1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/draw_property_utils.h"
9 #include "cc/base/math_util.h"
10 #include "cc/layers/layer.h"
11 #include "cc/layers/layer_impl.h"
12 #include "cc/trees/layer_tree_impl.h"
13 #include "cc/trees/property_tree.h"
14 #include "cc/trees/property_tree_builder.h"
15 #include "ui/gfx/geometry/rect_conversions.h"
21 template <typename LayerType
>
22 void CalculateVisibleRects(const std::vector
<LayerType
*>& visible_layer_list
,
23 const ClipTree
& clip_tree
,
24 const TransformTree
& transform_tree
) {
25 for (auto& layer
: visible_layer_list
) {
26 // TODO(ajuma): Compute content_scale rather than using it. Note that for
27 // PictureLayer and PictureImageLayers, content_bounds == bounds and
28 // content_scale_x == content_scale_y == 1.0, so once impl painting is on
29 // everywhere, this code will be unnecessary.
30 gfx::Size layer_bounds
= layer
->bounds();
31 const bool has_clip
= layer
->clip_tree_index() > 0;
32 const TransformNode
* transform_node
=
33 transform_tree
.Node(layer
->transform_tree_index());
35 const ClipNode
* clip_node
= clip_tree
.Node(layer
->clip_tree_index());
36 const TransformNode
* clip_transform_node
=
37 transform_tree
.Node(clip_node
->data
.transform_id
);
38 const bool target_is_root_surface
=
39 transform_node
->data
.content_target_id
== 1;
40 // When the target is the root surface, we need to include the root
41 // transform by walking up to the root of the transform tree.
43 target_is_root_surface
? 0 : transform_node
->data
.content_target_id
;
44 const TransformNode
* target_node
= transform_tree
.Node(target_id
);
46 gfx::Transform content_to_target
= transform_node
->data
.to_target
;
48 content_to_target
.Translate(layer
->offset_to_transform_parent().x(),
49 layer
->offset_to_transform_parent().y());
51 gfx::Rect combined_clip_rect_in_target_space
;
52 gfx::Rect clip_rect_in_target_space
;
53 gfx::Transform clip_to_target
;
55 if (clip_transform_node
->data
.target_id
== target_node
->id
) {
56 clip_to_target
= clip_transform_node
->data
.to_target
;
58 success
= transform_tree
.ComputeTransformWithDestinationSublayerScale(
59 clip_transform_node
->id
, target_node
->id
, &clip_to_target
);
61 if (target_node
->id
> clip_node
->data
.transform_id
) {
63 DCHECK(target_node
->data
.to_screen_is_animated
);
65 // An animated singular transform may become non-singular during the
66 // animation, so we still need to compute a visible rect. In this
67 // situation, we treat the entire layer as visible.
68 layer
->set_visible_rect_from_property_trees(gfx::Rect(layer_bounds
));
69 layer
->set_clip_rect_in_target_space_from_property_trees(
70 gfx::ToEnclosingRect(clip_node
->data
.combined_clip
));
74 combined_clip_rect_in_target_space
=
75 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
76 clip_to_target
, clip_node
->data
.combined_clip
));
77 clip_rect_in_target_space
= gfx::ToEnclosingRect(
78 MathUtil::ProjectClippedRect(clip_to_target
, clip_node
->data
.clip
));
80 // Computing a transform to an ancestor should always succeed.
82 combined_clip_rect_in_target_space
=
83 gfx::ToEnclosingRect(MathUtil::MapClippedRect(
84 clip_to_target
, clip_node
->data
.combined_clip
));
85 clip_rect_in_target_space
= gfx::ToEnclosingRect(
86 MathUtil::MapClippedRect(clip_to_target
, clip_node
->data
.clip
));
89 if (clip_node
->data
.requires_tight_clip_rect
)
90 layer
->set_clip_rect_in_target_space_from_property_trees(
91 combined_clip_rect_in_target_space
);
93 layer
->set_clip_rect_in_target_space_from_property_trees(
94 clip_rect_in_target_space
);
96 gfx::Rect layer_content_rect
= gfx::Rect(layer_bounds
);
97 gfx::Rect layer_content_bounds_in_target_space
=
98 MathUtil::MapEnclosingClippedRect(content_to_target
,
100 combined_clip_rect_in_target_space
.Intersect(
101 layer_content_bounds_in_target_space
);
102 clip_rect_in_target_space
.Intersect(layer_content_bounds_in_target_space
);
103 if (combined_clip_rect_in_target_space
.IsEmpty()) {
104 layer
->set_visible_rect_from_property_trees(gfx::Rect());
108 // If the layer is fully contained within the clip, treat it as fully
109 // visible. Since clip_rect_in_target_space has already been intersected
110 // with layer_content_bounds_in_target_space, the layer is fully contained
111 // within the clip iff these rects are equal.
