1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "base/memory/scoped_ptr.h"
8 #include "base/rand_util.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "grit/ui_strings.h"
12 #include "ui/base/accelerators/accelerator.h"
13 #include "ui/base/clipboard/clipboard.h"
14 #include "ui/base/l10n/l10n_util.h"
15 #include "ui/compositor/compositor.h"
16 #include "ui/compositor/layer.h"
17 #include "ui/compositor/layer_animator.h"
18 #include "ui/compositor/test/draw_waiter_for_test.h"
19 #include "ui/events/event.h"
20 #include "ui/events/keycodes/keyboard_codes.h"
21 #include "ui/gfx/canvas.h"
22 #include "ui/gfx/path.h"
23 #include "ui/gfx/transform.h"
24 #include "ui/views/background.h"
25 #include "ui/views/controls/native/native_view_host.h"
26 #include "ui/views/controls/scroll_view.h"
27 #include "ui/views/controls/textfield/textfield.h"
28 #include "ui/views/focus/view_storage.h"
29 #include "ui/views/test/views_test_base.h"
30 #include "ui/views/view.h"
31 #include "ui/views/views_delegate.h"
32 #include "ui/views/widget/native_widget.h"
33 #include "ui/views/widget/root_view.h"
34 #include "ui/views/window/dialog_client_view.h"
35 #include "ui/views/window/dialog_delegate.h"
38 #include "ui/views/test/test_views_delegate.h"
41 #include "ui/aura/root_window.h"
42 #include "ui/events/gestures/gesture_recognizer.h"
45 using base::ASCIIToUTF16
;
49 // Returns true if |ancestor| is an ancestor of |layer|.
50 bool LayerIsAncestor(const ui::Layer
* ancestor
, const ui::Layer
* layer
) {
51 while (layer
&& layer
!= ancestor
)
52 layer
= layer
->parent();
53 return layer
== ancestor
;
56 // Convenience functions for walking a View tree.
57 const views::View
* FirstView(const views::View
* view
) {
58 const views::View
* v
= view
;
59 while (v
->has_children())
64 const views::View
* NextView(const views::View
* view
) {
65 const views::View
* v
= view
;
66 const views::View
* parent
= v
->parent();
69 int next
= parent
->GetIndexOf(v
) + 1;
70 if (next
!= parent
->child_count())
71 return FirstView(parent
->child_at(next
));
75 // Convenience functions for walking a Layer tree.
76 const ui::Layer
* FirstLayer(const ui::Layer
* layer
) {
77 const ui::Layer
* l
= layer
;
78 while (l
->children().size() > 0)
83 const ui::Layer
* NextLayer(const ui::Layer
* layer
) {
84 const ui::Layer
* parent
= layer
->parent();
87 const std::vector
<ui::Layer
*> children
= parent
->children();
89 for (index
= 0; index
< children
.size(); index
++) {
90 if (children
[index
] == layer
)
93 size_t next
= index
+ 1;
94 if (next
< children
.size())
95 return FirstLayer(children
[next
]);
99 // Given the root nodes of a View tree and a Layer tree, makes sure the two
100 // trees are in sync.
101 bool ViewAndLayerTreeAreConsistent(const views::View
* view
,
102 const ui::Layer
* layer
) {
103 const views::View
* v
= FirstView(view
);
104 const ui::Layer
* l
= FirstLayer(layer
);
106 // Find the view with a layer.
107 while (v
&& !v
->layer())
113 // Check if the View tree and the Layer tree are in sync.
114 EXPECT_EQ(l
, v
->layer());
118 // Check if the visibility states of the View and the Layer are in sync.
119 EXPECT_EQ(l
->IsDrawn(), v
->IsDrawn());
120 if (v
->IsDrawn() != l
->IsDrawn()) {
121 for (const views::View
* vv
= v
; vv
; vv
= vv
->parent())
122 LOG(ERROR
) << "V: " << vv
<< " " << vv
->visible() << " "
123 << vv
->IsDrawn() << " " << vv
->layer();
124 for (const ui::Layer
* ll
= l
; ll
; ll
= ll
->parent())
125 LOG(ERROR
) << "L: " << ll
<< " " << ll
->IsDrawn();
129 // Check if the size of the View and the Layer are in sync.
130 EXPECT_EQ(l
->bounds(), v
->bounds());
131 if (v
->bounds() != l
->bounds())
134 if (v
== view
|| l
== layer
)
135 return v
== view
&& l
== layer
;
144 // Constructs a View tree with the specified depth.
145 void ConstructTree(views::View
* view
, int depth
) {
148 int count
= base::RandInt(1, 5);
149 for (int i
= 0; i
< count
; i
++) {
150 views::View
* v
= new views::View
;
151 view
->AddChildView(v
);
152 if (base::RandDouble() > 0.5)
153 v
->SetPaintToLayer(true);
154 if (base::RandDouble() < 0.2)
155 v
->SetVisible(false);
157 ConstructTree(v
, depth
- 1);
161 void ScrambleTree(views::View
* view
) {
162 int count
= view
->child_count();
165 for (int i
= 0; i
< count
; i
++) {
166 ScrambleTree(view
->child_at(i
));
170 int a
= base::RandInt(0, count
- 1);
171 int b
= base::RandInt(0, count
- 1);
173 views::View
* view_a
= view
->child_at(a
);
174 views::View
* view_b
= view
->child_at(b
);
175 view
->ReorderChildView(view_a
, b
);
176 view
->ReorderChildView(view_b
, a
);
179 if (!view
->layer() && base::RandDouble() < 0.1)
180 view
->SetPaintToLayer(true);
182 if (base::RandDouble() < 0.1)
183 view
->SetVisible(!view
->visible());
186 // Convenience to make constructing a GestureEvent simpler.
187 class GestureEventForTest
: public ui::GestureEvent
{
189 GestureEventForTest(ui::EventType type
, int x
, int y
, int flags
)
190 : GestureEvent(type
, x
, y
, flags
, base::TimeDelta(),
191 ui::GestureEventDetails(type
, 0.0f
, 0.0f
), 0) {
195 DISALLOW_COPY_AND_ASSIGN(GestureEventForTest
);
202 typedef ViewsTestBase ViewTest
;
204 // A derived class for testing purpose.
205 class TestView
: public View
{
207 TestView() : View(), delete_on_pressed_(false), in_touch_sequence_(false) {}
208 virtual ~TestView() {}
210 // Reset all test state
212 did_change_bounds_
= false;
213 last_mouse_event_type_
= 0;
214 location_
.SetPoint(0, 0);
215 received_mouse_enter_
= false;
216 received_mouse_exit_
= false;
217 last_touch_event_type_
= 0;
218 last_touch_event_was_handled_
= false;
219 last_gesture_event_type_
= 0;
220 last_gesture_event_was_handled_
= false;
221 last_clip_
.setEmpty();
222 accelerator_count_map_
.clear();
225 // Exposed as public for testing.
227 views::View::Focus();
234 bool focusable() const { return View::focusable(); }
236 virtual void OnBoundsChanged(const gfx::Rect
& previous_bounds
) OVERRIDE
;
237 virtual bool OnMousePressed(const ui::MouseEvent
& event
) OVERRIDE
;
238 virtual bool OnMouseDragged(const ui::MouseEvent
& event
) OVERRIDE
;
239 virtual void OnMouseReleased(const ui::MouseEvent
& event
) OVERRIDE
;
240 virtual void OnMouseEntered(const ui::MouseEvent
& event
) OVERRIDE
;
241 virtual void OnMouseExited(const ui::MouseEvent
& event
) OVERRIDE
;
243 virtual void OnTouchEvent(ui::TouchEvent
* event
) OVERRIDE
;
244 // Ignores GestureEvent by default.
245 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
247 virtual void Paint(gfx::Canvas
* canvas
) OVERRIDE
;
248 virtual void SchedulePaintInRect(const gfx::Rect
& rect
) OVERRIDE
;
249 virtual bool AcceleratorPressed(const ui::Accelerator
& accelerator
) OVERRIDE
;
252 bool did_change_bounds_
;
253 gfx::Rect new_bounds_
;
256 int last_mouse_event_type_
;
257 gfx::Point location_
;
258 bool received_mouse_enter_
;
259 bool received_mouse_exit_
;
260 bool delete_on_pressed_
;
263 std::vector
<gfx::Rect
> scheduled_paint_rects_
;
266 int last_gesture_event_type_
;
267 bool last_gesture_event_was_handled_
;
270 int last_touch_event_type_
;
271 bool last_touch_event_was_handled_
;
272 bool in_touch_sequence_
;
278 std::map
<ui::Accelerator
, int> accelerator_count_map_
;
281 // A view subclass that ignores all touch events for testing purposes.
282 class TestViewIgnoreTouch
: public TestView
{
284 TestViewIgnoreTouch() : TestView() {}
285 virtual ~TestViewIgnoreTouch() {}
288 virtual void OnTouchEvent(ui::TouchEvent
* event
) OVERRIDE
;
291 // A view subclass that consumes all Gesture events for testing purposes.
292 class TestViewConsumeGesture
: public TestView
{
294 TestViewConsumeGesture() : TestView() {}
295 virtual ~TestViewConsumeGesture() {}
298 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
299 last_gesture_event_type_
= event
->type();
300 location_
.SetPoint(event
->x(), event
->y());
301 event
->StopPropagation();
305 DISALLOW_COPY_AND_ASSIGN(TestViewConsumeGesture
);
308 // A view subclass that ignores all Gesture events.
309 class TestViewIgnoreGesture
: public TestView
{
311 TestViewIgnoreGesture() : TestView() {}
312 virtual ~TestViewIgnoreGesture() {}
315 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
318 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreGesture
);
321 // A view subclass that ignores all scroll-gesture events, but consume all other
323 class TestViewIgnoreScrollGestures
: public TestViewConsumeGesture
{
325 TestViewIgnoreScrollGestures() {}
326 virtual ~TestViewIgnoreScrollGestures() {}
329 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
330 if (event
->IsScrollGestureEvent())
332 TestViewConsumeGesture::OnGestureEvent(event
);
335 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreScrollGestures
);
338 ////////////////////////////////////////////////////////////////////////////////
340 ////////////////////////////////////////////////////////////////////////////////
342 void TestView::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
343 did_change_bounds_
= true;
344 new_bounds_
= bounds();
347 TEST_F(ViewTest
, OnBoundsChanged
) {
350 gfx::Rect
prev_rect(0, 0, 200, 200);
351 gfx::Rect
new_rect(100, 100, 250, 250);
353 v
.SetBoundsRect(prev_rect
);
355 v
.SetBoundsRect(new_rect
);
357 EXPECT_TRUE(v
.did_change_bounds_
);
358 EXPECT_EQ(v
.new_bounds_
, new_rect
);
359 EXPECT_EQ(v
.bounds(), new_rect
);
362 ////////////////////////////////////////////////////////////////////////////////
364 ////////////////////////////////////////////////////////////////////////////////
366 bool TestView::OnMousePressed(const ui::MouseEvent
& event
) {
367 last_mouse_event_type_
= event
.type();
368 location_
.SetPoint(event
.x(), event
.y());
369 if (delete_on_pressed_
)
374 bool TestView::OnMouseDragged(const ui::MouseEvent
& event
) {
375 last_mouse_event_type_
= event
.type();
376 location_
.SetPoint(event
.x(), event
.y());
380 void TestView::OnMouseReleased(const ui::MouseEvent
& event
) {
381 last_mouse_event_type_
= event
.type();
382 location_
.SetPoint(event
.x(), event
.y());
385 void TestView::OnMouseEntered(const ui::MouseEvent
& event
) {
386 received_mouse_enter_
= true;
389 void TestView::OnMouseExited(const ui::MouseEvent
& event
) {
390 received_mouse_exit_
= true;
393 TEST_F(ViewTest
, MouseEvent
) {
394 TestView
* v1
= new TestView();
395 v1
->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
397 TestView
* v2
= new TestView();
398 v2
->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
400 scoped_ptr
<Widget
> widget(new Widget
);
401 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
402 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
403 params
.bounds
= gfx::Rect(50, 50, 650, 650);
404 widget
->Init(params
);
405 internal::RootView
* root
=
406 static_cast<internal::RootView
*>(widget
->GetRootView());
408 root
->AddChildView(v1
);
409 v1
->AddChildView(v2
);
414 gfx::Point
p1(110, 120);
415 ui::MouseEvent
pressed(ui::ET_MOUSE_PRESSED
, p1
, p1
,
416 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
417 root
->OnMousePressed(pressed
);
418 EXPECT_EQ(v2
->last_mouse_event_type_
, ui::ET_MOUSE_PRESSED
);
419 EXPECT_EQ(v2
->location_
.x(), 10);
420 EXPECT_EQ(v2
->location_
.y(), 20);
421 // Make sure v1 did not receive the event
422 EXPECT_EQ(v1
->last_mouse_event_type_
, 0);
424 // Drag event out of bounds. Should still go to v2
427 gfx::Point
p2(50, 40);
428 ui::MouseEvent
dragged(ui::ET_MOUSE_DRAGGED
, p2
, p2
,
429 ui::EF_LEFT_MOUSE_BUTTON
, 0);
430 root
->OnMouseDragged(dragged
);
431 EXPECT_EQ(v2
->last_mouse_event_type_
, ui::ET_MOUSE_DRAGGED
);
432 EXPECT_EQ(v2
->location_
.x(), -50);
433 EXPECT_EQ(v2
->location_
.y(), -60);
434 // Make sure v1 did not receive the event
435 EXPECT_EQ(v1
->last_mouse_event_type_
, 0);
437 // Releasted event out of bounds. Should still go to v2
440 ui::MouseEvent
released(ui::ET_MOUSE_RELEASED
, gfx::Point(), gfx::Point(), 0,
442 root
->OnMouseDragged(released
);
443 EXPECT_EQ(v2
->last_mouse_event_type_
, ui::ET_MOUSE_RELEASED
);
444 EXPECT_EQ(v2
->location_
.x(), -100);
445 EXPECT_EQ(v2
->location_
.y(), -100);
446 // Make sure v1 did not receive the event
447 EXPECT_EQ(v1
->last_mouse_event_type_
, 0);
452 // Confirm that a view can be deleted as part of processing a mouse press.
453 TEST_F(ViewTest
, DeleteOnPressed
) {
454 TestView
* v1
= new TestView();
455 v1
->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
457 TestView
* v2
= new TestView();
458 v2
->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
463 scoped_ptr
<Widget
> widget(new Widget
);
464 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
465 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
466 params
.bounds
= gfx::Rect(50, 50, 650, 650);
467 widget
->Init(params
);
468 View
* root
= widget
->GetRootView();
470 root
->AddChildView(v1
);
471 v1
->AddChildView(v2
);
473 v2
->delete_on_pressed_
= true;
474 gfx::Point
point(110, 120);
475 ui::MouseEvent
pressed(ui::ET_MOUSE_PRESSED
, point
, point
,
476 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
477 root
->OnMousePressed(pressed
);
478 EXPECT_EQ(0, v1
->child_count());
483 ////////////////////////////////////////////////////////////////////////////////
485 ////////////////////////////////////////////////////////////////////////////////
486 void TestView::OnTouchEvent(ui::TouchEvent
* event
) {
487 last_touch_event_type_
= event
->type();
488 location_
.SetPoint(event
->x(), event
->y());
489 if (!in_touch_sequence_
) {
490 if (event
->type() == ui::ET_TOUCH_PRESSED
) {
491 in_touch_sequence_
= true;
492 event
->StopPropagation();
496 if (event
->type() == ui::ET_TOUCH_RELEASED
) {
497 in_touch_sequence_
= false;
501 event
->StopPropagation();
505 if (last_touch_event_was_handled_
)
506 event
->StopPropagation();
509 void TestViewIgnoreTouch::OnTouchEvent(ui::TouchEvent
* event
) {
512 TEST_F(ViewTest
, TouchEvent
) {
513 TestView
* v1
= new TestView();
514 v1
->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
516 TestView
* v2
= new TestView();
517 v2
->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
519 TestView
* v3
= new TestViewIgnoreTouch();
520 v3
->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
522 scoped_ptr
<Widget
> widget(new Widget());
523 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
524 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
525 params
.bounds
= gfx::Rect(50, 50, 650, 650);
526 widget
->Init(params
);
527 internal::RootView
* root
=
528 static_cast<internal::RootView
*>(widget
->GetRootView());
530 root
->AddChildView(v1
);
531 v1
->AddChildView(v2
);
532 v2
->AddChildView(v3
);
534 // |v3| completely obscures |v2|, but all the touch events on |v3| should
535 // reach |v2| because |v3| doesn't process any touch events.
537 // Make sure if none of the views handle the touch event, the gesture manager
542 ui::TouchEvent
unhandled(ui::ET_TOUCH_MOVED
,
543 gfx::Point(400, 400),
545 0, /* first finger touch */
548 root
->DispatchTouchEvent(&unhandled
);
550 EXPECT_EQ(v1
->last_touch_event_type_
, 0);
551 EXPECT_EQ(v2
->last_touch_event_type_
, 0);
553 // Test press, drag, release touch sequence.
