NaCl: Update revision in DEPS, r12770 -> r12773
[chromium-blink-merge.git] / chrome / browser / ui / views / tabs / tab_strip.cc
blob3aee65e992c7a45af9f47887f80bd7be343f3af4
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/tabs/tab_strip.h"
7 #if defined(OS_WIN)
8 #include <windowsx.h>
9 #endif
11 #include <algorithm>
12 #include <iterator>
13 #include <string>
14 #include <vector>
16 #include "base/compiler_specific.h"
17 #include "base/metrics/histogram.h"
18 #include "base/stl_util.h"
19 #include "base/strings/utf_string_conversions.h"
20 #include "chrome/browser/defaults.h"
21 #include "chrome/browser/ui/host_desktop.h"
22 #include "chrome/browser/ui/tabs/tab_strip_model.h"
23 #include "chrome/browser/ui/view_ids.h"
24 #include "chrome/browser/ui/views/tabs/stacked_tab_strip_layout.h"
25 #include "chrome/browser/ui/views/tabs/tab.h"
26 #include "chrome/browser/ui/views/tabs/tab_drag_controller.h"
27 #include "chrome/browser/ui/views/tabs/tab_strip_controller.h"
28 #include "chrome/browser/ui/views/tabs/tab_strip_observer.h"
29 #include "chrome/browser/ui/views/touch_uma/touch_uma.h"
30 #include "content/public/browser/user_metrics.h"
31 #include "grit/generated_resources.h"
32 #include "grit/theme_resources.h"
33 #include "ui/base/accessibility/accessible_view_state.h"
34 #include "ui/base/default_theme_provider.h"
35 #include "ui/base/dragdrop/drag_drop_types.h"
36 #include "ui/base/l10n/l10n_util.h"
37 #include "ui/base/layout.h"
38 #include "ui/base/models/list_selection_model.h"
39 #include "ui/base/resource/resource_bundle.h"
40 #include "ui/gfx/animation/animation_container.h"
41 #include "ui/gfx/animation/throb_animation.h"
42 #include "ui/gfx/canvas.h"
43 #include "ui/gfx/display.h"
44 #include "ui/gfx/image/image_skia.h"
45 #include "ui/gfx/image/image_skia_operations.h"
46 #include "ui/gfx/path.h"
47 #include "ui/gfx/rect_conversions.h"
48 #include "ui/gfx/screen.h"
49 #include "ui/gfx/size.h"
50 #include "ui/views/controls/image_view.h"
51 #include "ui/views/mouse_watcher_view_host.h"
52 #include "ui/views/rect_based_targeting_utils.h"
53 #include "ui/views/view_model_utils.h"
54 #include "ui/views/widget/root_view.h"
55 #include "ui/views/widget/widget.h"
56 #include "ui/views/window/non_client_view.h"
58 #if defined(OS_WIN)
59 #include "ui/gfx/win/hwnd_util.h"
60 #include "ui/views/widget/monitor_win.h"
61 #include "ui/views/win/hwnd_util.h"
62 #include "win8/util/win8_util.h"
63 #endif
65 using base::UserMetricsAction;
66 using ui::DropTargetEvent;
68 namespace {
70 static const int kTabStripAnimationVSlop = 40;
71 // Inactive tabs in a native frame are slightly transparent.
72 static const int kGlassFrameInactiveTabAlpha = 200;
73 // If there are multiple tabs selected then make non-selected inactive tabs
74 // even more transparent.
75 static const int kGlassFrameInactiveTabAlphaMultiSelection = 150;
77 // Alpha applied to all elements save the selected tabs.
78 static const int kInactiveTabAndNewTabButtonAlphaAsh = 230;
79 static const int kInactiveTabAndNewTabButtonAlpha = 255;
81 // Inverse ratio of the width of a tab edge to the width of the tab. When
82 // hovering over the left or right edge of a tab, the drop indicator will
83 // point between tabs.
84 static const int kTabEdgeRatioInverse = 4;
86 // Size of the drop indicator.
87 static int drop_indicator_width;
88 static int drop_indicator_height;
90 static inline int Round(double x) {
91 // Why oh why is this not in a standard header?
92 return static_cast<int>(floor(x + 0.5));
95 // Max number of stacked tabs.
96 static const int kMaxStackedCount = 4;
98 // Padding between stacked tabs.
99 static const int kStackedPadding = 6;
101 // See UpdateLayoutTypeFromMouseEvent() for a description of these.
102 #if !defined(USE_ASH)
103 const int kMouseMoveTimeMS = 200;
104 const int kMouseMoveCountBeforeConsiderReal = 3;
105 #endif
107 // Amount of time we delay before resizing after a close from a touch.
108 const int kTouchResizeLayoutTimeMS = 2000;
110 // Horizontal offset for the new tab button to bring it closer to the
111 // rightmost tab.
112 int newtab_button_h_offset() {
113 static int value = -1;
114 if (value == -1) {
115 switch (ui::GetDisplayLayout()) {
116 case ui::LAYOUT_DESKTOP:
117 value = -11;
118 break;
119 case ui::LAYOUT_TOUCH:
120 value = -13;
121 break;
122 default:
123 NOTREACHED();
126 return value;
129 // Vertical offset for the new tab button to bring it closer to the
130 // rightmost tab.
131 int newtab_button_v_offset() {
132 static int value = -1;
133 if (value == -1) {
134 switch (ui::GetDisplayLayout()) {
135 case ui::LAYOUT_DESKTOP:
136 value = 7;
137 break;
138 case ui::LAYOUT_TOUCH:
139 value = 8;
140 break;
141 default:
142 NOTREACHED();
145 return value;
148 // Amount the left edge of a tab is offset from the rectangle of the tab's
149 // favicon/title/close box. Related to the width of IDR_TAB_ACTIVE_LEFT.
150 // Affects the size of the "V" between adjacent tabs.
151 int tab_h_offset() {
152 static int value = -1;
153 if (value == -1) {
154 switch (ui::GetDisplayLayout()) {
155 case ui::LAYOUT_DESKTOP:
156 value = -26;
157 break;
158 case ui::LAYOUT_TOUCH:
159 value = -34;
160 break;
161 default:
162 NOTREACHED();
165 return value;
168 // The size of the new tab button must be hardcoded because we need to be
169 // able to lay it out before we are able to get its image from the
170 // ui::ThemeProvider. It also makes sense to do this, because the size of the
171 // new tab button should not need to be calculated dynamically.
172 int newtab_button_asset_width() {
173 static int value = -1;
174 if (value == -1) {
175 switch (ui::GetDisplayLayout()) {
176 case ui::LAYOUT_DESKTOP:
177 value = 34;
178 break;
179 case ui::LAYOUT_TOUCH:
180 value = 46;
181 break;
182 default:
183 NOTREACHED();
186 return value;
189 int newtab_button_asset_height() {
190 static int value = -1;
191 if (value == -1) {
192 switch (ui::GetDisplayLayout()) {
193 case ui::LAYOUT_DESKTOP:
194 value = 18;
195 break;
196 case ui::LAYOUT_TOUCH:
197 value = 24;
198 break;
199 default:
200 NOTREACHED();
203 return value;
206 // Amount to adjust the clip by when the tab is stacked before the active index.
207 int stacked_tab_left_clip() {
208 static int value = -1;
209 if (value == -1) {
210 switch (ui::GetDisplayLayout()) {
211 case ui::LAYOUT_DESKTOP:
212 value = 20;
213 break;
214 case ui::LAYOUT_TOUCH:
215 value = 26;
216 break;
217 default:
218 NOTREACHED();
221 return value;
224 // Amount to adjust the clip by when the tab is stacked after the active index.
225 int stacked_tab_right_clip() {
226 static int value = -1;
227 if (value == -1) {
228 switch (ui::GetDisplayLayout()) {
229 case ui::LAYOUT_DESKTOP:
230 value = 20;
231 break;
232 case ui::LAYOUT_TOUCH:
233 value = 26;
234 break;
235 default:
236 NOTREACHED();
239 return value;
242 base::string16 GetClipboardText() {
243 if (!ui::Clipboard::IsSupportedClipboardType(ui::CLIPBOARD_TYPE_SELECTION))
244 return base::string16();
245 ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
246 CHECK(clipboard);
247 base::string16 clipboard_text;
248 clipboard->ReadText(ui::CLIPBOARD_TYPE_SELECTION, &clipboard_text);
249 return clipboard_text;
252 // Animation delegate used when a dragged tab is released. When done sets the
253 // dragging state to false.
254 class ResetDraggingStateDelegate
255 : public views::BoundsAnimator::OwnedAnimationDelegate {
256 public:
257 explicit ResetDraggingStateDelegate(Tab* tab) : tab_(tab) {
260 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE {
261 tab_->set_dragging(false);
264 virtual void AnimationCanceled(const gfx::Animation* animation) OVERRIDE {
265 tab_->set_dragging(false);
268 private:
269 Tab* tab_;
271 DISALLOW_COPY_AND_ASSIGN(ResetDraggingStateDelegate);
274 // If |dest| contains the point |point_in_source| the event handler from |dest|
275 // is returned. Otherwise NULL is returned.
276 views::View* ConvertPointToViewAndGetEventHandler(
277 views::View* source,
278 views::View* dest,
279 const gfx::Point& point_in_source) {
280 gfx::Point dest_point(point_in_source);
281 views::View::ConvertPointToTarget(source, dest, &dest_point);
282 return dest->HitTestPoint(dest_point) ?
283 dest->GetEventHandlerForPoint(dest_point) : NULL;
286 // Gets a tooltip handler for |point_in_source| from |dest|. Note that |dest|
287 // should return NULL if it does not contain the point.
288 views::View* ConvertPointToViewAndGetTooltipHandler(
289 views::View* source,
290 views::View* dest,
291 const gfx::Point& point_in_source) {
292 gfx::Point dest_point(point_in_source);
293 views::View::ConvertPointToTarget(source, dest, &dest_point);
294 return dest->GetTooltipHandlerForPoint(dest_point);
297 TabDragController::EventSource EventSourceFromEvent(
298 const ui::LocatedEvent& event) {
299 return event.IsGestureEvent() ? TabDragController::EVENT_SOURCE_TOUCH :
300 TabDragController::EVENT_SOURCE_MOUSE;
303 } // namespace
305 ///////////////////////////////////////////////////////////////////////////////
306 // NewTabButton
308 // A subclass of button that hit-tests to the shape of the new tab button and
309 // does custom drawing.
311 class NewTabButton : public views::ImageButton {
312 public:
313 NewTabButton(TabStrip* tab_strip, views::ButtonListener* listener);
314 virtual ~NewTabButton();
316 // Set the background offset used to match the background image to the frame
317 // image.
318 void set_background_offset(const gfx::Point& offset) {
319 background_offset_ = offset;
322 protected:
323 // Overridden from views::View:
324 virtual bool HasHitTestMask() const OVERRIDE;
325 virtual void GetHitTestMask(HitTestSource source,
326 gfx::Path* path) const OVERRIDE;
327 #if defined(OS_WIN)
328 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
329 #endif
330 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
332 // Overridden from ui::EventHandler:
333 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
335 private:
336 bool ShouldWindowContentsBeTransparent() const;
337 gfx::ImageSkia GetBackgroundImage(views::CustomButton::ButtonState state,
338 ui::ScaleFactor scale_factor) const;
339 gfx::ImageSkia GetImageForState(views::CustomButton::ButtonState state,
340 ui::ScaleFactor scale_factor) const;
341 gfx::ImageSkia GetImageForScale(ui::ScaleFactor scale_factor) const;
343 // Tab strip that contains this button.
344 TabStrip* tab_strip_;
346 // The offset used to paint the background image.
347 gfx::Point background_offset_;
349 // were we destroyed?
350 bool* destroyed_;
352 DISALLOW_COPY_AND_ASSIGN(NewTabButton);
355 NewTabButton::NewTabButton(TabStrip* tab_strip, views::ButtonListener* listener)
356 : views::ImageButton(listener),
357 tab_strip_(tab_strip),
358 destroyed_(NULL) {
359 #if defined(OS_LINUX) && !defined(OS_CHROMEOS)
360 set_triggerable_event_flags(triggerable_event_flags() |
361 ui::EF_MIDDLE_MOUSE_BUTTON);
362 #endif
365 NewTabButton::~NewTabButton() {
366 if (destroyed_)
367 *destroyed_ = true;
370 bool NewTabButton::HasHitTestMask() const {
371 // When the button is sized to the top of the tab strip we want the user to
372 // be able to click on complete bounds, and so don't return a custom hit
373 // mask.
374 return !tab_strip_->SizeTabButtonToTopOfTabStrip();
377 void NewTabButton::GetHitTestMask(HitTestSource source, gfx::Path* path) const {
378 DCHECK(path);
380 SkScalar w = SkIntToScalar(width());
381 SkScalar v_offset = SkIntToScalar(newtab_button_v_offset());
383 // These values are defined by the shape of the new tab image. Should that
384 // image ever change, these values will need to be updated. They're so
385 // custom it's not really worth defining constants for.
386 // These values are correct for regular and USE_ASH versions of the image.
