Fixed all overloaded virtual methods on Windows.
[chromium-blink-merge.git] / ppapi / tests / test_graphics_3d.cc
blobebd52afc03b3e0063a9f5e2a645512c778ddccb6
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_graphics_3d.h"
7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h>
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
13 #include "ppapi/c/ppb_opengles2.h"
14 #include "ppapi/cpp/graphics_3d.h"
15 #include "ppapi/cpp/module.h"
16 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
17 #include "ppapi/tests/test_case.h"
18 #include "ppapi/tests/test_utils.h"
19 #include "ppapi/tests/testing_instance.h"
21 const int32_t kInvalidContext = 0;
23 REGISTER_TEST_CASE(Graphics3D);
25 bool TestGraphics3D::Init() {
26 opengl_es2_ = static_cast<const PPB_OpenGLES2*>(
27 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE));
28 glInitializePPAPI(pp::Module::Get()->get_browser_interface());
29 return opengl_es2_ && CheckTestingInterface();
32 void TestGraphics3D::RunTests(const std::string& filter) {
33 RUN_CALLBACK_TEST(TestGraphics3D, FramePPAPI, filter);
34 RUN_CALLBACK_TEST(TestGraphics3D, FrameGL, filter);
35 RUN_CALLBACK_TEST(TestGraphics3D, ExtensionsGL, filter);
36 RUN_CALLBACK_TEST(TestGraphics3D, BadResource, filter);
39 std::string TestGraphics3D::TestFramePPAPI() {
40 const int width = 16;
41 const int height = 16;
42 const int32_t attribs[] = {
43 PP_GRAPHICS3DATTRIB_WIDTH, width,
44 PP_GRAPHICS3DATTRIB_HEIGHT, height,
45 PP_GRAPHICS3DATTRIB_NONE
47 pp::Graphics3D context(instance_, attribs);
48 ASSERT_FALSE(context.is_null());
50 const uint8_t red_color[4] = {255, 0, 0, 255};
52 // Access OpenGLES API through the PPAPI interface.
53 // Clear color buffer to opaque red.
54 opengl_es2_->ClearColor(context.pp_resource(), 1.0f, 0.0f, 0.0f, 1.0f);
55 opengl_es2_->Clear(context.pp_resource(), GL_COLOR_BUFFER_BIT);
56 // Check if the color buffer has opaque red.
57 std::string error = CheckPixelPPAPI(&context, width/2, height/2, red_color);
58 if (!error.empty())
59 return error;
61 int32_t rv = SwapBuffersSync(&context);
62 ASSERT_EQ(PP_OK, rv);
64 PASS();
67 std::string TestGraphics3D::TestFrameGL() {
68 const int width = 16;
69 const int height = 16;
70 const int32_t attribs[] = {
71 PP_GRAPHICS3DATTRIB_WIDTH, width,
72 PP_GRAPHICS3DATTRIB_HEIGHT, height,
73 PP_GRAPHICS3DATTRIB_NONE
75 pp::Graphics3D context(instance_, attribs);
76 ASSERT_FALSE(context.is_null());
78 const uint8_t red_color[4] = {255, 0, 0, 255};
79 // Perform same operations as TestFramePPAPI, but use OpenGLES API directly.
80 // This is how most developers will use OpenGLES.
81 glSetCurrentContextPPAPI(context.pp_resource());
82 glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
83 glClear(GL_COLOR_BUFFER_BIT);
84 std::string error = CheckPixelGL(width/2, height/2, red_color);
85 glSetCurrentContextPPAPI(kInvalidContext);
86 if (!error.empty())
87 return error;
89 int32_t rv = SwapBuffersSync(&context);
90 ASSERT_EQ(PP_OK, rv);
92 PASS();
95 std::string TestGraphics3D::TestExtensionsGL() {
96 const int width = 16;
97 const int height = 16;
98 const int32_t attribs[] = {
99 PP_GRAPHICS3DATTRIB_WIDTH, width,
100 PP_GRAPHICS3DATTRIB_HEIGHT, height,
101 PP_GRAPHICS3DATTRIB_NONE
103 pp::Graphics3D context(instance_, attribs);
104 ASSERT_FALSE(context.is_null());
106 glSetCurrentContextPPAPI(context.pp_resource());
107 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
108 glClear(GL_COLOR_BUFFER_BIT);
110 // Ask about a couple of extensions via glGetString. If an extension is
111 // available, try a couple of trivial calls. This test is not intended
112 // to be exhaustive; check the source can compile, link, and run without
113 // crashing.
