Revert "Reland c91b178b07b0d - Delete dead signin code (SigninGlobalError)"
[chromium-blink-merge.git] / cc / raster / texture_compressor_etc1.cc
blobe02737cc078cc60d8c1fa7f11daa07c0607666da
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // See the following specification for details on the ETC1 format:
6 // https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt
8 #include "cc/raster/texture_compressor_etc1.h"
10 #include <string.h>
11 #include <limits>
13 #include "base/logging.h"
15 // Defining the following macro will cause the error metric function to weigh
16 // each color channel differently depending on how the human eye can perceive
17 // them. This can give a slight improvement in image quality at the cost of a
18 // performance hit.
19 // #define USE_PERCEIVED_ERROR_METRIC
21 namespace cc {
23 namespace {
25 // Constructs a color from a given base color and luminance value.
26 inline Color MakeColor(const Color& base, int16_t lum) {
27 int b = static_cast<int>(base.channels.b) + lum;
28 int g = static_cast<int>(base.channels.g) + lum;
29 int r = static_cast<int>(base.channels.r) + lum;
30 Color color;
31 color.channels.b = static_cast<uint8_t>(clamp(b, 0, 255));
32 color.channels.g = static_cast<uint8_t>(clamp(g, 0, 255));
33 color.channels.r = static_cast<uint8_t>(clamp(r, 0, 255));
34 return color;
37 // Calculates the error metric for two colors. A small error signals that the
38 // colors are similar to each other, a large error the signals the opposite.
39 inline uint32_t GetColorError(const Color& u, const Color& v) {
40 #ifdef USE_PERCEIVED_ERROR_METRIC
41 float delta_b = static_cast<float>(u.channels.b) - v.channels.b;
42 float delta_g = static_cast<float>(u.channels.g) - v.channels.g;
43 float delta_r = static_cast<float>(u.channels.r) - v.channels.r;
44 return static_cast<uint32_t>(0.299f * delta_b * delta_b +
45 0.587f * delta_g * delta_g +
46 0.114f * delta_r * delta_r);
47 #else
48 int delta_b = static_cast<int>(u.channels.b) - v.channels.b;
49 int delta_g = static_cast<int>(u.channels.g) - v.channels.g;
50 int delta_r = static_cast<int>(u.channels.r) - v.channels.r;
51 return delta_b * delta_b + delta_g * delta_g + delta_r * delta_r;
52 #endif
55 void GetAverageColor(const Color* src, float* avg_color) {
56 uint32_t sum_b = 0, sum_g = 0, sum_r = 0;
58 for (unsigned int i = 0; i < 8; ++i) {
59 sum_b += src[i].channels.b;
60 sum_g += src[i].channels.g;
61 sum_r += src[i].channels.r;
64 const float kInv8 = 1.0f / 8.0f;
65 avg_color[0] = static_cast<float>(sum_b) * kInv8;
66 avg_color[1] = static_cast<float>(sum_g) * kInv8;
67 avg_color[2] = static_cast<float>(sum_r) * kInv8;
70 void ComputeLuminance(uint8_t* block,
71 const Color* src,
72 const Color& base,
73 int sub_block_id,
74 const uint8_t* idx_to_num_tab) {
75 uint32_t best_tbl_err = std::numeric_limits<uint32_t>::max();
76 uint8_t best_tbl_idx = 0;
77 uint8_t best_mod_idx[8][8]; // [table][texel]
79 // Try all codeword tables to find the one giving the best results for this
80 // block.
81 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) {
82 // Pre-compute all the candidate colors; combinations of the base color and
83 // all available luminance values.
84 Color candidate_color[4]; // [modifier]
85 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
86 int16_t lum = g_codeword_tables[tbl_idx][mod_idx];
87 candidate_color[mod_idx] = MakeColor(base, lum);
90 uint32_t tbl_err = 0;
92 for (unsigned int i = 0; i < 8; ++i) {
93 // Try all modifiers in the current table to find which one gives the
94 // smallest error.
95 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max();
96 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
97 const Color& color = candidate_color[mod_idx];
99 uint32_t mod_err = GetColorError(src[i], color);
100 if (mod_err < best_mod_err) {
101 best_mod_idx[tbl_idx][i] = mod_idx;
102 best_mod_err = mod_err;
104 if (mod_err == 0)
105 break; // We cannot do any better than this.