387 path->moveTo(0, v_offset + 1);
388 path->lineTo(w - 7, v_offset + 1);
389 path->lineTo(w - 4, v_offset + 4);
390 path->lineTo(w, v_offset + 16);
391 path->lineTo(w - 1, v_offset + 17);
392 path->lineTo(7, v_offset + 17);
393 path->lineTo(4, v_offset + 13);
394 path->lineTo(0, v_offset + 1);
395 path->close();
398 #if defined(OS_WIN)
399 void NewTabButton::OnMouseReleased(const ui::MouseEvent& event) {
400 if (event.IsOnlyRightMouseButton()) {
401 gfx::Point point = event.location();
402 views::View::ConvertPointToScreen(this, &point);
403 bool destroyed = false;
404 destroyed_ = &destroyed;
405 gfx::ShowSystemMenuAtPoint(views::HWNDForView(this), point);
406 if (destroyed)
407 return;
409 destroyed_ = NULL;
410 SetState(views::CustomButton::STATE_NORMAL);
411 return;
413 views::ImageButton::OnMouseReleased(event);
415 #endif
417 void NewTabButton::OnPaint(gfx::Canvas* canvas) {
418 gfx::ImageSkia image =
419 GetImageForScale(ui::GetSupportedScaleFactor(canvas->image_scale()));
420 canvas->DrawImageInt(image, 0, height() - image.height());
423 void NewTabButton::OnGestureEvent(ui::GestureEvent* event) {
424 // Consume all gesture events here so that the parent (Tab) does not
425 // start consuming gestures.
426 views::ImageButton::OnGestureEvent(event);
427 event->SetHandled();
430 bool NewTabButton::ShouldWindowContentsBeTransparent() const {
431 return GetWidget() &&
432 GetWidget()->GetTopLevelWidget()->ShouldWindowContentsBeTransparent();
435 gfx::ImageSkia NewTabButton::GetBackgroundImage(
436 views::CustomButton::ButtonState state,
437 ui::ScaleFactor scale_factor) const {
438 int background_id = 0;
439 if (ShouldWindowContentsBeTransparent()) {
440 background_id = IDR_THEME_TAB_BACKGROUND_V;
441 } else if (tab_strip_->controller()->IsIncognito()) {
442 background_id = IDR_THEME_TAB_BACKGROUND_INCOGNITO;
443 #if defined(OS_WIN)
444 } else if (win8::IsSingleWindowMetroMode()) {
445 background_id = IDR_THEME_TAB_BACKGROUND_V;
446 #endif
447 } else {
448 background_id = IDR_THEME_TAB_BACKGROUND;
451 int alpha = 0;
452 switch (state) {
453 case views::CustomButton::STATE_NORMAL:
454 case views::CustomButton::STATE_HOVERED:
455 alpha = ShouldWindowContentsBeTransparent() ? kGlassFrameInactiveTabAlpha
456 : 255;
457 break;
458 case views::CustomButton::STATE_PRESSED:
459 alpha = 145;
460 break;
461 default:
462 NOTREACHED();
463 break;
466 gfx::ImageSkia* mask =
467 GetThemeProvider()->GetImageSkiaNamed(IDR_NEWTAB_BUTTON_MASK);
468 int height = mask->height();
469 int width = mask->width();
470 float scale = ui::GetImageScale(scale_factor);
471 // The canvas and mask has to use the same scale factor.
472 if (!mask->HasRepresentation(scale))
473 scale_factor = ui::SCALE_FACTOR_100P;
475 gfx::Canvas canvas(gfx::Size(width, height), scale, false);
477 // For custom images the background starts at the top of the tab strip.
478 // Otherwise the background starts at the top of the frame.
479 gfx::ImageSkia* background =
480 GetThemeProvider()->GetImageSkiaNamed(background_id);
481 int offset_y = GetThemeProvider()->HasCustomImage(background_id) ?
482 0 : background_offset_.y();
484 // The new tab background is mirrored in RTL mode, but the theme background
485 // should never be mirrored. Mirror it here to compensate.
486 float x_scale = 1.0f;
487 int x = GetMirroredX() + background_offset_.x();
488 if (base::i18n::IsRTL()) {
489 x_scale = -1.0f;
490 // Offset by |width| such that the same region is painted as if there was no
491 // flip.
492 x += width;
494 canvas.TileImageInt(*background, x, newtab_button_v_offset() + offset_y,
495 x_scale, 1.0f, 0, 0, width, height);
497 if (alpha != 255) {
498 SkPaint paint;
499 paint.setColor(SkColorSetARGB(alpha, 255, 255, 255));
500 paint.setXfermodeMode(SkXfermode::kDstIn_Mode);
501 paint.setStyle(SkPaint::kFill_Style);
502 canvas.DrawRect(gfx::Rect(0, 0, width, height), paint);
505 // White highlight on hover.
506 if (state == views::CustomButton::STATE_HOVERED)
507 canvas.FillRect(GetLocalBounds(), SkColorSetARGB(64, 255, 255, 255));
509 return gfx::ImageSkiaOperations::CreateMaskedImage(
510 gfx::ImageSkia(canvas.ExtractImageRep()), *mask);
513 gfx::ImageSkia NewTabButton::GetImageForState(
514 views::CustomButton::ButtonState state,
515 ui::ScaleFactor scale_factor) const {
516 const int overlay_id = state == views::CustomButton::STATE_PRESSED ?
517 IDR_NEWTAB_BUTTON_P : IDR_NEWTAB_BUTTON;
518 gfx::ImageSkia* overlay = GetThemeProvider()->GetImageSkiaNamed(overlay_id);
520 gfx::Canvas canvas(
521 gfx::Size(overlay->width(), overlay->height()),
522 ui::GetImageScale(scale_factor),
523 false);
524 canvas.DrawImageInt(GetBackgroundImage(state, scale_factor), 0, 0);
526 // Draw the button border with a slight alpha.
527 const int kGlassFrameOverlayAlpha = 178;
528 const int kOpaqueFrameOverlayAlpha = 230;
529 uint8 alpha = ShouldWindowContentsBeTransparent() ?
530 kGlassFrameOverlayAlpha : kOpaqueFrameOverlayAlpha;
531 canvas.DrawImageInt(*overlay, 0, 0, alpha);
533 return gfx::ImageSkia(canvas.ExtractImageRep());
536 gfx::ImageSkia NewTabButton::GetImageForScale(
537 ui::ScaleFactor scale_factor) const {
538 if (!hover_animation_->is_animating())
539 return GetImageForState(state(), scale_factor);
540 return gfx::ImageSkiaOperations::CreateBlendedImage(
541 GetImageForState(views::CustomButton::STATE_NORMAL, scale_factor),
542 GetImageForState(views::CustomButton::STATE_HOVERED, scale_factor),
543 hover_animation_->GetCurrentValue());
546 ///////////////////////////////////////////////////////////////////////////////
547 // TabStrip::RemoveTabDelegate
549 // AnimationDelegate used when removing a tab. Does the necessary cleanup when
550 // done.
551 class TabStrip::RemoveTabDelegate
552 : public views::BoundsAnimator::OwnedAnimationDelegate {
553 public:
554 RemoveTabDelegate(TabStrip* tab_strip, Tab* tab);
556 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
557 virtual void AnimationCanceled(const gfx::Animation* animation) OVERRIDE;
559 private:
560 void CompleteRemove();
562 // When the animation completes, we send the Container a message to simulate
563 // a mouse moved event at the current mouse position. This tickles the Tab
564 // the mouse is currently over to show the "hot" state of the close button.
565 void HighlightCloseButton();
567 TabStrip* tabstrip_;
568 Tab* tab_;
570 DISALLOW_COPY_AND_ASSIGN(RemoveTabDelegate);
573 TabStrip::RemoveTabDelegate::RemoveTabDelegate(TabStrip* tab_strip,
574 Tab* tab)
575 : tabstrip_(tab_strip),
576 tab_(tab) {
579 void TabStrip::RemoveTabDelegate::AnimationEnded(
580 const gfx::Animation* animation) {
581 CompleteRemove();
584 void TabStrip::RemoveTabDelegate::AnimationCanceled(
585 const gfx::Animation* animation) {
586 CompleteRemove();
589 void TabStrip::RemoveTabDelegate::CompleteRemove() {
590 DCHECK(tab_->closing());
591 tabstrip_->RemoveAndDeleteTab(tab_);
592 HighlightCloseButton();
595 void TabStrip::RemoveTabDelegate::HighlightCloseButton() {
596 if (tabstrip_->IsDragSessionActive() ||
597 !tabstrip_->ShouldHighlightCloseButtonAfterRemove()) {
598 // This function is not required (and indeed may crash!) for removes
599 // spawned by non-mouse closes and drag-detaches.
600 return;
603 views::Widget* widget = tabstrip_->GetWidget();
604 // This can be null during shutdown. See http://crbug.com/42737.
605 if (!widget)
606 return;
608 widget->SynthesizeMouseMoveEvent();
611 ///////////////////////////////////////////////////////////////////////////////
612 // TabStrip, public:
614 // static
615 const char TabStrip::kViewClassName[] = "TabStrip";
617 // static
618 const int TabStrip::kMiniToNonMiniGap = 3;
620 TabStrip::TabStrip(TabStripController* controller)
621 : controller_(controller),
622 newtab_button_(NULL),
623 current_unselected_width_(Tab::GetStandardSize().width()),
624 current_selected_width_(Tab::GetStandardSize().width()),
625 available_width_for_tabs_(-1),
626 in_tab_close_(false),
627 animation_container_(new gfx::AnimationContainer()),
628 bounds_animator_(this),
629 layout_type_(TAB_STRIP_LAYOUT_SHRINK),
630 adjust_layout_(false),
631 reset_to_shrink_on_exit_(false),
632 mouse_move_count_(0),
633 immersive_style_(false) {
634 Init();
637 TabStrip::~TabStrip() {
638 FOR_EACH_OBSERVER(TabStripObserver, observers_,
639 TabStripDeleted(this));
641 // The animations may reference the tabs. Shut down the animation before we
642 // delete the tabs.
643 StopAnimating(false);
645 DestroyDragController();
647 // Make sure we unhook ourselves as a message loop observer so that we don't
648 // crash in the case where the user closes the window after closing a tab
649 // but before moving the mouse.
650 RemoveMessageLoopObserver();
652 // The children (tabs) may callback to us from their destructor. Delete them
653 // so that if they call back we aren't in a weird state.
654 RemoveAllChildViews(true);
657 void TabStrip::AddObserver(TabStripObserver* observer) {
658 observers_.AddObserver(observer);
661 void TabStrip::RemoveObserver(TabStripObserver* observer) {
662 observers_.RemoveObserver(observer);
665 void TabStrip::SetLayoutType(TabStripLayoutType layout_type,
666 bool adjust_layout) {
667 adjust_layout_ = adjust_layout;
668 if (layout_type == layout_type_)
669 return;
671 const int active_index = controller_->GetActiveIndex();
672 int active_center = 0;
673 if (active_index != -1) {
674 active_center = ideal_bounds(active_index).x() +
675 ideal_bounds(active_index).width() / 2;
677 layout_type_ = layout_type;
678 SetResetToShrinkOnExit(false);
679 SwapLayoutIfNecessary();
680 // When transitioning to stacked try to keep the active tab centered.
681 if (touch_layout_.get() && active_index != -1) {
682 touch_layout_->SetActiveTabLocation(
683 active_center - ideal_bounds(active_index).width() / 2);
684 AnimateToIdealBounds();
688 gfx::Rect TabStrip::GetNewTabButtonBounds() {
689 return newtab_button_->bounds();
692 bool TabStrip::SizeTabButtonToTopOfTabStrip() {
693 // Extend the button to the screen edge in maximized and immersive fullscreen.
694 views::Widget* widget = GetWidget();
695 return browser_defaults::kSizeTabButtonToTopOfTabStrip ||
696 (widget && (widget->IsMaximized() || widget->IsFullscreen()));
699 void TabStrip::StartHighlight(int model_index) {
700 tab_at(model_index)->StartPulse();
703 void TabStrip::StopAllHighlighting() {
704 for (int i = 0; i < tab_count(); ++i)
705 tab_at(i)->StopPulse();
708 void TabStrip::AddTabAt(int model_index,
709 const TabRendererData& data,
710 bool is_active) {
711 // Stop dragging when a new tab is added and dragging a window. Doing
712 // otherwise results in a confusing state if the user attempts to reattach. We
713 // could allow this and make TabDragController update itself during the add,
714 // but this comes up infrequently enough that it's not work the complexity.
715 if (drag_controller_.get() && !drag_controller_->is_mutating() &&
716 drag_controller_->is_dragging_window()) {
717 EndDrag(END_DRAG_COMPLETE);
719 Tab* tab = CreateTab();
720 tab->SetData(data);
721 UpdateTabsClosingMap(model_index, 1);
722 tabs_.Add(tab, model_index);
723 AddChildView(tab);
725 if (touch_layout_.get()) {
726 GenerateIdealBoundsForMiniTabs(NULL);
727 int add_types = 0;
728 if (data.mini)
729 add_types |= StackedTabStripLayout::kAddTypeMini;
730 if (is_active)
731 add_types |= StackedTabStripLayout::kAddTypeActive;
732 touch_layout_->AddTab(model_index, add_types, GetStartXForNormalTabs());
735 // Don't animate the first tab, it looks weird, and don't animate anything
736 // if the containing window isn't visible yet.
