1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/scrollbar_layer_impl_base.h"
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/geometry/rect_conversions.h"
13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14 LayerTreeImpl
* tree_impl
,
16 ScrollbarOrientation orientation
,
17 bool is_left_side_vertical_scrollbar
,
19 : LayerImpl(tree_impl
, id
),
20 scroll_layer_(nullptr),
22 is_overlay_scrollbar_(is_overlay
),
23 thumb_thickness_scale_factor_(1.f
),
26 orientation_(orientation
),
27 is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar
),
28 vertical_adjust_(0.f
),
29 visible_to_total_length_ratio_(1.f
) {
32 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
34 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl
* layer
) {
35 float active_opacity
= layer
->opacity();
36 bool active_hidden
= layer
->hide_layer_and_subtree();
37 LayerImpl::PushPropertiesTo(layer
);
38 layer
->SetOpacity(active_opacity
);
39 layer
->SetHideLayerAndSubtree(active_hidden
);
40 DCHECK(layer
->ToScrollbarLayer());
41 layer
->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_
);
42 PushScrollClipPropertiesTo(layer
);
45 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl
* layer
) {
46 DCHECK(layer
->ToScrollbarLayer());
47 layer
->ToScrollbarLayer()->SetScrollLayerAndClipLayerByIds(ScrollLayerId(),
51 ScrollbarLayerImplBase
* ScrollbarLayerImplBase::ToScrollbarLayer() {
57 typedef void (LayerImpl::*ScrollbarRegistrationOperation
)(
58 ScrollbarLayerImplBase
*);
60 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase
* scrollbar
,
61 LayerImpl
* container_layer
,
62 LayerImpl
* scroll_layer
,
63 ScrollbarRegistrationOperation operation
) {
64 if (!container_layer
|| !scroll_layer
)
69 // Scrollbars must be notifed of changes to their scroll and container layers
70 // and all scrollable layers in between.
71 for (LayerImpl
* current_layer
= scroll_layer
;
72 current_layer
&& current_layer
!= container_layer
->parent();
73 current_layer
= current_layer
->parent()) {
74 (current_layer
->*operation
)(scrollbar
);
79 void ScrollbarLayerImplBase::SetScrollLayerAndClipLayerByIds(
82 LayerImpl
* scroll_layer
= layer_tree_impl()->LayerById(scroll_layer_id
);
83 LayerImpl
* clip_layer
= layer_tree_impl()->LayerById(clip_layer_id
);
84 if (scroll_layer_
== scroll_layer
&& clip_layer_
== clip_layer
)
87 RegisterScrollbarWithLayers(
88 this, clip_layer_
, scroll_layer_
, &LayerImpl::RemoveScrollbar
);
89 scroll_layer_
= scroll_layer
;
90 clip_layer_
= clip_layer
;
91 RegisterScrollbarWithLayers(
92 this, clip_layer_
, scroll_layer_
, &LayerImpl::AddScrollbar
);
94 ScrollbarParametersDidChange(false);
97 bool ScrollbarLayerImplBase::SetCurrentPos(float current_pos
) {
98 if (current_pos_
== current_pos
)
100 current_pos_
= current_pos
;
101 NoteLayerPropertyChanged();
105 bool ScrollbarLayerImplBase::SetMaximum(int maximum
) {
106 if (maximum_
== maximum
)
109 NoteLayerPropertyChanged();
113 bool ScrollbarLayerImplBase::CanScrollOrientation() const {
116 return scroll_layer_
->user_scrollable(orientation()) && (0 < maximum());
119 bool ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust
) {
120 if (vertical_adjust_
== vertical_adjust
)
122 vertical_adjust_
= vertical_adjust
;
123 NoteLayerPropertyChanged();
127 bool ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio
) {
128 if (!IsThumbResizable())
131 if (visible_to_total_length_ratio_
== ratio
)
133 visible_to_total_length_ratio_
= ratio
;
134 NoteLayerPropertyChanged();
138 bool ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor
) {
139 if (thumb_thickness_scale_factor_
== factor
)
141 thumb_thickness_scale_factor_
= factor
;
142 NoteLayerPropertyChanged();
146 gfx::Rect
ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
147 // Thumb extent is the length of the thumb in the scrolling direction, thumb
148 // thickness is in the perpendicular direction. Here's an example of a
149 // horizontal scrollbar - inputs are above the scrollbar, computed values
152 // |<------------------- track_length_ ------------------->|
154 // |--| <-- start_offset
156 // +--+----------------------------+------------------+-------+--+
157 // |<|| |##################| ||>|
158 // +--+----------------------------+------------------+-------+--+
160 // |<- thumb_length ->|
162 // |<------- thumb_offset -------->|
164 // For painted, scrollbars, the length is fixed. For solid color scrollbars we
165 // have to compute it. The ratio of the thumb's length to the track's length
166 // is the same as that of the visible viewport to the total viewport, unless
167 // that would make the thumb's length less than its thickness.
169 // vertical_adjust_ is used when the layer geometry from the main thread is
170 // not in sync with what the user sees. For instance on Android scrolling the
171 // top bar controls out of view reveals more of the page content. We want the
172 // root layer scrollbars to reflect what the user sees even if we haven't
173 // received new layer geometry from the main thread. If the user has scrolled
174 // down by 50px and the initial viewport size was 950px the geometry would
175 // look something like this:
177 // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
178 // Layer geometry: Desired thumb positions:
179 // +--------------------+-+ +----------------------+ <-- 0px
194 // +--------------------+-+ | #|
195 // | horizontal layer | | | #|
196 // +--------------------+-+ | #| <-- 950px
198 // | | |##################### |
199 // +----------------------+ +----------------------+ <-- 1000px
201 // The layer geometry is set up for a 950px tall viewport, but the user can
202 // actually see down to 1000px. Thus we have to move the quad for the
203 // horizontal scrollbar down by the vertical_adjust_ factor and lay the
204 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
205 // means the quads may extend outside the layer's bounds.
207 // With the length known, we can compute the thumb's position.
208 float track_length
= TrackLength();
209 int thumb_length
= ThumbLength();
210 int thumb_thickness
= ThumbThickness();
212 // With the length known, we can compute the thumb's position.
213 float clamped_current_pos
=
214 std::min(std::max(current_pos_
, 0.f
), static_cast<float>(maximum_
));
216 int thumb_offset
= TrackStart();
218 float ratio
= clamped_current_pos
/ maximum_
;
219 float max_offset
= track_length
- thumb_length
;
220 thumb_offset
+= static_cast<int>(ratio
* max_offset
);
223 float thumb_thickness_adjustment
=
224 thumb_thickness
* (1.f
- thumb_thickness_scale_factor_
);
226 gfx::RectF thumb_rect
;
227 if (orientation_
== HORIZONTAL
) {
228 thumb_rect
= gfx::RectF(thumb_offset
,
229 vertical_adjust_
+ thumb_thickness_adjustment
,
231 thumb_thickness
- thumb_thickness_adjustment
);
233 thumb_rect
= gfx::RectF(
234 is_left_side_vertical_scrollbar_
235 ? bounds().width() - thumb_thickness
236 : thumb_thickness_adjustment
,
238 thumb_thickness
- thumb_thickness_adjustment
,
242 return gfx::ToEnclosingRect(thumb_rect
);
245 void ScrollbarLayerImplBase::ScrollbarParametersDidChange(bool on_resize
) {
246 if (!clip_layer_
|| !scroll_layer_
)
249 scroll_layer_
->SetScrollbarPosition(this, clip_layer_
, on_resize
);