Revert "Reland c91b178b07b0d - Delete dead signin code (SigninGlobalError)"
[chromium-blink-merge.git] / cc / layers / render_surface_impl.h
blob6e8058f7fa6b255ba2075200d9ea7770ad744a01
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "cc/trees/occlusion.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/transform.h"
22 namespace cc {
24 class DamageTracker;
25 class DelegatedRendererLayerImpl;
26 class Occlusion;
27 class RenderPassId;
28 class RenderPassSink;
29 class LayerImpl;
30 class LayerIterator;
32 struct AppendQuadsData;
34 class CC_EXPORT RenderSurfaceImpl {
35 public:
36 explicit RenderSurfaceImpl(LayerImpl* owning_layer);
37 virtual ~RenderSurfaceImpl();
39 gfx::PointF ContentRectCenter() const {
40 return gfx::RectF(content_rect_).CenterPoint();
43 // Returns the rect that encloses the RenderSurfaceImpl including any
44 // reflection.
45 gfx::RectF DrawableContentRect() const;
47 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; }
48 float draw_opacity() const { return draw_opacity_; }
50 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl* surface) {
51 nearest_occlusion_immune_ancestor_ = surface;
53 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor() const {
54 return nearest_occlusion_immune_ancestor_;
57 SkColor GetDebugBorderColor() const;
58 SkColor GetReplicaDebugBorderColor() const;
60 float GetDebugBorderWidth() const;
61 float GetReplicaDebugBorderWidth() const;
63 void SetDrawTransform(const gfx::Transform& draw_transform) {
64 draw_transform_ = draw_transform;
66 const gfx::Transform& draw_transform() const { return draw_transform_; }
68 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) {
69 screen_space_transform_ = screen_space_transform;
71 const gfx::Transform& screen_space_transform() const {
72 return screen_space_transform_;
75 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) {
76 replica_draw_transform_ = replica_draw_transform;
78 const gfx::Transform& replica_draw_transform() const {
79 return replica_draw_transform_;
82 void SetReplicaScreenSpaceTransform(
83 const gfx::Transform& replica_screen_space_transform) {
84 replica_screen_space_transform_ = replica_screen_space_transform;
86 const gfx::Transform& replica_screen_space_transform() const {
87 return replica_screen_space_transform_;
90 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; }
91 bool is_clipped() const { return is_clipped_; }
93 void SetClipRect(const gfx::Rect& clip_rect);
94 gfx::Rect clip_rect() const { return clip_rect_; }
96 // When false, the RenderSurface does not contribute to another target
97 // RenderSurface that is being drawn for the current frame. It could still be
98 // drawn to as a target, but its output will not be a part of any other
99 // surface.
100 bool contributes_to_drawn_surface() const {
101 return contributes_to_drawn_surface_;
103 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) {
104 contributes_to_drawn_surface_ = contributes_to_drawn_surface;
107 void SetContentRect(const gfx::Rect& content_rect);
108 gfx::Rect content_rect() const { return content_rect_; }
110 void SetContentRectFromPropertyTrees(const gfx::Rect& content_rect);
111 gfx::Rect content_rect_from_property_trees() const {
112 return content_rect_from_property_trees_;
115 void SetAccumulatedContentRect(const gfx::Rect& content_rect);
116 gfx::Rect accumulated_content_rect() const {
117 return accumulated_content_rect_;
120 const Occlusion& occlusion_in_content_space() const {
121 return occlusion_in_content_space_;
123 void set_occlusion_in_content_space(const Occlusion& occlusion) {
124 occlusion_in_content_space_ = occlusion;
127 LayerImplList& layer_list() { return layer_list_; }
128 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer);
129 void ClearLayerLists();
131 int OwningLayerId() const;
132 bool HasReplica() const;
133 gfx::Transform ReplicaDrawTransform() const;
135 void ResetPropertyChangedFlag() { surface_property_changed_ = false; }
136 bool SurfacePropertyChanged() const;
137 bool SurfacePropertyChangedOnlyFromDescendant() const;
139 DamageTracker* damage_tracker() const { return damage_tracker_.get(); }
141 RenderPassId GetRenderPassId();
143 void AppendRenderPasses(RenderPassSink* pass_sink);
144 void AppendQuads(RenderPass* render_pass,
145 const gfx::Transform& draw_transform,
146 const Occlusion& occlusion_in_content_space,
147 SkColor debug_border_color,
148 float debug_border_width,
149 LayerImpl* mask_layer,
150 AppendQuadsData* append_quads_data,
151 RenderPassId render_pass_id);
153 int TransformTreeIndex() const;
154 int ClipTreeIndex() const;
155 int EffectTreeIndex() const;
156 int TargetEffectTreeIndex() const;
158 private:
159 LayerImpl* owning_layer_;
161 // Uses this surface's space.
162 gfx::Rect content_rect_;
163 gfx::Rect content_rect_from_property_trees_;
164 // Is used to calculate the content rect from property trees.
165 gfx::Rect accumulated_content_rect_;
166 bool surface_property_changed_ : 1;
168 bool is_clipped_ : 1;
169 bool contributes_to_drawn_surface_ : 1;
171 float draw_opacity_;
172 gfx::Transform draw_transform_;
173 gfx::Transform screen_space_transform_;
174 gfx::Transform replica_draw_transform_;
175 gfx::Transform replica_screen_space_transform_;
177 // Uses the space of the surface's target surface.
178 gfx::Rect clip_rect_;
180 LayerImplList layer_list_;
181 std::vector<DelegatedRendererLayerImpl*>
182 contributing_delegated_render_pass_layer_list_;
183 Occlusion occlusion_in_content_space_;
185 // The nearest ancestor target surface that will contain the contents of this
186 // surface, and that ignores outside occlusion. This can point to itself.
187 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;
189 scoped_ptr<DamageTracker> damage_tracker_;
191 // For LayerIteratorActions
192 int target_render_surface_layer_index_history_;
193 size_t current_layer_index_history_;
195 friend class LayerIterator;
197 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
200 } // namespace cc
201 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_