114 ASSERT_NE(NULL, glGetString(GL_VERSION));
115 const char* ext = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
116 if (strstr(ext, "GL_EXT_occlusion_query_boolean")) {
117 GLuint a_query = 0;
118 glGenQueriesEXT(1, &a_query);
119 ASSERT_NE(0, a_query);
120 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, a_query);
121 GLboolean is_a_query = glIsQueryEXT(a_query);
122 ASSERT_EQ(is_a_query, GL_TRUE);
123 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
124 glDeleteQueriesEXT(1, &a_query);
126 if (strstr(ext, "GL_ANGLE_instanced_arrays")) {
127 glDrawArraysInstancedANGLE(GL_TRIANGLE_STRIP, 0, 0, 0);
129 if (strstr(ext, "GL_OES_vertex_array_object")) {
130 GLuint a_vertex_array = 0;
131 glGenVertexArraysOES(1, &a_vertex_array);
132 ASSERT_NE(0, a_vertex_array);
133 glBindVertexArrayOES(a_vertex_array);
134 GLboolean is_a_vertex_array = glIsVertexArrayOES(a_vertex_array);
135 ASSERT_EQ(is_a_vertex_array, GL_TRUE);
136 glBindVertexArrayOES(0);
137 glDeleteVertexArraysOES(1, &a_vertex_array);
139 glSetCurrentContextPPAPI(kInvalidContext);
141 int32_t rv = SwapBuffersSync(&context);
142 ASSERT_EQ(PP_OK, rv);
144 PASS();
147 int32_t TestGraphics3D::SwapBuffersSync(pp::Graphics3D* context) {
148 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
149 callback.WaitForResult(context->SwapBuffers(callback.GetCallback()));
150 return callback.result();
153 std::string TestGraphics3D::CheckPixelPPAPI(
154 pp::Graphics3D* context,
155 int x, int y, const uint8_t expected_color[4]) {
156 GLubyte pixel_color[4];
157 opengl_es2_->ReadPixels(context->pp_resource(),
158 x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel_color);
160 ASSERT_EQ(pixel_color[0], expected_color[0]);
161 ASSERT_EQ(pixel_color[1], expected_color[1]);
162 ASSERT_EQ(pixel_color[2], expected_color[2]);
163 ASSERT_EQ(pixel_color[3], expected_color[3]);
164 PASS();
167 std::string TestGraphics3D::CheckPixelGL(
168 int x, int y, const uint8_t expected_color[4]) {
169 GLubyte pixel_color[4];
170 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel_color);
172 ASSERT_EQ(pixel_color[0], expected_color[0]);
173 ASSERT_EQ(pixel_color[1], expected_color[1]);
174 ASSERT_EQ(pixel_color[2], expected_color[2]);
175 ASSERT_EQ(pixel_color[3], expected_color[3]);
176 PASS();
179 std::string TestGraphics3D::TestBadResource() {
180 // The point of this test is mostly just to make sure that we don't crash and
181 // provide reasonable (error) results when the resource is bad.
182 const PP_Resource kBadResource = 123;
184 // Access OpenGLES API through the PPAPI interface.
185 opengl_es2_->ClearColor(kBadResource, 0.0f, 0.0f, 0.0f, 0.0f);
186 opengl_es2_->Clear(kBadResource, GL_COLOR_BUFFER_BIT);
187 ASSERT_EQ(0, opengl_es2_->GetError(kBadResource));
188 ASSERT_EQ(NULL, opengl_es2_->GetString(kBadResource, GL_VERSION));
189 ASSERT_EQ(-1, opengl_es2_->GetUniformLocation(kBadResource, 0, NULL));
190 ASSERT_EQ(GL_FALSE, opengl_es2_->IsBuffer(kBadResource, 0));
191 ASSERT_EQ(0, opengl_es2_->CheckFramebufferStatus(kBadResource,
192 GL_DRAW_FRAMEBUFFER));
194 glSetCurrentContextPPAPI(kBadResource);
195 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
196 glClear(GL_COLOR_BUFFER_BIT);
197 ASSERT_EQ(0, glGetError());
198 ASSERT_EQ(NULL, glGetString(GL_VERSION));
199 ASSERT_EQ(-1, glGetUniformLocation(0, NULL));
200 ASSERT_EQ(GL_FALSE, glIsBuffer(0));
201 ASSERT_EQ(0, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER));
202 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
203 glClear(GL_COLOR_BUFFER_BIT);
205 PASS();