737 if (tab_count() > 1 && GetWidget() && GetWidget()->IsVisible())
738 StartInsertTabAnimation(model_index);
739 else
740 DoLayout();
742 SwapLayoutIfNecessary();
744 FOR_EACH_OBSERVER(TabStripObserver, observers_,
745 TabStripAddedTabAt(this, model_index));
748 void TabStrip::MoveTab(int from_model_index,
749 int to_model_index,
750 const TabRendererData& data) {
751 DCHECK_GT(tabs_.view_size(), 0);
752 Tab* last_tab = tab_at(tab_count() - 1);
753 tab_at(from_model_index)->SetData(data);
754 if (touch_layout_.get()) {
755 tabs_.MoveViewOnly(from_model_index, to_model_index);
756 int mini_count = 0;
757 GenerateIdealBoundsForMiniTabs(&mini_count);
758 touch_layout_->MoveTab(
759 from_model_index, to_model_index, controller_->GetActiveIndex(),
760 GetStartXForNormalTabs(), mini_count);
761 } else {
762 tabs_.Move(from_model_index, to_model_index);
764 StartMoveTabAnimation();
765 if (TabDragController::IsAttachedTo(this) &&
766 (last_tab != tab_at(tab_count() - 1) || last_tab->dragging())) {
767 newtab_button_->SetVisible(false);
769 SwapLayoutIfNecessary();
771 FOR_EACH_OBSERVER(TabStripObserver, observers_,
772 TabStripMovedTab(this, from_model_index, to_model_index));
775 void TabStrip::RemoveTabAt(int model_index) {
776 if (touch_layout_.get()) {
777 Tab* tab = tab_at(model_index);
778 tab->set_closing(true);
779 int old_x = tabs_.ideal_bounds(model_index).x();
780 // We still need to paint the tab until we actually remove it. Put it in
781 // tabs_closing_map_ so we can find it.
782 RemoveTabFromViewModel(model_index);
783 touch_layout_->RemoveTab(model_index, GenerateIdealBoundsForMiniTabs(NULL),
784 old_x);
785 ScheduleRemoveTabAnimation(tab);
786 } else if (in_tab_close_ && model_index != GetModelCount()) {
787 StartMouseInitiatedRemoveTabAnimation(model_index);
788 } else {
789 StartRemoveTabAnimation(model_index);
791 SwapLayoutIfNecessary();
793 FOR_EACH_OBSERVER(TabStripObserver, observers_,
794 TabStripRemovedTabAt(this, model_index));
797 void TabStrip::SetTabData(int model_index, const TabRendererData& data) {
798 Tab* tab = tab_at(model_index);
799 bool mini_state_changed = tab->data().mini != data.mini;
800 tab->SetData(data);
802 if (mini_state_changed) {
803 if (touch_layout_.get()) {
804 int mini_tab_count = 0;
805 int start_x = GenerateIdealBoundsForMiniTabs(&mini_tab_count);
806 touch_layout_->SetXAndMiniCount(start_x, mini_tab_count);
808 if (GetWidget() && GetWidget()->IsVisible())
809 StartMiniTabAnimation();
810 else
811 DoLayout();
813 SwapLayoutIfNecessary();
816 void TabStrip::PrepareForCloseAt(int model_index, CloseTabSource source) {
817 if (!in_tab_close_ && IsAnimating()) {
818 // Cancel any current animations. We do this as remove uses the current
819 // ideal bounds and we need to know ideal bounds is in a good state.
820 StopAnimating(true);
823 if (!GetWidget())
824 return;
826 int model_count = GetModelCount();
827 if (model_index + 1 != model_count && model_count > 1) {
828 // The user is about to close a tab other than the last tab. Set
829 // available_width_for_tabs_ so that if we do a layout we don't position a
830 // tab past the end of the second to last tab. We do this so that as the
831 // user closes tabs with the mouse a tab continues to fall under the mouse.
832 Tab* last_tab = tab_at(model_count - 1);
833 Tab* tab_being_removed = tab_at(model_index);
834 available_width_for_tabs_ = last_tab->x() + last_tab->width() -
835 tab_being_removed->width() - tab_h_offset();
836 if (model_index == 0 && tab_being_removed->data().mini &&
837 !tab_at(1)->data().mini) {
838 available_width_for_tabs_ -= kMiniToNonMiniGap;
842 in_tab_close_ = true;
843 resize_layout_timer_.Stop();
844 if (source == CLOSE_TAB_FROM_TOUCH) {
845 StartResizeLayoutTabsFromTouchTimer();
846 } else {
847 AddMessageLoopObserver();
851 void TabStrip::SetSelection(const ui::ListSelectionModel& old_selection,
852 const ui::ListSelectionModel& new_selection) {
853 if (touch_layout_.get()) {
854 touch_layout_->SetActiveIndex(new_selection.active());
855 // Only start an animation if we need to. Otherwise clicking on an
856 // unselected tab and dragging won't work because dragging is only allowed
857 // if not animating.
858 if (!views::ViewModelUtils::IsAtIdealBounds(tabs_))
859 AnimateToIdealBounds();
860 SchedulePaint();
861 } else {
862 // We have "tiny tabs" if the tabs are so tiny that the unselected ones are
863 // a different size to the selected ones.
864 bool tiny_tabs = current_unselected_width_ != current_selected_width_;
865 if (!IsAnimating() && (!in_tab_close_ || tiny_tabs)) {
866 DoLayout();
867 } else {
868 SchedulePaint();
872 ui::ListSelectionModel::SelectedIndices no_longer_selected =
873 base::STLSetDifference<ui::ListSelectionModel::SelectedIndices>(
874 old_selection.selected_indices(),
875 new_selection.selected_indices());
876 for (size_t i = 0; i < no_longer_selected.size(); ++i)
877 tab_at(no_longer_selected[i])->StopMiniTabTitleAnimation();
880 void TabStrip::TabTitleChangedNotLoading(int model_index) {
881 Tab* tab = tab_at(model_index);
882 if (tab->data().mini && !tab->IsActive())
883 tab->StartMiniTabTitleAnimation();
886 Tab* TabStrip::tab_at(int index) const {
887 return static_cast<Tab*>(tabs_.view_at(index));
890 int TabStrip::GetModelIndexOfTab(const Tab* tab) const {
891 return tabs_.GetIndexOfView(tab);
894 int TabStrip::GetModelCount() const {
895 return controller_->GetCount();
898 bool TabStrip::IsValidModelIndex(int model_index) const {
899 return controller_->IsValidIndex(model_index);
902 bool TabStrip::IsDragSessionActive() const {
903 return drag_controller_.get() != NULL;
906 bool TabStrip::IsActiveDropTarget() const {
907 for (int i = 0; i < tab_count(); ++i) {
908 Tab* tab = tab_at(i);
909 if (tab->dragging())
910 return true;
912 return false;
915 bool TabStrip::IsTabStripEditable() const {
916 return !IsDragSessionActive() && !IsActiveDropTarget();
919 bool TabStrip::IsTabStripCloseable() const {
920 return !IsDragSessionActive();
923 void TabStrip::UpdateLoadingAnimations() {
924 controller_->UpdateLoadingAnimations();
927 bool TabStrip::IsPositionInWindowCaption(const gfx::Point& point) {
928 return IsRectInWindowCaption(gfx::Rect(point, gfx::Size(1, 1)));
931 bool TabStrip::IsRectInWindowCaption(const gfx::Rect& rect) {
932 views::View* v = GetEventHandlerForRect(rect);
934 // If there is no control at this location, claim the hit was in the title
935 // bar to get a move action.
936 if (v == this)
937 return true;
939 // Check to see if the rect intersects the non-button parts of the new tab
940 // button. The button has a non-rectangular shape, so if it's not in the
941 // visual portions of the button we treat it as a click to the caption.
942 gfx::RectF rect_in_newtab_coords_f(rect);
943 View::ConvertRectToTarget(this, newtab_button_, &rect_in_newtab_coords_f);
944 gfx::Rect rect_in_newtab_coords = gfx::ToEnclosingRect(
945 rect_in_newtab_coords_f);
946 if (newtab_button_->GetLocalBounds().Intersects(rect_in_newtab_coords) &&
947 !newtab_button_->HitTestRect(rect_in_newtab_coords))
948 return true;
950 // All other regions, including the new Tab button, should be considered part
951 // of the containing Window's client area so that regular events can be
952 // processed for them.
953 return false;
956 void TabStrip::SetBackgroundOffset(const gfx::Point& offset) {
957 for (int i = 0; i < tab_count(); ++i)
958 tab_at(i)->set_background_offset(offset);
959 newtab_button_->set_background_offset(offset);
962 views::View* TabStrip::newtab_button() {
963 return newtab_button_;
966 void TabStrip::SetImmersiveStyle(bool enable) {
967 if (immersive_style_ == enable)
968 return;
969 immersive_style_ = enable;
972 bool TabStrip::IsAnimating() const {
973 return bounds_animator_.IsAnimating();
976 void TabStrip::StopAnimating(bool layout) {
977 if (!IsAnimating())
978 return;
980 bounds_animator_.Cancel();
982 if (layout)
983 DoLayout();
986 void TabStrip::FileSupported(const GURL& url, bool supported) {
987 if (drop_info_.get() && drop_info_->url == url)
988 drop_info_->file_supported = supported;
991 const ui::ListSelectionModel& TabStrip::GetSelectionModel() {
992 return controller_->GetSelectionModel();
995 bool TabStrip::SupportsMultipleSelection() {
996 // TODO: currently only allow single selection in touch layout mode.
997 return touch_layout_.get() == NULL;
1000 void TabStrip::SelectTab(Tab* tab) {
1001 int model_index = GetModelIndexOfTab(tab);
1002 if (IsValidModelIndex(model_index))
1003 controller_->SelectTab(model_index);
1006 void TabStrip::ExtendSelectionTo(Tab* tab) {
1007 int model_index = GetModelIndexOfTab(tab);
1008 if (IsValidModelIndex(model_index))
1009 controller_->ExtendSelectionTo(model_index);
1012 void TabStrip::ToggleSelected(Tab* tab) {
1013 int model_index = GetModelIndexOfTab(tab);
1014 if (IsValidModelIndex(model_index))
1015 controller_->ToggleSelected(model_index);
1018 void TabStrip::AddSelectionFromAnchorTo(Tab* tab) {
1019 int model_index = GetModelIndexOfTab(tab);
1020 if (IsValidModelIndex(model_index))
1021 controller_->AddSelectionFromAnchorTo(model_index);
1024 void TabStrip::CloseTab(Tab* tab, CloseTabSource source) {
1025 if (tab->closing()) {
1026 // If the tab is already closing, close the next tab. We do this so that the
1027 // user can rapidly close tabs by clicking the close button and not have
1028 // the animations interfere with that.
1029 for (TabsClosingMap::const_iterator i(tabs_closing_map_.begin());
1030 i != tabs_closing_map_.end(); ++i) {
1031 std::vector<Tab*>::const_iterator j =
1032 std::find(i->second.begin(), i->second.end(), tab);
1033 if (j != i->second.end()) {
1034 if (i->first + 1 < GetModelCount())
1035 controller_->CloseTab(i->first + 1, source);
1036 return;
1039 // If we get here, it means a tab has been marked as closing but isn't in
1040 // the set of known closing tabs.
1041 NOTREACHED();
1042 return;
1044 int model_index = GetModelIndexOfTab(tab);
1045 if (IsValidModelIndex(model_index))
1046 controller_->CloseTab(model_index, source);
1049 void TabStrip::ShowContextMenuForTab(Tab* tab,
1050 const gfx::Point& p,
1051 ui::MenuSourceType source_type) {
1052 controller_->ShowContextMenuForTab(tab, p, source_type);
1055 bool TabStrip::IsActiveTab(const Tab* tab) const {
1056 int model_index = GetModelIndexOfTab(tab);
1057 return IsValidModelIndex(model_index) &&
1058 controller_->IsActiveTab(model_index);
1061 bool TabStrip::IsTabSelected(const Tab* tab) const {
1062 int model_index = GetModelIndexOfTab(tab);
1063 return IsValidModelIndex(model_index) &&
1064 controller_->IsTabSelected(model_index);
1067 bool TabStrip::IsTabPinned(const Tab* tab) const {
1068 if (tab->closing())
1069 return false;
1071 int model_index = GetModelIndexOfTab(tab);
1072 return IsValidModelIndex(model_index) &&
1073 controller_->IsTabPinned(model_index);
1076 void TabStrip::MaybeStartDrag(
1077 Tab* tab,
1078 const ui::LocatedEvent& event,
1079 const ui::ListSelectionModel& original_selection) {
1080 // Don't accidentally start any drag operations during animations if the
1081 // mouse is down... during an animation tabs are being resized automatically,
1082 // so the View system can misinterpret this easily if the mouse is down that
1083 // the user is dragging.
1084 if (IsAnimating() || tab->closing() ||
1085 controller_->HasAvailableDragActions() == 0) {
1086 return;
1089 // Do not do any dragging of tabs when using the super short immersive style.
1090 if (IsImmersiveStyle())
1091 return;
1093 int model_index = GetModelIndexOfTab(tab);
1094 if (!IsValidModelIndex(model_index)) {
1095 CHECK(false);
1096 return;
1098 std::vector<Tab*> tabs;
1099 int size_to_selected = 0;
1100 int x = tab->GetMirroredXInView(event.x());
1101 int y = event.y();
1102 // Build the set of selected tabs to drag and calculate the offset from the
1103 // first selected tab.
1104 for (int i = 0; i < tab_count(); ++i) {
1105 Tab* other_tab = tab_at(i);
1106 if (IsTabSelected(other_tab)) {
1107 tabs.push_back(other_tab);
1108 if (other_tab == tab) {
1109 size_to_selected = GetSizeNeededForTabs(tabs);
1110 x = size_to_selected - tab->width() + x;
1114 DCHECK(!tabs.empty());
1115 DCHECK(std::find(tabs.begin(), tabs.end(), tab) != tabs.end());
1116 ui::ListSelectionModel selection_model;
1117 if (!original_selection.IsSelected(model_index))
1118 selection_model.Copy(original_selection);
1119 // Delete the existing DragController before creating a new one. We do this as
1120 // creating the DragController remembers the WebContents delegates and we need
1121 // to make sure the existing DragController isn't still a delegate.