557 ui::TouchEvent
pressed(ui::ET_TOUCH_PRESSED
,
558 gfx::Point(110, 120),
560 0, /* first finger touch */
563 v2
->last_touch_event_was_handled_
= true;
564 root
->DispatchTouchEvent(&pressed
);
566 EXPECT_EQ(v2
->last_touch_event_type_
, ui::ET_TOUCH_PRESSED
);
567 EXPECT_EQ(v2
->location_
.x(), 10);
568 EXPECT_EQ(v2
->location_
.y(), 20);
569 // Make sure v1 did not receive the event
570 EXPECT_EQ(v1
->last_touch_event_type_
, 0);
572 // Drag event out of bounds. Should still go to v2
575 ui::TouchEvent
dragged(ui::ET_TOUCH_MOVED
,
578 0, /* first finger touch */
582 root
->DispatchTouchEvent(&dragged
);
583 EXPECT_EQ(v2
->last_touch_event_type_
, ui::ET_TOUCH_MOVED
);
584 EXPECT_EQ(v2
->location_
.x(), -50);
585 EXPECT_EQ(v2
->location_
.y(), -60);
586 // Make sure v1 did not receive the event
587 EXPECT_EQ(v1
->last_touch_event_type_
, 0);
589 // Released event out of bounds. Should still go to v2
592 ui::TouchEvent
released(ui::ET_TOUCH_RELEASED
, gfx::Point(),
594 0, /* first finger */
597 v2
->last_touch_event_was_handled_
= true;
598 root
->DispatchTouchEvent(&released
);
599 EXPECT_EQ(v2
->last_touch_event_type_
, ui::ET_TOUCH_RELEASED
);
600 EXPECT_EQ(v2
->location_
.x(), -100);
601 EXPECT_EQ(v2
->location_
.y(), -100);
602 // Make sure v1 did not receive the event
603 EXPECT_EQ(v1
->last_touch_event_type_
, 0);
608 void TestView::OnGestureEvent(ui::GestureEvent
* event
) {
611 TEST_F(ViewTest
, GestureEvent
) {
612 // Views hierarchy for non delivery of GestureEvent.
613 TestView
* v1
= new TestViewConsumeGesture();
614 v1
->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
616 TestView
* v2
= new TestViewConsumeGesture();
617 v2
->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
619 TestView
* v3
= new TestViewIgnoreGesture();
620 v3
->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
622 scoped_ptr
<Widget
> widget(new Widget());
623 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
624 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
625 params
.bounds
= gfx::Rect(50, 50, 650, 650);
626 widget
->Init(params
);
627 internal::RootView
* root
=
628 static_cast<internal::RootView
*>(widget
->GetRootView());
630 root
->AddChildView(v1
);
631 v1
->AddChildView(v2
);
632 v2
->AddChildView(v3
);
634 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
635 // reach |v2| because |v3| doesn't process any gesture events. However, since
636 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
644 GestureEventForTest
g1(ui::ET_GESTURE_TAP
, 110, 110, 0);
645 root
->DispatchGestureEvent(&g1
);
646 EXPECT_EQ(ui::ET_GESTURE_TAP
, v2
->last_gesture_event_type_
);
647 EXPECT_EQ(gfx::Point(10, 10), v2
->location_
);
648 EXPECT_EQ(ui::ET_UNKNOWN
, v1
->last_gesture_event_type_
);
650 // Simulate an up so that RootView is no longer targetting |v3|.
651 GestureEventForTest
g1_up(ui::ET_GESTURE_END
, 110, 110, 0);
652 root
->DispatchGestureEvent(&g1_up
);
659 GestureEventForTest
g2(ui::ET_GESTURE_TAP
, 80, 80, 0);
660 root
->DispatchGestureEvent(&g2
);
661 EXPECT_EQ(ui::ET_GESTURE_TAP
, v1
->last_gesture_event_type_
);
662 EXPECT_EQ(gfx::Point(80, 80), v1
->location_
);
663 EXPECT_EQ(ui::ET_UNKNOWN
, v2
->last_gesture_event_type_
);
665 // Send event |g1| again. Even though the coordinates target |v3| it should go
666 // to |v1| as that is the view the touch was initially down on.
667 v1
->last_gesture_event_type_
= ui::ET_UNKNOWN
;
668 v3
->last_gesture_event_type_
= ui::ET_UNKNOWN
;
669 root
->DispatchGestureEvent(&g1
);
670 EXPECT_EQ(ui::ET_GESTURE_TAP
, v1
->last_gesture_event_type_
);
671 EXPECT_EQ(ui::ET_UNKNOWN
, v3
->last_gesture_event_type_
);
672 EXPECT_EQ("110,110", v1
->location_
.ToString());
677 TEST_F(ViewTest
, ScrollGestureEvent
) {
678 // Views hierarchy for non delivery of GestureEvent.
679 TestView
* v1
= new TestViewConsumeGesture();
680 v1
->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
682 TestView
* v2
= new TestViewIgnoreScrollGestures();
683 v2
->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
685 TestView
* v3
= new TestViewIgnoreGesture();
686 v3
->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
688 scoped_ptr
<Widget
> widget(new Widget());
689 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
690 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
691 params
.bounds
= gfx::Rect(50, 50, 650, 650);
692 widget
->Init(params
);
693 internal::RootView
* root
=
694 static_cast<internal::RootView
*>(widget
->GetRootView());
696 root
->AddChildView(v1
);
697 v1
->AddChildView(v2
);
698 v2
->AddChildView(v3
);
700 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
701 // reach |v2| because |v3| doesn't process any gesture events. However, since
702 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
710 GestureEventForTest
g1(ui::ET_GESTURE_TAP
, 110, 110, 0);
711 root
->DispatchGestureEvent(&g1
);
712 EXPECT_EQ(ui::ET_GESTURE_TAP
, v2
->last_gesture_event_type_
);
713 EXPECT_EQ(gfx::Point(10, 10), v2
->location_
);
714 EXPECT_EQ(ui::ET_UNKNOWN
, v1
->last_gesture_event_type_
);
718 // Send scroll gestures on |v3|. The gesture should reach |v2|, however,
719 // since it does not process scroll-gesture events, these events should reach
721 GestureEventForTest
gscroll_begin(ui::ET_GESTURE_SCROLL_BEGIN
, 115, 115, 0);
722 root
->DispatchGestureEvent(&gscroll_begin
);
723 EXPECT_EQ(ui::ET_UNKNOWN
, v2
->last_gesture_event_type_
);
724 EXPECT_EQ(ui::ET_GESTURE_SCROLL_BEGIN
, v1
->last_gesture_event_type_
);
727 // Send a second tap on |v1|. The event should reach |v2| since it is the
728 // default gesture handler, and not |v1| (even though it is the view under the
729 // point, and is the scroll event handler).
730 GestureEventForTest
second_tap(ui::ET_GESTURE_TAP
, 70, 70, 0);
731 root
->DispatchGestureEvent(&second_tap
);
732 EXPECT_EQ(ui::ET_GESTURE_TAP
, v2
->last_gesture_event_type_
);
733 EXPECT_EQ(ui::ET_UNKNOWN
, v1
->last_gesture_event_type_
);
736 GestureEventForTest
gscroll_end(ui::ET_GESTURE_SCROLL_END
, 50, 50, 0);
737 root
->DispatchGestureEvent(&gscroll_end
);
738 EXPECT_EQ(ui::ET_GESTURE_SCROLL_END
, v1
->last_gesture_event_type_
);
741 // Simulate an up so that RootView is no longer targetting |v3|.
742 GestureEventForTest
g1_up(ui::ET_GESTURE_END
, 110, 110, 0);
743 root
->DispatchGestureEvent(&g1_up
);
744 EXPECT_EQ(ui::ET_GESTURE_END
, v2
->last_gesture_event_type_
);
751 GestureEventForTest
g2(ui::ET_GESTURE_TAP
, 80, 80, 0);
752 root
->DispatchGestureEvent(&g2
);
753 EXPECT_EQ(ui::ET_GESTURE_TAP
, v1
->last_gesture_event_type_
);
754 EXPECT_EQ(gfx::Point(80, 80), v1
->location_
);
755 EXPECT_EQ(ui::ET_UNKNOWN
, v2
->last_gesture_event_type_
);
757 // Send event |g1| again. Even though the coordinates target |v3| it should go
758 // to |v1| as that is the view the touch was initially down on.
759 v1
->last_gesture_event_type_
= ui::ET_UNKNOWN
;
760 v3
->last_gesture_event_type_
= ui::ET_UNKNOWN
;
761 root
->DispatchGestureEvent(&g1
);
762 EXPECT_EQ(ui::ET_GESTURE_TAP
, v1
->last_gesture_event_type_
);
763 EXPECT_EQ(ui::ET_UNKNOWN
, v3
->last_gesture_event_type_
);
764 EXPECT_EQ("110,110", v1
->location_
.ToString());
769 ////////////////////////////////////////////////////////////////////////////////
771 ////////////////////////////////////////////////////////////////////////////////
773 void TestView::Paint(gfx::Canvas
* canvas
) {
774 canvas
->sk_canvas()->getClipBounds(&last_clip_
);
777 void TestView::SchedulePaintInRect(const gfx::Rect
& rect
) {
778 scheduled_paint_rects_
.push_back(rect
);
779 View::SchedulePaintInRect(rect
);
782 void CheckRect(const SkRect
& check_rect
, const SkRect
& target_rect
) {
783 EXPECT_EQ(target_rect
.fLeft
, check_rect
.fLeft
);
784 EXPECT_EQ(target_rect
.fRight
, check_rect
.fRight
);
785 EXPECT_EQ(target_rect
.fTop
, check_rect
.fTop
);
786 EXPECT_EQ(target_rect
.fBottom
, check_rect
.fBottom
);
789 /* This test is disabled because it is flakey on some systems.
790 TEST_F(ViewTest, DISABLED_Painting) {
791 // Determine if InvalidateRect generates an empty paint rectangle.
792 EmptyWindow paint_window(CRect(50, 50, 650, 650));
793 paint_window.RedrawWindow(CRect(0, 0, 600, 600), NULL,
794 RDW_UPDATENOW | RDW_INVALIDATE | RDW_ALLCHILDREN);
795 bool empty_paint = paint_window.empty_paint();
797 NativeWidgetWin window;
798 window.set_delete_on_destroy(false);
799 window.set_window_style(WS_OVERLAPPEDWINDOW);
800 window.Init(NULL, gfx::Rect(50, 50, 650, 650), NULL);
801 View* root = window.GetRootView();
803 TestView* v1 = new TestView();
804 v1->SetBoundsRect(gfx::Rect(0, 0, 650, 650));
805 root->AddChildView(v1);
807 TestView* v2 = new TestView();
808 v2->SetBoundsRect(gfx::Rect(10, 10, 80, 80));
809 v1->AddChildView(v2);
811 TestView* v3 = new TestView();
812 v3->SetBoundsRect(gfx::Rect(10, 10, 60, 60));
813 v2->AddChildView(v3);
815 TestView* v4 = new TestView();
816 v4->SetBoundsRect(gfx::Rect(10, 200, 100, 100));
817 v1->AddChildView(v4);
819 // Make sure to paint current rects
820 PaintRootView(root, empty_paint);
827 v3->SchedulePaintInRect(gfx::Rect(10, 10, 10, 10));
828 PaintRootView(root, empty_paint);
832 tmp_rect.iset(10, 10, 20, 20);
833 CheckRect(v3->last_clip_, tmp_rect);
835 tmp_rect.iset(20, 20, 30, 30);
836 CheckRect(v2->last_clip_, tmp_rect);
838 tmp_rect.iset(30, 30, 40, 40);
839 CheckRect(v1->last_clip_, tmp_rect);
841 // Make sure v4 was not painted
843 CheckRect(v4->last_clip_, tmp_rect);
845 window.DestroyWindow();
849 TEST_F(ViewTest
, RemoveNotification
) {
850 ViewStorage
* vs
= ViewStorage::GetInstance();
851 Widget
* widget
= new Widget
;
852 widget
->Init(CreateParams(Widget::InitParams::TYPE_POPUP
));
853 View
* root_view
= widget
->GetRootView();
856 int s1
= vs
->CreateStorageID();
857 vs
->StoreView(s1
, v1
);
858 root_view
->AddChildView(v1
);
859 View
* v11
= new View
;
860 int s11
= vs
->CreateStorageID();
861 vs
->StoreView(s11
, v11
);
862 v1
->AddChildView(v11
);
863 View
* v111
= new View
;
864 int s111
= vs
->CreateStorageID();
865 vs
->StoreView(s111
, v111
);
866 v11
->AddChildView(v111
);
867 View
* v112
= new View
;
868 int s112
= vs
->CreateStorageID();
869 vs
->StoreView(s112
, v112
);
870 v11
->AddChildView(v112
);
871 View
* v113
= new View
;
872 int s113
= vs
->CreateStorageID();
873 vs
->StoreView(s113
, v113
);
874 v11
->AddChildView(v113
);
875 View
* v1131
= new View
;
876 int s1131
= vs
->CreateStorageID();
877 vs
->StoreView(s1131
, v1131
);
878 v113
->AddChildView(v1131
);
879 View
* v12
= new View
;
880 int s12
= vs
->CreateStorageID();
881 vs
->StoreView(s12
, v12
);
882 v1
->AddChildView(v12
);
885 int s2
= vs
->CreateStorageID();
886 vs
->StoreView(s2
, v2
);
887 root_view
->AddChildView(v2
);
888 View
* v21
= new View
;
889 int s21
= vs
->CreateStorageID();
890 vs
->StoreView(s21
, v21
);
891 v2
->AddChildView(v21
);
892 View
* v211
= new View
;
893 int s211
= vs
->CreateStorageID();
894 vs
->StoreView(s211
, v211
);
895 v21
->AddChildView(v211
);
897 size_t stored_views
= vs
->view_count();
899 // Try removing a leaf view.
900 v21
->RemoveChildView(v211
);
901 EXPECT_EQ(stored_views
- 1, vs
->view_count());
902 EXPECT_EQ(NULL
, vs
->RetrieveView(s211
));
903 delete v211
; // We won't use this one anymore.
905 // Now try removing a view with a hierarchy of depth 1.
906 v11
->RemoveChildView(v113
);
907 EXPECT_EQ(stored_views
- 3, vs
->view_count());
908 EXPECT_EQ(NULL
, vs
->RetrieveView(s113
));
909 EXPECT_EQ(NULL
, vs
->RetrieveView(s1131
));
910 delete v113
; // We won't use this one anymore.
912 // Now remove even more.
913 root_view
->RemoveChildView(v1
);
914 EXPECT_EQ(NULL
, vs
->RetrieveView(s1
));
915 EXPECT_EQ(NULL
, vs
->RetrieveView(s11
));
916 EXPECT_EQ(NULL
, vs
->RetrieveView(s12
));
917 EXPECT_EQ(NULL
, vs
->RetrieveView(s111
));
918 EXPECT_EQ(NULL
, vs
->RetrieveView(s112
));
920 // Put v1 back for more tests.
921 root_view
->AddChildView(v1
);
922 vs
->StoreView(s1
, v1
);
924 // Synchronously closing the window deletes the view hierarchy, which should
925 // remove all its views from ViewStorage.
927 EXPECT_EQ(stored_views
- 10, vs
->view_count());
928 EXPECT_EQ(NULL
, vs
->RetrieveView(s1
));
929 EXPECT_EQ(NULL
, vs
->RetrieveView(s12
));
930 EXPECT_EQ(NULL
, vs
->RetrieveView(s11
));
931 EXPECT_EQ(NULL
, vs
->RetrieveView(s12
));
932 EXPECT_EQ(NULL
, vs
->RetrieveView(s21
));
933 EXPECT_EQ(NULL
, vs
->RetrieveView(s111
));
934 EXPECT_EQ(NULL
, vs
->RetrieveView(s112
));
938 class HitTestView
: public View
{
940 explicit HitTestView(bool has_hittest_mask
)
941 : has_hittest_mask_(has_hittest_mask
) {
943 virtual ~HitTestView() {}
946 // Overridden from View:
947 virtual bool HasHitTestMask() const OVERRIDE
{
948 return has_hittest_mask_
;
950 virtual void GetHitTestMask(HitTestSource source
,
951 gfx::Path
* mask
) const OVERRIDE
{
952 DCHECK(has_hittest_mask_
);
955 SkScalar w
= SkIntToScalar(width());
956 SkScalar h
= SkIntToScalar(height());
958 // Create a triangular mask within the bounds of this View.