112 if (combined_clip_rect_in_target_space
==
113 layer_content_bounds_in_target_space
) {
114 layer
->set_visible_rect_from_property_trees(gfx::Rect(layer_bounds
));
118 gfx::Transform target_to_content
;
119 gfx::Transform target_to_layer
;
121 if (transform_node
->data
.ancestors_are_invertible
) {
122 target_to_layer
= transform_node
->data
.from_target
;
125 success
= transform_tree
.ComputeTransformWithSourceSublayerScale(
126 target_node
->id
, transform_node
->id
, &target_to_layer
);
130 // An animated singular transform may become non-singular during the
131 // animation, so we still need to compute a visible rect. In this
132 // situation, we treat the entire layer as visible.
133 layer
->set_visible_rect_from_property_trees(gfx::Rect(layer_bounds
));
137 target_to_content
.Translate(-layer
->offset_to_transform_parent().x(),
138 -layer
->offset_to_transform_parent().y());
139 target_to_content
.PreconcatTransform(target_to_layer
);
141 gfx::Rect visible_rect
= MathUtil::ProjectEnclosingClippedRect(
142 target_to_content
, combined_clip_rect_in_target_space
);
144 visible_rect
.Intersect(gfx::Rect(layer_bounds
));
146 layer
->set_visible_rect_from_property_trees(visible_rect
);
148 layer
->set_visible_rect_from_property_trees(gfx::Rect(layer_bounds
));
149 layer
->set_clip_rect_in_target_space_from_property_trees(
150 gfx::Rect(layer_bounds
));
155 template <typename LayerType
>
156 static bool IsRootLayerOfNewRenderingContext(LayerType
* layer
) {
158 return !layer
->parent()->Is3dSorted() && layer
->Is3dSorted();
159 return layer
->Is3dSorted();
162 template <typename LayerType
>
163 static inline bool LayerIsInExisting3DRenderingContext(LayerType
* layer
) {
164 return layer
->Is3dSorted() && layer
->parent() &&
165 layer
->parent()->Is3dSorted() &&
166 layer
->parent()->sorting_context_id() == layer
->sorting_context_id();
169 template <typename LayerType
>
170 static bool TransformToScreenIsKnown(LayerType
* layer
,
171 const TransformTree
& tree
) {
172 const TransformNode
* node
= tree
.Node(layer
->transform_tree_index());
173 return !node
->data
.to_screen_is_animated
;
176 template <typename LayerType
>
177 static bool HasSingularTransform(LayerType
* layer
, const TransformTree
& tree
) {
178 const TransformNode
* node
= tree
.Node(layer
->transform_tree_index());
179 return !node
->data
.is_invertible
|| !node
->data
.ancestors_are_invertible
;
182 template <typename LayerType
>
183 static bool IsLayerBackFaceVisible(LayerType
* layer
,
184 const TransformTree
& tree
) {
185 // The current W3C spec on CSS transforms says that backface visibility should
186 // be determined differently depending on whether the layer is in a "3d
187 // rendering context" or not. For Chromium code, we can determine whether we
188 // are in a 3d rendering context by checking if the parent preserves 3d.
190 if (LayerIsInExisting3DRenderingContext(layer
))
191 return DrawTransformFromPropertyTrees(layer
, tree
).IsBackFaceVisible();
193 // In this case, either the layer establishes a new 3d rendering context, or
194 // is not in a 3d rendering context at all.
195 return layer
->transform().IsBackFaceVisible();
198 template <typename LayerType
>
199 static bool IsSurfaceBackFaceVisible(LayerType
* layer
,
200 const TransformTree
& tree
) {
201 if (LayerIsInExisting3DRenderingContext(layer
)) {
202 const TransformNode
* node
= tree
.Node(layer
->transform_tree_index());
203 // Draw transform as a contributing render surface.
204 // TODO(enne): we shouldn't walk the tree during a tree walk.
205 gfx::Transform surface_draw_transform
;
206 tree
.ComputeTransform(node
->id
, node
->data
.target_id
,
207 &surface_draw_transform
);
208 return surface_draw_transform
.IsBackFaceVisible();
211 if (IsRootLayerOfNewRenderingContext(layer
))
212 return layer
->transform().IsBackFaceVisible();
214 // If the render_surface is not part of a new or existing rendering context,
215 // then the layers that contribute to this surface will decide back-face
216 // visibility for themselves.