1122 drag_controller_.reset();
1123 TabDragController::DetachBehavior detach_behavior =
1124 TabDragController::DETACHABLE;
1125 TabDragController::MoveBehavior move_behavior =
1126 TabDragController::REORDER;
1127 // Use MOVE_VISIBILE_TABS in the following conditions:
1128 // . Mouse event generated from touch and the left button is down (the right
1129 // button corresponds to a long press, which we want to reorder).
1130 // . Gesture begin and control key isn't down.
1131 // . Real mouse event and control is down. This is mostly for testing.
1132 DCHECK(event.type() == ui::ET_MOUSE_PRESSED ||
1133 event.type() == ui::ET_GESTURE_BEGIN);
1134 if (touch_layout_.get() &&
1135 ((event.type() == ui::ET_MOUSE_PRESSED &&
1136 (((event.flags() & ui::EF_FROM_TOUCH) &&
1137 static_cast<const ui::MouseEvent&>(event).IsLeftMouseButton()) ||
1138 (!(event.flags() & ui::EF_FROM_TOUCH) &&
1139 static_cast<const ui::MouseEvent&>(event).IsControlDown()))) ||
1140 (event.type() == ui::ET_GESTURE_BEGIN && !event.IsControlDown()))) {
1141 move_behavior = TabDragController::MOVE_VISIBILE_TABS;
1144 #if defined(OS_WIN)
1145 // It doesn't make sense to drag tabs out on Win8's single window Metro mode.
1146 if (win8::IsSingleWindowMetroMode())
1147 detach_behavior = TabDragController::NOT_DETACHABLE;
1148 #endif
1149 drag_controller_.reset(new TabDragController);
1150 drag_controller_->Init(
1151 this, tab, tabs, gfx::Point(x, y), event.x(), selection_model,
1152 detach_behavior, move_behavior, EventSourceFromEvent(event));
1155 void TabStrip::ContinueDrag(views::View* view, const ui::LocatedEvent& event) {
1156 if (drag_controller_.get() &&
1157 drag_controller_->event_source() == EventSourceFromEvent(event)) {
1158 gfx::Point screen_location(event.location());
1159 views::View::ConvertPointToScreen(view, &screen_location);
1160 drag_controller_->Drag(screen_location);
1164 bool TabStrip::EndDrag(EndDragReason reason) {
1165 if (!drag_controller_.get())
1166 return false;
1167 bool started_drag = drag_controller_->started_drag();
1168 drag_controller_->EndDrag(reason);
1169 return started_drag;
1172 Tab* TabStrip::GetTabAt(Tab* tab, const gfx::Point& tab_in_tab_coordinates) {
1173 gfx::Point local_point = tab_in_tab_coordinates;
1174 ConvertPointToTarget(tab, this, &local_point);
1176 views::View* view = GetEventHandlerForPoint(local_point);
1177 if (!view)
1178 return NULL; // No tab contains the point.
1180 // Walk up the view hierarchy until we find a tab, or the TabStrip.
1181 while (view && view != this && view->id() != VIEW_ID_TAB)
1182 view = view->parent();
1184 return view && view->id() == VIEW_ID_TAB ? static_cast<Tab*>(view) : NULL;
1187 void TabStrip::OnMouseEventInTab(views::View* source,
1188 const ui::MouseEvent& event) {
1189 UpdateLayoutTypeFromMouseEvent(source, event);
1192 bool TabStrip::ShouldPaintTab(const Tab* tab, gfx::Rect* clip) {
1193 // Only touch layout needs to restrict the clip.
1194 if (!(touch_layout_.get() || IsStackingDraggedTabs()))
1195 return true;
1197 int index = GetModelIndexOfTab(tab);
1198 if (index == -1)
1199 return true; // Tab is closing, paint it all.
1201 int active_index = IsStackingDraggedTabs() ?
1202 controller_->GetActiveIndex() : touch_layout_->active_index();
1203 if (active_index == tab_count())
1204 active_index--;
1206 if (index < active_index) {
1207 if (tab_at(index)->x() == tab_at(index + 1)->x())
1208 return false;
1210 if (tab_at(index)->x() > tab_at(index + 1)->x())
1211 return true; // Can happen during dragging.
1213 clip->SetRect(0, 0, tab_at(index + 1)->x() - tab_at(index)->x() +
1214 stacked_tab_left_clip(),
1215 tab_at(index)->height());
1216 } else if (index > active_index && index > 0) {
1217 const gfx::Rect& tab_bounds(tab_at(index)->bounds());
1218 const gfx::Rect& previous_tab_bounds(tab_at(index - 1)->bounds());
1219 if (tab_bounds.x() == previous_tab_bounds.x())
1220 return false;
1222 if (tab_bounds.x() < previous_tab_bounds.x())
1223 return true; // Can happen during dragging.
1225 if (previous_tab_bounds.right() + tab_h_offset() != tab_bounds.x()) {
1226 int x = previous_tab_bounds.right() - tab_bounds.x() -
1227 stacked_tab_right_clip();
1228 clip->SetRect(x, 0, tab_bounds.width() - x, tab_bounds.height());
1231 return true;
1234 bool TabStrip::IsImmersiveStyle() const {
1235 return immersive_style_;
1238 void TabStrip::MouseMovedOutOfHost() {
1239 ResizeLayoutTabs();
1240 if (reset_to_shrink_on_exit_) {
1241 reset_to_shrink_on_exit_ = false;
1242 SetLayoutType(TAB_STRIP_LAYOUT_SHRINK, true);
1243 controller_->LayoutTypeMaybeChanged();
1247 ///////////////////////////////////////////////////////////////////////////////
1248 // TabStrip, views::View overrides:
1250 void TabStrip::Layout() {
1251 // Only do a layout if our size changed.
1252 if (last_layout_size_ == size())
1253 return;
1254 if (IsDragSessionActive())
1255 return;
1256 DoLayout();
1259 void TabStrip::PaintChildren(gfx::Canvas* canvas) {
1260 // The view order doesn't match the paint order (tabs_ contains the tab
1261 // ordering). Additionally we need to paint the tabs that are closing in
1262 // |tabs_closing_map_|.
1263 Tab* active_tab = NULL;
1264 std::vector<Tab*> tabs_dragging;
1265 std::vector<Tab*> selected_tabs;
1266 int selected_tab_count = 0;
1267 bool is_dragging = false;
1268 int active_tab_index = -1;
1269 // Since |touch_layout_| is created based on number of tabs and width we use
1270 // the ideal state to determine if we should paint stacked. This minimizes
1271 // painting changes as we switch between the two.
1272 const bool stacking = (layout_type_ == TAB_STRIP_LAYOUT_STACKED) ||
1273 IsStackingDraggedTabs();
1275 const chrome::HostDesktopType host_desktop_type =
1276 chrome::GetHostDesktopTypeForNativeView(GetWidget()->GetNativeView());
1277 const int inactive_tab_alpha =
1278 host_desktop_type == chrome::HOST_DESKTOP_TYPE_ASH ?
1279 kInactiveTabAndNewTabButtonAlphaAsh :
1280 kInactiveTabAndNewTabButtonAlpha;
1282 if (inactive_tab_alpha < 255)
1283 canvas->SaveLayerAlpha(inactive_tab_alpha);
1285 PaintClosingTabs(canvas, tab_count());
1287 for (int i = tab_count() - 1; i >= 0; --i) {
1288 Tab* tab = tab_at(i);
1289 if (tab->IsSelected())
1290 selected_tab_count++;
1291 if (tab->dragging() && !stacking) {
1292 is_dragging = true;
1293 if (tab->IsActive()) {
1294 active_tab = tab;
1295 active_tab_index = i;
1296 } else {
1297 tabs_dragging.push_back(tab);
1299 } else if (!tab->IsActive()) {
1300 if (!tab->IsSelected()) {
1301 if (!stacking)
1302 tab->Paint(canvas);
1303 } else {
1304 selected_tabs.push_back(tab);
1306 } else {
1307 active_tab = tab;
1308 active_tab_index = i;
1310 PaintClosingTabs(canvas, i);
1313 // Draw from the left and then the right if we're in touch mode.
1314 if (stacking && active_tab_index >= 0) {
1315 for (int i = 0; i < active_tab_index; ++i) {
1316 Tab* tab = tab_at(i);
1317 tab->Paint(canvas);
1320 for (int i = tab_count() - 1; i > active_tab_index; --i) {
1321 Tab* tab = tab_at(i);
1322 tab->Paint(canvas);
1325 if (inactive_tab_alpha < 255)
1326 canvas->Restore();
1328 if (GetWidget()->ShouldWindowContentsBeTransparent()) {
1329 // Make sure non-active tabs are somewhat transparent.
1330 SkPaint paint;
1331 // If there are multiple tabs selected, fade non-selected tabs more to make
1332 // the selected tabs more noticable.
1333 int alpha = selected_tab_count > 1 ?
1334 kGlassFrameInactiveTabAlphaMultiSelection :
1335 kGlassFrameInactiveTabAlpha;
1336 paint.setColor(SkColorSetARGB(alpha, 255, 255, 255));
1337 paint.setXfermodeMode(SkXfermode::kDstIn_Mode);
1338 paint.setStyle(SkPaint::kFill_Style);
1339 // The tabstrip area overlaps the toolbar area by 2 px.
1340 canvas->DrawRect(gfx::Rect(0, 0, width(), height() - 2), paint);
1343 // Now selected but not active. We don't want these dimmed if using native
1344 // frame, so they're painted after initial pass.
1345 for (size_t i = 0; i < selected_tabs.size(); ++i)
1346 selected_tabs[i]->Paint(canvas);
1348 // Next comes the active tab.
1349 if (active_tab && !is_dragging)
1350 active_tab->Paint(canvas);
1352 // Paint the New Tab button.
1353 if (inactive_tab_alpha < 255)
1354 canvas->SaveLayerAlpha(inactive_tab_alpha);
1355 newtab_button_->Paint(canvas);
1356 if (inactive_tab_alpha < 255)
1357 canvas->Restore();
1359 // And the dragged tabs.
1360 for (size_t i = 0; i < tabs_dragging.size(); ++i)
1361 tabs_dragging[i]->Paint(canvas);
1363 // If the active tab is being dragged, it goes last.
1364 if (active_tab && is_dragging)
1365 active_tab->Paint(canvas);
1368 const char* TabStrip::GetClassName() const {
1369 return kViewClassName;
1372 gfx::Size TabStrip::GetPreferredSize() {
1373 // For stacked tabs the minimum size is calculated as the size needed to
1374 // handle showing any number of tabs. Otherwise report the minimum width as
1375 // the size required for a single selected tab plus the new tab button. Don't
1376 // base it on the actual number of tabs because it's undesirable to have the
1377 // minimum window size change when a new tab is opened.
1378 int needed_width;
1379 if (touch_layout_.get() || adjust_layout_) {
1380 needed_width = Tab::GetTouchWidth() +
1381 (2 * kStackedPadding * kMaxStackedCount);
1382 } else {
1383 needed_width = Tab::GetMinimumSelectedSize().width();
1385 needed_width += new_tab_button_width();
1386 if (immersive_style_)
1387 return gfx::Size(needed_width, Tab::GetImmersiveHeight());
1388 return gfx::Size(needed_width, Tab::GetMinimumUnselectedSize().height());
1391 void TabStrip::OnDragEntered(const DropTargetEvent& event) {
1392 // Force animations to stop, otherwise it makes the index calculation tricky.
1393 StopAnimating(true);
1395 UpdateDropIndex(event);
1397 GURL url;
1398 base::string16 title;
1400 // Check whether the event data includes supported drop data.
1401 if (event.data().GetURLAndTitle(
1402 ui::OSExchangeData::CONVERT_FILENAMES, &url, &title) &&
1403 url.is_valid()) {
1404 drop_info_->url = url;
1406 // For file:// URLs, kick off a MIME type request in case they're dropped.
1407 if (url.SchemeIsFile())
1408 controller()->CheckFileSupported(url);
1412 int TabStrip::OnDragUpdated(const DropTargetEvent& event) {
1413 // Update the drop index even if the file is unsupported, to allow
1414 // dragging a file to the contents of another tab.
1415 UpdateDropIndex(event);
1417 if (!drop_info_->file_supported)
1418 return ui::DragDropTypes::DRAG_NONE;
1420 return GetDropEffect(event);
1423 void TabStrip::OnDragExited() {
1424 SetDropIndex(-1, false);
1427 int TabStrip::OnPerformDrop(const DropTargetEvent& event) {
1428 if (!drop_info_.get())
1429 return ui::DragDropTypes::DRAG_NONE;
1431 const int drop_index = drop_info_->drop_index;
1432 const bool drop_before = drop_info_->drop_before;
1433 const bool file_supported = drop_info_->file_supported;
1435 // Hide the drop indicator.
1436 SetDropIndex(-1, false);
1438 // Do nothing if the file was unsupported or the URL is invalid. The URL may
1439 // have been changed after |drop_info_| was created.
