Revert "Reland c91b178b07b0d - Delete dead signin code (SigninGlobalError)"
[chromium-blink-merge.git] / gpu / command_buffer / service / program_cache_unittest.cc
blobf4949ce28b844d943c7825e8fb12b2dd6865d135
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/program_cache.h"
7 #include "base/memory/scoped_ptr.h"
8 #include "gpu/command_buffer/service/mocks.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 using ::testing::Return;
13 namespace gpu {
14 namespace gles2 {
16 class NoBackendProgramCache : public ProgramCache {
17 public:
18 ProgramLoadResult LoadLinkedProgram(
19 GLuint /* program */,
20 Shader* /* shader_a */,
21 Shader* /* shader_b */,
22 const LocationMap* /* bind_attrib_location_map */,
23 const std::vector<std::string>& /* transform_feedback_varyings */,
24 GLenum /* transform_feedback_buffer_mode */,
25 const ShaderCacheCallback& /* callback */) override {
26 return PROGRAM_LOAD_SUCCESS;
28 void SaveLinkedProgram(
29 GLuint /* program */,
30 const Shader* /* shader_a */,
31 const Shader* /* shader_b */,
32 const LocationMap* /* bind_attrib_location_map */,
33 const std::vector<std::string>& /* transform_feedback_varyings */,
34 GLenum /* transform_feedback_buffer_mode */,
35 const ShaderCacheCallback& /* callback */) override {}
37 void LoadProgram(const std::string& /* program */) override {}
39 void ClearBackend() override {}
41 void SaySuccessfullyCached(const std::string& shader1,
42 const std::string& shader2,
43 std::map<std::string, GLint>* attrib_map,
44 const std::vector<std::string>& varyings,
45 GLenum buffer_mode) {
46 char a_sha[kHashLength];
47 char b_sha[kHashLength];
48 ComputeShaderHash(shader1, a_sha);
49 ComputeShaderHash(shader2, b_sha);
51 char sha[kHashLength];
52 ComputeProgramHash(a_sha,
53 b_sha,
54 attrib_map,
55 varyings,
56 buffer_mode,
57 sha);
58 const std::string shaString(sha, kHashLength);
60 LinkedProgramCacheSuccess(shaString);
63 void ComputeShaderHash(const std::string& shader,
64 char* result) const {
65 ProgramCache::ComputeShaderHash(shader, result);
68 void ComputeProgramHash(
69 const char* hashed_shader_0,
70 const char* hashed_shader_1,
71 const LocationMap* bind_attrib_location_map,
72 const std::vector<std::string>& transform_feedback_varyings,
73 GLenum transform_feedback_buffer_mode,
74 char* result) const {
75 ProgramCache::ComputeProgramHash(hashed_shader_0,
76 hashed_shader_1,
77 bind_attrib_location_map,
78 transform_feedback_varyings,
79 transform_feedback_buffer_mode,
80 result);
83 void Evict(const std::string& program_hash) {
84 ProgramCache::Evict(program_hash);
88 class ProgramCacheTest : public testing::Test {
89 public:
90 ProgramCacheTest() :
91 cache_(new NoBackendProgramCache()) { }
93 protected:
94 scoped_ptr<NoBackendProgramCache> cache_;
95 std::vector<std::string> varyings_;
98 TEST_F(ProgramCacheTest, LinkStatusSave) {
99 const std::string shader1 = "abcd1234";
100 const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
102 std::string shader_a = shader1;
103 std::string shader_b = shader2;
104 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
105 cache_->GetLinkedProgramStatus(
106 shader_a, shader_b, NULL, varyings_, GL_NONE));
107 cache_->SaySuccessfullyCached(shader_a, shader_b, NULL, varyings_, GL_NONE);
109 shader_a.clear();
110 shader_b.clear();
112 // make sure it was copied
113 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED,
114 cache_->GetLinkedProgramStatus(
115 shader1, shader2, NULL, varyings_, GL_NONE));
118 TEST_F(ProgramCacheTest, LinkUnknownOnFragmentSourceChange) {
119 const std::string shader1 = "abcd1234";
120 std::string shader2 = "abcda sda b1~#4 bbbbb1234";
121 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_, GL_NONE);
123 shader2 = "different!";
124 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
125 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
126 varyings_, GL_NONE));
129 TEST_F(ProgramCacheTest, LinkUnknownOnVertexSourceChange) {