220 template <typename LayerType
>
221 static bool IsAnimatingTransformToScreen(LayerType
* layer
,
222 const TransformTree
& tree
) {
223 const TransformNode
* node
= tree
.Node(layer
->transform_tree_index());
224 return node
->data
.to_screen_is_animated
;
227 static inline bool TransformToScreenIsKnown(Layer
* layer
,
228 const TransformTree
& tree
) {
229 return !IsAnimatingTransformToScreen(layer
, tree
);
232 static inline bool TransformToScreenIsKnown(LayerImpl
* layer
,
233 const TransformTree
& tree
) {
237 template <typename LayerType
>
238 static bool HasInvertibleOrAnimatedTransform(LayerType
* layer
) {
239 return layer
->transform_is_invertible() ||
240 layer
->HasPotentiallyRunningTransformAnimation();
243 static inline bool SubtreeShouldBeSkipped(LayerImpl
* layer
,
245 const TransformTree
& tree
) {
246 // If the layer transform is not invertible, it should not be drawn.
247 // TODO(ajuma): Correctly process subtrees with singular transform for the
248 // case where we may animate to a non-singular transform and wish to
250 if (!HasInvertibleOrAnimatedTransform(layer
))
253 // When we need to do a readback/copy of a layer's output, we can not skip
254 // it or any of its ancestors.
255 if (layer
->draw_properties().layer_or_descendant_has_copy_request
)
258 // If the layer is not drawn, then skip it and its subtree.
262 if (layer
->render_surface() && !layer
->double_sided() &&
263 IsSurfaceBackFaceVisible(layer
, tree
))
266 // If layer is on the pending tree and opacity is being animated then
267 // this subtree can't be skipped as we need to create, prioritize and
268 // include tiles for this layer when deciding if tree can be activated.
269 if (layer
->layer_tree_impl()->IsPendingTree() &&
270 layer
->HasPotentiallyRunningOpacityAnimation())
273 // The opacity of a layer always applies to its children (either implicitly
274 // via a render surface or explicitly if the parent preserves 3D), so the
275 // entire subtree can be skipped if this layer is fully transparent.
276 return !layer
->opacity();
279 static inline bool SubtreeShouldBeSkipped(Layer
* layer
,
281 const TransformTree
& tree
) {
282 // If the layer transform is not invertible, it should not be drawn.
283 if (!layer
->transform_is_invertible() &&
284 !layer
->HasPotentiallyRunningTransformAnimation())
287 // When we need to do a readback/copy of a layer's output, we can not skip
288 // it or any of its ancestors.
289 if (layer
->draw_properties().layer_or_descendant_has_copy_request
)
292 // If the layer is not drawn, then skip it and its subtree.
296 if (layer
->render_surface() && !layer
->double_sided() &&
297 !layer
->HasPotentiallyRunningTransformAnimation() &&
298 IsSurfaceBackFaceVisible(layer
, tree
))
301 // If the opacity is being animated then the opacity on the main thread is
302 // unreliable (since the impl thread may be using a different opacity), so it
303 // should not be trusted.
304 // In particular, it should not cause the subtree to be skipped.
305 // Similarly, for layers that might animate opacity using an impl-only
306 // animation, their subtree should also not be skipped.
307 return !layer
->opacity() && !layer
->HasPotentiallyRunningOpacityAnimation() &&
308 !layer
->OpacityCanAnimateOnImplThread();
311 template <typename LayerType
>
312 static bool LayerShouldBeSkipped(LayerType
* layer
,
314 const TransformTree
& tree
) {
315 // Layers can be skipped if any of these conditions are met.
316 // - is not drawn due to it or one of its ancestors being hidden (or having
317 // no copy requests).
318 // - does not draw content.
320 // - has empty bounds
321 // - the layer is not double-sided, but its back face is visible.
323 // Some additional conditions need to be computed at a later point after the
324 // recursion is finished.
325 // - the intersection of render_surface content and layer clip_rect is empty
326 // - the visible_layer_rect is empty
328 // Note, if the layer should not have been drawn due to being fully
329 // transparent, we would have skipped the entire subtree and never made it
330 // into this function, so it is safe to omit this check here.
334 if (!layer
->DrawsContent() || layer
->bounds().IsEmpty())
337 LayerType
* backface_test_layer
= layer
;
338 if (layer
->use_parent_backface_visibility()) {
339 DCHECK(layer
->parent());
340 DCHECK(!layer
->parent()->use_parent_backface_visibility());
341 backface_test_layer
= layer
->parent();
344 // The layer should not be drawn if (1) it is not double-sided and (2) the
345 // back of the layer is known to be facing the screen.