1440 GURL url;
1441 base::string16 title;
1442 if (!file_supported ||
1443 !event.data().GetURLAndTitle(
1444 ui::OSExchangeData::CONVERT_FILENAMES, &url, &title) ||
1445 !url.is_valid())
1446 return ui::DragDropTypes::DRAG_NONE;
1448 controller()->PerformDrop(drop_before, drop_index, url);
1450 return GetDropEffect(event);
1453 void TabStrip::GetAccessibleState(ui::AccessibleViewState* state) {
1454 state->role = ui::AccessibilityTypes::ROLE_PAGETABLIST;
1457 views::View* TabStrip::GetEventHandlerForRect(const gfx::Rect& rect) {
1458 if (!views::UsePointBasedTargeting(rect))
1459 return View::GetEventHandlerForRect(rect);
1460 const gfx::Point point(rect.CenterPoint());
1462 if (!touch_layout_.get()) {
1463 // Return any view that isn't a Tab or this TabStrip immediately. We don't
1464 // want to interfere.
1465 views::View* v = View::GetEventHandlerForRect(rect);
1466 if (v && v != this && strcmp(v->GetClassName(), Tab::kViewClassName))
1467 return v;
1469 views::View* tab = FindTabHitByPoint(point);
1470 if (tab)
1471 return tab;
1472 } else {
1473 if (newtab_button_->visible()) {
1474 views::View* view =
1475 ConvertPointToViewAndGetEventHandler(this, newtab_button_, point);
1476 if (view)
1477 return view;
1479 Tab* tab = FindTabForEvent(point);
1480 if (tab)
1481 return ConvertPointToViewAndGetEventHandler(this, tab, point);
1483 return this;
1486 views::View* TabStrip::GetTooltipHandlerForPoint(const gfx::Point& point) {
1487 if (!HitTestPoint(point))
1488 return NULL;
1490 if (!touch_layout_.get()) {
1491 // Return any view that isn't a Tab or this TabStrip immediately. We don't
1492 // want to interfere.
1493 views::View* v = View::GetTooltipHandlerForPoint(point);
1494 if (v && v != this && strcmp(v->GetClassName(), Tab::kViewClassName))
1495 return v;
1497 views::View* tab = FindTabHitByPoint(point);
1498 if (tab)
1499 return tab;
1500 } else {
1501 if (newtab_button_->visible()) {
1502 views::View* view =
1503 ConvertPointToViewAndGetTooltipHandler(this, newtab_button_, point);
1504 if (view)
1505 return view;
1507 Tab* tab = FindTabForEvent(point);
1508 if (tab)
1509 return ConvertPointToViewAndGetTooltipHandler(this, tab, point);
1511 return this;
1514 // static
1515 int TabStrip::GetImmersiveHeight() {
1516 return Tab::GetImmersiveHeight();
1519 int TabStrip::GetMiniTabCount() const {
1520 int mini_count = 0;
1521 while (mini_count < tab_count() && tab_at(mini_count)->data().mini)
1522 mini_count++;
1523 return mini_count;
1526 ///////////////////////////////////////////////////////////////////////////////
1527 // TabStrip, views::ButtonListener implementation:
1529 void TabStrip::ButtonPressed(views::Button* sender, const ui::Event& event) {
1530 if (sender == newtab_button_) {
1531 content::RecordAction(UserMetricsAction("NewTab_Button"));
1532 UMA_HISTOGRAM_ENUMERATION("Tab.NewTab", TabStripModel::NEW_TAB_BUTTON,
1533 TabStripModel::NEW_TAB_ENUM_COUNT);
1534 if (event.IsMouseEvent()) {
1535 const ui::MouseEvent& mouse = static_cast<const ui::MouseEvent&>(event);
1536 if (mouse.IsOnlyMiddleMouseButton()) {
1537 base::string16 clipboard_text = GetClipboardText();
1538 if (!clipboard_text.empty())
1539 controller()->CreateNewTabWithLocation(clipboard_text);
1540 return;
1544 controller()->CreateNewTab();
1545 if (event.type() == ui::ET_GESTURE_TAP)
1546 TouchUMA::RecordGestureAction(TouchUMA::GESTURE_NEWTAB_TAP);
1550 ///////////////////////////////////////////////////////////////////////////////
1551 // TabStrip, protected:
1553 // Overridden to support automation. See automation_proxy_uitest.cc.
1554 const views::View* TabStrip::GetViewByID(int view_id) const {
1555 if (tab_count() > 0) {
1556 if (view_id == VIEW_ID_TAB_LAST) {
1557 return tab_at(tab_count() - 1);
1558 } else if ((view_id >= VIEW_ID_TAB_0) && (view_id < VIEW_ID_TAB_LAST)) {
1559 int index = view_id - VIEW_ID_TAB_0;
1560 if (index >= 0 && index < tab_count()) {
1561 return tab_at(index);
1562 } else {
1563 return NULL;
1568 return View::GetViewByID(view_id);
1571 bool TabStrip::OnMousePressed(const ui::MouseEvent& event) {
1572 UpdateLayoutTypeFromMouseEvent(this, event);
1573 // We can't return true here, else clicking in an empty area won't drag the
1574 // window.
1575 return false;
1578 bool TabStrip::OnMouseDragged(const ui::MouseEvent& event) {
1579 ContinueDrag(this, event);
1580 return true;
1583 void TabStrip::OnMouseReleased(const ui::MouseEvent& event) {
1584 EndDrag(END_DRAG_COMPLETE);
1585 UpdateLayoutTypeFromMouseEvent(this, event);
1588 void TabStrip::OnMouseCaptureLost() {
1589 EndDrag(END_DRAG_CAPTURE_LOST);
1592 void TabStrip::OnMouseMoved(const ui::MouseEvent& event) {
1593 UpdateLayoutTypeFromMouseEvent(this, event);
1596 void TabStrip::OnMouseEntered(const ui::MouseEvent& event) {
1597 SetResetToShrinkOnExit(true);
1600 void TabStrip::OnGestureEvent(ui::GestureEvent* event) {
1601 SetResetToShrinkOnExit(false);
1602 switch (event->type()) {
1603 case ui::ET_GESTURE_SCROLL_END:
1604 case ui::ET_SCROLL_FLING_START:
1605 case ui::ET_GESTURE_END:
1606 EndDrag(END_DRAG_COMPLETE);
1607 if (adjust_layout_) {
1608 SetLayoutType(TAB_STRIP_LAYOUT_STACKED, true);
1609 controller_->LayoutTypeMaybeChanged();
1611 break;
1613 case ui::ET_GESTURE_LONG_PRESS:
1614 if (drag_controller_.get())
1615 drag_controller_->SetMoveBehavior(TabDragController::REORDER);
1616 break;
1618 case ui::ET_GESTURE_LONG_TAP: {
1619 EndDrag(END_DRAG_CANCEL);
1620 gfx::Point local_point = event->location();
1621 Tab* tab = FindTabForEvent(local_point);
1622 if (tab) {
1623 ConvertPointToScreen(this, &local_point);
1624 ShowContextMenuForTab(tab, local_point, ui::MENU_SOURCE_TOUCH);
1626 break;
1629 case ui::ET_GESTURE_SCROLL_UPDATE:
1630 ContinueDrag(this, *event);
1631 break;
1633 case ui::ET_GESTURE_BEGIN:
1634 EndDrag(END_DRAG_CANCEL);
1635 break;
1637 case ui::ET_GESTURE_TAP: {
1638 const int active_index = controller_->GetActiveIndex();
1639 DCHECK_NE(-1, active_index);
1640 Tab* active_tab = tab_at(active_index);
1641 TouchUMA::GestureActionType action = TouchUMA::GESTURE_TABNOSWITCH_TAP;
1642 if (active_tab->tab_activated_with_last_gesture_begin())
1643 action = TouchUMA::GESTURE_TABSWITCH_TAP;
1644 TouchUMA::RecordGestureAction(action);
1645 break;
1648 default:
1649 break;
1651 event->SetHandled();
1654 ///////////////////////////////////////////////////////////////////////////////
1655 // TabStrip, private:
1657 void TabStrip::Init() {
1658 set_id(VIEW_ID_TAB_STRIP);
1659 // So we get enter/exit on children to switch layout type.
1660 set_notify_enter_exit_on_child(true);
1661 newtab_button_bounds_.SetRect(0,
1663 newtab_button_asset_width(),
1664 newtab_button_asset_height() +
1665 newtab_button_v_offset());
1666 newtab_button_ = new NewTabButton(this, this);
1667 newtab_button_->SetTooltipText(
1668 l10n_util::GetStringUTF16(IDS_TOOLTIP_NEW_TAB));
1669 newtab_button_->SetAccessibleName(
1670 l10n_util::GetStringUTF16(IDS_ACCNAME_NEWTAB));
1671 newtab_button_->SetImageAlignment(views::ImageButton::ALIGN_LEFT,
1672 views::ImageButton::ALIGN_BOTTOM);
1673 AddChildView(newtab_button_);
1674 if (drop_indicator_width == 0) {
1675 // Direction doesn't matter, both images are the same size.
1676 gfx::ImageSkia* drop_image = GetDropArrowImage(true);
1677 drop_indicator_width = drop_image->width();
1678 drop_indicator_height = drop_image->height();
1682 Tab* TabStrip::CreateTab() {
1683 Tab* tab = new Tab(this);
1684 tab->set_animation_container(animation_container_.get());
1685 return tab;
1688 void TabStrip::StartInsertTabAnimation(int model_index) {
1689 PrepareForAnimation();
1691 // The TabStrip can now use its entire width to lay out Tabs.
1692 in_tab_close_ = false;
1693 available_width_for_tabs_ = -1;
1695 GenerateIdealBounds();
1697 Tab* tab = tab_at(model_index);
1698 if (model_index == 0) {
1699 tab->SetBounds(0, ideal_bounds(model_index).y(), 0,
1700 ideal_bounds(model_index).height());
1701 } else {
1702 Tab* last_tab = tab_at(model_index - 1);
1703 tab->SetBounds(last_tab->bounds().right() + tab_h_offset(),
1704 ideal_bounds(model_index).y(), 0,
1705 ideal_bounds(model_index).height());
1708 AnimateToIdealBounds();
1711 void TabStrip::StartMoveTabAnimation() {
1712 PrepareForAnimation();
1713 GenerateIdealBounds();
1714 AnimateToIdealBounds();
1717 void TabStrip::StartRemoveTabAnimation(int model_index) {
1718 PrepareForAnimation();
1720 // Mark the tab as closing.
1721 Tab* tab = tab_at(model_index);
1722 tab->set_closing(true);
1724 RemoveTabFromViewModel(model_index);
1726 ScheduleRemoveTabAnimation(tab);
1729 void TabStrip::ScheduleRemoveTabAnimation(Tab* tab) {
1730 // Start an animation for the tabs.
1731 GenerateIdealBounds();
1732 AnimateToIdealBounds();
1734 // Animate the tab being closed to 0x0.
1735 gfx::Rect tab_bounds = tab->bounds();
1736 tab_bounds.set_width(0);
1737 bounds_animator_.AnimateViewTo(tab, tab_bounds);
1739 // Register delegate to do cleanup when done, BoundsAnimator takes
1740 // ownership of RemoveTabDelegate.
1741 bounds_animator_.SetAnimationDelegate(tab, new RemoveTabDelegate(this, tab),
1742 true);
1744 // Don't animate the new tab button when dragging tabs. Otherwise it looks
1745 // like the new tab button magically appears from beyond the end of the tab
1746 // strip.
1747 if (TabDragController::IsAttachedTo(this)) {
1748 bounds_animator_.StopAnimatingView(newtab_button_);
1749 newtab_button_->SetBoundsRect(newtab_button_bounds_);
1753 void TabStrip::AnimateToIdealBounds() {
1754 for (int i = 0; i < tab_count(); ++i) {
1755 Tab* tab = tab_at(i);
1756 if (!tab->dragging())
1757 bounds_animator_.AnimateViewTo(tab, ideal_bounds(i));
1760 bounds_animator_.AnimateViewTo(newtab_button_, newtab_button_bounds_);
1763 bool TabStrip::ShouldHighlightCloseButtonAfterRemove() {
1764 return in_tab_close_;
1767 void TabStrip::DoLayout() {
1768 last_layout_size_ = size();
1770 StopAnimating(false);
1772 SwapLayoutIfNecessary();
1774 if (touch_layout_.get())
1775 touch_layout_->SetWidth(size().width() - new_tab_button_width());
1777 GenerateIdealBounds();
1779 views::ViewModelUtils::SetViewBoundsToIdealBounds(tabs_);
1781 SchedulePaint();
1783 bounds_animator_.StopAnimatingView(newtab_button_);
1784 newtab_button_->SetBoundsRect(newtab_button_bounds_);
1787 void TabStrip::DragActiveTab(const std::vector<int>& initial_positions,
1788 int delta) {
1789 DCHECK_EQ(tab_count(), static_cast<int>(initial_positions.size()));
1790 if (!touch_layout_.get()) {
1791 StackDraggedTabs(delta);
1792 return;
1794 SetIdealBoundsFromPositions(initial_positions);
1795 touch_layout_->DragActiveTab(delta);
1796 DoLayout();
1799 void TabStrip::SetIdealBoundsFromPositions(const std::vector<int>& positions) {
1800 if (static_cast<size_t>(tab_count()) != positions.size())
1801 return;
1803 for (int i = 0; i < tab_count(); ++i) {
1804 gfx::Rect bounds(ideal_bounds(i));
1805 bounds.set_x(positions[i]);
1806 set_ideal_bounds(i, bounds);
1810 void TabStrip::StackDraggedTabs(int delta) {
1811 DCHECK(!touch_layout_.get());
1812 GenerateIdealBounds();
1813 const int active_index = controller_->GetActiveIndex();
1814 DCHECK_NE(-1, active_index);
1815 if (delta < 0) {
1816 // Drag the tabs to the left, stacking tabs before the active tab.