959 mask
->moveTo(w
/ 2, 0);
966 bool has_hittest_mask_
;
968 DISALLOW_COPY_AND_ASSIGN(HitTestView
);
971 gfx::Point
ConvertPointToView(View
* view
, const gfx::Point
& p
) {
973 View::ConvertPointToTarget(view
->GetWidget()->GetRootView(), view
, &tmp
);
977 gfx::Rect
ConvertRectToView(View
* view
, const gfx::Rect
& r
) {
979 tmp
.set_origin(ConvertPointToView(view
, r
.origin()));
983 void RotateCounterclockwise(gfx::Transform
* transform
) {
984 transform
->matrix().set3x3(0, -1, 0,
989 void RotateClockwise(gfx::Transform
* transform
) {
990 transform
->matrix().set3x3( 0, 1, 0,
997 TEST_F(ViewTest
, HitTestMasks
) {
998 Widget
* widget
= new Widget
;
999 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1000 widget
->Init(params
);
1001 View
* root_view
= widget
->GetRootView();
1002 root_view
->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1004 gfx::Rect v1_bounds
= gfx::Rect(0, 0, 100, 100);
1005 HitTestView
* v1
= new HitTestView(false);
1006 v1
->SetBoundsRect(v1_bounds
);
1007 root_view
->AddChildView(v1
);
1009 gfx::Rect v2_bounds
= gfx::Rect(105, 0, 100, 100);
1010 HitTestView
* v2
= new HitTestView(true);
1011 v2
->SetBoundsRect(v2_bounds
);
1012 root_view
->AddChildView(v2
);
1014 gfx::Point v1_centerpoint
= v1_bounds
.CenterPoint();
1015 gfx::Point v2_centerpoint
= v2_bounds
.CenterPoint();
1016 gfx::Point v1_origin
= v1_bounds
.origin();
1017 gfx::Point v2_origin
= v2_bounds
.origin();
1019 gfx::Rect
r1(10, 10, 110, 15);
1020 gfx::Rect
r2(106, 1, 98, 98);
1021 gfx::Rect
r3(0, 0, 300, 300);
1022 gfx::Rect
r4(115, 342, 200, 10);
1024 // Test HitTestPoint
1025 EXPECT_TRUE(v1
->HitTestPoint(ConvertPointToView(v1
, v1_centerpoint
)));
1026 EXPECT_TRUE(v2
->HitTestPoint(ConvertPointToView(v2
, v2_centerpoint
)));
1028 EXPECT_TRUE(v1
->HitTestPoint(ConvertPointToView(v1
, v1_origin
)));
1029 EXPECT_FALSE(v2
->HitTestPoint(ConvertPointToView(v2
, v2_origin
)));
1032 EXPECT_TRUE(v1
->HitTestRect(ConvertRectToView(v1
, r1
)));
1033 EXPECT_FALSE(v2
->HitTestRect(ConvertRectToView(v2
, r1
)));
1035 EXPECT_FALSE(v1
->HitTestRect(ConvertRectToView(v1
, r2
)));
1036 EXPECT_TRUE(v2
->HitTestRect(ConvertRectToView(v2
, r2
)));
1038 EXPECT_TRUE(v1
->HitTestRect(ConvertRectToView(v1
, r3
)));
1039 EXPECT_TRUE(v2
->HitTestRect(ConvertRectToView(v2
, r3
)));
1041 EXPECT_FALSE(v1
->HitTestRect(ConvertRectToView(v1
, r4
)));
1042 EXPECT_FALSE(v2
->HitTestRect(ConvertRectToView(v2
, r4
)));
1044 // Test GetEventHandlerForPoint
1045 EXPECT_EQ(v1
, root_view
->GetEventHandlerForPoint(v1_centerpoint
));
1046 EXPECT_EQ(v2
, root_view
->GetEventHandlerForPoint(v2_centerpoint
));
1048 EXPECT_EQ(v1
, root_view
->GetEventHandlerForPoint(v1_origin
));
1049 EXPECT_EQ(root_view
, root_view
->GetEventHandlerForPoint(v2_origin
));
1051 // Test GetTooltipHandlerForPoint
1052 EXPECT_EQ(v1
, root_view
->GetTooltipHandlerForPoint(v1_centerpoint
));
1053 EXPECT_EQ(v2
, root_view
->GetTooltipHandlerForPoint(v2_centerpoint
));
1055 EXPECT_EQ(v1
, root_view
->GetTooltipHandlerForPoint(v1_origin
));
1056 EXPECT_EQ(root_view
, root_view
->GetTooltipHandlerForPoint(v2_origin
));
1058 EXPECT_FALSE(v1
->GetTooltipHandlerForPoint(v2_origin
));
1063 // Tests the correctness of the rect-based targeting algorithm implemented in
1064 // View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
1065 // of rect-based targeting.
1066 TEST_F(ViewTest
, GetEventHandlerForRect
) {
1067 Widget
* widget
= new Widget
;
1068 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1069 widget
->Init(params
);
1070 View
* root_view
= widget
->GetRootView();
1071 root_view
->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1073 // Have this hierarchy of views (the coordinates here are all in
1074 // the root view's coordinate space):
1075 // v1 (0, 0, 100, 100)
1076 // v2 (150, 0, 250, 100)
1077 // v3 (0, 200, 150, 100)
1078 // v31 (10, 210, 80, 80)
1079 // v32 (110, 210, 30, 80)
1080 // v4 (300, 200, 100, 100)
1081 // v41 (310, 210, 80, 80)
1082 // v411 (370, 275, 10, 5)
1083 // v5 (450, 197, 30, 36)
1084 // v51 (450, 200, 30, 30)
1086 // The coordinates used for SetBounds are in parent coordinates.
1088 TestView
* v1
= new TestView
;
1089 v1
->SetBounds(0, 0, 100, 100);
1090 root_view
->AddChildView(v1
);
1092 TestView
* v2
= new TestView
;
1093 v2
->SetBounds(150, 0, 250, 100);
1094 root_view
->AddChildView(v2
);
1096 TestView
* v3
= new TestView
;
1097 v3
->SetBounds(0, 200, 150, 100);
1098 root_view
->AddChildView(v3
);
1100 TestView
* v4
= new TestView
;
1101 v4
->SetBounds(300, 200, 100, 100);
1102 root_view
->AddChildView(v4
);
1104 TestView
* v31
= new TestView
;
1105 v31
->SetBounds(10, 10, 80, 80);
1106 v3
->AddChildView(v31
);
1108 TestView
* v32
= new TestView
;
1109 v32
->SetBounds(110, 10, 30, 80);
1110 v3
->AddChildView(v32
);
1112 TestView
* v41
= new TestView
;
1113 v41
->SetBounds(10, 10, 80, 80);
1114 v4
->AddChildView(v41
);
1116 TestView
* v411
= new TestView
;
1117 v411
->SetBounds(60, 65, 10, 5);
1118 v41
->AddChildView(v411
);
1120 TestView
* v5
= new TestView
;
1121 v5
->SetBounds(450, 197, 30, 36);
1122 root_view
->AddChildView(v5
);
1124 TestView
* v51
= new TestView
;
1125 v51
->SetBounds(0, 3, 30, 30);
1126 v5
->AddChildView(v51
);
1128 // |touch_rect| does not intersect any descendant view of |root_view|.
1129 gfx::Rect
touch_rect(105, 105, 30, 45);
1130 View
* result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1131 EXPECT_EQ(root_view
, result_view
);
1134 // Covers |v1| by at least 60%.
1135 touch_rect
.SetRect(15, 15, 100, 100);
1136 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1137 EXPECT_EQ(v1
, result_view
);
1140 // Intersects |v1| but does not cover it by at least 60%. The center
1141 // of |touch_rect| is within |v1|.
1142 touch_rect
.SetRect(50, 50, 5, 10);
1143 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1144 EXPECT_EQ(v1
, result_view
);
1147 // Intersects |v1| but does not cover it by at least 60%. The center
1148 // of |touch_rect| is not within |v1|.
1149 touch_rect
.SetRect(95, 96, 21, 22);
1150 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1151 EXPECT_EQ(root_view
, result_view
);
1154 // Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
1155 touch_rect
.SetRect(95, 10, 300, 120);
1156 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1157 EXPECT_EQ(v2
, result_view
);
1160 // Covers both |v1| and |v2| by at least 60%, but the center point
1161 // of |touch_rect| is closer to the center point of |v2|.
1162 touch_rect
.SetRect(20, 20, 400, 100);
1163 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1164 EXPECT_EQ(v2
, result_view
);
1167 // Covers both |v1| and |v2| by at least 60%, but the center point
1168 // of |touch_rect| is closer to the center point of |v1|.
1169 touch_rect
.SetRect(-700, -15, 1050, 110);
1170 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1171 EXPECT_EQ(v1
, result_view
);
1174 // A mouse click within |v1| will target |v1|.
1175 touch_rect
.SetRect(15, 15, 1, 1);
1176 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1177 EXPECT_EQ(v1
, result_view
);
1180 // Intersects |v3| and |v31| by at least 60% and the center point
1181 // of |touch_rect| is closer to the center point of |v31|.
1182 touch_rect
.SetRect(0, 200, 110, 100);
1183 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1184 EXPECT_EQ(v31
, result_view
);
1187 // Intersects |v3| and |v31|, but neither by at least 60%. The
1188 // center point of |touch_rect| lies within |v31|.
1189 touch_rect
.SetRect(80, 280, 15, 15);
1190 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1191 EXPECT_EQ(v31
, result_view
);
1194 // Covers |v3|, |v31|, and |v32| all by at least 60%, and the
1195 // center point of |touch_rect| is closest to the center point
1197 touch_rect
.SetRect(0, 200, 200, 100);
1198 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1199 EXPECT_EQ(v32
, result_view
);
1202 // Intersects all of |v3|, |v31|, and |v32|, but only covers
1203 // |v31| and |v32| by at least 60%. The center point of
1204 // |touch_rect| is closest to the center point of |v32|.
1205 touch_rect
.SetRect(30, 225, 180, 115);
1206 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1207 EXPECT_EQ(v32
, result_view
);
1210 // A mouse click at the corner of |v3| will target |v3|.
1211 touch_rect
.SetRect(0, 200, 1, 1);
1212 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1213 EXPECT_EQ(v3
, result_view
);
1216 // A mouse click within |v32| will target |v32|.
1217 touch_rect
.SetRect(112, 211, 1, 1);
1218 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1219 EXPECT_EQ(v32
, result_view
);
1222 // Covers all of |v4|, |v41|, and |v411| by at least 60%.
1223 // The center point of |touch_rect| is equally close to
1224 // the center points of |v4| and |v41|.
1225 touch_rect
.SetRect(310, 210, 80, 80);
1226 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1227 EXPECT_EQ(v41
, result_view
);
1230 // Intersects all of |v4|, |v41|, and |v411| but only covers
1231 // |v411| by at least 60%.
1232 touch_rect
.SetRect(370, 275, 7, 5);
1233 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1234 EXPECT_EQ(v411
, result_view
);
1237 // Intersects |v4| and |v41| but covers neither by at least 60%.
1238 // The center point of |touch_rect| is equally close to the center
1239 // points of |v4| and |v41|.
1240 touch_rect
.SetRect(345, 245, 7, 7);
1241 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1242 EXPECT_EQ(v41
, result_view
);
1245 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1246 // them by at least 60%. The center point of |touch_rect| lies
1248 touch_rect
.SetRect(368, 272, 4, 6);
1249 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1250 EXPECT_EQ(v411
, result_view
);
1253 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1254 // them by at least 60%. The center point of |touch_rect| lies
1256 touch_rect
.SetRect(365, 270, 7, 7);
1257 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1258 EXPECT_EQ(v41
, result_view
);
1261 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1262 // them by at least 60%. The center point of |touch_rect| lies
1264 touch_rect
.SetRect(205, 275, 200, 2);
1265 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1266 EXPECT_EQ(v4
, result_view
);
1269 // Intersects all of |v4|, |v41|, and |v411| but only covers
1270 // |v41| by at least 60%.
1271 touch_rect
.SetRect(310, 210, 61, 66);
1272 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1273 EXPECT_EQ(v41
, result_view
);
1276 // A mouse click within |v411| will target |v411|.
1277 touch_rect
.SetRect(372, 275, 1, 1);
1278 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1279 EXPECT_EQ(v411
, result_view
);
1282 // A mouse click within |v41| will target |v41|.
1283 touch_rect
.SetRect(350, 215, 1, 1);
1284 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1285 EXPECT_EQ(v41
, result_view
);
1288 // Covers |v3|, |v4|, and all of their descendants by at
1289 // least 60%. The center point of |touch_rect| is closest
1290 // to the center point of |v32|.
1291 touch_rect
.SetRect(0, 200, 400, 100);
1292 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1293 EXPECT_EQ(v32
, result_view
);
1296 // Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
1297 // Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
1298 // The center point of |touch_rect| is closest to the center
1299 // point of |root_view|.
1300 touch_rect
.SetRect(110, 15, 375, 450);
1301 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1302 EXPECT_EQ(root_view
, result_view
);
1305 // Covers all views (except |v5| and |v51|) by at least 60%. The
1306 // center point of |touch_rect| is equally close to the center
1307 // points of |v2| and |v32|. One is not a descendant of the other,
1308 // so in this case the view selected is arbitrary (i.e.,
1309 // it depends only on the ordering of nodes in the views
1311 touch_rect
.SetRect(0, 0, 400, 300);
1312 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1313 EXPECT_EQ(v32
, result_view
);
1316 // Covers |v5| and |v51| by at least 60%, and the center point of
1317 // the touch is located within both views. Since both views share
1318 // the same center point, the child view should be selected.
1319 touch_rect
.SetRect(440, 190, 40, 40);
1320 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1321 EXPECT_EQ(v51
, result_view
);
1324 // Covers |v5| and |v51| by at least 60%, but the center point of
1325 // the touch is not located within either view. Since both views
1326 // share the same center point, the child view should be selected.
1327 touch_rect
.SetRect(455, 187, 60, 60);
1328 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1329 EXPECT_EQ(v51
, result_view
);
1332 // Covers neither |v5| nor |v51| by at least 60%, but the center
1333 // of the touch is located within |v51|.
1334 touch_rect
.SetRect(450, 197, 10, 10);
1335 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1336 EXPECT_EQ(v51
, result_view
);
1339 // Covers neither |v5| nor |v51| by at least 60% but intersects both.
1340 // The center point is located outside of both views.
1341 touch_rect
.SetRect(433, 180, 24, 24);
1342 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1343 EXPECT_EQ(root_view
, result_view
);
1346 // Only intersects |v5| but does not cover it by at least 60%. The
1347 // center point of the touch region is located within |v5|.
1348 touch_rect
.SetRect(449, 196, 3, 3);
1349 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1350 EXPECT_EQ(v5
, result_view
);
1353 // A mouse click within |v5| (but not |v51|) should target |v5|.
1354 touch_rect
.SetRect(462, 199, 1, 1);
1355 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1356 EXPECT_EQ(v5
, result_view
);
1359 // A mouse click |v5| and |v51| should target the child view.
1360 touch_rect
.SetRect(452, 226, 1, 1);
1361 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1362 EXPECT_EQ(v51
, result_view
);
1365 // A mouse click on the center of |v5| and |v51| should target
1367 touch_rect
.SetRect(465, 215, 1, 1);
1368 result_view
= root_view
->GetEventHandlerForRect(touch_rect
);
1369 EXPECT_EQ(v51
, result_view
);
1375 TEST_F(ViewTest
, NotifyEnterExitOnChild
) {
1376 Widget
* widget
= new Widget
;
1377 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1378 widget
->Init(params
);
1379 View
* root_view
= widget
->GetRootView();
1380 root_view
->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1382 // Have this hierarchy of views (the coords here are in root coord):
1383 // v1 (0, 0, 100, 100)
1384 // - v11 (0, 0, 20, 30)
1385 // - v111 (5, 5, 5, 15)
1386 // - v12 (50, 10, 30, 90)
1387 // - v121 (60, 20, 10, 10)
1388 // v2 (105, 0, 100, 100)
1389 // - v21 (120, 10, 50, 20)
1391 TestView
* v1
= new TestView
;
1392 v1
->SetBounds(0, 0, 100, 100);
1393 root_view
->AddChildView(v1
);
1394 v1
->set_notify_enter_exit_on_child(true);
1396 TestView
* v11
= new TestView
;
1397 v11
->SetBounds(0, 0, 20, 30);
1398 v1
->AddChildView(v11
);
1400 TestView
* v111
= new TestView
;
1401 v111
->SetBounds(5, 5, 5, 15);
1402 v11
->AddChildView(v111
);
1404 TestView
* v12
= new TestView
;
1405 v12
->SetBounds(50, 10, 30, 90);
1406 v1
->AddChildView(v12
);
1408 TestView
* v121
= new TestView
;
1409 v121
->SetBounds(10, 10, 10, 10);
1410 v12
->AddChildView(v121
);
1412 TestView
* v2
= new TestView
;
1413 v2
->SetBounds(105, 0, 100, 100);
1414 root_view
->AddChildView(v2
);
1416 TestView
* v21
= new TestView
;
1417 v21
->SetBounds(15, 10, 50, 20);
1418 v2
->AddChildView(v21
);
1428 // Move the mouse in v111.
1429 gfx::Point
p1(6, 6);
1430 ui::MouseEvent
move1(ui::ET_MOUSE_MOVED
, p1
, p1
, 0, 0);
1431 root_view
->OnMouseMoved(move1
);
1432 EXPECT_TRUE(v111
->received_mouse_enter_
);
1433 EXPECT_FALSE(v11
->last_mouse_event_type_
);
1434 EXPECT_TRUE(v1
->received_mouse_enter_
);
1439 // Now, move into v121.
