1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/view_manager/surfaces/top_level_display_client.h"
7 #include "cc/output/compositor_frame.h"
8 #include "cc/surfaces/display.h"
9 #include "components/view_manager/gles2/gpu_state.h"
10 #include "components/view_manager/surfaces/surfaces_context_provider.h"
11 #include "components/view_manager/surfaces/surfaces_output_surface.h"
12 #include "components/view_manager/surfaces/surfaces_scheduler.h"
13 #include "components/view_manager/surfaces/surfaces_state.h"
17 void CallCallback(const base::Closure
& callback
, cc::SurfaceDrawStatus status
) {
22 TopLevelDisplayClient::TopLevelDisplayClient(
23 gfx::AcceleratedWidget widget
,
24 const scoped_refptr
<gles2::GpuState
>& gpu_state
,
25 const scoped_refptr
<SurfacesState
>& surfaces_state
)
26 : gpu_state_(gpu_state
),
27 surfaces_state_(surfaces_state
),
28 factory_(surfaces_state
->manager(), this),
29 cc_id_(static_cast<uint64_t>(surfaces_state
->next_id_namespace()) << 32) {
30 factory_
.Create(cc_id_
);
32 display_
.reset(new cc::Display(this, surfaces_state_
->manager(), nullptr,
33 nullptr, cc::RendererSettings()));
34 surfaces_state_
->scheduler()->AddDisplay(display_
.get());
36 // TODO(brianderson): Reconcile with SurfacesScheduler crbug.com/476676
37 cc::DisplayScheduler
* null_display_scheduler
= nullptr;
39 make_scoped_ptr(new surfaces::DirectOutputSurface(
40 new SurfacesContextProvider(this, widget
, gpu_state
))),
41 null_display_scheduler
);
43 display_
->Resize(last_submitted_frame_size_
);
45 // TODO(fsamuel): Plumb the proper device scale factor.
46 display_
->SetSurfaceId(cc_id_
, 1.f
/* device_scale_factor */);
49 void TopLevelDisplayClient::OnContextCreated() {
52 TopLevelDisplayClient::~TopLevelDisplayClient() {
54 factory_
.Destroy(cc_id_
);
55 surfaces_state_
->scheduler()->RemoveDisplay(display_
.get());
56 // By deleting the object after display_ is reset, OutputSurfaceLost can
57 // know not to do anything (which would result in double delete).
58 delete display_
.release();
62 void TopLevelDisplayClient::SubmitFrame(scoped_ptr
<cc::CompositorFrame
> frame
,
63 const base::Closure
& callback
) {
64 DCHECK(pending_callback_
.is_null());
65 pending_frame_
= frame
.Pass();
66 pending_callback_
= callback
;
71 void TopLevelDisplayClient::Draw() {
72 gfx::Size frame_size
=
73 pending_frame_
->delegated_frame_data
->render_pass_list
.back()->
75 last_submitted_frame_size_
= frame_size
;
76 display_
->Resize(frame_size
);
77 factory_
.SubmitFrame(cc_id_
,
78 pending_frame_
.Pass(),
79 base::Bind(&CallCallback
, pending_callback_
));
80 surfaces_state_
->scheduler()->SetNeedsDraw();
81 pending_callback_
.Reset();
84 void TopLevelDisplayClient::CommitVSyncParameters(base::TimeTicks timebase
,
85 base::TimeDelta interval
) {
88 void TopLevelDisplayClient::OutputSurfaceLost() {
89 if (!display_
) // Shutdown case
92 // If our OutputSurface is lost we can't draw until we get a new one. For now,
93 // destroy the display and create a new one when our ContextProvider provides
95 // TODO: This is more violent than necessary - we could simply remove this
96 // display from the scheduler's set and pass a new context in to the
97 // OutputSurface. It should be able to reinitialize properly.
98 surfaces_state_
->scheduler()->RemoveDisplay(display_
.get());
102 void TopLevelDisplayClient::SetMemoryPolicy(
103 const cc::ManagedMemoryPolicy
& policy
) {
106 void TopLevelDisplayClient::OnVSyncParametersUpdated(int64_t timebase
,
108 surfaces_state_
->scheduler()->OnVSyncParametersUpdated(
109 base::TimeTicks::FromInternalValue(timebase
),
110 base::TimeDelta::FromInternalValue(interval
));
113 void TopLevelDisplayClient::ReturnResources(
114 const cc::ReturnedResourceArray
& resources
) {
115 // TODO(fsamuel): Implement this.
118 } // namespace surfaces