346 if (!backface_test_layer
->double_sided() &&
347 TransformToScreenIsKnown(backface_test_layer
, tree
) &&
348 IsLayerBackFaceVisible(backface_test_layer
, tree
))
354 template <typename LayerType
>
355 void FindLayersThatNeedUpdates(
357 const TransformTree
& tree
,
358 bool subtree_is_visible_from_ancestor
,
359 typename
LayerType::LayerListType
* update_layer_list
,
360 std::vector
<LayerType
*>* visible_layer_list
) {
361 bool layer_is_drawn
=
362 layer
->HasCopyRequest() ||
363 (subtree_is_visible_from_ancestor
&& !layer
->hide_layer_and_subtree());
365 if (layer
->parent() && SubtreeShouldBeSkipped(layer
, layer_is_drawn
, tree
))
368 if (!LayerShouldBeSkipped(layer
, layer_is_drawn
, tree
)) {
369 visible_layer_list
->push_back(layer
);
370 update_layer_list
->push_back(layer
);
373 // Append mask layers to the update layer list. They don't have valid visible
374 // rects, so need to get added after the above calculation. Replica layers
375 // don't need to be updated.
376 if (LayerType
* mask_layer
= layer
->mask_layer())
377 update_layer_list
->push_back(mask_layer
);
378 if (LayerType
* replica_layer
= layer
->replica_layer()) {
379 if (LayerType
* mask_layer
= replica_layer
->mask_layer())
380 update_layer_list
->push_back(mask_layer
);
383 for (size_t i
= 0; i
< layer
->children().size(); ++i
) {
384 FindLayersThatNeedUpdates(layer
->child_at(i
), tree
, layer_is_drawn
,
385 update_layer_list
, visible_layer_list
);
391 void ComputeClips(ClipTree
* clip_tree
, const TransformTree
& transform_tree
) {
392 if (!clip_tree
->needs_update())
394 for (int i
= 0; i
< static_cast<int>(clip_tree
->size()); ++i
) {
395 ClipNode
* clip_node
= clip_tree
->Node(i
);
396 const TransformNode
* transform_node
=
397 transform_tree
.Node(clip_node
->data
.transform_id
);
399 // Only descendants of a real clipping layer (i.e., not 0) may have their
400 // clip adjusted due to intersecting with an ancestor clip.
401 const bool is_clipped
= clip_node
->parent_id
> 0;
403 DCHECK(!clip_node
->data
.inherit_parent_target_space_clip
);
404 clip_node
->data
.combined_clip
= clip_node
->data
.clip
;
405 if (clip_node
->id
> 0) {
406 gfx::Transform to_target
= transform_node
->data
.to_target
;
407 clip_node
->data
.clip_in_target_space
=
408 MathUtil::MapClippedRect(to_target
, clip_node
->data
.combined_clip
);
413 ClipNode
* parent_clip_node
= clip_tree
->parent(clip_node
);
414 const TransformNode
* parent_transform_node
=
415 transform_tree
.Node(parent_clip_node
->data
.transform_id
);
417 // Clips must be combined in target space. We cannot, for example, combine
418 // clips in the space of the child clip. The reason is non-affine
419 // transforms. Say we have the following tree T->A->B->C, and B clips C, but
420 // draw into target T. It may be the case that A applies a perspective
421 // transform, and B and C are at different z positions. When projected into
422 // target space, the relative sizes and positions of B and C can shift.
423 // Since it's the relationship in target space that matters, that's where we
424 // must combine clips.
425 gfx::Transform parent_to_target
;
426 gfx::Transform clip_to_target
;
428 gfx::Transform target_to_clip
;
429 gfx::Transform parent_to_transform_target
;
430 gfx::Transform transform_target_to_target
;
432 const bool target_is_root_surface
= clip_node
->data
.target_id
== 1;
433 // When the target is the root surface, we need to include the root
434 // transform by walking up to the root of the transform tree.
435 const int target_id
=
436 target_is_root_surface
? 0 : clip_node
->data
.target_id
;
439 // When render surface applies clip, we need the clip from the target's
440 // target space. But, as the combined clip is in parent clip's target
441 // space, we need to first transform it from parent's target space to
442 // target's target space.