130 std::string shader1 = "abcd1234";
131 const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
132 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_, GL_NONE);
134 shader1 = "different!";
135 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
136 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
137 varyings_, GL_NONE));
140 TEST_F(ProgramCacheTest, StatusEviction) {
141 const std::string shader1 = "abcd1234";
142 const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
143 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_, GL_NONE);
144 char a_sha[ProgramCache::kHashLength];
145 char b_sha[ProgramCache::kHashLength];
146 cache_->ComputeShaderHash(shader1, a_sha);
147 cache_->ComputeShaderHash(shader2, b_sha);
149 char sha[ProgramCache::kHashLength];
150 cache_->ComputeProgramHash(a_sha,
151 b_sha,
152 NULL,
153 varyings_,
154 GL_NONE,
155 sha);
156 cache_->Evict(std::string(sha, ProgramCache::kHashLength));
157 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
158 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
159 varyings_, GL_NONE));
162 TEST_F(ProgramCacheTest, EvictionWithReusedShader) {
163 const std::string shader1 = "abcd1234";
164 const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
165 const std::string shader3 = "asbjbbjj239a";
166 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_, GL_NONE);
167 cache_->SaySuccessfullyCached(shader1, shader3, NULL, varyings_, GL_NONE);
169 char a_sha[ProgramCache::kHashLength];
170 char b_sha[ProgramCache::kHashLength];
171 char c_sha[ProgramCache::kHashLength];
172 cache_->ComputeShaderHash(shader1, a_sha);
173 cache_->ComputeShaderHash(shader2, b_sha);
174 cache_->ComputeShaderHash(shader3, c_sha);
176 char sha[ProgramCache::kHashLength];
177 cache_->ComputeProgramHash(a_sha,
178 b_sha,
179 NULL,
180 varyings_,
181 GL_NONE,
182 sha);
183 cache_->Evict(std::string(sha, ProgramCache::kHashLength));
184 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
185 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
186 varyings_, GL_NONE));
187 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED,
188 cache_->GetLinkedProgramStatus(shader1, shader3, NULL,
189 varyings_, GL_NONE));
192 cache_->ComputeProgramHash(a_sha,
193 c_sha,
194 NULL,
195 varyings_,
196 GL_NONE,
197 sha);
198 cache_->Evict(std::string(sha, ProgramCache::kHashLength));
199 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
200 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
201 varyings_, GL_NONE));
202 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
203 cache_->GetLinkedProgramStatus(shader1, shader3, NULL,
204 varyings_, GL_NONE));
207 TEST_F(ProgramCacheTest, StatusClear) {
208 const std::string shader1 = "abcd1234";
209 const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
210 const std::string shader3 = "asbjbbjj239a";
211 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_, GL_NONE);
212 cache_->SaySuccessfullyCached(shader1, shader3, NULL, varyings_, GL_NONE);
213 cache_->Clear();
214 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
215 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
216 varyings_, GL_NONE));
217 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
218 cache_->GetLinkedProgramStatus(shader1, shader3, NULL,
219 varyings_, GL_NONE));
222 TEST_F(ProgramCacheTest, LinkUnknownOnTransformFeedbackChange) {
223 const std::string shader1 = "abcd1234";
224 std::string shader2 = "abcda sda b1~#4 bbbbb1234";
225 varyings_.push_back("a");
226 cache_->SaySuccessfullyCached(shader1, shader2, NULL, varyings_,
227 GL_INTERLEAVED_ATTRIBS);
229 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
230 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
231 varyings_, GL_SEPARATE_ATTRIBS));
233 varyings_.push_back("b");
234 EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
235 cache_->GetLinkedProgramStatus(shader1, shader2, NULL,
236 varyings_, GL_INTERLEAVED_ATTRIBS));
239 } // namespace gles2
240 } // namespace gpu