Revert "Reland c91b178b07b0d - Delete dead signin code (SigninGlobalError)"
[chromium-blink-merge.git] / cc / layers / surface_layer_impl_unittest.cc
blob3ff8255f151639b05e4168ff7f5d8f4198f79662
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/surface_layer_impl.h"
7 #include "cc/test/layer_test_common.h"
8 #include "testing/gtest/include/gtest/gtest.h"
10 namespace cc {
11 namespace {
13 TEST(SurfaceLayerImplTest, Occlusion) {
14 gfx::Size layer_size(1000, 1000);
15 gfx::Size viewport_size(1000, 1000);
17 LayerTestCommon::LayerImplTest impl;
19 SurfaceLayerImpl* surface_layer_impl =
20 impl.AddChildToRoot<SurfaceLayerImpl>();
21 surface_layer_impl->SetBounds(layer_size);
22 surface_layer_impl->SetDrawsContent(true);
23 SurfaceId surface_id(9);
24 surface_layer_impl->SetSurfaceId(surface_id);
25 surface_layer_impl->SetSurfaceScale(1.f);
26 surface_layer_impl->SetSurfaceSize(layer_size);
28 impl.CalcDrawProps(viewport_size);
31 SCOPED_TRACE("No occlusion");
32 gfx::Rect occluded;
33 impl.AppendQuadsWithOcclusion(surface_layer_impl, occluded);
35 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
36 gfx::Rect(layer_size));
37 EXPECT_EQ(1u, impl.quad_list().size());
41 SCOPED_TRACE("Full occlusion");
42 gfx::Rect occluded(surface_layer_impl->visible_layer_rect());
43 impl.AppendQuadsWithOcclusion(surface_layer_impl, occluded);
45 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
46 EXPECT_EQ(impl.quad_list().size(), 0u);
50 SCOPED_TRACE("Partial occlusion");
51 gfx::Rect occluded(200, 0, 800, 1000);
52 impl.AppendQuadsWithOcclusion(surface_layer_impl, occluded);
54 size_t partially_occluded_count = 0;
55 LayerTestCommon::VerifyQuadsAreOccluded(
56 impl.quad_list(), occluded, &partially_occluded_count);
57 // The layer outputs one quad, which is partially occluded.
58 EXPECT_EQ(1u, impl.quad_list().size());
59 EXPECT_EQ(1u, partially_occluded_count);
63 } // namespace
64 } // namespace cc