443 if (clip_node
->data
.inherit_parent_target_space_clip
) {
444 success
&= transform_tree
.ComputeTransformWithDestinationSublayerScale(
445 parent_transform_node
->id
, transform_node
->data
.target_id
,
446 &parent_to_transform_target
);
447 success
&= transform_tree
.ComputeTransformWithSourceSublayerScale(
448 transform_node
->data
.target_id
, target_id
,
449 &transform_target_to_target
);
450 transform_target_to_target
.matrix().postScale(
451 transform_node
->data
.sublayer_scale
.x(),
452 transform_node
->data
.sublayer_scale
.y(), 1.0);
453 } else if (parent_transform_node
->data
.content_target_id
==
454 clip_node
->data
.target_id
) {
455 parent_to_target
= parent_transform_node
->data
.to_target
;
457 success
&= transform_tree
.ComputeTransformWithDestinationSublayerScale(
458 parent_transform_node
->id
, target_id
, &parent_to_target
);
461 if (transform_node
->data
.content_target_id
== clip_node
->data
.target_id
) {
462 clip_to_target
= transform_node
->data
.to_target
;
464 success
&= transform_tree
.ComputeTransformWithDestinationSublayerScale(
465 transform_node
->id
, target_id
, &clip_to_target
);
468 if (transform_node
->data
.content_target_id
== clip_node
->data
.target_id
&&
469 transform_node
->data
.ancestors_are_invertible
) {
470 target_to_clip
= transform_node
->data
.from_target
;
472 success
&= clip_to_target
.GetInverse(&target_to_clip
);
475 // If we can't compute a transform, it's because we had to use the inverse
476 // of a singular transform. We won't draw in this case, so there's no need
482 // In order to intersect with as small a rect as possible, we do a
483 // preliminary clip in target space so that when we project back, there's
484 // less likelihood of intersecting the view plane.
485 gfx::RectF inherited_clip_in_target_space
;
486 if (clip_node
->data
.inherit_parent_target_space_clip
) {
487 gfx::RectF combined_clip_in_transform_target_space
;
488 if (parent_transform_node
->id
> transform_node
->data
.target_id
)
489 combined_clip_in_transform_target_space
= MathUtil::MapClippedRect(
490 parent_to_transform_target
, parent_clip_node
->data
.combined_clip
);
492 combined_clip_in_transform_target_space
= MathUtil::ProjectClippedRect(
493 parent_to_transform_target
, parent_clip_node
->data
.combined_clip
);
494 inherited_clip_in_target_space
= MathUtil::ProjectClippedRect(
495 transform_target_to_target
, combined_clip_in_transform_target_space
);
496 } else if (parent_transform_node
->id
> target_id
) {
497 inherited_clip_in_target_space
= MathUtil::MapClippedRect(
498 parent_to_target
, parent_clip_node
->data
.combined_clip
);
500 inherited_clip_in_target_space
= MathUtil::ProjectClippedRect(
501 parent_to_target
, parent_clip_node
->data
.combined_clip
);
504 // When render surface inherits its parent target space clip, the layer
505 // that created the clip node doesn't apply any clip. So, we shouldn't clip
506 // using the clip value stored in the clip node.
507 gfx::RectF intersected_in_target_space
;
508 if (!clip_node
->data
.inherit_parent_target_space_clip
) {
509 gfx::RectF clip_in_target_space
=
510 MathUtil::MapClippedRect(clip_to_target
, clip_node
->data
.clip
);
512 intersected_in_target_space
= gfx::IntersectRects(
513 inherited_clip_in_target_space
, clip_in_target_space
);
515 intersected_in_target_space
= inherited_clip_in_target_space
;
517 clip_node
->data
.clip_in_target_space
= intersected_in_target_space
;
519 clip_node
->data
.combined_clip
= MathUtil::ProjectClippedRect(
520 target_to_clip
, intersected_in_target_space
);
522 if (!clip_node
->data
.inherit_parent_target_space_clip
)
523 clip_node
->data
.combined_clip
.Intersect(clip_node
->data
.clip
);
525 clip_tree
->set_needs_update(false);
528 void ComputeTransforms(TransformTree
* transform_tree
) {
529 if (!transform_tree
->needs_update())
531 for (int i
= 1; i
< static_cast<int>(transform_tree
->size()); ++i
)
532 transform_tree
->UpdateTransforms(i
);
533 transform_tree
->set_needs_update(false);
536 void ComputeOpacities(EffectTree
* effect_tree
) {
537 if (!effect_tree
->needs_update())
539 for (int i
= 1; i
< static_cast<int>(effect_tree
->size()); ++i
)
540 effect_tree
->UpdateOpacities(i
);
541 effect_tree
->set_needs_update(false);
544 template <typename LayerType
>
545 void ComputeVisibleRectsUsingPropertyTreesInternal(