1817 const int adjusted_delta =
1818 std::min(ideal_bounds(active_index).x() -
1819 kStackedPadding * std::min(active_index, kMaxStackedCount),
1820 -delta);
1821 for (int i = 0; i <= active_index; ++i) {
1822 const int min_x = std::min(i, kMaxStackedCount) * kStackedPadding;
1823 gfx::Rect new_bounds(ideal_bounds(i));
1824 new_bounds.set_x(std::max(min_x, new_bounds.x() - adjusted_delta));
1825 set_ideal_bounds(i, new_bounds);
1827 const bool is_active_mini = tab_at(active_index)->data().mini;
1828 const int active_width = ideal_bounds(active_index).width();
1829 for (int i = active_index + 1; i < tab_count(); ++i) {
1830 const int max_x = ideal_bounds(active_index).x() +
1831 (kStackedPadding * std::min(i - active_index, kMaxStackedCount));
1832 gfx::Rect new_bounds(ideal_bounds(i));
1833 int new_x = std::max(new_bounds.x() + delta, max_x);
1834 if (new_x == max_x && !tab_at(i)->data().mini && !is_active_mini &&
1835 new_bounds.width() != active_width)
1836 new_x += (active_width - new_bounds.width());
1837 new_bounds.set_x(new_x);
1838 set_ideal_bounds(i, new_bounds);
1840 } else {
1841 // Drag the tabs to the right, stacking tabs after the active tab.
1842 const int last_tab_width = ideal_bounds(tab_count() - 1).width();
1843 const int last_tab_x = width() - new_tab_button_width() - last_tab_width;
1844 if (active_index == tab_count() - 1 &&
1845 ideal_bounds(tab_count() - 1).x() == last_tab_x)
1846 return;
1847 const int adjusted_delta =
1848 std::min(last_tab_x -
1849 kStackedPadding * std::min(tab_count() - active_index - 1,
1850 kMaxStackedCount) -
1851 ideal_bounds(active_index).x(),
1852 delta);
1853 for (int last_index = tab_count() - 1, i = last_index; i >= active_index;
1854 --i) {
1855 const int max_x = last_tab_x -
1856 std::min(tab_count() - i - 1, kMaxStackedCount) * kStackedPadding;
1857 gfx::Rect new_bounds(ideal_bounds(i));
1858 int new_x = std::min(max_x, new_bounds.x() + adjusted_delta);
1859 // Because of rounding not all tabs are the same width. Adjust the
1860 // position to accommodate this, otherwise the stacking is off.
1861 if (new_x == max_x && !tab_at(i)->data().mini &&
1862 new_bounds.width() != last_tab_width)
1863 new_x += (last_tab_width - new_bounds.width());
1864 new_bounds.set_x(new_x);
1865 set_ideal_bounds(i, new_bounds);
1867 for (int i = active_index - 1; i >= 0; --i) {
1868 const int min_x = ideal_bounds(active_index).x() -
1869 std::min(active_index - i, kMaxStackedCount) * kStackedPadding;
1870 gfx::Rect new_bounds(ideal_bounds(i));
1871 new_bounds.set_x(std::min(min_x, new_bounds.x() + delta));
1872 set_ideal_bounds(i, new_bounds);
1874 if (ideal_bounds(tab_count() - 1).right() >= newtab_button_->x())
1875 newtab_button_->SetVisible(false);
1877 views::ViewModelUtils::SetViewBoundsToIdealBounds(tabs_);
1878 SchedulePaint();
1881 bool TabStrip::IsStackingDraggedTabs() const {
1882 return drag_controller_.get() && drag_controller_->started_drag() &&
1883 (drag_controller_->move_behavior() ==
1884 TabDragController::MOVE_VISIBILE_TABS);
1887 void TabStrip::LayoutDraggedTabsAt(const std::vector<Tab*>& tabs,
1888 Tab* active_tab,
1889 const gfx::Point& location,
1890 bool initial_drag) {
1891 // Immediately hide the new tab button if the last tab is being dragged.
1892 if (tab_at(tab_count() - 1)->dragging())
1893 newtab_button_->SetVisible(false);
1894 std::vector<gfx::Rect> bounds;
1895 CalculateBoundsForDraggedTabs(tabs, &bounds);
1896 DCHECK_EQ(tabs.size(), bounds.size());
1897 int active_tab_model_index = GetModelIndexOfTab(active_tab);
1898 int active_tab_index = static_cast<int>(
1899 std::find(tabs.begin(), tabs.end(), active_tab) - tabs.begin());
1900 for (size_t i = 0; i < tabs.size(); ++i) {
1901 Tab* tab = tabs[i];
1902 gfx::Rect new_bounds = bounds[i];
1903 new_bounds.Offset(location.x(), location.y());
1904 int consecutive_index =
1905 active_tab_model_index - (active_tab_index - static_cast<int>(i));
1906 // If this is the initial layout during a drag and the tabs aren't
1907 // consecutive animate the view into position. Do the same if the tab is
1908 // already animating (which means we previously caused it to animate).
1909 if ((initial_drag &&
1910 GetModelIndexOfTab(tabs[i]) != consecutive_index) ||
1911 bounds_animator_.IsAnimating(tabs[i])) {
1912 bounds_animator_.SetTargetBounds(tabs[i], new_bounds);
1913 } else {
1914 tab->SetBoundsRect(new_bounds);
1919 void TabStrip::CalculateBoundsForDraggedTabs(const std::vector<Tab*>& tabs,
1920 std::vector<gfx::Rect>* bounds) {
1921 int x = 0;
1922 for (size_t i = 0; i < tabs.size(); ++i) {
1923 Tab* tab = tabs[i];
1924 if (i > 0 && tab->data().mini != tabs[i - 1]->data().mini)
1925 x += kMiniToNonMiniGap;
1926 gfx::Rect new_bounds = tab->bounds();
1927 new_bounds.set_origin(gfx::Point(x, 0));
1928 bounds->push_back(new_bounds);
1929 x += tab->width() + tab_h_offset();
1933 int TabStrip::GetSizeNeededForTabs(const std::vector<Tab*>& tabs) {
1934 int width = 0;
1935 for (size_t i = 0; i < tabs.size(); ++i) {
1936 Tab* tab = tabs[i];
1937 width += tab->width();
1938 if (i > 0 && tab->data().mini != tabs[i - 1]->data().mini)
1939 width += kMiniToNonMiniGap;
1941 if (tabs.size() > 0)
1942 width += tab_h_offset() * static_cast<int>(tabs.size() - 1);
1943 return width;
1946 void TabStrip::RemoveTabFromViewModel(int index) {
1947 // We still need to paint the tab until we actually remove it. Put it
1948 // in tabs_closing_map_ so we can find it.
1949 tabs_closing_map_[index].push_back(tab_at(index));
1950 UpdateTabsClosingMap(index + 1, -1);
1951 tabs_.Remove(index);
1954 void TabStrip::RemoveAndDeleteTab(Tab* tab) {
1955 scoped_ptr<Tab> deleter(tab);
1956 for (TabsClosingMap::iterator i(tabs_closing_map_.begin());
1957 i != tabs_closing_map_.end(); ++i) {
1958 std::vector<Tab*>::iterator j =
1959 std::find(i->second.begin(), i->second.end(), tab);
1960 if (j != i->second.end()) {
1961 i->second.erase(j);
1962 if (i->second.empty())
1963 tabs_closing_map_.erase(i);
1964 return;
1967 NOTREACHED();
1970 void TabStrip::UpdateTabsClosingMap(int index, int delta) {
1971 if (tabs_closing_map_.empty())
1972 return;
1974 if (delta == -1 &&
1975 tabs_closing_map_.find(index - 1) != tabs_closing_map_.end() &&
1976 tabs_closing_map_.find(index) != tabs_closing_map_.end()) {
1977 const std::vector<Tab*>& tabs(tabs_closing_map_[index]);
1978 tabs_closing_map_[index - 1].insert(
1979 tabs_closing_map_[index - 1].end(), tabs.begin(), tabs.end());
1981 TabsClosingMap updated_map;
1982 for (TabsClosingMap::iterator i(tabs_closing_map_.begin());
1983 i != tabs_closing_map_.end(); ++i) {
1984 if (i->first > index)
1985 updated_map[i->first + delta] = i->second;
1986 else if (i->first < index)
1987 updated_map[i->first] = i->second;
1989 if (delta > 0 && tabs_closing_map_.find(index) != tabs_closing_map_.end())
1990 updated_map[index + delta] = tabs_closing_map_[index];
1991 tabs_closing_map_.swap(updated_map);
1994 void TabStrip::StartedDraggingTabs(const std::vector<Tab*>& tabs) {
1995 // Let the controller know that the user started dragging tabs.
1996 controller()->OnStartedDraggingTabs();
1998 // Hide the new tab button immediately if we didn't originate the drag.
1999 if (!drag_controller_.get())
2000 newtab_button_->SetVisible(false);
2002 PrepareForAnimation();
2004 // Reset dragging state of existing tabs.
2005 for (int i = 0; i < tab_count(); ++i)
2006 tab_at(i)->set_dragging(false);
2008 for (size_t i = 0; i < tabs.size(); ++i) {
2009 tabs[i]->set_dragging(true);
2010 bounds_animator_.StopAnimatingView(tabs[i]);
2013 // Move the dragged tabs to their ideal bounds.
2014 GenerateIdealBounds();
2016 // Sets the bounds of the dragged tabs.
2017 for (size_t i = 0; i < tabs.size(); ++i) {
2018 int tab_data_index = GetModelIndexOfTab(tabs[i]);
2019 DCHECK_NE(-1, tab_data_index);
2020 tabs[i]->SetBoundsRect(ideal_bounds(tab_data_index));
2022 SchedulePaint();
2025 void TabStrip::DraggedTabsDetached() {
2026 // Let the controller know that the user is not dragging this tabstrip's tabs
2027 // anymore.
2028 controller()->OnStoppedDraggingTabs();
2029 newtab_button_->SetVisible(true);
2032 void TabStrip::StoppedDraggingTabs(const std::vector<Tab*>& tabs,
2033 const std::vector<int>& initial_positions,
2034 bool move_only,
2035 bool completed) {
2036 // Let the controller know that the user stopped dragging tabs.
2037 controller()->OnStoppedDraggingTabs();
2039 newtab_button_->SetVisible(true);
2040 if (move_only && touch_layout_.get()) {
2041 if (completed) {
2042 touch_layout_->SizeToFit();
2043 } else {
2044 SetIdealBoundsFromPositions(initial_positions);
2047 bool is_first_tab = true;
2048 for (size_t i = 0; i < tabs.size(); ++i)
2049 StoppedDraggingTab(tabs[i], &is_first_tab);
2052 void TabStrip::StoppedDraggingTab(Tab* tab, bool* is_first_tab) {
2053 int tab_data_index = GetModelIndexOfTab(tab);
2054 if (tab_data_index == -1) {
2055 // The tab was removed before the drag completed. Don't do anything.
2056 return;
2059 if (*is_first_tab) {
2060 *is_first_tab = false;
2061 PrepareForAnimation();
2063 // Animate the view back to its correct position.
2064 GenerateIdealBounds();
2065 AnimateToIdealBounds();
2067 bounds_animator_.AnimateViewTo(tab, ideal_bounds(tab_data_index));
2068 // Install a delegate to reset the dragging state when done. We have to leave
2069 // dragging true for the tab otherwise it'll draw beneath the new tab button.
2070 bounds_animator_.SetAnimationDelegate(
2071 tab, new ResetDraggingStateDelegate(tab), true);
2074 void TabStrip::OwnDragController(TabDragController* controller) {
2075 // Typically, ReleaseDragController() and OwnDragController() calls are paired
2076 // via corresponding calls to TabDragController::Detach() and
2077 // TabDragController::Attach(). There is one exception to that rule: when a
2078 // drag might start, we create a TabDragController that is owned by the
2079 // potential source tabstrip in MaybeStartDrag(). If a drag actually starts,
2080 // we then call Attach() on the source tabstrip, but since the source tabstrip
2081 // already owns the TabDragController, so we don't need to do anything.
2082 if (controller != drag_controller_.get())
2083 drag_controller_.reset(controller);
2086 void TabStrip::DestroyDragController() {
2087 newtab_button_->SetVisible(true);
2088 drag_controller_.reset();
2091 TabDragController* TabStrip::ReleaseDragController() {
2092 return drag_controller_.release();
2095 void TabStrip::PaintClosingTabs(gfx::Canvas* canvas, int index) {
2096 if (tabs_closing_map_.find(index) == tabs_closing_map_.end())
2097 return;
2099 const std::vector<Tab*>& tabs = tabs_closing_map_[index];
2100 for (std::vector<Tab*>::const_reverse_iterator i(tabs.rbegin());
2101 i != tabs.rend(); ++i) {
2102 (*i)->Paint(canvas);
2106 void TabStrip::UpdateLayoutTypeFromMouseEvent(views::View* source,
2107 const ui::MouseEvent& event) {
2108 if (!GetAdjustLayout())
2109 return;
2111 // The following code attempts to switch to TAB_STRIP_LAYOUT_SHRINK when the
2112 // mouse exits the tabstrip (or the mouse is pressed on a stacked tab) and
2113 // TAB_STRIP_LAYOUT_STACKED when a touch device is used. This is made
2114 // problematic by windows generating mouse move events that do not clearly
2115 // indicate the move is the result of a touch device. This assumes a real
2116 // mouse is used if |kMouseMoveCountBeforeConsiderReal| mouse move events are
2117 // received within the time window |kMouseMoveTimeMS|. At the time we get a
2118 // mouse press we know whether its from a touch device or not, but we don't
2119 // layout then else everything shifts. Instead we wait for the release.
