compute the official values, but these functions are retained for
480 // testing purposes until we've migrated.
482 const gfx::Rect& visible_rect_from_property_trees() const {
483 return visible_rect_from_property_trees_;
485 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
486 // No push properties here, as this acts like a draw property.
487 visible_rect_from_property_trees_ = rect;
490 const gfx::Rect& clip_rect_in_target_space_from_property_trees() const {
491 return clip_rect_in_target_space_from_property_trees_;
493 void set_clip_rect_in_target_space_from_property_trees(
494 const gfx::Rect& rect) {
495 clip_rect_in_target_space_from_property_trees_ = rect;
498 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
499 if (should_flatten_transform_from_property_tree_ == should_flatten)
500 return;
501 should_flatten_transform_from_property_tree_ = should_flatten;
502 SetNeedsPushProperties();
504 bool should_flatten_transform_from_property_tree() const {
505 return should_flatten_transform_from_property_tree_;
508 void set_is_clipped(bool is_clipped) {
509 if (is_clipped_ == is_clipped)
510 return;
511 is_clipped_ = is_clipped;
512 SetNeedsPushProperties();
514 bool is_clipped() const { return is_clipped_; }
516 // TODO(vollick): These values are temporary and will be removed as soon as
517 // render surface determinations are moved out of CDP. They only exist because
518 // certain logic depends on whether or not a layer would render to a separate
519 // surface, but CDP destroys surfaces and targets it doesn't need, so without
520 // this boolean, this is impossible to determine after the fact without
521 // wastefully recomputing it. This is public for the time being so that it can
522 // be accessed from CDP.
523 bool has_render_surface() const {
524 return has_render_surface_;
527 // Sets new frame timing requests for this layer.
528 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
530 // Accessor for unit tests
531 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
532 return frame_timing_requests_;
535 void DidBeginTracing();
536 void set_num_layer_or_descandant_with_copy_request(
537 int num_layer_or_descendants_with_copy_request) {
538 num_layer_or_descendants_with_copy_request_ =
539 num_layer_or_descendants_with_copy_request;
542 void set_num_children_with_scroll_parent(
543 int num_children_with_scroll_parent) {
544 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
547 int num_children_with_scroll_parent() {
548 return num_children_with_scroll_parent_;
551 void set_visited(bool visited);
552 bool visited();
553 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
554 bool layer_or_descendant_is_drawn();
555 void set_sorted_for_recursion(bool sorted_for_recursion);
556 bool sorted_for_recursion();
558 protected:
559 friend class LayerImpl;
560 friend class TreeSynchronizer;
561 ~Layer() override;
563 explicit Layer(const LayerSettings& settings);
565 // These SetNeeds functions are in order of severity of update:
567 // Called when this layer has been modified in some way, but isn't sure
568 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
569 // before it knows whether or not a commit is required.
570 void SetNeedsUpdate();
571 // Called when a property has been modified in a way that the layer
572 // knows immediately that a commit is required. This implies SetNeedsUpdate
573 // as well as SetNeedsPushProperties to push that property.
574 void SetNeedsCommit();
575 // This is identical to SetNeedsCommit, but the former requests a rebuild of
576 // the property trees.
577 void SetNeedsCommitNoRebuild();
578 // Called when there's been a change in layer structure. Implies both
579 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
580 void SetNeedsFullTreeSync();
582 // Called when the next commit should wait until the pending tree is activated
583 // before finishing the commit and unblocking the main thread. Used to ensure
584 // unused resources on the impl thread are returned before commit completes.
585 void SetNextCommitWaitsForActivation();
587 // Will recalculate whether the layer draws content and set draws_content_
588 // appropriately.
589 void UpdateDrawsContent(bool has_drawable_content);
590 virtual bool HasDrawableContent() const;
592 // Called when the layer's number of drawable descendants changes.
593 void AddDrawableDescendants(int num);
595 void AddDependentNeedsPushProperties();
596 void RemoveDependentNeedsPushProperties();
597 bool parent_should_know_need_push_properties() const {
598 return needs_push_properties() || descendant_needs_push_properties();
601 bool IsPropertyChangeAllowed() const;
603 // This flag is set when the layer needs to push properties to the impl
604 // side.
605 bool needs_push_properties_;
607 // The number of direct children or dependent layers that need to be recursed
608 // to in order for them or a descendent of them to push properties to the impl
609 // side.
610 int num_dependents_need_push_properties_;
612 // Tracks whether this layer may have changed stacking order with its
613 // siblings.
614 bool stacking_order_changed_;
616 // The update rect is the region of the compositor resource that was
617 // actually updated by the compositor. For layers that may do updating
618 // outside the compositor's control (i.e. plugin layers), this information
619 // is not available and the update rect will remain empty.
620 // Note this rect is in layer space (not content space).
621 gfx::Rect update_rect_;
623 scoped_refptr<Layer> mask_layer_;
625 int layer_id_;
627 // When true, the layer is about to perform an update. Any commit requests
628 // will be handled implicitly after the update completes.
629 bool ignore_set_needs_commit_;
631 // Layers that share a sorting context id will be sorted together in 3d
632 // space. 0 is a special value that means this layer will not be sorted and
633 // will be drawn in paint order.
634 int sorting_context_id_;
636 private:
637 friend class base::RefCounted<Layer>;
638 friend class LayerTreeHostCommon;
639 void SetParent(Layer* layer);
640 bool DescendantIsFixedToContainerLayer() const;
642 // This should only be called during BeginMainFrame since it does not
643 // trigger a Commit.