546 LayerType
* root_layer
,
547 PropertyTrees
* property_trees
,
548 typename
LayerType::LayerListType
* update_layer_list
) {
549 if (property_trees
->transform_tree
.needs_update())
550 property_trees
->clip_tree
.set_needs_update(true);
551 ComputeTransforms(&property_trees
->transform_tree
);
552 ComputeClips(&property_trees
->clip_tree
, property_trees
->transform_tree
);
553 ComputeOpacities(&property_trees
->effect_tree
);
555 const bool subtree_is_visible_from_ancestor
= true;
556 std::vector
<LayerType
*> visible_layer_list
;
557 FindLayersThatNeedUpdates(root_layer
, property_trees
->transform_tree
,
558 subtree_is_visible_from_ancestor
, update_layer_list
,
559 &visible_layer_list
);
560 CalculateVisibleRects
<LayerType
>(visible_layer_list
,
561 property_trees
->clip_tree
,
562 property_trees
->transform_tree
);
565 void BuildPropertyTreesAndComputeVisibleRects(
567 const Layer
* page_scale_layer
,
568 const Layer
* inner_viewport_scroll_layer
,
569 const Layer
* outer_viewport_scroll_layer
,
570 float page_scale_factor
,
571 float device_scale_factor
,
572 const gfx::Rect
& viewport
,
573 const gfx::Transform
& device_transform
,
574 PropertyTrees
* property_trees
,
575 LayerList
* update_layer_list
) {
576 PropertyTreeBuilder::BuildPropertyTrees(
577 root_layer
, page_scale_layer
, inner_viewport_scroll_layer
,
578 outer_viewport_scroll_layer
, page_scale_factor
, device_scale_factor
,
579 viewport
, device_transform
, property_trees
);
580 ComputeVisibleRectsUsingPropertyTrees(root_layer
, property_trees
,
584 void BuildPropertyTreesAndComputeVisibleRects(
585 LayerImpl
* root_layer
,
586 const LayerImpl
* page_scale_layer
,
587 const LayerImpl
* inner_viewport_scroll_layer
,
588 const LayerImpl
* outer_viewport_scroll_layer
,
589 float page_scale_factor
,
590 float device_scale_factor
,
591 const gfx::Rect
& viewport
,
592 const gfx::Transform
& device_transform
,
593 PropertyTrees
* property_trees
,
594 LayerImplList
* update_layer_list
) {
595 PropertyTreeBuilder::BuildPropertyTrees(
596 root_layer
, page_scale_layer
, inner_viewport_scroll_layer
,
597 outer_viewport_scroll_layer
, page_scale_factor
, device_scale_factor
,
598 viewport
, device_transform
, property_trees
);
599 ComputeVisibleRectsUsingPropertyTrees(root_layer
, property_trees
,
603 void ComputeVisibleRectsUsingPropertyTrees(Layer
* root_layer
,
604 PropertyTrees
* property_trees
,
605 LayerList
* update_layer_list
) {
606 ComputeVisibleRectsUsingPropertyTreesInternal(root_layer
, property_trees
,
610 void ComputeVisibleRectsUsingPropertyTrees(LayerImpl
* root_layer
,
611 PropertyTrees
* property_trees
,
612 LayerImplList
* update_layer_list
) {
613 ComputeVisibleRectsUsingPropertyTreesInternal(root_layer
, property_trees
,
617 template <typename LayerType
>
618 gfx::Transform
DrawTransformFromPropertyTreesInternal(
619 const LayerType
* layer
,
620 const TransformTree
& tree
) {
621 const TransformNode
* node
= tree
.Node(layer
->transform_tree_index());
623 gfx::Transform xform
;
624 const bool owns_non_root_surface
= layer
->parent() && layer
->render_surface();
625 if (!owns_non_root_surface
) {
626 // If you're not the root, or you don't own a surface, you need to apply
627 // your local offset.
628 xform
= node
->data
.to_target
;
629 if (layer
->should_flatten_transform_from_property_tree())
631 xform
.Translate(layer
->offset_to_transform_parent().x(),
632 layer
->offset_to_transform_parent().y());
634 // Surfaces need to apply their sublayer scale.
635 xform
.Scale(node
->data
.sublayer_scale
.x(), node
->data
.sublayer_scale
.y());
640 gfx::Transform
DrawTransformFromPropertyTrees(const Layer
* layer
,
641 const TransformTree
& tree
) {
642 return DrawTransformFromPropertyTreesInternal(layer
, tree
);
645 gfx::Transform
DrawTransformFromPropertyTrees(const LayerImpl
* layer
,
646 const TransformTree
& tree
) {
647 return DrawTransformFromPropertyTreesInternal(layer
, tree
);
650 gfx::Transform
DrawTransformOfRenderSurfaceFromPropertyTrees(
651 const RenderSurfaceImpl
* render_surface
,
652 const TransformTree
& tree
) {
653 const TransformNode
* node
= tree
.Node(render_surface
->TransformTreeIndex());
654 gfx::Transform render_surface_transform
;
655 // The draw transform of root render surface is identity tranform.