2121 // TODO(sky): revisit this when touch events are really plumbed through.
2123 switch (event.type()) {
2124 case ui::ET_MOUSE_PRESSED:
2125 mouse_move_count_ = 0;
2126 last_mouse_move_time_ = base::TimeTicks();
2127 SetResetToShrinkOnExit((event.flags() & ui::EF_FROM_TOUCH) == 0);
2128 if (reset_to_shrink_on_exit_ && touch_layout_.get()) {
2129 gfx::Point tab_strip_point(event.location());
2130 views::View::ConvertPointToTarget(source, this, &tab_strip_point);
2131 Tab* tab = FindTabForEvent(tab_strip_point);
2132 if (tab && touch_layout_->IsStacked(GetModelIndexOfTab(tab))) {
2133 SetLayoutType(TAB_STRIP_LAYOUT_SHRINK, true);
2134 controller_->LayoutTypeMaybeChanged();
2137 break;
2139 case ui::ET_MOUSE_MOVED: {
2140 #if defined(USE_ASH)
2141 // Ash does not synthesize mouse events from touch events.
2142 SetResetToShrinkOnExit(true);
2143 #else
2144 gfx::Point location(event.location());
2145 ConvertPointToTarget(source, this, &location);
2146 if (location == last_mouse_move_location_)
2147 return; // Ignore spurious moves.
2148 last_mouse_move_location_ = location;
2149 if ((event.flags() & ui::EF_FROM_TOUCH) == 0 &&
2150 (event.flags() & ui::EF_IS_SYNTHESIZED) == 0) {
2151 if ((base::TimeTicks::Now() - last_mouse_move_time_).InMilliseconds() <
2152 kMouseMoveTimeMS) {
2153 if (mouse_move_count_++ == kMouseMoveCountBeforeConsiderReal)
2154 SetResetToShrinkOnExit(true);
2155 } else {
2156 mouse_move_count_ = 1;
2157 last_mouse_move_time_ = base::TimeTicks::Now();
2159 } else {
2160 last_mouse_move_time_ = base::TimeTicks();
2162 #endif
2163 break;
2166 case ui::ET_MOUSE_RELEASED: {
2167 gfx::Point location(event.location());
2168 ConvertPointToTarget(source, this, &location);
2169 last_mouse_move_location_ = location;
2170 mouse_move_count_ = 0;
2171 last_mouse_move_time_ = base::TimeTicks();
2172 if ((event.flags() & ui::EF_FROM_TOUCH) == ui::EF_FROM_TOUCH) {
2173 SetLayoutType(TAB_STRIP_LAYOUT_STACKED, true);
2174 controller_->LayoutTypeMaybeChanged();
2176 break;
2179 default:
2180 break;
2184 void TabStrip::GetCurrentTabWidths(double* unselected_width,
2185 double* selected_width) const {
2186 *unselected_width = current_unselected_width_;
2187 *selected_width = current_selected_width_;
2190 void TabStrip::GetDesiredTabWidths(int tab_count,
2191 int mini_tab_count,
2192 double* unselected_width,
2193 double* selected_width) const {
2194 DCHECK(tab_count >= 0 && mini_tab_count >= 0 && mini_tab_count <= tab_count);
2195 const double min_unselected_width = Tab::GetMinimumUnselectedSize().width();
2196 const double min_selected_width = Tab::GetMinimumSelectedSize().width();
2198 *unselected_width = min_unselected_width;
2199 *selected_width = min_selected_width;
2201 if (tab_count == 0) {
2202 // Return immediately to avoid divide-by-zero below.
2203 return;
2206 // Determine how much space we can actually allocate to tabs.
2207 int available_width;
2208 if (available_width_for_tabs_ < 0) {
2209 available_width = width() - new_tab_button_width();
2210 } else {
2211 // Interesting corner case: if |available_width_for_tabs_| > the result
2212 // of the calculation in the conditional arm above, the strip is in
2213 // overflow. We can either use the specified width or the true available
2214 // width here; the first preserves the consistent "leave the last tab under
2215 // the user's mouse so they can close many tabs" behavior at the cost of
2216 // prolonging the glitchy appearance of the overflow state, while the second
2217 // gets us out of overflow as soon as possible but forces the user to move
2218 // their mouse for a few tabs' worth of closing. We choose visual
2219 // imperfection over behavioral imperfection and select the first option.
2220 available_width = available_width_for_tabs_;
2223 if (mini_tab_count > 0) {
2224 available_width -= mini_tab_count * (Tab::GetMiniWidth() + tab_h_offset());
2225 tab_count -= mini_tab_count;
2226 if (tab_count == 0) {
2227 *selected_width = *unselected_width = Tab::GetStandardSize().width();
2228 return;
2230 // Account for gap between the last mini-tab and first non-mini-tab.
2231 available_width -= kMiniToNonMiniGap;
2234 // Calculate the desired tab widths by dividing the available space into equal
2235 // portions. Don't let tabs get larger than the "standard width" or smaller
2236 // than the minimum width for each type, respectively.
2237 const int total_offset = tab_h_offset() * (tab_count - 1);
2238 const double desired_tab_width = std::min((static_cast<double>(
2239 available_width - total_offset) / static_cast<double>(tab_count)),
2240 static_cast<double>(Tab::GetStandardSize().width()));
2241 *unselected_width = std::max(desired_tab_width, min_unselected_width);
2242 *selected_width = std::max(desired_tab_width, min_selected_width);
2244 // When there are multiple tabs, we'll have one selected and some unselected
2245 // tabs. If the desired width was between the minimum sizes of these types,
2246 // try to shrink the tabs with the smaller minimum. For example, if we have
2247 // a strip of width 10 with 4 tabs, the desired width per tab will be 2.5. If
2248 // selected tabs have a minimum width of 4 and unselected tabs have a minimum
2249 // width of 1, the above code would set *unselected_width = 2.5,
2250 // *selected_width = 4, which results in a total width of 11.5. Instead, we
2251 // want to set *unselected_width = 2, *selected_width = 4, for a total width
2252 // of 10.
2253 if (tab_count > 1) {
2254 if ((min_unselected_width < min_selected_width) &&
2255 (desired_tab_width < min_selected_width)) {
2256 // Unselected width = (total width - selected width) / (num_tabs - 1)
2257 *unselected_width = std::max(static_cast<double>(
2258 available_width - total_offset - min_selected_width) /
2259 static_cast<double>(tab_count - 1), min_unselected_width);
2260 } else if ((min_unselected_width > min_selected_width) &&
2261 (desired_tab_width < min_unselected_width)) {
2262 // Selected width = (total width - (unselected width * (num_tabs - 1)))
2263 *selected_width = std::max(available_width - total_offset -
2264 (min_unselected_width * (tab_count - 1)), min_selected_width);
2269 void TabStrip::ResizeLayoutTabs() {
2270 // We've been called back after the TabStrip has been emptied out (probably
2271 // just prior to the window being destroyed). We need to do nothing here or
2272 // else GetTabAt below will crash.
2273 if (tab_count() == 0)
2274 return;
2276 // It is critically important that this is unhooked here, otherwise we will
2277 // keep spying on messages forever.
2278 RemoveMessageLoopObserver();
2280 in_tab_close_ = false;
2281 available_width_for_tabs_ = -1;
2282 int mini_tab_count = GetMiniTabCount();
2283 if (mini_tab_count == tab_count()) {
2284 // Only mini-tabs, we know the tab widths won't have changed (all
2285 // mini-tabs have the same width), so there is nothing to do.
2286 return;
2288 // Don't try and avoid layout based on tab sizes. If tabs are small enough
2289 // then the width of the active tab may not change, but other widths may
2290 // have. This is particularly important if we've overflowed (all tabs are at
2291 // the min).
2292 StartResizeLayoutAnimation();
2295 void TabStrip::ResizeLayoutTabsFromTouch() {
2296 // Don't resize if the user is interacting with the tabstrip.
2297 if (!drag_controller_.get())
2298 ResizeLayoutTabs();
2299 else
2300 StartResizeLayoutTabsFromTouchTimer();
2303 void TabStrip::StartResizeLayoutTabsFromTouchTimer() {
2304 resize_layout_timer_.Stop();
2305 resize_layout_timer_.Start(
2306 FROM_HERE, base::TimeDelta::FromMilliseconds(kTouchResizeLayoutTimeMS),
2307 this, &TabStrip::ResizeLayoutTabsFromTouch);
2310 void TabStrip::SetTabBoundsForDrag(const std::vector<gfx::Rect>& tab_bounds) {
2311 StopAnimating(false);
2312 DCHECK_EQ(tab_count(), static_cast<int>(tab_bounds.size()));
2313 for (int i = 0; i < tab_count(); ++i)
2314 tab_at(i)->SetBoundsRect(tab_bounds[i]);
2315 // Reset the layout size as we've effectively layed out a different size.
2316 // This ensures a layout happens after the drag is done.
2317 last_layout_size_ = gfx::Size();
2320 void TabStrip::AddMessageLoopObserver() {
2321 if (!mouse_watcher_.get()) {
2322 mouse_watcher_.reset(
2323 new views::MouseWatcher(
2324 new views::MouseWatcherViewHost(
2325 this, gfx::Insets(0, 0, kTabStripAnimationVSlop, 0)),
2326 this));
2328 mouse_watcher_->Start();
2331 void TabStrip::RemoveMessageLoopObserver() {
2332 mouse_watcher_.reset(NULL);
2335 gfx::Rect TabStrip::GetDropBounds(int drop_index,
2336 bool drop_before,
2337 bool* is_beneath) {
2338 DCHECK_NE(drop_index, -1);
2339 int center_x;
2340 if (drop_index < tab_count()) {
2341 Tab* tab = tab_at(drop_index);
2342 if (drop_before)
2343 center_x = tab->x() - (tab_h_offset() / 2);
2344 else
2345 center_x = tab->x() + (tab->width() / 2);
2346 } else {
2347 Tab* last_tab = tab_at(drop_index - 1);
2348 center_x = last_tab->x() + last_tab->width() + (tab_h_offset() / 2);
2351 // Mirror the center point if necessary.
2352 center_x = GetMirroredXInView(center_x);
2354 // Determine the screen bounds.
2355 gfx::Point drop_loc(center_x - drop_indicator_width / 2,
2356 -drop_indicator_height);
2357 ConvertPointToScreen(this, &drop_loc);
2358 gfx::Rect drop_bounds(drop_loc.x(), drop_loc.y(), drop_indicator_width,
2359 drop_indicator_height);
2361 // If the rect doesn't fit on the monitor, push the arrow to the bottom.
2362 gfx::Screen* screen = gfx::Screen::GetScreenFor(GetWidget()->GetNativeView());
2363 gfx::Display display = screen->GetDisplayMatching(drop_bounds);
2364 *is_beneath = !display.bounds().Contains(drop_bounds);
2365 if (*is_beneath)
2366 drop_bounds.Offset(0, drop_bounds.height() + height());
2368 return drop_bounds;
2371 void TabStrip::UpdateDropIndex(const DropTargetEvent& event) {
2372 // If the UI layout is right-to-left, we need to mirror the mouse
2373 // coordinates since we calculate the drop index based on the
2374 // original (and therefore non-mirrored) positions of the tabs.
2375 const int x = GetMirroredXInView(event.x());
2376 // We don't allow replacing the urls of mini-tabs.
2377 for (int i = GetMiniTabCount(); i < tab_count(); ++i) {
2378 Tab* tab = tab_at(i);
2379 const int tab_max_x = tab->x() + tab->width();
2380 const int hot_width = tab->width() / kTabEdgeRatioInverse;
2381 if (x < tab_max_x) {
2382 if (x < tab->x() + hot_width)
2383 SetDropIndex(i, true);
2384 else if (x >= tab_max_x - hot_width)
2385 SetDropIndex(i + 1, true);
2386 else
2387 SetDropIndex(i, false);
2388 return;
2392 // The drop isn't over a tab, add it to the end.
2393 SetDropIndex(tab_count(), true);
2396 void TabStrip::SetDropIndex(int tab_data_index, bool drop_before) {
2397 // Let the controller know of the index update.
2398 controller()->OnDropIndexUpdate(tab_data_index, drop_before);
2400 if (tab_data_index == -1) {
2401 if (drop_info_.get())
2402 drop_info_.reset(NULL);
2403 return;
2406 if (drop_info_.get() && drop_info_->drop_index == tab_data_index &&
2407 drop_info_->drop_before == drop_before) {
2408 return;
2411 bool is_beneath;
2412 gfx::Rect drop_bounds = GetDropBounds(tab_data_index, drop_before,
2413 &is_beneath);
2415 if (!drop_info_.get()) {
2416 drop_info_.reset(
2417 new DropInfo(tab_data_index, drop_before, !is_beneath, GetWidget()));
2418 } else {
2419 drop_info_->drop_index = tab_data_index;
2420 drop_info_->drop_before = drop_before;
2421 if (is_beneath == drop_info_->point_down) {
2422 drop_info_->point_down = !is_beneath;
2423 drop_info_->arrow_view->SetImage(
2424 GetDropArrowImage(drop_info_->point_down));
2428 // Reposition the window. Need to show it too as the window is initially
2429 // hidden.