1440 gfx::Point
p2(65, 21);
1441 ui::MouseEvent
move2(ui::ET_MOUSE_MOVED
, p2
, p2
, 0, 0);
1442 root_view
->OnMouseMoved(move2
);
1443 EXPECT_TRUE(v111
->received_mouse_exit_
);
1444 EXPECT_TRUE(v121
->received_mouse_enter_
);
1445 EXPECT_FALSE(v1
->last_mouse_event_type_
);
1450 // Now, move into v11.
1451 gfx::Point
p3(1, 1);
1452 ui::MouseEvent
move3(ui::ET_MOUSE_MOVED
, p3
, p3
, 0, 0);
1453 root_view
->OnMouseMoved(move3
);
1454 EXPECT_TRUE(v121
->received_mouse_exit_
);
1455 EXPECT_TRUE(v11
->received_mouse_enter_
);
1456 EXPECT_FALSE(v1
->last_mouse_event_type_
);
1462 gfx::Point
p4(121, 15);
1463 ui::MouseEvent
move4(ui::ET_MOUSE_MOVED
, p4
, p4
, 0, 0);
1464 root_view
->OnMouseMoved(move4
);
1465 EXPECT_TRUE(v21
->received_mouse_enter_
);
1466 EXPECT_FALSE(v2
->last_mouse_event_type_
);
1467 EXPECT_TRUE(v11
->received_mouse_exit_
);
1468 EXPECT_TRUE(v1
->received_mouse_exit_
);
1475 gfx::Point
p5(21, 0);
1476 ui::MouseEvent
move5(ui::ET_MOUSE_MOVED
, p5
, p5
, 0, 0);
1477 root_view
->OnMouseMoved(move5
);
1478 EXPECT_TRUE(v21
->received_mouse_exit_
);
1479 EXPECT_TRUE(v1
->received_mouse_enter_
);
1484 // Now, move into v11.
1485 gfx::Point
p6(15, 15);
1486 ui::MouseEvent
mouse6(ui::ET_MOUSE_MOVED
, p6
, p6
, 0, 0);
1487 root_view
->OnMouseMoved(mouse6
);
1488 EXPECT_TRUE(v11
->received_mouse_enter_
);
1489 EXPECT_FALSE(v1
->last_mouse_event_type_
);
1494 // Move back into v1. Although |v1| had already received an ENTER for mouse6,
1495 // and the mouse remains inside |v1| the whole time, it receives another ENTER
1496 // when the mouse leaves v11.
1497 gfx::Point
p7(21, 0);
1498 ui::MouseEvent
mouse7(ui::ET_MOUSE_MOVED
, p7
, p7
, 0, 0);
1499 root_view
->OnMouseMoved(mouse7
);
1500 EXPECT_TRUE(v11
->received_mouse_exit_
);
1501 EXPECT_FALSE(v1
->received_mouse_enter_
);
1506 TEST_F(ViewTest
, Textfield
) {
1507 const base::string16 kText
= ASCIIToUTF16(
1508 "Reality is that which, when you stop believing it, doesn't go away.");
1509 const base::string16 kExtraText
= ASCIIToUTF16("Pretty deep, Philip!");
1510 const base::string16 kEmptyString
;
1512 Widget
* widget
= new Widget
;
1513 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1514 params
.bounds
= gfx::Rect(0, 0, 100, 100);
1515 widget
->Init(params
);
1516 View
* root_view
= widget
->GetRootView();
1518 Textfield
* textfield
= new Textfield();
1519 root_view
->AddChildView(textfield
);
1521 // Test setting, appending text.
1522 textfield
->SetText(kText
);
1523 EXPECT_EQ(kText
, textfield
->text());
1524 textfield
->AppendText(kExtraText
);
1525 EXPECT_EQ(kText
+ kExtraText
, textfield
->text());
1526 textfield
->SetText(base::string16());
1527 EXPECT_EQ(kEmptyString
, textfield
->text());
1529 // Test selection related methods.
1530 textfield
->SetText(kText
);
1531 EXPECT_EQ(kEmptyString
, textfield
->GetSelectedText());
1532 textfield
->SelectAll(false);
1533 EXPECT_EQ(kText
, textfield
->text());
1534 textfield
->ClearSelection();
1535 EXPECT_EQ(kEmptyString
, textfield
->GetSelectedText());
1540 // Tests that the Textfield view respond appropiately to cut/copy/paste.
1541 TEST_F(ViewTest
, TextfieldCutCopyPaste
) {
1542 const base::string16 kNormalText
= ASCIIToUTF16("Normal");
1543 const base::string16 kReadOnlyText
= ASCIIToUTF16("Read only");
1544 const base::string16 kPasswordText
=
1545 ASCIIToUTF16("Password! ** Secret stuff **");
1547 ui::Clipboard
* clipboard
= ui::Clipboard::GetForCurrentThread();
1549 Widget
* widget
= new Widget
;
1550 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1551 params
.bounds
= gfx::Rect(0, 0, 100, 100);
1552 widget
->Init(params
);
1553 View
* root_view
= widget
->GetRootView();
1555 Textfield
* normal
= new Textfield();
1556 Textfield
* read_only
= new Textfield();
1557 read_only
->SetReadOnly(true);
1558 Textfield
* password
= new Textfield();
1559 password
->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD
);
1561 root_view
->AddChildView(normal
);
1562 root_view
->AddChildView(read_only
);
1563 root_view
->AddChildView(password
);
1565 normal
->SetText(kNormalText
);
1566 read_only
->SetText(kReadOnlyText
);
1567 password
->SetText(kPasswordText
);
1573 normal
->SelectAll(false);
1574 normal
->ExecuteCommand(IDS_APP_CUT
);
1575 base::string16 result
;
1576 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1577 EXPECT_EQ(kNormalText
, result
);
1578 normal
->SetText(kNormalText
); // Let's revert to the original content.
1580 read_only
->SelectAll(false);
1581 read_only
->ExecuteCommand(IDS_APP_CUT
);
1583 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1584 // Cut should have failed, so the clipboard content should not have changed.
1585 EXPECT_EQ(kNormalText
, result
);
1587 password
->SelectAll(false);
1588 password
->ExecuteCommand(IDS_APP_CUT
);
1590 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1591 // Cut should have failed, so the clipboard content should not have changed.
1592 EXPECT_EQ(kNormalText
, result
);
1598 // Start with |read_only| to observe a change in clipboard text.
1599 read_only
->SelectAll(false);
1600 read_only
->ExecuteCommand(IDS_APP_COPY
);
1602 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1603 EXPECT_EQ(kReadOnlyText
, result
);
1605 normal
->SelectAll(false);
1606 normal
->ExecuteCommand(IDS_APP_COPY
);
1608 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1609 EXPECT_EQ(kNormalText
, result
);
1611 password
->SelectAll(false);
1612 password
->ExecuteCommand(IDS_APP_COPY
);
1614 clipboard
->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE
, &result
);
1615 // Text cannot be copied from an obscured field; the clipboard won't change.
1616 EXPECT_EQ(kNormalText
, result
);
1622 // Attempting to paste kNormalText in a read-only text-field should fail.
1623 read_only
->SelectAll(false);
1624 read_only
->ExecuteCommand(IDS_APP_PASTE
);
1625 EXPECT_EQ(kReadOnlyText
, read_only
->text());
1627 password
->SelectAll(false);
1628 password
->ExecuteCommand(IDS_APP_PASTE
);
1629 EXPECT_EQ(kNormalText
, password
->text());
1631 // Copy from |read_only| to observe a change in the normal textfield text.
1632 read_only
->SelectAll(false);
1633 read_only
->ExecuteCommand(IDS_APP_COPY
);
1634 normal
->SelectAll(false);
1635 normal
->ExecuteCommand(IDS_APP_PASTE
);
1636 EXPECT_EQ(kReadOnlyText
, normal
->text());
1640 ////////////////////////////////////////////////////////////////////////////////
1642 ////////////////////////////////////////////////////////////////////////////////
1643 bool TestView::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
1644 accelerator_count_map_
[accelerator
]++;
1648 #if defined(OS_WIN) && !defined(USE_AURA)
1649 TEST_F(ViewTest
, ActivateAccelerator
) {
1650 // Register a keyboard accelerator before the view is added to a window.
1651 ui::Accelerator
return_accelerator(ui::VKEY_RETURN
, ui::EF_NONE
);
1652 TestView
* view
= new TestView();
1654 view
->AddAccelerator(return_accelerator
);
1655 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 0);
1657 // Create a window and add the view as its child.
1658 scoped_ptr
<Widget
> widget(new Widget
);
1659 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1660 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
1661 params
.bounds
= gfx::Rect(0, 0, 100, 100);
1662 widget
->Init(params
);
1663 View
* root
= widget
->GetRootView();
1664 root
->AddChildView(view
);
1667 // Get the focus manager.
1668 FocusManager
* focus_manager
= widget
->GetFocusManager();
1669 ASSERT_TRUE(focus_manager
);
1671 // Hit the return key and see if it takes effect.
1672 EXPECT_TRUE(focus_manager
->ProcessAccelerator(return_accelerator
));
1673 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 1);
1675 // Hit the escape key. Nothing should happen.
1676 ui::Accelerator
escape_accelerator(ui::VKEY_ESCAPE
, ui::EF_NONE
);
1677 EXPECT_FALSE(focus_manager
->ProcessAccelerator(escape_accelerator
));
1678 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 1);
1679 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 0);
1681 // Now register the escape key and hit it again.
1682 view
->AddAccelerator(escape_accelerator
);
1683 EXPECT_TRUE(focus_manager
->ProcessAccelerator(escape_accelerator
));
1684 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 1);
1685 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 1);
1687 // Remove the return key accelerator.
1688 view
->RemoveAccelerator(return_accelerator
);
1689 EXPECT_FALSE(focus_manager
->ProcessAccelerator(return_accelerator
));
1690 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 1);
1691 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 1);
1693 // Add it again. Hit the return key and the escape key.
1694 view
->AddAccelerator(return_accelerator
);
1695 EXPECT_TRUE(focus_manager
->ProcessAccelerator(return_accelerator
));
1696 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 2);
1697 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 1);
1698 EXPECT_TRUE(focus_manager
->ProcessAccelerator(escape_accelerator
));
1699 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 2);
1700 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 2);
1702 // Remove all the accelerators.
1703 view
->ResetAccelerators();
1704 EXPECT_FALSE(focus_manager
->ProcessAccelerator(return_accelerator
));
1705 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 2);
1706 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 2);
1707 EXPECT_FALSE(focus_manager
->ProcessAccelerator(escape_accelerator
));
1708 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 2);
1709 EXPECT_EQ(view
->accelerator_count_map_
[escape_accelerator
], 2);
1715 #if defined(OS_WIN) && !defined(USE_AURA)
1716 TEST_F(ViewTest
, HiddenViewWithAccelerator
) {
1717 ui::Accelerator
return_accelerator(ui::VKEY_RETURN
, ui::EF_NONE
);
1718 TestView
* view
= new TestView();
1720 view
->AddAccelerator(return_accelerator
);
1721 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 0);
1723 scoped_ptr
<Widget
> widget(new Widget
);
1724 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1725 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
1726 params
.bounds
= gfx::Rect(0, 0, 100, 100);
1727 widget
->Init(params
);
1728 View
* root
= widget
->GetRootView();
1729 root
->AddChildView(view
);
1732 FocusManager
* focus_manager
= widget
->GetFocusManager();
1733 ASSERT_TRUE(focus_manager
);
1735 view
->SetVisible(false);
1736 EXPECT_FALSE(focus_manager
->ProcessAccelerator(return_accelerator
));
1738 view
->SetVisible(true);
1739 EXPECT_TRUE(focus_manager
->ProcessAccelerator(return_accelerator
));
1745 #if defined(OS_WIN) && !defined(USE_AURA)
1746 TEST_F(ViewTest
, ViewInHiddenWidgetWithAccelerator
) {
1747 ui::Accelerator
return_accelerator(ui::VKEY_RETURN
, ui::EF_NONE
);
1748 TestView
* view
= new TestView();
1750 view
->AddAccelerator(return_accelerator
);
1751 EXPECT_EQ(view
->accelerator_count_map_
[return_accelerator
], 0);
1753 scoped_ptr
<Widget
> widget(new Widget
);
1754 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1755 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
1756 params
.bounds
= gfx::Rect(0, 0, 100, 100);
1757 widget
->Init(params
);
1758 View
* root
= widget
->GetRootView();
1759 root
->AddChildView(view
);
1761 FocusManager
* focus_manager
= widget
->GetFocusManager();
1762 ASSERT_TRUE(focus_manager
);
1764 EXPECT_FALSE(focus_manager
->ProcessAccelerator(return_accelerator
));
1765 EXPECT_EQ(0, view
->accelerator_count_map_
[return_accelerator
]);
1768 EXPECT_TRUE(focus_manager
->ProcessAccelerator(return_accelerator
));
1769 EXPECT_EQ(1, view
->accelerator_count_map_
[return_accelerator
]);
1772 EXPECT_FALSE(focus_manager
->ProcessAccelerator(return_accelerator
));
1773 EXPECT_EQ(1, view
->accelerator_count_map_
[return_accelerator
]);
1779 #if defined(OS_WIN) && !defined(USE_AURA)
1780 ////////////////////////////////////////////////////////////////////////////////
1781 // Mouse-wheel message rerouting
1782 ////////////////////////////////////////////////////////////////////////////////
1783 class ScrollableTestView
: public View
{
1785 ScrollableTestView() { }
1787 virtual gfx::Size
GetPreferredSize() {
1788 return gfx::Size(100, 10000);
1791 virtual void Layout() {
1792 SizeToPreferredSize();
1796 class TestViewWithControls
: public View
{
1798 TestViewWithControls() {
1799 text_field_
= new Textfield();
1800 AddChildView(text_field_
);
1803 Textfield
* text_field_
;
1806 class SimpleWidgetDelegate
: public WidgetDelegate
{
1808 explicit SimpleWidgetDelegate(View
* contents
) : contents_(contents
) { }
1810 virtual void DeleteDelegate() { delete this; }
1812 virtual View
* GetContentsView() { return contents_
; }
1814 virtual Widget
* GetWidget() { return contents_
->GetWidget(); }
1815 virtual const Widget
* GetWidget() const { return contents_
->GetWidget(); }
1821 // Tests that the mouse-wheel messages are correctly rerouted to the window
1823 // TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
1825 // Note that this fails for a variety of reasons:
1826 // - focused view is apparently reset across window activations and never
1827 // properly restored
1828 // - this test depends on you not having any other window visible open under the
1829 // area that it opens the test windows. --beng
1830 TEST_F(ViewTest
, DISABLED_RerouteMouseWheelTest
) {
1831 TestViewWithControls
* view_with_controls
= new TestViewWithControls();
1832 Widget
* window1
= Widget::CreateWindowWithBounds(
1833 new SimpleWidgetDelegate(view_with_controls
),
1834 gfx::Rect(0, 0, 100, 100));
1836 ScrollView
* scroll_view
= new ScrollView();
1837 scroll_view
->SetContents(new ScrollableTestView());
1838 Widget
* window2
= Widget::CreateWindowWithBounds(
1839 new SimpleWidgetDelegate(scroll_view
),
1840 gfx::Rect(200, 200, 100, 100));
1842 EXPECT_EQ(0, scroll_view
->GetVisibleRect().y());
1844 // Make the window1 active, as this is what it would be in real-world.
1845 window1
->Activate();
1847 // Let's send a mouse-wheel message to the different controls and check that
1848 // it is rerouted to the window under the mouse (effectively scrolling the
1851 // First to the Window's HWND.