657 return render_surface_transform
;
658 const TransformNode
* target_node
= tree
.Node(node
->data
.target_id
);
659 if (target_node
->id
== 1)
660 target_node
= tree
.Node(0);
661 tree
.ComputeTransformWithDestinationSublayerScale(node
->id
, target_node
->id
,
662 &render_surface_transform
);
663 if (node
->data
.sublayer_scale
.x() != 0.0 &&
664 node
->data
.sublayer_scale
.y() != 0.0)
665 render_surface_transform
.Scale(1.0 / node
->data
.sublayer_scale
.x(),
666 1.0 / node
->data
.sublayer_scale
.y());
667 return render_surface_transform
;
670 bool RenderSurfaceIsClippedFromPropertyTrees(
671 const RenderSurfaceImpl
* render_surface
,
672 const ClipTree
& tree
) {
673 const ClipNode
* node
= tree
.Node(render_surface
->ClipTreeIndex());
674 // If the render surface's owning layer doesn't form a clip node, it is not
676 if (render_surface
->OwningLayerId() != node
->owner_id
)
678 return node
->data
.render_surface_is_clipped
;
681 gfx::Rect
ClipRectOfRenderSurfaceFromPropertyTrees(
682 const RenderSurfaceImpl
* render_surface
,
683 const ClipTree
& clip_tree
) {
684 if (!RenderSurfaceIsClippedFromPropertyTrees(render_surface
, clip_tree
))
686 const ClipNode
* clip_node
= clip_tree
.Node(render_surface
->ClipTreeIndex());
687 const ClipNode
* parent_clip_node
= clip_tree
.parent(clip_node
);
688 return gfx::ToEnclosingRect(parent_clip_node
->data
.clip_in_target_space
);
691 gfx::Transform
ScreenSpaceTransformOfRenderSurfaceFromPropertyTrees(
692 RenderSurfaceImpl
* render_surface
,
693 const TransformTree
& tree
) {
694 const TransformNode
* node
= tree
.Node(render_surface
->TransformTreeIndex());
695 gfx::Transform screen_space_transform
;
696 // The screen space transform of root render surface is identity tranform.
698 return screen_space_transform
;
699 screen_space_transform
= node
->data
.to_screen
;
700 if (node
->data
.sublayer_scale
.x() != 0.0 &&
701 node
->data
.sublayer_scale
.y() != 0.0)
702 screen_space_transform
.Scale(1.0 / node
->data
.sublayer_scale
.x(),
703 1.0 / node
->data
.sublayer_scale
.y());
704 return screen_space_transform
;
707 template <typename LayerType
>
708 gfx::Transform
ScreenSpaceTransformFromPropertyTreesInternal(
710 const TransformTree
& tree
) {
711 gfx::Transform
xform(1, 0, 0, 1, layer
->offset_to_transform_parent().x(),
712 layer
->offset_to_transform_parent().y());
713 if (layer
->transform_tree_index() >= 0) {
714 gfx::Transform ssxform
=
715 tree
.Node(layer
->transform_tree_index())->data
.to_screen
;
716 xform
.ConcatTransform(ssxform
);
717 if (layer
->should_flatten_transform_from_property_tree())
723 gfx::Transform
ScreenSpaceTransformFromPropertyTrees(
725 const TransformTree
& tree
) {
726 return ScreenSpaceTransformFromPropertyTreesInternal(layer
, tree
);
729 gfx::Transform
ScreenSpaceTransformFromPropertyTrees(
730 const LayerImpl
* layer
,
731 const TransformTree
& tree
) {
732 return ScreenSpaceTransformFromPropertyTreesInternal(layer
, tree
);
735 template <typename LayerType
>
736 bool ScreenSpaceTransformIsAnimatingFromPropertyTreesInternal(
738 const TransformTree
& tree
) {
739 return tree
.Node(layer
->transform_tree_index())->data
.to_screen_is_animated
;
742 bool ScreenSpaceTransformIsAnimatingFromPropertyTrees(
744 const TransformTree
& tree
) {
745 return ScreenSpaceTransformIsAnimatingFromPropertyTreesInternal(layer
, tree
);
748 bool ScreenSpaceTransformIsAnimatingFromPropertyTrees(
749 const LayerImpl
* layer
,
750 const TransformTree
& tree
) {
751 return ScreenSpaceTransformIsAnimatingFromPropertyTreesInternal(layer
, tree
);
754 template <typename LayerType
>
755 float DrawOpacityFromPropertyTreesInternal(LayerType layer
,
756 const EffectTree
& tree
) {
757 if (!layer
->render_target())
760 const EffectNode
* target_node
=
761 tree
.Node(layer