109 tbl_err += best_mod_err;
110 if (tbl_err > best_tbl_err)
111 break; // We're already doing worse than the best table so skip.
114 if (tbl_err < best_tbl_err) {
115 best_tbl_err = tbl_err;
116 best_tbl_idx = tbl_idx;
118 if (tbl_err == 0)
119 break; // We cannot do any better than this.
123 WriteCodewordTable(block, sub_block_id, best_tbl_idx);
125 uint32_t pix_data = 0;
127 for (unsigned int i = 0; i < 8; ++i) {
128 uint8_t mod_idx = best_mod_idx[best_tbl_idx][i];
129 uint8_t pix_idx = g_mod_to_pix[mod_idx];
131 uint32_t lsb = pix_idx & 0x1;
132 uint32_t msb = pix_idx >> 1;
134 // Obtain the texel number as specified in the standard.
135 int texel_num = idx_to_num_tab[i];
136 pix_data |= msb << (texel_num + 16);
137 pix_data |= lsb << (texel_num);
140 WritePixelData(block, pix_data);
144 * Tries to compress the block under the assumption that it's a single color
145 * block. If it's not the function will bail out without writing anything to
146 * the destination buffer.
148 bool TryCompressSolidBlock(uint8_t* dst, const Color* src) {
149 for (unsigned int i = 1; i < 16; ++i) {
150 if (src[i].bits != src[0].bits)
151 return false;
154 // Clear destination buffer so that we can "or" in the results.
155 memset(dst, 0, 8);
157 float src_color_float[3] = {static_cast<float>(src->channels.b),
158 static_cast<float>(src->channels.g),
159 static_cast<float>(src->channels.r)};
160 Color base = MakeColor555(src_color_float);
162 WriteDiff(dst, true);
163 WriteFlip(dst, false);
164 WriteColors555(dst, base, base);
166 uint8_t best_tbl_idx = 0;
167 uint8_t best_mod_idx = 0;
168 uint32_t best_mod_err = std::numeric_limits<uint32_t>::max();
170 // Try all codeword tables to find the one giving the best results for this
171 // block.
172 for (unsigned int tbl_idx = 0; tbl_idx < 8; ++tbl_idx) {
173 // Try all modifiers in the current table to find which one gives the
174 // smallest error.
175 for (unsigned int mod_idx = 0; mod_idx < 4; ++mod_idx) {
176 int16_t lum = g_codeword_tables[tbl_idx][mod_idx];
177 const Color& color = MakeColor(base, lum);
179 uint32_t mod_err = GetColorError(*src, color);
180 if (mod_err < best_mod_err) {
181 best_tbl_idx = tbl_idx;
182 best_mod_idx = mod_idx;
183 best_mod_err = mod_err;
185 if (mod_err == 0)
186 break; // We cannot do any better than this.
190 if (best_mod_err == 0)
191 break;
194 WriteCodewordTable(dst, 0, best_tbl_idx);
195 WriteCodewordTable(dst, 1, best_tbl_idx);
197 uint8_t pix_idx = g_mod_to_pix[best_mod_idx];
198 uint32_t lsb = pix_idx & 0x1;
199 uint32_t msb = pix_idx >> 1;
201 uint32_t pix_data = 0;
202 for (unsigned int i = 0; i < 2; ++i) {
203 for (unsigned int j = 0; j < 8; ++j) {
204 // Obtain the texel number as specified in the standard.
205 int texel_num = g_idx_to_num[i][j];
206 pix_data |= msb << (texel_num + 16);
207 pix_data |= lsb << (texel_num);
211 WritePixelData(dst, pix_data);
212 return true;
215 void CompressBlock(uint8_t* dst, const Color* ver_src, const Color* hor_src) {
216 if (TryCompressSolidBlock(dst, ver_src))
217 return;
219 const Color* sub_block_src[4] = {ver_src, ver_src + 8, hor_src, hor_src + 8};
221 Color sub_block_avg[4];
222 bool use_differential[2] = {true, true};
224 // Compute the average color for each sub block and determine if differential
225 // coding can be used.