2430 drop_info_->arrow_window->SetBounds(drop_bounds);
2431 drop_info_->arrow_window->Show();
2434 int TabStrip::GetDropEffect(const ui::DropTargetEvent& event) {
2435 const int source_ops = event.source_operations();
2436 if (source_ops & ui::DragDropTypes::DRAG_COPY)
2437 return ui::DragDropTypes::DRAG_COPY;
2438 if (source_ops & ui::DragDropTypes::DRAG_LINK)
2439 return ui::DragDropTypes::DRAG_LINK;
2440 return ui::DragDropTypes::DRAG_MOVE;
2443 // static
2444 gfx::ImageSkia* TabStrip::GetDropArrowImage(bool is_down) {
2445 return ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
2446 is_down ? IDR_TAB_DROP_DOWN : IDR_TAB_DROP_UP);
2449 // TabStrip::DropInfo ----------------------------------------------------------
2451 TabStrip::DropInfo::DropInfo(int drop_index,
2452 bool drop_before,
2453 bool point_down,
2454 views::Widget* context)
2455 : drop_index(drop_index),
2456 drop_before(drop_before),
2457 point_down(point_down),
2458 file_supported(true) {
2459 arrow_view = new views::ImageView;
2460 arrow_view->SetImage(GetDropArrowImage(point_down));
2462 arrow_window = new views::Widget;
2463 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
2464 params.keep_on_top = true;
2465 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
2466 params.accept_events = false;
2467 params.can_activate = false;
2468 params.bounds = gfx::Rect(drop_indicator_width, drop_indicator_height);
2469 params.context = context->GetNativeView();
2470 arrow_window->Init(params);
2471 arrow_window->SetContentsView(arrow_view);
2474 TabStrip::DropInfo::~DropInfo() {
2475 // Close eventually deletes the window, which deletes arrow_view too.
2476 arrow_window->Close();
2479 ///////////////////////////////////////////////////////////////////////////////
2481 void TabStrip::PrepareForAnimation() {
2482 if (!IsDragSessionActive() && !TabDragController::IsAttachedTo(this)) {
2483 for (int i = 0; i < tab_count(); ++i)
2484 tab_at(i)->set_dragging(false);
2488 void TabStrip::GenerateIdealBounds() {
2489 int new_tab_y = 0;
2491 if (touch_layout_.get()) {
2492 if (tabs_.view_size() == 0)
2493 return;
2495 int new_tab_x = tabs_.ideal_bounds(tabs_.view_size() - 1).right() +
2496 newtab_button_h_offset();
2497 newtab_button_bounds_.set_origin(gfx::Point(new_tab_x, new_tab_y));
2498 return;
2501 double unselected, selected;
2502 GetDesiredTabWidths(tab_count(), GetMiniTabCount(), &unselected, &selected);
2503 current_unselected_width_ = unselected;
2504 current_selected_width_ = selected;
2506 // NOTE: This currently assumes a tab's height doesn't differ based on
2507 // selected state or the number of tabs in the strip!
2508 int tab_height = Tab::GetStandardSize().height();
2509 int first_non_mini_index = 0;
2510 double tab_x = GenerateIdealBoundsForMiniTabs(&first_non_mini_index);
2511 for (int i = first_non_mini_index; i < tab_count(); ++i) {
2512 Tab* tab = tab_at(i);
2513 DCHECK(!tab->data().mini);
2514 double tab_width = tab->IsActive() ? selected : unselected;
2515 double end_of_tab = tab_x + tab_width;
2516 int rounded_tab_x = Round(tab_x);
2517 set_ideal_bounds(
2519 gfx::Rect(rounded_tab_x, 0, Round(end_of_tab) - rounded_tab_x,
2520 tab_height));
2521 tab_x = end_of_tab + tab_h_offset();
2524 // Update bounds of new tab button.
2525 int new_tab_x;
2526 if (abs(Round(unselected) - Tab::GetStandardSize().width()) > 1 &&
2527 !in_tab_close_) {
2528 // We're shrinking tabs, so we need to anchor the New Tab button to the
2529 // right edge of the TabStrip's bounds, rather than the right edge of the
2530 // right-most Tab, otherwise it'll bounce when animating.
2531 new_tab_x = width() - newtab_button_bounds_.width();
2532 } else {
2533 new_tab_x = Round(tab_x - tab_h_offset()) + newtab_button_h_offset();
2535 newtab_button_bounds_.set_origin(gfx::Point(new_tab_x, new_tab_y));
2538 int TabStrip::GenerateIdealBoundsForMiniTabs(int* first_non_mini_index) {
2539 int next_x = 0;
2540 int mini_width = Tab::GetMiniWidth();
2541 int tab_height = Tab::GetStandardSize().height();
2542 int index = 0;
2543 for (; index < tab_count() && tab_at(index)->data().mini; ++index) {
2544 set_ideal_bounds(index,
2545 gfx::Rect(next_x, 0, mini_width, tab_height));
2546 next_x += mini_width + tab_h_offset();
2548 if (index > 0 && index < tab_count())
2549 next_x += kMiniToNonMiniGap;
2550 if (first_non_mini_index)
2551 *first_non_mini_index = index;
2552 return next_x;
2555 // static
2556 int TabStrip::new_tab_button_width() {
2557 return newtab_button_asset_width() + newtab_button_h_offset();
2560 // static
2561 int TabStrip::button_v_offset() {
2562 return newtab_button_v_offset();
2565 int TabStrip::tab_area_width() const {
2566 return width() - new_tab_button_width();
2569 void TabStrip::StartResizeLayoutAnimation() {
2570 PrepareForAnimation();
2571 GenerateIdealBounds();
2572 AnimateToIdealBounds();
2575 void TabStrip::StartMiniTabAnimation() {
2576 in_tab_close_ = false;
2577 available_width_for_tabs_ = -1;
2579 PrepareForAnimation();
2581 GenerateIdealBounds();
2582 AnimateToIdealBounds();
2585 void TabStrip::StartMouseInitiatedRemoveTabAnimation(int model_index) {
2586 // The user initiated the close. We want to persist the bounds of all the
2587 // existing tabs, so we manually shift ideal_bounds then animate.
2588 Tab* tab_closing = tab_at(model_index);
2589 int delta = tab_closing->width() + tab_h_offset();
2590 // If the tab being closed is a mini-tab next to a non-mini-tab, be sure to
2591 // add the extra padding.
2592 DCHECK_NE(model_index + 1, tab_count());
2593 if (tab_closing->data().mini && model_index + 1 < tab_count() &&
2594 !tab_at(model_index + 1)->data().mini) {
2595 delta += kMiniToNonMiniGap;
2598 for (int i = model_index + 1; i < tab_count(); ++i) {
2599 gfx::Rect bounds = ideal_bounds(i);
2600 bounds.set_x(bounds.x() - delta);
2601 set_ideal_bounds(i, bounds);
2604 newtab_button_bounds_.set_x(newtab_button_bounds_.x() - delta);
2606 PrepareForAnimation();
2608 tab_closing->set_closing(true);
2610 // We still need to paint the tab until we actually remove it. Put it in
2611 // tabs_closing_map_ so we can find it.
2612 RemoveTabFromViewModel(model_index);
2614 AnimateToIdealBounds();
2616 gfx::Rect tab_bounds = tab_closing->bounds();
2617 tab_bounds.set_width(0);
2618 bounds_animator_.AnimateViewTo(tab_closing, tab_bounds);
2620 // Register delegate to do cleanup when done, BoundsAnimator takes
2621 // ownership of RemoveTabDelegate.
2622 bounds_animator_.SetAnimationDelegate(
2623 tab_closing,
2624 new RemoveTabDelegate(this, tab_closing),
2625 true);
2628 bool TabStrip::IsPointInTab(Tab* tab,
2629 const gfx::Point& point_in_tabstrip_coords) {
2630 gfx::Point point_in_tab_coords(point_in_tabstrip_coords);
2631 View::ConvertPointToTarget(this, tab, &point_in_tab_coords);
2632 return tab->HitTestPoint(point_in_tab_coords);
2635 int TabStrip::GetStartXForNormalTabs() const {
2636 int mini_tab_count = GetMiniTabCount();
2637 if (mini_tab_count == 0)
2638 return 0;
2639 return mini_tab_count * (Tab::GetMiniWidth() + tab_h_offset()) +
2640 kMiniToNonMiniGap;
2643 Tab* TabStrip::FindTabForEvent(const gfx::Point& point) {
2644 if (touch_layout_.get()) {
2645 int active_tab_index = touch_layout_->active_index();
2646 if (active_tab_index != -1) {
2647 Tab* tab = FindTabForEventFrom(point, active_tab_index, -1);
2648 if (!tab)
2649 tab = FindTabForEventFrom(point, active_tab_index + 1, 1);
2650 return tab;
2651 } else if (tab_count()) {
2652 return FindTabForEventFrom(point, 0, 1);
2654 } else {
2655 for (int i = 0; i < tab_count(); ++i) {
2656 if (IsPointInTab(tab_at(i), point))
2657 return tab_at(i);
2660 return NULL;
2663 Tab* TabStrip::FindTabForEventFrom(const gfx::Point& point,
2664 int start,
2665 int delta) {
2666 // |start| equals tab_count() when there are only pinned tabs.
2667 if (start == tab_count())
2668 start += delta;
2669 for (int i = start; i >= 0 && i < tab_count(); i += delta) {
2670 if (IsPointInTab(tab_at(i), point))
2671 return tab_at(i);
2673 return NULL;
2676 views::View* TabStrip::FindTabHitByPoint(const gfx::Point& point) {
2677 // The display order doesn't necessarily match the child list order, so we
2678 // walk the display list hit-testing Tabs. Since the active tab always
2679 // renders on top of adjacent tabs, it needs to be hit-tested before any
2680 // left-adjacent Tab, so we look ahead for it as we walk.
2681 for (int i = 0; i < tab_count(); ++i) {
2682 Tab* next_tab = i < (tab_count() - 1) ? tab_at(i + 1) : NULL;
2683 if (next_tab && next_tab->IsActive() && IsPointInTab(next_tab, point))
2684 return next_tab;
2685 if (IsPointInTab(tab_at(i), point))
2686 return tab_at(i);
2689 return NULL;
2692 std::vector<int> TabStrip::GetTabXCoordinates() {
2693 std::vector<int> results;
2694 for (int i = 0; i < tab_count(); ++i)
2695 results.push_back(ideal_bounds(i).x());
2696 return results;
2699 void TabStrip::SwapLayoutIfNecessary() {
2700 bool needs_touch = NeedsTouchLayout();
2701 bool using_touch = touch_layout_.get() != NULL;
2702 if (needs_touch == using_touch)
2703 return;
2705 if (needs_touch) {
2706 gfx::Size tab_size(Tab::GetMinimumSelectedSize());
2707 tab_size.set_width(Tab::GetTouchWidth());
2708 touch_layout_.reset(new StackedTabStripLayout(
2709 tab_size,
2710 tab_h_offset(),
2711 kStackedPadding,
2712 kMaxStackedCount,
2713 &tabs_));
2714 touch_layout_->SetWidth(width() - new_tab_button_width());
2715 // This has to be after SetWidth() as SetWidth() is going to reset the
2716 // bounds of the mini-tabs (since StackedTabStripLayout doesn't yet know how
2717 // many mini-tabs there are).
2718 GenerateIdealBoundsForMiniTabs(NULL);
2719 touch_layout_->SetXAndMiniCount(GetStartXForNormalTabs(),
2720 GetMiniTabCount());
2721 touch_layout_->SetActiveIndex(controller_->GetActiveIndex());
2722 } else {
2723 touch_layout_.reset();
2725 PrepareForAnimation();
2726 GenerateIdealBounds();
2727 AnimateToIdealBounds();
2730 bool TabStrip::NeedsTouchLayout() const {
2731 if (layout_type_ == TAB_STRIP_LAYOUT_SHRINK)
2732 return false;
2734 int mini_tab_count = GetMiniTabCount();
2735 int normal_count = tab_count() - mini_tab_count;
2736 if (normal_count <= 1 || normal_count == mini_tab_count)
2737 return false;
2738 int x = GetStartXForNormalTabs();
2739 int available_width = width() - x - new_tab_button_width();
2740 return (Tab::GetTouchWidth() * normal_count +
2741 tab_h_offset() * (normal_count - 1)) > available_width;
2744 void TabStrip::SetResetToShrinkOnExit(bool value) {
2745 if (!GetAdjustLayout())
2746 return;
2748 if (value && layout_type_ == TAB_STRIP_LAYOUT_SHRINK)
2749 value = false; // We're already at TAB_STRIP_LAYOUT_SHRINK.
2751 if (value == reset_to_shrink_on_exit_)
2752 return;
2754 reset_to_shrink_on_exit_ = value;
2755 // Add an observer so we know when the mouse moves out of the tabstrip.
2756 if (reset_to_shrink_on_exit_)
2757 AddMessageLoopObserver();
2758 else
2759 RemoveMessageLoopObserver();
2762 bool TabStrip::GetAdjustLayout() const {
2763 if (!adjust_layout_)
2764 return false;
2766 #if defined(USE_AURA)
2767 return chrome::GetHostDesktopTypeForNativeView(
2768 GetWidget()->GetNativeView()) == chrome::HOST_DESKTOP_TYPE_ASH;
2769 #else
2770 if (ui::GetDisplayLayout() != ui::LAYOUT_TOUCH)
2771 return false;
2772 #endif
2774 return true;