644 void SetHasRenderSurface(bool has_render_surface);
646 // This should only be called from RemoveFromParent().
647 void RemoveChildOrDependent(Layer* child);
649 // LayerAnimationValueProvider implementation.
650 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
652 // LayerAnimationValueObserver implementation.
653 void OnFilterAnimated(const FilterOperations& filters) override;
654 void OnOpacityAnimated(float opacity) override;
655 void OnTransformAnimated(const gfx::Transform& transform) override;
656 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
657 void OnAnimationWaitingForDeletion() override;
658 void OnTransformIsPotentiallyAnimatingChanged(bool is_animating) override;
659 bool IsActive() const override;
661 // If this layer has a scroll parent, it removes |this| from its list of
662 // scroll children.
663 void RemoveFromScrollTree();
665 // If this layer has a clip parent, it removes |this| from its list of clip
666 // children.
667 void RemoveFromClipTree();
669 // When we detach or attach layer to new LayerTreeHost, all property trees'
670 // indices becomes invalid.
671 void InvalidatePropertyTreesIndices();
673 void UpdateNumCopyRequestsForSubtree(bool add);
675 LayerList children_;
676 Layer* parent_;
678 // Layer instances have a weak pointer to their LayerTreeHost.
679 // This pointer value is nil when a Layer is not in a tree and is
680 // updated via SetLayerTreeHost() if a layer moves between trees.
681 LayerTreeHost* layer_tree_host_;
683 scoped_refptr<LayerAnimationController> layer_animation_controller_;
685 // Layer properties.
686 gfx::Size bounds_;
688 gfx::ScrollOffset scroll_offset_;
689 gfx::Vector2dF scroll_compensation_adjustment_;
690 // This variable indicates which ancestor layer (if any) whose size,
691 // transformed relative to this layer, defines the maximum scroll offset for
692 // this layer.
693 int scroll_clip_layer_id_;
694 int num_descendants_that_draw_content_;
695 int transform_tree_index_;
696 int effect_tree_index_;
697 int clip_tree_index_;
698 int property_tree_sequence_number_;
699 int num_layer_or_descendants_with_copy_request_;
700 int num_children_with_scroll_parent_;
701 gfx::Vector2dF offset_to_transform_parent_;
702 bool should_flatten_transform_from_property_tree_ : 1;
703 bool is_clipped_ : 1;
704 bool should_scroll_on_main_thread_ : 1;
705 bool have_wheel_event_handlers_ : 1;
706 bool have_scroll_event_handlers_ : 1;
707 bool user_scrollable_horizontal_ : 1;
708 bool user_scrollable_vertical_ : 1;
709 bool is_root_for_isolated_group_ : 1;
710 bool is_container_for_fixed_position_layers_ : 1;
711 bool is_drawable_ : 1;
712 bool draws_content_ : 1;
713 bool hide_layer_and_subtree_ : 1;
714 bool masks_to_bounds_ : 1;
715 bool contents_opaque_ : 1;
716 bool double_sided_ : 1;
717 bool should_flatten_transform_ : 1;
718 bool use_parent_backface_visibility_ : 1;
719 bool force_render_surface_ : 1;
720 bool transform_is_invertible_ : 1;
721 bool has_render_surface_ : 1;
722 ScrollBlocksOn scroll_blocks_on_ : 3;
723 Region non_fast_scrollable_region_;
724 Region touch_event_handler_region_;
725 gfx::PointF position_;
726 SkColor background_color_;
727 float opacity_;
728 SkXfermode::Mode blend_mode_;
729 // draw_blend_mode may be different than blend_mode_,
730 // when a RenderSurface re-parents the layer's blend_mode.
731 SkXfermode::Mode draw_blend_mode_;
732 FilterOperations filters_;
733 FilterOperations background_filters_;
734 LayerPositionConstraint position_constraint_;
735 Layer* scroll_parent_;
736 scoped_ptr<std::set<Layer*>> scroll_children_;
738 // The following three variables are tracker variables. They are bools
739 // wrapped inside an integer variable. If true, their value equals the
740 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
741 // inside ints is done to avoid a layer tree treewalk to reset their values.
742 int layer_or_descendant_is_drawn_tracker_;
743 int sorted_for_recursion_tracker_;
744 int visited_tracker_;
746 Layer* clip_parent_;
747 scoped_ptr<std::set<Layer*>> clip_children_;
749 gfx::Transform transform_;
750 gfx::Point3F transform_origin_;
752 // Replica layer used for reflections.
753 scoped_refptr<Layer> replica_layer_;
755 LayerClient* client_;
757 ScopedPtrVector<CopyOutputRequest> copy_requests_;
759 base::Closure did_scroll_callback_;
761 DrawProperties<Layer> draw_properties_;
763 PaintProperties paint_properties_;
764 // TODO(awoloszyn): This is redundant with has_render_surface_,
765 // and should get removed once it is no longer needed on main thread.
766 scoped_ptr<RenderSurface> render_surface_;
768 gfx::Rect visible_rect_from_property_trees_;
769 gfx::Rect clip_rect_in_target_space_from_property_trees_;
771 std::vector<FrameTimingRequest> frame_timing_requests_;
772 bool frame_timing_requests_dirty_;
774 DISALLOW_COPY_AND_ASSIGN(Layer);
777 } // namespace cc
779 #endif // CC_LAYERS_LAYER_H_