226 for (unsigned int i = 0, j = 1; i < 4; i += 2, j += 2) {
227 float avg_color_0[3];
228 GetAverageColor(sub_block_src[i], avg_color_0);
229 Color avg_color_555_0 = MakeColor555(avg_color_0);
231 float avg_color_1[3];
232 GetAverageColor(sub_block_src[j], avg_color_1);
233 Color avg_color_555_1 = MakeColor555(avg_color_1);
235 for (unsigned int light_idx = 0; light_idx < 3; ++light_idx) {
236 int u = avg_color_555_0.components[light_idx] >> 3;
237 int v = avg_color_555_1.components[light_idx] >> 3;
239 int component_diff = v - u;
240 if (component_diff < -4 || component_diff > 3) {
241 use_differential[i / 2] = false;
242 sub_block_avg[i] = MakeColor444(avg_color_0);
243 sub_block_avg[j] = MakeColor444(avg_color_1);
244 } else {
245 sub_block_avg[i] = avg_color_555_0;
246 sub_block_avg[j] = avg_color_555_1;
251 // Compute the error of each sub block before adjusting for luminance. These
252 // error values are later used for determining if we should flip the sub
253 // block or not.
254 uint32_t sub_block_err[4] = {0};
255 for (unsigned int i = 0; i < 4; ++i) {
256 for (unsigned int j = 0; j < 8; ++j) {
257 sub_block_err[i] += GetColorError(sub_block_avg[i], sub_block_src[i][j]);
261 bool flip =
262 sub_block_err[2] + sub_block_err[3] < sub_block_err[0] + sub_block_err[1];
264 // Clear destination buffer so that we can "or" in the results.
265 memset(dst, 0, 8);
267 WriteDiff(dst, use_differential[!!flip]);
268 WriteFlip(dst, flip);
270 uint8_t sub_block_off_0 = flip ? 2 : 0;
271 uint8_t sub_block_off_1 = sub_block_off_0 + 1;
273 if (use_differential[!!flip]) {
274 WriteColors555(dst, sub_block_avg[sub_block_off_0],
275 sub_block_avg[sub_block_off_1]);
276 } else {
277 WriteColors444(dst, sub_block_avg[sub_block_off_0],
278 sub_block_avg[sub_block_off_1]);
281 // Compute luminance for the first sub block.
282 ComputeLuminance(dst, sub_block_src[sub_block_off_0],
283 sub_block_avg[sub_block_off_0], 0,
284 g_idx_to_num[sub_block_off_0]);
285 // Compute luminance for the second sub block.
286 ComputeLuminance(dst, sub_block_src[sub_block_off_1],
287 sub_block_avg[sub_block_off_1], 1,
288 g_idx_to_num[sub_block_off_1]);
291 } // namespace
293 void TextureCompressorETC1::Compress(const uint8_t* src,
294 uint8_t* dst,
295 int width,
296 int height,
297 Quality quality) {
298 DCHECK_GE(width, 4);
299 DCHECK_EQ((width & 3), 0);
300 DCHECK_GE(height, 4);
301 DCHECK_EQ((height & 3), 0);
303 Color ver_blocks[16];
304 Color hor_blocks[16];
306 for (int y = 0; y < height; y += 4, src += width * 4 * 4) {
307 for (int x = 0; x < width; x += 4, dst += 8) {
308 const Color* row0 = reinterpret_cast<const Color*>(src + x * 4);
309 const Color* row1 = row0 + width;
310 const Color* row2 = row1 + width;
311 const Color* row3 = row2 + width;
313 memcpy(ver_blocks, row0, 8);
314 memcpy(ver_blocks + 2, row1, 8);
315 memcpy(ver_blocks + 4, row2, 8);
316 memcpy(ver_blocks + 6, row3, 8);
317 memcpy(ver_blocks + 8, row0 + 2, 8);
318 memcpy(ver_blocks + 10, row1 + 2, 8);
319 memcpy(ver_blocks + 12, row2 + 2, 8);
320 memcpy(ver_blocks + 14, row3 + 2, 8);
322 memcpy(hor_blocks, row0, 16);
323 memcpy(hor_blocks + 4, row1, 16);
324 memcpy(hor_blocks + 8, row2, 16);
325 memcpy(hor_blocks + 12, row3, 16);
327 CompressBlock(dst, ver_blocks, hor_blocks);
332 } // namespace cc