1852 ::SendMessage(view_with_controls
->GetWidget()->GetNativeView(),
1853 WM_MOUSEWHEEL
, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
1854 EXPECT_EQ(20, scroll_view
->GetVisibleRect().y());
1856 window1
->CloseNow();
1857 window2
->CloseNow();
1861 ////////////////////////////////////////////////////////////////////////////////
1862 // Native view hierachy
1863 ////////////////////////////////////////////////////////////////////////////////
1864 class ToplevelWidgetObserverView
: public View
{
1866 ToplevelWidgetObserverView() : toplevel_(NULL
) {
1868 virtual ~ToplevelWidgetObserverView() {
1872 virtual void ViewHierarchyChanged(
1873 const ViewHierarchyChangedDetails
& details
) OVERRIDE
{
1874 if (details
.is_add
) {
1875 toplevel_
= GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL
;
1880 virtual void NativeViewHierarchyChanged() OVERRIDE
{
1881 toplevel_
= GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL
;
1884 Widget
* toplevel() { return toplevel_
; }
1889 DISALLOW_COPY_AND_ASSIGN(ToplevelWidgetObserverView
);
1892 // Test that a view can track the current top level widget by overriding
1893 // View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
1894 TEST_F(ViewTest
, NativeViewHierarchyChanged
) {
1895 scoped_ptr
<Widget
> toplevel1(new Widget
);
1896 Widget::InitParams toplevel1_params
=
1897 CreateParams(Widget::InitParams::TYPE_POPUP
);
1898 toplevel1_params
.ownership
= Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
1899 toplevel1
->Init(toplevel1_params
);
1901 scoped_ptr
<Widget
> toplevel2(new Widget
);
1902 Widget::InitParams toplevel2_params
=
1903 CreateParams(Widget::InitParams::TYPE_POPUP
);
1904 toplevel2_params
.ownership
= Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
1905 toplevel2
->Init(toplevel2_params
);
1907 Widget
* child
= new Widget
;
1908 Widget::InitParams
child_params(Widget::InitParams::TYPE_CONTROL
);
1909 child_params
.parent
= toplevel1
->GetNativeView();
1910 child
->Init(child_params
);
1912 ToplevelWidgetObserverView
* observer_view
=
1913 new ToplevelWidgetObserverView();
1914 EXPECT_EQ(NULL
, observer_view
->toplevel());
1916 child
->SetContentsView(observer_view
);
1917 EXPECT_EQ(toplevel1
, observer_view
->toplevel());
1919 Widget::ReparentNativeView(child
->GetNativeView(),
1920 toplevel2
->GetNativeView());
1921 EXPECT_EQ(toplevel2
, observer_view
->toplevel());
1923 observer_view
->parent()->RemoveChildView(observer_view
);
1924 EXPECT_EQ(NULL
, observer_view
->toplevel());
1926 // Make |observer_view| |child|'s contents view again so that it gets deleted
1928 child
->SetContentsView(observer_view
);
1931 ////////////////////////////////////////////////////////////////////////////////
1933 ////////////////////////////////////////////////////////////////////////////////
1935 class TransformPaintView
: public TestView
{
1937 TransformPaintView() {}
1938 virtual ~TransformPaintView() {}
1940 void ClearScheduledPaintRect() {
1941 scheduled_paint_rect_
= gfx::Rect();
1944 gfx::Rect
scheduled_paint_rect() const { return scheduled_paint_rect_
; }
1946 // Overridden from View:
1947 virtual void SchedulePaintInRect(const gfx::Rect
& rect
) OVERRIDE
{
1948 gfx::Rect xrect
= ConvertRectToParent(rect
);
1949 scheduled_paint_rect_
.Union(xrect
);
1953 gfx::Rect scheduled_paint_rect_
;
1955 DISALLOW_COPY_AND_ASSIGN(TransformPaintView
);
1958 TEST_F(ViewTest
, TransformPaint
) {
1959 TransformPaintView
* v1
= new TransformPaintView();
1960 v1
->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1962 TestView
* v2
= new TestView();
1963 v2
->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1965 Widget
* widget
= new Widget
;
1966 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
1967 params
.bounds
= gfx::Rect(50, 50, 650, 650);
1968 widget
->Init(params
);
1970 View
* root
= widget
->GetRootView();
1972 root
->AddChildView(v1
);
1973 v1
->AddChildView(v2
);
1975 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1976 v1
->ClearScheduledPaintRect();
1977 v2
->SchedulePaint();
1979 EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1
->scheduled_paint_rect());
1981 // Rotate |v1| counter-clockwise.
1982 gfx::Transform transform
;
1983 RotateCounterclockwise(&transform
);
1984 transform
.matrix().set(1, 3, 500.0);
1985 v1
->SetTransform(transform
);
1987 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1989 v1
->ClearScheduledPaintRect();
1990 v2
->SchedulePaint();
1992 EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1
->scheduled_paint_rect());
1997 TEST_F(ViewTest
, TransformEvent
) {
1998 TestView
* v1
= new TestView();
1999 v1
->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
2001 TestView
* v2
= new TestView();
2002 v2
->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
2004 Widget
* widget
= new Widget
;
2005 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2006 params
.bounds
= gfx::Rect(50, 50, 650, 650);
2007 widget
->Init(params
);
2008 View
* root
= widget
->GetRootView();
2010 root
->AddChildView(v1
);
2011 v1
->AddChildView(v2
);
2013 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
2015 // Rotate |v1| counter-clockwise.
2016 gfx::Transform
transform(v1
->GetTransform());
2017 RotateCounterclockwise(&transform
);
2018 transform
.matrix().set(1, 3, 500.0);
2019 v1
->SetTransform(transform
);
2021 // |v2| now occupies (100, 200) to (200, 400) in |root|.
2025 gfx::Point
p1(110, 210);
2026 ui::MouseEvent
pressed(ui::ET_MOUSE_PRESSED
, p1
, p1
,
2027 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
2028 root
->OnMousePressed(pressed
);
2029 EXPECT_EQ(0, v1
->last_mouse_event_type_
);
2030 EXPECT_EQ(ui::ET_MOUSE_PRESSED
, v2
->last_mouse_event_type_
);
2031 EXPECT_EQ(190, v2
->location_
.x());
2032 EXPECT_EQ(10, v2
->location_
.y());
2034 ui::MouseEvent
released(ui::ET_MOUSE_RELEASED
, gfx::Point(), gfx::Point(), 0,
2036 root
->OnMouseReleased(released
);
2038 // Now rotate |v2| inside |v1| clockwise.
2039 transform
= v2
->GetTransform();
2040 RotateClockwise(&transform
);
2041 transform
.matrix().set(0, 3, 100.f
);
2042 v2
->SetTransform(transform
);
2044 // Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
2045 // (300, 400) in |root|.
2050 gfx::Point
point2(110, 320);
2051 ui::MouseEvent
p2(ui::ET_MOUSE_PRESSED
, point2
, point2
,
2052 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
2053 root
->OnMousePressed(p2
);
2054 EXPECT_EQ(0, v1
->last_mouse_event_type_
);
2055 EXPECT_EQ(ui::ET_MOUSE_PRESSED
, v2
->last_mouse_event_type_
);
2056 EXPECT_EQ(10, v2
->location_
.x());
2057 EXPECT_EQ(20, v2
->location_
.y());
2059 root
->OnMouseReleased(released
);
2061 v1
->SetTransform(gfx::Transform());
2062 v2
->SetTransform(gfx::Transform());
2064 TestView
* v3
= new TestView();
2065 v3
->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
2066 v2
->AddChildView(v3
);
2068 // Rotate |v3| clockwise with respect to |v2|.
2069 transform
= v1
->GetTransform();
2070 RotateClockwise(&transform
);
2071 transform
.matrix().set(0, 3, 30.f
);
2072 v3
->SetTransform(transform
);
2074 // Scale |v2| with respect to |v1| along both axis.
2075 transform
= v2
->GetTransform();
2076 transform
.matrix().set(0, 0, 0.8f
);
2077 transform
.matrix().set(1, 1, 0.5f
);
2078 v2
->SetTransform(transform
);
2080 // |v3| occupies (108, 105) to (132, 115) in |root|.
2086 gfx::Point
point(112, 110);
2087 ui::MouseEvent
p3(ui::ET_MOUSE_PRESSED
, point
, point
,
2088 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
2089 root
->OnMousePressed(p3
);
2091 EXPECT_EQ(ui::ET_MOUSE_PRESSED
, v3
->last_mouse_event_type_
);
2092 EXPECT_EQ(10, v3
->location_
.x());
2093 EXPECT_EQ(25, v3
->location_
.y());
2095 root
->OnMouseReleased(released
);
2097 v1
->SetTransform(gfx::Transform());
2098 v2
->SetTransform(gfx::Transform());
2099 v3
->SetTransform(gfx::Transform());
2105 // Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
2106 transform
= v3
->GetTransform();
2107 RotateClockwise(&transform
);
2108 transform
.matrix().set(0, 3, 30.f
);
2109 // Rotation sets some scaling transformation. Using SetScale would overwrite
2110 // that and pollute the rotation. So combine the scaling with the existing
2112 gfx::Transform scale
;
2113 scale
.Scale(0.8f
, 0.5f
);
2114 transform
.ConcatTransform(scale
);
2115 v3
->SetTransform(transform
);
2117 // Translate |v2| with respect to |v1|.
2118 transform
= v2
->GetTransform();
2119 transform
.matrix().set(0, 3, 10.f
);
2120 transform
.matrix().set(1, 3, 10.f
);
2121 v2
->SetTransform(transform
);
2123 // |v3| now occupies (120, 120) to (144, 130) in |root|.
2125 gfx::Point
point3(124, 125);
2126 ui::MouseEvent
p4(ui::ET_MOUSE_PRESSED
, point3
, point3
,
2127 ui::EF_LEFT_MOUSE_BUTTON
, ui::EF_LEFT_MOUSE_BUTTON
);
2128 root
->OnMousePressed(p4
);
2130 EXPECT_EQ(ui::ET_MOUSE_PRESSED
, v3
->last_mouse_event_type_
);
2131 EXPECT_EQ(10, v3
->location_
.x());
2132 EXPECT_EQ(25, v3
->location_
.y());
2134 root
->OnMouseReleased(released
);
2139 TEST_F(ViewTest
, TransformVisibleBound
) {
2140 gfx::Rect
viewport_bounds(0, 0, 100, 100);
2142 scoped_ptr
<Widget
> widget(new Widget
);
2143 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2144 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
2145 params
.bounds
= viewport_bounds
;
2146 widget
->Init(params
);
2147 widget
->GetRootView()->SetBoundsRect(viewport_bounds
);
2149 View
* viewport
= new View
;
2150 widget
->SetContentsView(viewport
);
2151 View
* contents
= new View
;
2152 viewport
->AddChildView(contents
);
2153 viewport
->SetBoundsRect(viewport_bounds
);
2154 contents
->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
2156 View
* child
= new View
;
2157 contents
->AddChildView(child
);
2158 child
->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
2159 EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child
->GetVisibleBounds());
2161 // Rotate |child| counter-clockwise
2162 gfx::Transform transform
;
2163 RotateCounterclockwise(&transform
);
2164 transform
.matrix().set(1, 3, 50.f
);
2165 child
->SetTransform(transform
);
2166 EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child
->GetVisibleBounds());
2171 ////////////////////////////////////////////////////////////////////////////////
2172 // OnVisibleBoundsChanged()
2174 class VisibleBoundsView
: public View
{
2176 VisibleBoundsView() : received_notification_(false) {}
2177 virtual ~VisibleBoundsView() {}
2179 bool received_notification() const { return received_notification_
; }
2180 void set_received_notification(bool received
) {
2181 received_notification_
= received
;
2185 // Overridden from View:
2186 virtual bool NeedsNotificationWhenVisibleBoundsChange() const OVERRIDE
{
2189 virtual void OnVisibleBoundsChanged() OVERRIDE
{
2190 received_notification_
= true;
2193 bool received_notification_
;
2195 DISALLOW_COPY_AND_ASSIGN(VisibleBoundsView
);
2198 TEST_F(ViewTest
, OnVisibleBoundsChanged
) {
2199 gfx::Rect
viewport_bounds(0, 0, 100, 100);
2201 scoped_ptr
<Widget
> widget(new Widget
);
2202 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2203 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
2204 params
.bounds
= viewport_bounds
;
2205 widget
->Init(params
);
2206 widget
->GetRootView()->SetBoundsRect(viewport_bounds
);
2208 View
* viewport
= new View
;
2209 widget
->SetContentsView(viewport
);
2210 View
* contents
= new View
;
2211 viewport
->AddChildView(contents
);
2212 viewport
->SetBoundsRect(viewport_bounds
);
2213 contents
->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
2215 // Create a view that cares about visible bounds notifications, and position
2216 // it just outside the visible bounds of the viewport.
2217 VisibleBoundsView
* child
= new VisibleBoundsView
;
2218 contents
->AddChildView(child
);
2219 child
->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
2221 // The child bound should be fully clipped.
2222 EXPECT_TRUE(child
->GetVisibleBounds().IsEmpty());
2224 // Now scroll the contents, but not enough to make the child visible.
2225 contents
->SetY(contents
->y() - 1);
2227 // We should have received the notification since the visible bounds may have
2228 // changed (even though they didn't).
2229 EXPECT_TRUE(child
->received_notification());
2230 EXPECT_TRUE(child
->GetVisibleBounds().IsEmpty());
2231 child
->set_received_notification(false);
2233 // Now scroll the contents, this time by enough to make the child visible by
2235 contents
->SetY(contents
->y() - 10);
2236 EXPECT_TRUE(child
->received_notification());
2237 EXPECT_EQ(1, child
->GetVisibleBounds().height());
2238 child
->set_received_notification(false);
2243 TEST_F(ViewTest
, SetBoundsPaint
) {
2245 TestView
* child_view
= new TestView
;
2247 top_view
.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2248 top_view
.scheduled_paint_rects_
.clear();
2249 child_view
->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
2250 top_view
.AddChildView(child_view
);
2252 top_view
.scheduled_paint_rects_
.clear();
2253 child_view
->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
2254 EXPECT_EQ(2U, top_view
.scheduled_paint_rects_
.size());
2256 // There should be 2 rects, spanning from (10, 10) to (50, 50).
2257 gfx::Rect paint_rect
= top_view
.scheduled_paint_rects_
[0];
2258 paint_rect
.Union(top_view
.scheduled_paint_rects_
[1]);
2259 EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect
);
2262 // Assertions around painting and focus gain/lost.
2263 TEST_F(ViewTest
, FocusBlurPaints
) {
2264 TestView parent_view
;
2265 TestView
* child_view1
= new TestView
; // Owned by |parent_view|.
2267 parent_view
.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2269 child_view1
->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2270 parent_view
.AddChildView(child_view1
);
2272 parent_view
.scheduled_paint_rects_
.clear();
2273 child_view1
->scheduled_paint_rects_
.clear();
2275 // Focus change shouldn't trigger paints.
2276 child_view1
->DoFocus();
2278 EXPECT_TRUE(parent_view
.scheduled_paint_rects_
.empty());
2279 EXPECT_TRUE(child_view1
->scheduled_paint_rects_
.empty());
2281 child_view1
->DoBlur();
2282 EXPECT_TRUE(parent_view
.scheduled_paint_rects_
.empty());
2283 EXPECT_TRUE(child_view1
->scheduled_paint_rects_
.empty());
2286 // Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
2287 TEST_F(ViewTest
, SetBoundsSameBoundsDoesntSchedulePaint
) {
2290 view
.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2291 view
.InvalidateLayout();
2292 view
.scheduled_paint_rects_
.clear();
2293 view
.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2294 EXPECT_TRUE(view
.scheduled_paint_rects_
.empty());
2297 // Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
2298 TEST_F(ViewTest
, AddAndRemoveSchedulePaints
) {
2299 gfx::Rect
viewport_bounds(0, 0, 100, 100);
2301 // We have to put the View hierarchy into a Widget or no paints will be
2303 scoped_ptr
<Widget
> widget(new Widget
);
2304 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2305 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
2306 params
.bounds
= viewport_bounds
;
2307 widget
->Init(params
);
2308 widget
->GetRootView()->SetBoundsRect(viewport_bounds
);
2310 TestView
* parent_view
= new TestView
;
2311 widget
->SetContentsView(parent_view
);
2312 parent_view
->SetBoundsRect(viewport_bounds
);
2313 parent_view
->scheduled_paint_rects_
.clear();
2315 View
* child_view
= new View
;
2316 child_view
->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2317 parent_view
->AddChildView(child_view
);
2318 ASSERT_EQ(1U, parent_view
->scheduled_paint_rects_
.size());
2319 EXPECT_EQ(child_view
->bounds(), parent_view
->scheduled_paint_rects_
.front());
2321 parent_view
->scheduled_paint_rects_
.clear();
2322 parent_view
->RemoveChildView(child_view
);
2323 scoped_ptr
<View
> child_deleter(child_view
);
2324 ASSERT_EQ(1U, parent_view
->scheduled_paint_rects_
.size());
2325 EXPECT_EQ(child_view
->bounds(), parent_view
->scheduled_paint_rects_
.front());
2330 // Tests conversion methods with a transform.
2331 TEST_F(ViewTest
, ConversionsWithTransform
) {
2334 // View hierarchy used to test scale transforms.
2335 TestView
* child
= new TestView
;
2336 TestView
* child_child
= new TestView
;
2338 // View used to test a rotation transform.
2339 TestView
* child_2
= new TestView
;
2341 top_view
.AddChildView(child
);
2342 child
->AddChildView(child_child
);
2344 top_view
.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
2346 child
->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
2347 gfx::Transform transform
;
2348 transform
.Scale(3.0, 4.0);
2349 child
->SetTransform(transform
);
2351 child_child
->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
2352 transform
.MakeIdentity();
2353 transform
.Scale(5.0, 7.0);
2354 child_child
->SetTransform(transform
);
2356 top_view
.AddChildView(child_2
);
2357 child_2
->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
2358 transform
.MakeIdentity();
2359 RotateClockwise(&transform
);
2360 child_2
->SetTransform(transform
);
2362 // Sanity check to make sure basic transforms act as expected.
2364 gfx::Transform transform
;
2365 transform
.Translate(110.0, -110.0);
2366 transform
.Scale(100.0, 55.0);
2367 transform
.Translate(1.0, 1.0);
2369 // convert to a 3x3 matrix.
