1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_TEST_BASE_UI_CONTROLS_AURA_H_
6 #define UI_TEST_BASE_UI_CONTROLS_AURA_H_
8 #include "base/callback_forward.h"
9 #include "ui/base/test/ui_controls.h"
10 #include "ui/events/keycodes/keyboard_codes.h"
11 #include "ui/gfx/native_widget_types.h"
13 namespace ui_controls
{
15 // An interface to provide Aura implementation of UI control.
16 class UIControlsAura
{
19 virtual ~UIControlsAura();
21 virtual bool SendKeyPress(gfx::NativeWindow window
,
27 virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window
,
33 const base::Closure
& task
) = 0;
35 // Simulate a mouse move. (x,y) are absolute screen coordinates.
36 virtual bool SendMouseMove(long x
, long y
) = 0;
37 virtual bool SendMouseMoveNotifyWhenDone(long x
,
39 const base::Closure
& task
) = 0;
41 // Sends a mouse down and/or up message. The click will be sent to wherever
42 // the cursor currently is, so be sure to move the cursor before calling this
43 // (and be sure the cursor has arrived!).
44 virtual bool SendMouseEvents(MouseButton type
, int state
) =0;
45 virtual bool SendMouseEventsNotifyWhenDone(MouseButton type
, int state
,
46 const base::Closure
& task
) = 0;
47 // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN.
48 virtual bool SendMouseClick(MouseButton type
) = 0;
50 // Runs |closure| after processing all pending ui events.
51 virtual void RunClosureAfterAllPendingUIEvents(
52 const base::Closure
& closure
) = 0;
55 } // namespace ui_controls
57 #endif // UI_TEST_BASE_UI_CONTROLS_AURA_H_