1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "cc/trees/occlusion.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/transform.h"
25 class DelegatedRendererLayerImpl
;
32 struct AppendQuadsData
;
34 class CC_EXPORT RenderSurfaceImpl
{
36 explicit RenderSurfaceImpl(LayerImpl
* owning_layer
);
37 virtual ~RenderSurfaceImpl();
39 gfx::PointF
ContentRectCenter() const {
40 return gfx::RectF(content_rect_
).CenterPoint();
43 // Returns the rect that encloses the RenderSurfaceImpl including any
45 gfx::RectF
DrawableContentRect() const;
47 void SetDrawOpacity(float opacity
) { draw_opacity_
= opacity
; }
48 float draw_opacity() const { return draw_opacity_
; }
50 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl
* surface
) {
51 nearest_occlusion_immune_ancestor_
= surface
;
53 const RenderSurfaceImpl
* nearest_occlusion_immune_ancestor() const {
54 return nearest_occlusion_immune_ancestor_
;
57 SkColor
GetDebugBorderColor() const;
58 SkColor
GetReplicaDebugBorderColor() const;
60 float GetDebugBorderWidth() const;
61 float GetReplicaDebugBorderWidth() const;
63 void SetDrawTransform(const gfx::Transform
& draw_transform
) {
64 draw_transform_
= draw_transform
;
66 const gfx::Transform
& draw_transform() const { return draw_transform_
; }
68 void SetScreenSpaceTransform(const gfx::Transform
& screen_space_transform
) {
69 screen_space_transform_
= screen_space_transform
;
71 const gfx::Transform
& screen_space_transform() const {
72 return screen_space_transform_
;
75 void SetReplicaDrawTransform(const gfx::Transform
& replica_draw_transform
) {
76 replica_draw_transform_
= replica_draw_transform
;
78 const gfx::Transform
& replica_draw_transform() const {
79 return replica_draw_transform_
;
82 void SetReplicaScreenSpaceTransform(
83 const gfx::Transform
& replica_screen_space_transform
) {
84 replica_screen_space_transform_
= replica_screen_space_transform
;
86 const gfx::Transform
& replica_screen_space_transform() const {
87 return replica_screen_space_transform_
;
90 void SetIsClipped(bool is_clipped
) { is_clipped_
= is_clipped
; }
91 bool is_clipped() const { return is_clipped_
; }
93 void SetClipRect(const gfx::Rect
& clip_rect
);
94 gfx::Rect
clip_rect() const { return clip_rect_
; }
96 // When false, the RenderSurface does not contribute to another target
97 // RenderSurface that is being drawn for the current frame. It could still be
98 // drawn to as a target, but its output will not be a part of any other
100 bool contributes_to_drawn_surface() const {
101 return contributes_to_drawn_surface_
;
103 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface
) {
104 contributes_to_drawn_surface_
= contributes_to_drawn_surface
;
107 void SetContentRect(const gfx::Rect
& content_rect
);
108 gfx::Rect
content_rect() const { return content_rect_
; }
110 void SetContentRectFromPropertyTrees(const gfx::Rect
& content_rect
);
111 gfx::Rect
content_rect_from_property_trees() const {
112 return content_rect_from_property_trees_
;
115 void SetAccumulatedContentRect(const gfx::Rect
& content_rect
);
116 gfx::Rect
accumulated_content_rect() const {
117 return accumulated_content_rect_
;
120 const Occlusion
& occlusion_in_content_space() const {
121 return occlusion_in_content_space_
;
123 void set_occlusion_in_content_space(const Occlusion
& occlusion
) {
124 occlusion_in_content_space_
= occlusion
;
127 LayerImplList
& layer_list() { return layer_list_
; }
128 void AddContributingDelegatedRenderPassLayer(LayerImpl
* layer
);
129 void ClearLayerLists();
131 int OwningLayerId() const;
132 bool HasReplica() const;
133 gfx::Transform
ReplicaDrawTransform() const;
135 void ResetPropertyChangedFlag() { surface_property_changed_
= false; }
136 bool SurfacePropertyChanged() const;
137 bool SurfacePropertyChangedOnlyFromDescendant() const;
139 DamageTracker
* damage_tracker() const { return damage_tracker_
.get(); }
141 RenderPassId
GetRenderPassId();
143 void AppendRenderPasses(RenderPassSink
* pass_sink
);
144 void AppendQuads(RenderPass
* render_pass
,
145 const gfx::Transform
& draw_transform
,
146 const Occlusion
& occlusion_in_content_space
,
147 SkColor debug_border_color
,
148 float debug_border_width
,
149 LayerImpl
* mask_layer
,
150 AppendQuadsData
* append_quads_data
,
151 RenderPassId render_pass_id
);
153 int TransformTreeIndex() const;
154 int ClipTreeIndex() const;
155 int EffectTreeIndex() const;
156 int TargetEffectTreeIndex() const;
159 LayerImpl
* owning_layer_
;
161 // Uses this surface's space.
162 gfx::Rect content_rect_
;
163 gfx::Rect content_rect_from_property_trees_
;
164 // Is used to calculate the content rect from property trees.
165 gfx::Rect accumulated_content_rect_
;
166 bool surface_property_changed_
: 1;
168 bool is_clipped_
: 1;
169 bool contributes_to_drawn_surface_
: 1;
172 gfx::Transform draw_transform_
;
173 gfx::Transform screen_space_transform_
;
174 gfx::Transform replica_draw_transform_
;
175 gfx::Transform replica_screen_space_transform_
;
177 // Uses the space of the surface's target surface.
178 gfx::Rect clip_rect_
;
180 LayerImplList layer_list_
;
181 std::vector
<DelegatedRendererLayerImpl
*>
182 contributing_delegated_render_pass_layer_list_
;
183 Occlusion occlusion_in_content_space_
;
185 // The nearest ancestor target surface that will contain the contents of this
186 // surface, and that ignores outside occlusion. This can point to itself.
187 RenderSurfaceImpl
* nearest_occlusion_immune_ancestor_
;
189 scoped_ptr
<DamageTracker
> damage_tracker_
;
191 // For LayerIteratorActions
192 int target_render_surface_layer_index_history_
;
193 size_t current_layer_index_history_
;
195 friend class LayerIterator
;
197 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl
);
201 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_