2370 const SkMatrix
& matrix
= transform
.matrix();
2372 EXPECT_EQ(210, matrix
.getTranslateX());
2373 EXPECT_EQ(-55, matrix
.getTranslateY());
2374 EXPECT_EQ(100, matrix
.getScaleX());
2375 EXPECT_EQ(55, matrix
.getScaleY());
2376 EXPECT_EQ(0, matrix
.getSkewX());
2377 EXPECT_EQ(0, matrix
.getSkewY());
2381 gfx::Transform transform
;
2382 transform
.Translate(1.0, 1.0);
2384 t2
.Scale(100.0, 55.0);
2386 t3
.Translate(110.0, -110.0);
2387 transform
.ConcatTransform(t2
);
2388 transform
.ConcatTransform(t3
);
2390 // convert to a 3x3 matrix
2391 const SkMatrix
& matrix
= transform
.matrix();
2393 EXPECT_EQ(210, matrix
.getTranslateX());
2394 EXPECT_EQ(-55, matrix
.getTranslateY());
2395 EXPECT_EQ(100, matrix
.getScaleX());
2396 EXPECT_EQ(55, matrix
.getScaleY());
2397 EXPECT_EQ(0, matrix
.getSkewX());
2398 EXPECT_EQ(0, matrix
.getSkewY());
2401 // Conversions from child->top and top->child.
2403 gfx::Point
point(5, 5);
2404 View::ConvertPointToTarget(child
, &top_view
, &point
);
2405 EXPECT_EQ(22, point
.x());
2406 EXPECT_EQ(39, point
.y());
2408 gfx::RectF
rect(5.0f
, 5.0f
, 10.0f
, 20.0f
);
2409 View::ConvertRectToTarget(child
, &top_view
, &rect
);
2410 EXPECT_FLOAT_EQ(22.0f
, rect
.x());
2411 EXPECT_FLOAT_EQ(39.0f
, rect
.y());
2412 EXPECT_FLOAT_EQ(30.0f
, rect
.width());
2413 EXPECT_FLOAT_EQ(80.0f
, rect
.height());
2415 point
.SetPoint(22, 39);
2416 View::ConvertPointToTarget(&top_view
, child
, &point
);
2417 EXPECT_EQ(5, point
.x());
2418 EXPECT_EQ(5, point
.y());
2420 rect
.SetRect(22.0f
, 39.0f
, 30.0f
, 80.0f
);
2421 View::ConvertRectToTarget(&top_view
, child
, &rect
);
2422 EXPECT_FLOAT_EQ(5.0f
, rect
.x());
2423 EXPECT_FLOAT_EQ(5.0f
, rect
.y());
2424 EXPECT_FLOAT_EQ(10.0f
, rect
.width());
2425 EXPECT_FLOAT_EQ(20.0f
, rect
.height());
2428 // Conversions from child_child->top and top->child_child.
2430 gfx::Point
point(5, 5);
2431 View::ConvertPointToTarget(child_child
, &top_view
, &point
);
2432 EXPECT_EQ(133, point
.x());
2433 EXPECT_EQ(211, point
.y());
2435 gfx::RectF
rect(5.0f
, 5.0f
, 10.0f
, 20.0f
);
2436 View::ConvertRectToTarget(child_child
, &top_view
, &rect
);
2437 EXPECT_FLOAT_EQ(133.0f
, rect
.x());
2438 EXPECT_FLOAT_EQ(211.0f
, rect
.y());
2439 EXPECT_FLOAT_EQ(150.0f
, rect
.width());
2440 EXPECT_FLOAT_EQ(560.0f
, rect
.height());
2442 point
.SetPoint(133, 211);
2443 View::ConvertPointToTarget(&top_view
, child_child
, &point
);
2444 EXPECT_EQ(5, point
.x());
2445 EXPECT_EQ(5, point
.y());
2447 rect
.SetRect(133.0f
, 211.0f
, 150.0f
, 560.0f
);
2448 View::ConvertRectToTarget(&top_view
, child_child
, &rect
);
2449 EXPECT_FLOAT_EQ(5.0f
, rect
.x());
2450 EXPECT_FLOAT_EQ(5.0f
, rect
.y());
2451 EXPECT_FLOAT_EQ(10.0f
, rect
.width());
2452 EXPECT_FLOAT_EQ(20.0f
, rect
.height());
2455 // Conversions from child_child->child and child->child_child
2457 gfx::Point
point(5, 5);
2458 View::ConvertPointToTarget(child_child
, child
, &point
);
2459 EXPECT_EQ(42, point
.x());
2460 EXPECT_EQ(48, point
.y());
2462 gfx::RectF
rect(5.0f
, 5.0f
, 10.0f
, 20.0f
);
2463 View::ConvertRectToTarget(child_child
, child
, &rect
);
2464 EXPECT_FLOAT_EQ(42.0f
, rect
.x());
2465 EXPECT_FLOAT_EQ(48.0f
, rect
.y());
2466 EXPECT_FLOAT_EQ(50.0f
, rect
.width());
2467 EXPECT_FLOAT_EQ(140.0f
, rect
.height());
2469 point
.SetPoint(42, 48);
2470 View::ConvertPointToTarget(child
, child_child
, &point
);
2471 EXPECT_EQ(5, point
.x());
2472 EXPECT_EQ(5, point
.y());
2474 rect
.SetRect(42.0f
, 48.0f
, 50.0f
, 140.0f
);
2475 View::ConvertRectToTarget(child
, child_child
, &rect
);
2476 EXPECT_FLOAT_EQ(5.0f
, rect
.x());
2477 EXPECT_FLOAT_EQ(5.0f
, rect
.y());
2478 EXPECT_FLOAT_EQ(10.0f
, rect
.width());
2479 EXPECT_FLOAT_EQ(20.0f
, rect
.height());
2482 // Conversions from top_view to child with a value that should be negative.
2483 // This ensures we don't round up with negative numbers.
2485 gfx::Point
point(6, 18);
2486 View::ConvertPointToTarget(&top_view
, child
, &point
);
2487 EXPECT_EQ(-1, point
.x());
2488 EXPECT_EQ(-1, point
.y());
2490 float error
= 0.01f
;
2491 gfx::RectF
rect(6.0f
, 18.0f
, 10.0f
, 39.0f
);
2492 View::ConvertRectToTarget(&top_view
, child
, &rect
);
2493 EXPECT_NEAR(-0.33f
, rect
.x(), error
);
2494 EXPECT_NEAR(-0.25f
, rect
.y(), error
);
2495 EXPECT_NEAR(3.33f
, rect
.width(), error
);
2496 EXPECT_NEAR(9.75f
, rect
.height(), error
);
2499 // Rect conversions from top_view->child_2 and child_2->top_view.
2501 gfx::RectF
rect(50.0f
, 55.0f
, 20.0f
, 30.0f
);
2502 View::ConvertRectToTarget(child_2
, &top_view
, &rect
);
2503 EXPECT_FLOAT_EQ(615.0f
, rect
.x());
2504 EXPECT_FLOAT_EQ(775.0f
, rect
.y());
2505 EXPECT_FLOAT_EQ(30.0f
, rect
.width());
2506 EXPECT_FLOAT_EQ(20.0f
, rect
.height());
2508 rect
.SetRect(615.0f
, 775.0f
, 30.0f
, 20.0f
);
2509 View::ConvertRectToTarget(&top_view
, child_2
, &rect
);
2510 EXPECT_FLOAT_EQ(50.0f
, rect
.x());
2511 EXPECT_FLOAT_EQ(55.0f
, rect
.y());
2512 EXPECT_FLOAT_EQ(20.0f
, rect
.width());
2513 EXPECT_FLOAT_EQ(30.0f
, rect
.height());
2517 // Tests conversion methods to and from screen coordinates.
2518 TEST_F(ViewTest
, ConversionsToFromScreen
) {
2519 scoped_ptr
<Widget
> widget(new Widget
);
2520 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2521 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
2522 params
.bounds
= gfx::Rect(50, 50, 650, 650);
2523 widget
->Init(params
);
2525 View
* child
= new View
;
2526 widget
->GetRootView()->AddChildView(child
);
2527 child
->SetBounds(10, 10, 100, 200);
2530 child
->SetTransform(t
);
2532 gfx::Point
point_in_screen(100, 90);
2533 gfx::Point
point_in_child(80,60);
2535 gfx::Point point
= point_in_screen
;
2536 View::ConvertPointFromScreen(child
, &point
);
2537 EXPECT_EQ(point_in_child
.ToString(), point
.ToString());
2539 View::ConvertPointToScreen(child
, &point
);
2540 EXPECT_EQ(point_in_screen
.ToString(), point
.ToString());
2543 // Tests conversion methods for rectangles.
2544 TEST_F(ViewTest
, ConvertRectWithTransform
) {
2545 scoped_ptr
<Widget
> widget(new Widget
);
2546 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
2547 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
2548 params
.bounds
= gfx::Rect(50, 50, 650, 650);
2549 widget
->Init(params
);
2550 View
* root
= widget
->GetRootView();
2552 TestView
* v1
= new TestView
;
2553 TestView
* v2
= new TestView
;
2554 root
->AddChildView(v1
);
2555 v1
->AddChildView(v2
);
2557 v1
->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
2558 v2
->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
2560 // |v2| now occupies (30, 30) to (130, 230) in |widget|
2561 gfx::Rect
rect(5, 5, 15, 40);
2562 EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2
->ConvertRectToParent(rect
));
2563 EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2
->ConvertRectToWidget(rect
));
2567 RotateCounterclockwise(&t2
);
2568 t2
.matrix().set(1, 3, 100.f
);
2569 v2
->SetTransform(t2
);
2571 // |v2| now occupies (30, 30) to (230, 130) in |widget|
2572 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2
->ConvertRectToParent(rect
));
2573 EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2
->ConvertRectToWidget(rect
));
2578 v1
->SetTransform(t1
);
2580 // The rectangle should remain the same for |v1|.
2581 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2
->ConvertRectToParent(rect
));
2583 // |v2| now occupies (20, 20) to (120, 70) in |widget|
2584 EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
2585 v2
->ConvertRectToWidget(rect
).ToString());
2590 class ObserverView
: public View
{
2593 virtual ~ObserverView();
2595 void ResetTestState();
2597 bool has_add_details() const { return has_add_details_
; }
2598 bool has_remove_details() const { return has_remove_details_
; }
2600 const ViewHierarchyChangedDetails
& add_details() const {
2601 return add_details_
;
2604 const ViewHierarchyChangedDetails
& remove_details() const {
2605 return remove_details_
;
2610 virtual void ViewHierarchyChanged(
2611 const ViewHierarchyChangedDetails
& details
) OVERRIDE
;
2613 bool has_add_details_
;
2614 bool has_remove_details_
;
2615 ViewHierarchyChangedDetails add_details_
;
2616 ViewHierarchyChangedDetails remove_details_
;
2618 DISALLOW_COPY_AND_ASSIGN(ObserverView
);
2621 ObserverView::ObserverView()
2622 : has_add_details_(false),
2623 has_remove_details_(false) {
2626 ObserverView::~ObserverView() {}
2628 void ObserverView::ResetTestState() {
2629 has_add_details_
= false;
2630 has_remove_details_
= false;
2631 add_details_
= ViewHierarchyChangedDetails();
2632 remove_details_
= ViewHierarchyChangedDetails();
2635 void ObserverView::ViewHierarchyChanged(
2636 const ViewHierarchyChangedDetails
& details
) {
2637 if (details
.is_add
) {
2638 has_add_details_
= true;
2639 add_details_
= details
;
2641 has_remove_details_
= true;
2642 remove_details_
= details
;
2646 // Verifies that the ViewHierarchyChanged() notification is sent correctly when
2647 // a child view is added or removed to all the views in the hierarchy (up and
2649 // The tree looks like this:
2653 // +-- v4 (starts here, then get reparented to v1)
2654 TEST_F(ViewTest
, ViewHierarchyChanged
) {
2657 ObserverView
* v3
= new ObserverView();
2659 // Add |v3| to |v2|.
2660 scoped_ptr
<ObserverView
> v2(new ObserverView());
2661 v2
->AddChildView(v3
);
2663 // Make sure both |v2| and |v3| receive the ViewHierarchyChanged()
2665 EXPECT_TRUE(v2
->has_add_details());
2666 EXPECT_FALSE(v2
->has_remove_details());
2667 EXPECT_EQ(v2
.get(), v2
->add_details().parent
);
2668 EXPECT_EQ(v3
, v2
->add_details().child
);
2669 EXPECT_EQ(NULL
, v2
->add_details().move_view
);
2671 EXPECT_TRUE(v3
->has_add_details());
2672 EXPECT_FALSE(v3
->has_remove_details());
2673 EXPECT_EQ(v2
.get(), v3
->add_details().parent
);
2674 EXPECT_EQ(v3
, v3
->add_details().child
);
2675 EXPECT_EQ(NULL
, v3
->add_details().move_view
);
2677 // Reset everything to the initial state.
2678 v2
->ResetTestState();
2679 v3
->ResetTestState();
2682 v1
.AddChildView(v2
.get());
2684 // Verifies that |v2| is the child view *added* and the parent view is |v1|.
2685 // Make sure all the views (v1, v2, v3) received _that_ information.
2686 EXPECT_TRUE(v1
.has_add_details());
2687 EXPECT_FALSE(v1
.has_remove_details());
2688 EXPECT_EQ(&v1
, v1
.add_details().parent
);
2689 EXPECT_EQ(v2
.get(), v1
.add_details().child
);
2690 EXPECT_EQ(NULL
, v1
.add_details().move_view
);
2692 EXPECT_TRUE(v2
->has_add_details());
2693 EXPECT_FALSE(v2
->has_remove_details());
2694 EXPECT_EQ(&v1
, v2
->add_details().parent
);
2695 EXPECT_EQ(v2
.get(), v2
->add_details().child
);
2696 EXPECT_EQ(NULL
, v2
->add_details().move_view
);
2698 EXPECT_TRUE(v3
->has_add_details());
2699 EXPECT_FALSE(v3
->has_remove_details());
2700 EXPECT_EQ(&v1
, v3
->add_details().parent
);
2701 EXPECT_EQ(v2
.get(), v3
->add_details().child
);
2702 EXPECT_EQ(NULL
, v3
->add_details().move_view
);
2704 // Reset everything to the initial state.
2705 v1
.ResetTestState();
2706 v2
->ResetTestState();
2707 v3
->ResetTestState();
2709 // Remove |v2| from |v1|.
2710 v1
.RemoveChildView(v2
.get());
2712 // Verifies that |v2| is the child view *removed* and the parent view is |v1|.
2713 // Make sure all the views (v1, v2, v3) received _that_ information.
2714 EXPECT_FALSE(v1
.has_add_details());
2715 EXPECT_TRUE(v1
.has_remove_details());
2716 EXPECT_EQ(&v1
, v1
.remove_details().parent
);
2717 EXPECT_EQ(v2
.get(), v1
.remove_details().child
);
2718 EXPECT_EQ(NULL
, v1
.remove_details().move_view
);
2720 EXPECT_FALSE(v2
->has_add_details());
2721 EXPECT_TRUE(v2
->has_remove_details());
2722 EXPECT_EQ(&v1
, v2
->remove_details().parent
);
2723 EXPECT_EQ(v2
.get(), v2
->remove_details().child
);
2724 EXPECT_EQ(NULL
, v2
->remove_details().move_view
);
2726 EXPECT_FALSE(v3
->has_add_details());
2727 EXPECT_TRUE(v3
->has_remove_details());
2728 EXPECT_EQ(&v1
, v3
->remove_details().parent
);
2729 EXPECT_EQ(v3
, v3
->remove_details().child
);
2730 EXPECT_EQ(NULL
, v3
->remove_details().move_view
);
2732 // Verifies notifications when reparenting a view.
2733 ObserverView
* v4
= new ObserverView();
2734 // Add |v4| to |v2|.
2735 v2
->AddChildView(v4
);
2737 // Reset everything to the initial state.
2738 v1
.ResetTestState();
2739 v2
->ResetTestState();
2740 v3
->ResetTestState();
2741 v4
->ResetTestState();
2743 // Reparent |v4| to |v1|.
2744 v1
.AddChildView(v4
);
2746 // Verifies that all views receive the correct information for all the child,
2747 // parent and move views.
2749 // |v1| is the new parent, |v4| is the child for add, |v2| is the old parent.
2750 EXPECT_TRUE(v1
.has_add_details());
2751 EXPECT_FALSE(v1
.has_remove_details());
2752 EXPECT_EQ(&v1
, v1
.add_details().parent
);
2753 EXPECT_EQ(v4
, v1
.add_details().child
);
2754 EXPECT_EQ(v2
.get(), v1
.add_details().move_view
);
2756 // |v2| is the old parent, |v4| is the child for remove, |v1| is the new
2758 EXPECT_FALSE(v2
->has_add_details());
2759 EXPECT_TRUE(v2
->has_remove_details());
2760 EXPECT_EQ(v2
.get(), v2
->remove_details().parent
);
2761 EXPECT_EQ(v4
, v2
->remove_details().child
);
2762 EXPECT_EQ(&v1
, v2
->remove_details().move_view
);
2764 // |v3| is not impacted by this operation, and hence receives no notification.