->render_target()->effect_tree_index());
762 const EffectNode
* node
= tree
.Node(layer
->effect_tree_index());
763 if (node
== target_node
)
766 float draw_opacity
= 1.f
;
767 while (node
!= target_node
) {
768 draw_opacity
*= node
->data
.opacity
;
769 node
= tree
.parent(node
);
774 float DrawOpacityFromPropertyTrees(const Layer
* layer
, const EffectTree
& tree
) {
775 return DrawOpacityFromPropertyTreesInternal(layer
, tree
);
778 float DrawOpacityFromPropertyTrees(const LayerImpl
* layer
,
779 const EffectTree
& tree
) {
780 return DrawOpacityFromPropertyTreesInternal(layer
, tree
);
783 float DrawOpacityOfRenderSurfaceFromPropertyTrees(
784 RenderSurfaceImpl
* render_surface
,
785 const EffectTree
& tree
) {
786 const EffectNode
* node
= tree
.Node(render_surface
->EffectTreeIndex());
787 float target_opacity_tree_index
= render_surface
->TargetEffectTreeIndex();
788 if (target_opacity_tree_index
< 0)
789 return node
->data
.screen_space_opacity
;
790 const EffectNode
* target_node
= tree
.Node(target_opacity_tree_index
);
791 float draw_opacity
= 1.f
;
792 while (node
!= target_node
) {
793 draw_opacity
*= node
->data
.opacity
;
794 node
= tree
.parent(node
);
799 bool CanUseLcdTextFromPropertyTrees(const LayerImpl
* layer
,
800 bool layers_always_allowed_lcd_text
,
801 bool can_use_lcd_text
,
802 PropertyTrees
* property_trees
) {
803 if (layers_always_allowed_lcd_text
)
805 if (!can_use_lcd_text
)
807 if (!layer
->contents_opaque())
809 DCHECK(!property_trees
->transform_tree
.needs_update());
810 DCHECK(!property_trees
->effect_tree
.needs_update());
812 const EffectNode
* opacity_node
=
813 property_trees
->effect_tree
.Node(layer
->effect_tree_index());
814 if (opacity_node
->data
.screen_space_opacity
!= 1.f
)
816 const TransformNode
* transform_node
=
817 property_trees
->transform_tree
.Node(layer
->transform_tree_index());
818 if (!transform_node
->data
.node_and_ancestors_have_only_integer_translation
)
820 if (static_cast<int>(layer
->offset_to_transform_parent().x()) !=
821 layer
->offset_to_transform_parent().x())
823 if (static_cast<int>(layer
->offset_to_transform_parent().y()) !=
824 layer
->offset_to_transform_parent().y())
829 gfx::Rect
DrawableContentRectOfSurfaceFromPropertyTrees(
830 const RenderSurfaceImpl
* render_surface
,
831 const TransformTree
& transform_tree
) {
832 gfx::Rect drawable_content_rect
=
833 gfx::ToEnclosingRect(MathUtil::MapClippedRect(
834 DrawTransformOfRenderSurfaceFromPropertyTrees(render_surface
,
836 render_surface
->content_rect_from_property_trees()));
837 if (render_surface
->HasReplica()) {
838 drawable_content_rect
.Union(gfx::ToEnclosingRect(MathUtil::MapClippedRect(
839 render_surface
->ReplicaDrawTransform(),
840 render_surface
->content_rect_from_property_trees())));
842 return drawable_content_rect
;
845 gfx::Rect
DrawableContentRectFromPropertyTrees(
846 const LayerImpl
* layer
,
847 const TransformTree
& transform_tree
) {
848 gfx::Rect drawable_content_rect
= MathUtil::MapEnclosingClippedRect(
849 DrawTransformFromPropertyTrees(layer
, transform_tree
),
850 gfx::Rect(layer
->bounds()));
851 if (layer
->is_clipped() && layer
->clip_tree_index() > 0) {
852 drawable_content_rect
.Intersect(
853 layer
->clip_rect_in_target_space_from_property_trees());
855 return drawable_content_rect
;
858 gfx::Rect
ClipRectFromPropertyTrees(const LayerImpl
* layer
,
859 const TransformTree
& transform_tree
) {
860 if (layer
->is_clipped() && layer
->clip_tree_index() > 0)
861 return layer
->clip_rect_in_target_space_from_property_trees();
862 return MathUtil::MapEnclosingClippedRect(
863 DrawTransformFromPropertyTrees(layer
, transform_tree
),
864 gfx::Rect(layer
->bounds()));
867 gfx::Rect
ViewportRectFromPropertyTrees(const ClipTree
& tree
) {
868 return gfx::ToEnclosingRect(tree
.Node(1)->data
.clip
);