2765 EXPECT_FALSE(v3
->has_add_details());
2766 EXPECT_FALSE(v3
->has_remove_details());
2768 // |v4| is the reparented child, so it receives notifications for the remove
2769 // and then the add. |v2| is its old parent, |v1| is its new parent.
2770 EXPECT_TRUE(v4
->has_remove_details());
2771 EXPECT_TRUE(v4
->has_add_details());
2772 EXPECT_EQ(v2
.get(), v4
->remove_details().parent
);
2773 EXPECT_EQ(&v1
, v4
->add_details().parent
);
2774 EXPECT_EQ(v4
, v4
->add_details().child
);
2775 EXPECT_EQ(v4
, v4
->remove_details().child
);
2776 EXPECT_EQ(&v1
, v4
->remove_details().move_view
);
2777 EXPECT_EQ(v2
.get(), v4
->add_details().move_view
);
2780 // Verifies if the child views added under the root are all deleted when calling
2781 // RemoveAllChildViews.
2782 // The tree looks like this:
2791 TEST_F(ViewTest
, RemoveAllChildViews
) {
2794 View
* child1
= new View
;
2795 root
.AddChildView(child1
);
2797 for (int i
= 0; i
< 2; ++i
)
2798 root
.AddChildView(new View
);
2800 View
* foo
= new View
;
2801 child1
->AddChildView(foo
);
2803 // Add some nodes to |foo|.
2804 for (int i
= 0; i
< 3; ++i
)
2805 foo
->AddChildView(new View
);
2807 EXPECT_EQ(3, root
.child_count());
2808 EXPECT_EQ(1, child1
->child_count());
2809 EXPECT_EQ(3, foo
->child_count());
2811 // Now remove all child views from root.
2812 root
.RemoveAllChildViews(true);
2814 EXPECT_EQ(0, root
.child_count());
2815 EXPECT_FALSE(root
.has_children());
2818 TEST_F(ViewTest
, Contains
) {
2820 View
* v2
= new View
;
2821 View
* v3
= new View
;
2823 v1
.AddChildView(v2
);
2824 v2
->AddChildView(v3
);
2826 EXPECT_FALSE(v1
.Contains(NULL
));
2827 EXPECT_TRUE(v1
.Contains(&v1
));
2828 EXPECT_TRUE(v1
.Contains(v2
));
2829 EXPECT_TRUE(v1
.Contains(v3
));
2831 EXPECT_FALSE(v2
->Contains(NULL
));
2832 EXPECT_TRUE(v2
->Contains(v2
));
2833 EXPECT_FALSE(v2
->Contains(&v1
));
2834 EXPECT_TRUE(v2
->Contains(v3
));
2836 EXPECT_FALSE(v3
->Contains(NULL
));
2837 EXPECT_TRUE(v3
->Contains(v3
));
2838 EXPECT_FALSE(v3
->Contains(&v1
));
2839 EXPECT_FALSE(v3
->Contains(v2
));
2842 // Verifies if GetIndexOf() returns the correct index for the specified child
2844 // The tree looks like this:
2849 TEST_F(ViewTest
, GetIndexOf
) {
2852 View
* child1
= new View
;
2853 root
.AddChildView(child1
);
2855 View
* child2
= new View
;
2856 root
.AddChildView(child2
);
2858 View
* foo1
= new View
;
2859 child1
->AddChildView(foo1
);
2861 EXPECT_EQ(-1, root
.GetIndexOf(NULL
));
2862 EXPECT_EQ(-1, root
.GetIndexOf(&root
));
2863 EXPECT_EQ(0, root
.GetIndexOf(child1
));
2864 EXPECT_EQ(1, root
.GetIndexOf(child2
));
2865 EXPECT_EQ(-1, root
.GetIndexOf(foo1
));
2867 EXPECT_EQ(-1, child1
->GetIndexOf(NULL
));
2868 EXPECT_EQ(-1, child1
->GetIndexOf(&root
));
2869 EXPECT_EQ(-1, child1
->GetIndexOf(child1
));
2870 EXPECT_EQ(-1, child1
->GetIndexOf(child2
));
2871 EXPECT_EQ(0, child1
->GetIndexOf(foo1
));
2873 EXPECT_EQ(-1, child2
->GetIndexOf(NULL
));
2874 EXPECT_EQ(-1, child2
->GetIndexOf(&root
));
2875 EXPECT_EQ(-1, child2
->GetIndexOf(child2
));
2876 EXPECT_EQ(-1, child2
->GetIndexOf(child1
));
2877 EXPECT_EQ(-1, child2
->GetIndexOf(foo1
));
2880 // Verifies that the child views can be reordered correctly.
2881 TEST_F(ViewTest
, ReorderChildren
) {
2884 View
* child
= new View();
2885 root
.AddChildView(child
);
2887 View
* foo1
= new View();
2888 child
->AddChildView(foo1
);
2889 View
* foo2
= new View();
2890 child
->AddChildView(foo2
);
2891 View
* foo3
= new View();
2892 child
->AddChildView(foo3
);
2893 foo1
->SetFocusable(true);
2894 foo2
->SetFocusable(true);
2895 foo3
->SetFocusable(true);
2897 ASSERT_EQ(0, child
->GetIndexOf(foo1
));
2898 ASSERT_EQ(1, child
->GetIndexOf(foo2
));
2899 ASSERT_EQ(2, child
->GetIndexOf(foo3
));
2900 ASSERT_EQ(foo2
, foo1
->GetNextFocusableView());
2901 ASSERT_EQ(foo3
, foo2
->GetNextFocusableView());
2902 ASSERT_EQ(NULL
, foo3
->GetNextFocusableView());
2904 // Move |foo2| at the end.
2905 child
->ReorderChildView(foo2
, -1);
2906 ASSERT_EQ(0, child
->GetIndexOf(foo1
));
2907 ASSERT_EQ(1, child
->GetIndexOf(foo3
));
2908 ASSERT_EQ(2, child
->GetIndexOf(foo2
));
2909 ASSERT_EQ(foo3
, foo1
->GetNextFocusableView());
2910 ASSERT_EQ(foo2
, foo3
->GetNextFocusableView());
2911 ASSERT_EQ(NULL
, foo2
->GetNextFocusableView());
2913 // Move |foo1| at the end.
2914 child
->ReorderChildView(foo1
, -1);
2915 ASSERT_EQ(0, child
->GetIndexOf(foo3
));
2916 ASSERT_EQ(1, child
->GetIndexOf(foo2
));
2917 ASSERT_EQ(2, child
->GetIndexOf(foo1
));
2918 ASSERT_EQ(NULL
, foo1
->GetNextFocusableView());
2919 ASSERT_EQ(foo2
, foo1
->GetPreviousFocusableView());
2920 ASSERT_EQ(foo2
, foo3
->GetNextFocusableView());
2921 ASSERT_EQ(foo1
, foo2
->GetNextFocusableView());
2923 // Move |foo2| to the front.
2924 child
->ReorderChildView(foo2
, 0);
2925 ASSERT_EQ(0, child
->GetIndexOf(foo2
));
2926 ASSERT_EQ(1, child
->GetIndexOf(foo3
));
2927 ASSERT_EQ(2, child
->GetIndexOf(foo1
));
2928 ASSERT_EQ(NULL
, foo1
->GetNextFocusableView());
2929 ASSERT_EQ(foo3
, foo1
->GetPreviousFocusableView());
2930 ASSERT_EQ(foo3
, foo2
->GetNextFocusableView());
2931 ASSERT_EQ(foo1
, foo3
->GetNextFocusableView());
2934 // Verifies that GetViewByID returns the correctly child view from the specified
2936 // The tree looks like this:
2941 TEST_F(ViewTest
, GetViewByID
) {
2943 const int kV1ID
= 1;
2947 const int kV2ID
= 2;
2951 const int kV3ID
= 3;
2955 const int kV4ID
= 4;
2958 const int kV5ID
= 5;
2960 v1
.AddChildView(&v2
);
2961 v2
.AddChildView(&v3
);
2962 v2
.AddChildView(&v4
);
2964 EXPECT_EQ(&v1
, v1
.GetViewByID(kV1ID
));
2965 EXPECT_EQ(&v2
, v1
.GetViewByID(kV2ID
));
2966 EXPECT_EQ(&v4
, v1
.GetViewByID(kV4ID
));
2968 EXPECT_EQ(NULL
, v1
.GetViewByID(kV5ID
)); // No V5 exists.
2969 EXPECT_EQ(NULL
, v2
.GetViewByID(kV1ID
)); // It can get only from child views.
2971 const int kGroup
= 1;
2972 v3
.SetGroup(kGroup
);
2973 v4
.SetGroup(kGroup
);
2976 v1
.GetViewsInGroup(kGroup
, &views
);
2977 EXPECT_EQ(2U, views
.size());
2979 View::Views::const_iterator
i(std::find(views
.begin(), views
.end(), &v3
));
2980 EXPECT_NE(views
.end(), i
);
2982 i
= std::find(views
.begin(), views
.end(), &v4
);
2983 EXPECT_NE(views
.end(), i
);
2986 TEST_F(ViewTest
, AddExistingChild
) {
2989 v1
.AddChildView(&v2
);
2990 v1
.AddChildView(&v3
);
2991 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
2992 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
2994 // Check that there's no change in order when adding at same index.
2995 v1
.AddChildViewAt(&v2
, 0);
2996 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
2997 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
2998 v1
.AddChildViewAt(&v3
, 1);
2999 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
3000 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
3002 // Add it at a different index and check for change in order.
3003 v1
.AddChildViewAt(&v2
, 1);
3004 EXPECT_EQ(1, v1
.GetIndexOf(&v2
));
3005 EXPECT_EQ(0, v1
.GetIndexOf(&v3
));
3006 v1
.AddChildViewAt(&v2
, 0);
3007 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
3008 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
3010 // Check that calling |AddChildView()| does not change the order.
3011 v1
.AddChildView(&v2
);
3012 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
3013 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
3014 v1
.AddChildView(&v3
);
3015 EXPECT_EQ(0, v1
.GetIndexOf(&v2
));
3016 EXPECT_EQ(1, v1
.GetIndexOf(&v3
));
3019 ////////////////////////////////////////////////////////////////////////////////
3021 ////////////////////////////////////////////////////////////////////////////////
3023 #if defined(USE_AURA)
3027 // Test implementation of LayerAnimator.
3028 class TestLayerAnimator
: public ui::LayerAnimator
{
3030 TestLayerAnimator();
3032 const gfx::Rect
& last_bounds() const { return last_bounds_
; }
3035 virtual void SetBounds(const gfx::Rect
& bounds
) OVERRIDE
;
3038 virtual ~TestLayerAnimator() { }
3041 gfx::Rect last_bounds_
;
3043 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator
);
3046 TestLayerAnimator::TestLayerAnimator()
3047 : ui::LayerAnimator(base::TimeDelta::FromMilliseconds(0)) {
3050 void TestLayerAnimator::SetBounds(const gfx::Rect
& bounds
) {
3051 last_bounds_
= bounds
;
3056 class ViewLayerTest
: public ViewsTestBase
{
3058 ViewLayerTest() : widget_(NULL
), old_use_acceleration_(false) {}
3060 virtual ~ViewLayerTest() {
3063 // Returns the Layer used by the RootView.
3064 ui::Layer
* GetRootLayer() {
3065 return widget()->GetLayer();
3068 virtual void SetUp() OVERRIDE
{
3070 old_use_acceleration_
= View::get_use_acceleration_when_possible();
3071 View::set_use_acceleration_when_possible(true);
3073 widget_
= new Widget
;
3074 Widget::InitParams params
= CreateParams(Widget::InitParams::TYPE_POPUP
);
3075 params
.bounds
= gfx::Rect(50, 50, 200, 200);
3076 widget_
->Init(params
);
3078 widget_
->GetRootView()->SetBounds(0, 0, 200, 200);
3081 virtual void TearDown() OVERRIDE
{
3082 View::set_use_acceleration_when_possible(old_use_acceleration_
);
3083 widget_
->CloseNow();
3084 ViewsTestBase::TearDown();
3087 Widget
* widget() { return widget_
; }
3091 bool old_use_acceleration_
;
3095 TEST_F(ViewLayerTest
, LayerToggling
) {
3096 // Because we lazily create textures the calls to DrawTree are necessary to
3097 // ensure we trigger creation of textures.
3098 ui::Layer
* root_layer
= widget()->GetLayer();
3099 View
* content_view
= new View
;
3100 widget()->SetContentsView(content_view
);
3102 // Create v1, give it a bounds and verify everything is set up correctly.
3103 View
* v1
= new View
;
3104 v1
->SetPaintToLayer(true);
3105 EXPECT_TRUE(v1
->layer() != NULL
);
3106 v1
->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3107 content_view
->AddChildView(v1
);
3108 ASSERT_TRUE(v1
->layer() != NULL
);
3109 EXPECT_EQ(root_layer
, v1
->layer()->parent());
3110 EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1
->layer()->bounds());
3112 // Create v2 as a child of v1 and do basic assertion testing.
3113 View
* v2
= new View
;
3114 v1
->AddChildView(v2
);
3115 EXPECT_TRUE(v2
->layer() == NULL
);
3116 v2
->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
3117 v2
->SetPaintToLayer(true);
3118 ASSERT_TRUE(v2
->layer() != NULL
);
3119 EXPECT_EQ(v1
->layer(), v2
->layer()->parent());
3120 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2
->layer()->bounds());
3122 // Turn off v1s layer. v2 should still have a layer but its parent should have
3124 v1
->SetPaintToLayer(false);
3125 EXPECT_TRUE(v1
->layer() == NULL
);
3126 EXPECT_TRUE(v2
->layer() != NULL
);
3127 EXPECT_EQ(root_layer
, v2
->layer()->parent());
3128 ASSERT_EQ(1u, root_layer
->children().size());
3129 EXPECT_EQ(root_layer
->children()[0], v2
->layer());
3130 // The bounds of the layer should have changed to be relative to the root view
3132 EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2
->layer()->bounds());
3134 // Make v1 have a layer again and verify v2s layer is wired up correctly.
3135 gfx::Transform transform
;
3136 transform
.Scale(2.0, 2.0);
3137 v1
->SetTransform(transform
);
3138 EXPECT_TRUE(v1
->layer() != NULL
);
3139 EXPECT_TRUE(v2
->layer() != NULL
);
3140 EXPECT_EQ(root_layer
, v1
->layer()->parent());
3141 EXPECT_EQ(v1
->layer(), v2
->layer()->parent());
3142 ASSERT_EQ(1u, root_layer
->children().size());
3143 EXPECT_EQ(root_layer
->children()[0], v1
->layer());
3144 ASSERT_EQ(1u, v1
->layer()->children().size());
3145 EXPECT_EQ(v1
->layer()->children()[0], v2
->layer());
3146 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2
->layer()->bounds());
3149 // Verifies turning on a layer wires up children correctly.
3150 TEST_F(ViewLayerTest
, NestedLayerToggling
) {
3151 View
* content_view
= new View
;
3152 widget()->SetContentsView(content_view
);
3154 // Create v1, give it a bounds and verify everything is set up correctly.
3155 View
* v1
= new View
;
3156 content_view
->AddChildView(v1
);
3157 v1
->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3159 View
* v2
= new View
;
3160 v1
->AddChildView(v2
);
3162 View
* v3
= new View
;
3163 v3
->SetPaintToLayer(true);
3164 v2
->AddChildView(v3
);
3165 ASSERT_TRUE(v3
->layer() != NULL
);
3167 // At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
3169 v1
->SetPaintToLayer(true);
3170 EXPECT_EQ(v1
->layer(), v3
->layer()->parent());
3173 TEST_F(ViewLayerTest
, LayerAnimator
) {
3174 View
* content_view
= new View
;
3175 widget()->SetContentsView(content_view
);
3177 View
* v1
= new View
;
3178 content_view
->AddChildView(v1
);
3179 v1
->SetPaintToLayer(true);
3180 EXPECT_TRUE(v1
->layer() != NULL
);
3182 TestLayerAnimator
* animator
= new TestLayerAnimator();
3183 v1
->layer()->SetAnimator(animator
);
3185 gfx::Rect
bounds(1, 2, 3, 4);
3186 v1
->SetBoundsRect(bounds
);
3187 EXPECT_EQ(bounds
, animator
->last_bounds());
3188 // TestLayerAnimator doesn't update the layer.
3189 EXPECT_NE(bounds
, v1
->layer()->bounds());
3192 // Verifies the bounds of a layer are updated if the bounds of ancestor that
3193 // doesn't have a layer change.
3194 TEST_F(ViewLayerTest
, BoundsChangeWithLayer
) {
3195 View
* content_view
= new View
;
3196 widget()->SetContentsView(content_view
);
3198 View
* v1
= new View
;
3199 content_view
->AddChildView(v1
);
3200 v1
->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3202 View
* v2
= new View
;
3203 v2
->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
3204 v1
->AddChildView(v2
);
3205 v2
->SetPaintToLayer(true);
3206 ASSERT_TRUE(v2
->layer() != NULL
);
3207 EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2
->layer()->bounds());
3209 v1
->SetPosition(gfx::Point(25, 36));
3210 EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2
->layer()->bounds());
3212 v2
->SetPosition(gfx::Point(11, 12));
3213 EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2
->layer()->bounds());
3215 // Bounds of the layer should change even if the view is not invisible.
3216 v1
->SetVisible(false);
3217 v1
->SetPosition(gfx::Point(20, 30));
3218 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2
->layer()->bounds());
3220 v2
->SetVisible(false);
3221 v2
->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
3222 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2
->layer()->bounds());
3225 // Make sure layers are positioned correctly in RTL.
3226 TEST_F(ViewLayerTest
, BoundInRTL
) {
3227 std::string locale
= l10n_util::GetApplicationLocale(std::string());
3228 base::i18n::SetICUDefaultLocale("he");
3230 View
* view
= new View
;
3231 widget()->SetContentsView(view
);
3233 int content_width
= view
->width();
3235 // |v1| is initially not attached to anything. So its layer will have the same
3236 // bounds as the view.
3237 View
* v1
= new View
;
3238 v1
->SetPaintToLayer(true);
3239 v1
->SetBounds(10, 10, 20, 10);
3240 EXPECT_EQ(gfx::Rect(10, 10, 20, 10),
3241 v1
->layer()->bounds());
3243 // Once |v1| is attached to the widget, its layer will get RTL-appropriate
3245 view
->AddChildView(v1
);
3246 EXPECT_EQ(gfx::Rect(content_width
- 30, 10, 20, 10),
3247 v1
->layer()->bounds());
3248 gfx::Rect l1bounds
= v1
->layer()->bounds();
3250 // Now attach a View to the widget first, then create a layer for it. Make
3251 // sure the bounds are correct.
3252 View
* v2
= new View
;
3253 v2
->SetBounds(50, 10, 30, 10);
3254 EXPECT_FALSE(v2
->layer());
3255 view
->AddChildView(v2
);
3256 v2
->SetPaintToLayer(true);
3257 EXPECT_EQ(gfx::Rect(content_width
- 80, 10, 30, 10),
3258 v2
->layer()->bounds());
3259 gfx::Rect l2bounds
= v2
->layer()->bounds();
3261 view
->SetPaintToLayer(true);
3262 EXPECT_EQ(l1bounds
, v1
->layer()->bounds());
3263 EXPECT_EQ(l2bounds
, v2
->layer()->bounds());
3265 // Move one of the views. Make sure the layer is positioned correctly
3267 v1
->SetBounds(v1
->x() - 5, v1
->y(), v1
->width(), v1
->height());
3268 l1bounds
.set_x(l1bounds
.x() + 5);
3269 EXPECT_EQ(l1bounds
, v1
->layer()->bounds());
3271 view
->SetPaintToLayer(false);
3272 EXPECT_EQ(l1bounds
, v1
->layer()->bounds());
3273 EXPECT_EQ(l2bounds
, v2
->layer()->bounds());
3275 // Move a view again.
3276 v2
->SetBounds(v2
->x() + 5, v2
->y(), v2
->width(), v2
->height());
3277 l2bounds
.set_x(l2bounds
.x() - 5);
3278 EXPECT_EQ(l2bounds
, v2
->layer()->bounds());
3281 base::i18n::SetICUDefaultLocale(locale
);
3284 // Makes sure a transform persists after toggling the visibility.
3285 TEST_F(ViewLayerTest
, ToggleVisibilityWithTransform
) {
3286 View
* view
= new View
;
3287 gfx::Transform transform
;
3288 transform
.Scale(2.0, 2.0);
3289 view
->SetTransform(transform
);
3290 widget()->SetContentsView(view
);
3291 EXPECT_EQ(2.0f
, view
->GetTransform().matrix().get(0, 0));
3293 view
->SetVisible(false);
3294 EXPECT_EQ(2.0f
, view
->GetTransform().matrix().get(0, 0));
3296 view
->SetVisible(true);
3297 EXPECT_EQ(2.0f
, view
->GetTransform().matrix().get(0, 0));
3300 // Verifies a transform persists after removing/adding a view with a transform.
3301 TEST_F(ViewLayerTest
, ResetTransformOnLayerAfterAdd
) {
3302 View
* view
= new View
;
3303 gfx::Transform transform
;
3304 transform
.Scale(2.0, 2.0);
3305 view
->SetTransform(transform
);
3306 widget()->SetContentsView(view
);
3307 EXPECT_EQ(2.0f
, view
->GetTransform().matrix().get(0, 0));
3308 ASSERT_TRUE(view
->layer() != NULL
);
3309 EXPECT_EQ(2.0f
, view
->layer()->transform().matrix().get(0, 0));
3311 View
* parent
= view
->parent();
3312 parent
->RemoveChildView(view
);
3313 parent
->AddChildView(view
);
3315 EXPECT_EQ(2.0f
, view
->GetTransform().matrix().get(0, 0));
3316 ASSERT_TRUE(view
->layer() != NULL
);
3317 EXPECT_EQ(2.0f
, view
->layer()->transform().matrix().get(0, 0));
3320 // Makes sure that layer visibility is correct after toggling View visibility.
3321 TEST_F(ViewLayerTest
, ToggleVisibilityWithLayer
) {
3322 View
* content_view
= new View
;
3323 widget()->SetContentsView(content_view
);
3325 // The view isn't attached to a widget or a parent view yet. But it should
3326 // still have a layer, but the layer should not be attached to the root
3328 View
* v1
= new View
;
3329 v1
->SetPaintToLayer(true);
3330 EXPECT_TRUE(v1
->layer());
3331 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3334 // Once the view is attached to a widget, its layer should be attached to the
3335 // root layer and visible.
3336 content_view
->AddChildView(v1
);
3337 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3339 EXPECT_TRUE(v1
->layer()->IsDrawn());
3341 v1
->SetVisible(false);
3342 EXPECT_FALSE(v1
->layer()->IsDrawn());
3344 v1
->SetVisible(true);
3345 EXPECT_TRUE(v1
->layer()->IsDrawn());
3348 EXPECT_FALSE(v1
->layer()->IsDrawn());
3351 EXPECT_TRUE(v1
->layer()->IsDrawn());
3354 // Tests that the layers in the subtree are orphaned after a View is removed
3356 TEST_F(ViewLayerTest
, OrphanLayerAfterViewRemove
) {
3357 View
* content_view
= new View
;
3358 widget()->SetContentsView(content_view
);
3360 View
* v1
= new View
;
3361 content_view
->AddChildView(v1
);
3363 View
* v2
= new View
;
3364 v1
->AddChildView(v2
);
3365 v2
->SetPaintToLayer(true);
3366 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3368 EXPECT_TRUE(v2
->layer()->IsDrawn());
3370 content_view
->RemoveChildView(v1
);
3372 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3376 content_view
->AddChildView(v2
);
3379 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3381 EXPECT_TRUE(v2
->layer()->IsDrawn());
3384 class PaintTrackingView
: public View
{
3386 PaintTrackingView() : painted_(false) {
3389 bool painted() const { return painted_
; }
3390 void set_painted(bool value
) { painted_
= value
; }
3392 virtual void OnPaint(gfx::Canvas
* canvas
) OVERRIDE
{
3399 DISALLOW_COPY_AND_ASSIGN(PaintTrackingView
);
3402 // Makes sure child views with layers aren't painted when paint starts at an
3404 TEST_F(ViewLayerTest
, DontPaintChildrenWithLayers
) {
3405 PaintTrackingView
* content_view
= new PaintTrackingView
;
3406 widget()->SetContentsView(content_view
);
3407 content_view
->SetPaintToLayer(true);
3408 GetRootLayer()->GetCompositor()->ScheduleDraw();
3409 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3410 GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3411 content_view
->set_painted(false);
3412 // content_view no longer has a dirty rect. Paint from the root and make sure
3413 // PaintTrackingView isn't painted.
3414 GetRootLayer()->GetCompositor()->ScheduleDraw();
3415 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3416 EXPECT_FALSE(content_view
->painted());
3418 // Make content_view have a dirty rect, paint the layers and make sure
3419 // PaintTrackingView is painted.
3420 content_view
->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3421 GetRootLayer()->GetCompositor()->ScheduleDraw();
3422 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3423 EXPECT_TRUE(content_view
->painted());
3426 // Tests that the visibility of child layers are updated correctly when a View's
3427 // visibility changes.
3428 TEST_F(ViewLayerTest
, VisibilityChildLayers
) {
3429 View
* v1
= new View
;
3430 v1
->SetPaintToLayer(true);
3431 widget()->SetContentsView(v1
);
3433 View
* v2
= new View
;
3434 v1
->AddChildView(v2
);
3436 View
* v3
= new View
;
3437 v2
->AddChildView(v3
);
3438 v3
->SetVisible(false);
3440 View
* v4
= new View
;
3441 v4
->SetPaintToLayer(true);
3442 v3
->AddChildView(v4
);
3444 EXPECT_TRUE(v1
->layer()->IsDrawn());
3445 EXPECT_FALSE(v4
->layer()->IsDrawn());
3447 v2
->SetVisible(false);
3448 EXPECT_TRUE(v1
->layer()->IsDrawn());
3449 EXPECT_FALSE(v4
->layer()->IsDrawn());
3451 v2
->SetVisible(true);
3452 EXPECT_TRUE(v1
->layer()->IsDrawn());
3453 EXPECT_FALSE(v4
->layer()->IsDrawn());
3455 v2
->SetVisible(false);
3456 EXPECT_TRUE(v1
->layer()->IsDrawn());
3457 EXPECT_FALSE(v4
->layer()->IsDrawn());
3458 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1
, v1
->layer()));
3460 v3
->SetVisible(true);
3461 EXPECT_TRUE(v1
->layer()->IsDrawn());
3462 EXPECT_FALSE(v4
->layer()->IsDrawn());
3463 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1
, v1
->layer()));
3465 // Reparent |v3| to |v1|.
3466 v1
->AddChildView(v3
);
3467 EXPECT_TRUE(v1
->layer()->IsDrawn());
3468 EXPECT_TRUE(v4
->layer()->IsDrawn());
3469 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1
, v1
->layer()));
3472 // This test creates a random View tree, and then randomly reorders child views,
3473 // reparents views etc. Unrelated changes can appear to break this test. So
3474 // marking this as FLAKY.
3475 TEST_F(ViewLayerTest
, DISABLED_ViewLayerTreesInSync
) {
3476 View
* content
= new View
;
3477 content
->SetPaintToLayer(true);
3478 widget()->SetContentsView(content
);
3481 ConstructTree(content
, 5);
3482 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content
, content
->layer()));
3484 ScrambleTree(content
);
3485 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content
, content
->layer()));
3487 ScrambleTree(content
);
3488 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content
, content
->layer()));
3490 ScrambleTree(content
);
3491 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content
, content
->layer()));
3494 // Verifies when views are reordered the layer is also reordered. The widget is
3495 // providing the parent layer.
3496 TEST_F(ViewLayerTest
, ReorderUnderWidget
) {
3497 View
* content
= new View
;
3498 widget()->SetContentsView(content
);
3499 View
* c1
= new View
;
3500 c1
->SetPaintToLayer(true);
3501 content
->AddChildView(c1
);
3502 View
* c2
= new View
;
3503 c2
->SetPaintToLayer(true);
3504 content
->AddChildView(c2
);
3506 ui::Layer
* parent_layer
= c1
->layer()->parent();
3507 ASSERT_TRUE(parent_layer
);
3508 ASSERT_EQ(2u, parent_layer
->children().size());
3509 EXPECT_EQ(c1
->layer(), parent_layer
->children()[0]);
3510 EXPECT_EQ(c2
->layer(), parent_layer
->children()[1]);
3512 // Move c1 to the front. The layers should have moved too.
3513 content
->ReorderChildView(c1
, -1);
3514 EXPECT_EQ(c1
->layer(), parent_layer
->children()[1]);
3515 EXPECT_EQ(c2
->layer(), parent_layer
->children()[0]);
3518 // Verifies that the layer of a view can be acquired properly.
3519 TEST_F(ViewLayerTest
, AcquireLayer
) {
3520 View
* content
= new View
;
3521 widget()->SetContentsView(content
);
3522 scoped_ptr
<View
> c1(new View
);
3523 c1
->SetPaintToLayer(true);
3524 EXPECT_TRUE(c1
->layer());
3525 content
->AddChildView(c1
.get());
3527 scoped_ptr
<ui::Layer
> layer(c1
->AcquireLayer());
3528 EXPECT_EQ(layer
.get(), c1
->layer());
3530 scoped_ptr
<ui::Layer
> layer2(c1
->RecreateLayer());
3531 EXPECT_NE(c1
->layer(), layer2
.get());
3533 // Destroy view before destroying layer.
3537 // Verify that new layer scales content only if the old layer does.
3538 TEST_F(ViewLayerTest
, RecreateLayerScaling
) {
3539 scoped_ptr
<View
> v(new View());
3540 v
->SetPaintToLayer(true);
3541 // Set to non default value.
3542 v
->layer()->set_scale_content(false);
3543 scoped_ptr
<ui::Layer
> old_layer(v
->RecreateLayer());
3544 ui::Layer
* new_layer
= v
->layer();
3545 EXPECT_FALSE(new_layer
->scale_content());
3548 // Verify the z-order of the layers as a result of calling RecreateLayer().
3549 TEST_F(ViewLayerTest
, RecreateLayerZOrder
) {
3550 scoped_ptr
<View
> v(new View());
3551 v
->SetPaintToLayer(true);
3553 View
* v1
= new View();
3554 v1
->SetPaintToLayer(true);
3555 v
->AddChildView(v1
);
3556 View
* v2
= new View();
3557 v2
->SetPaintToLayer(true);
3558 v
->AddChildView(v2
);
3560 // Test the initial z-order.
3561 const std::vector
<ui::Layer
*>& child_layers_pre
= v
->layer()->children();
3562 ASSERT_EQ(2u, child_layers_pre
.size());
3563 EXPECT_EQ(v1
->layer(), child_layers_pre
[0]);
3564 EXPECT_EQ(v2
->layer(), child_layers_pre
[1]);
3566 scoped_ptr
<ui::Layer
> v1_old_layer(v1
->RecreateLayer());
3568 // Test the new layer order. |v1_old_layer| should be above the layers
3569 // for |v1| and |v2|.
3570 const std::vector
<ui::Layer
*>& child_layers_post
= v
->layer()->children();
3571 ASSERT_EQ(3u, child_layers_post
.size());
3572 EXPECT_EQ(v1
->layer(), child_layers_post
[0]);
3573 EXPECT_EQ(v2
->layer(), child_layers_post
[1]);
3574 EXPECT_EQ(v1_old_layer
, child_layers_post
[2]);
3577 // Verify the z-order of the layers as a result of calling RecreateLayer when
3578 // the widget is the parent with the layer.
3579 TEST_F(ViewLayerTest
, RecreateLayerZOrderWidgetParent
) {
3580 View
* v
= new View();
3581 widget()->SetContentsView(v
);
3583 View
* v1
= new View();
3584 v1
->SetPaintToLayer(true);
3585 v
->AddChildView(v1
);
3586 View
* v2
= new View();
3587 v2
->SetPaintToLayer(true);
3588 v
->AddChildView(v2
);
3590 ui::Layer
* root_layer
= GetRootLayer();
3592 // Test the initial z-order.
3593 const std::vector
<ui::Layer
*>& child_layers_pre
= root_layer
->children();
3594 ASSERT_EQ(2u, child_layers_pre
.size());
3595 EXPECT_EQ(v1
->layer(), child_layers_pre
[0]);
3596 EXPECT_EQ(v2
->layer(), child_layers_pre
[1]);
3598 scoped_ptr
<ui::Layer
> v1_old_layer(v1
->RecreateLayer());
3600 // Test the new layer order. |v1_old_layer| should be above the layers
3601 // for |v1| and |v2|.
3602 const std::vector
<ui::Layer
*>& child_layers_post
= root_layer
->children();
3603 ASSERT_EQ(3u, child_layers_post
.size());
3604 EXPECT_EQ(v1
->layer(), child_layers_post
[0]);
3605 EXPECT_EQ(v2
->layer(), child_layers_post
[1]);
3606 EXPECT_EQ(v1_old_layer
, child_layers_post
[2]);
3611 TEST_F(ViewTest
, FocusableAssertions
) {
3612 // View subclasses may change insets based on whether they are focusable,
3613 // which effects the preferred size. To avoid preferred size changing around
3614 // these Views need to key off the last value set to SetFocusable(), not
3615 // whether the View is focusable right now. For this reason it's important
3616 // that focusable() return the last value passed to SetFocusable and not
3617 // whether the View is focusable right now.
3619 view
.SetFocusable(true);
3620 EXPECT_TRUE(view
.focusable());
3621 view
.SetEnabled(false);
3622 EXPECT_TRUE(view
.focusable());
3623 view
.SetFocusable(false);
3624 EXPECT_FALSE(view
.focusable());
3627 } // namespace views