1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/display/root_window_transformers.h"
9 #include "ash/ash_switches.h"
10 #include "ash/display/display_info.h"
11 #include "ash/display/display_manager.h"
12 #include "ash/host/root_window_transformer.h"
13 #include "ash/magnifier/magnification_controller.h"
14 #include "ash/shell.h"
15 #include "base/basictypes.h"
16 #include "base/command_line.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "third_party/skia/include/utils/SkMatrix44.h"
19 #include "ui/aura/window_event_dispatcher.h"
20 #include "ui/aura/window_property.h"
21 #include "ui/compositor/dip_util.h"
22 #include "ui/gfx/display.h"
23 #include "ui/gfx/geometry/insets.h"
24 #include "ui/gfx/geometry/size_conversions.h"
25 #include "ui/gfx/transform.h"
26 #include "ui/gfx/transform.h"
28 DECLARE_WINDOW_PROPERTY_TYPE(gfx::Display::Rotation
);
34 DEFINE_WINDOW_PROPERTY_KEY(gfx::Display::Rotation
, kRotationPropertyKey
,
35 gfx::Display::ROTATE_0
);
38 // Round near zero value to zero.
39 void RoundNearZero(gfx::Transform
* transform
) {
40 const float kEpsilon
= 0.001f
;
41 SkMatrix44
& matrix
= transform
->matrix();
42 for (int x
= 0; x
< 4; ++x
) {
43 for (int y
= 0; y
< 4; ++y
) {
44 if (std::abs(SkMScalarToFloat(matrix
.get(x
, y
))) < kEpsilon
)
45 matrix
.set(x
, y
, SkFloatToMScalar(0.0f
));
50 // TODO(oshima): Transformers should be able to adjust itself
51 // when the device scale factor is changed, instead of
52 // precalculating the transform using fixed value.
54 gfx::Transform
CreateRotationTransform(aura::Window
* root_window
,
55 const gfx::Display
& display
) {
57 Shell::GetInstance()->display_manager()->GetDisplayInfo(display
.id());
59 // TODO(oshima): Add animation. (crossfade+rotation, or just cross-fade)
61 // Windows 8 bots refused to resize the host window, and
62 // updating the transform results in incorrectly resizing
63 // the root window. Don't apply the transform unless
64 // necessary so that unit tests pass on win8 bots.
65 if (info
.rotation() == root_window
->GetProperty(kRotationPropertyKey
))
66 return gfx::Transform();
67 root_window
->SetProperty(kRotationPropertyKey
, info
.rotation());
70 gfx::Transform rotate
;
71 // The origin is (0, 0), so the translate width/height must be reduced by
73 float one_pixel
= 1.0f
/ display
.device_scale_factor();
74 switch (info
.rotation()) {
75 case gfx::Display::ROTATE_0
:
77 case gfx::Display::ROTATE_90
:
78 rotate
.Translate(display
.bounds().height() - one_pixel
, 0);
81 case gfx::Display::ROTATE_270
:
82 rotate
.Translate(0, display
.bounds().width() - one_pixel
);
85 case gfx::Display::ROTATE_180
:
86 rotate
.Translate(display
.bounds().width() - one_pixel
,
87 display
.bounds().height() - one_pixel
);
92 RoundNearZero(&rotate
);
96 gfx::Transform
CreateMagnifierTransform(aura::Window
* root_window
) {
97 MagnificationController
* magnifier
=
98 Shell::GetInstance()->magnification_controller();
99 float magnifier_scale
= 1.f
;
100 gfx::Point magnifier_offset
;
101 if (magnifier
&& magnifier
->IsEnabled()) {
102 magnifier_scale
= magnifier
->GetScale();
103 magnifier_offset
= magnifier
->GetWindowPosition();
105 gfx::Transform transform
;
106 if (magnifier_scale
!= 1.f
) {
107 transform
.Scale(magnifier_scale
, magnifier_scale
);
108 transform
.Translate(-magnifier_offset
.x(), -magnifier_offset
.y());
113 gfx::Transform
CreateInsetsAndScaleTransform(const gfx::Insets
& insets
,
114 float device_scale_factor
,
116 gfx::Transform transform
;
117 if (insets
.top() != 0 || insets
.left() != 0) {
118 float x_offset
= insets
.left() / device_scale_factor
;
119 float y_offset
= insets
.top() / device_scale_factor
;
120 transform
.Translate(x_offset
, y_offset
);
122 float inverted_scale
= 1.0f
/ ui_scale
;
123 transform
.Scale(inverted_scale
, inverted_scale
);
127 gfx::Transform
CreateMirrorTransform(const gfx::Display
& display
) {
128 gfx::Transform transform
;
129 transform
.matrix().set3x3(-1, 0, 0,
132 transform
.Translate(-display
.size().width(), 0);
136 // RootWindowTransformer for ash environment.
137 class AshRootWindowTransformer
: public RootWindowTransformer
{
139 AshRootWindowTransformer(aura::Window
* root
,
140 const gfx::Display
& display
)
141 : root_window_(root
) {
142 DisplayInfo info
= Shell::GetInstance()->display_manager()->
143 GetDisplayInfo(display
.id());
144 host_insets_
= info
.GetOverscanInsetsInPixel();
145 root_window_ui_scale_
= info
.GetEffectiveUIScale();
146 root_window_bounds_transform_
=
147 CreateInsetsAndScaleTransform(host_insets_
,
148 display
.device_scale_factor(),
149 root_window_ui_scale_
) *
150 CreateRotationTransform(root
, display
);
151 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
152 switches::kAshEnableMirroredScreen
)) {
153 // Apply the tranform that flips the screen image horizontally so that
154 // the screen looks normal when reflected on a mirror.
155 root_window_bounds_transform_
=
156 root_window_bounds_transform_
* CreateMirrorTransform(display
);
158 transform_
= root_window_bounds_transform_
* CreateMagnifierTransform(root
);
160 CHECK(transform_
.GetInverse(&invert_transform_
));
163 // aura::RootWindowTransformer overrides:
164 gfx::Transform
GetTransform() const override
{ return transform_
; }
165 gfx::Transform
GetInverseTransform() const override
{
166 return invert_transform_
;
168 gfx::Rect
GetRootWindowBounds(const gfx::Size
& host_size
) const override
{
169 gfx::Rect
bounds(host_size
);
170 bounds
.Inset(host_insets_
);
171 bounds
= ui::ConvertRectToDIP(root_window_
->layer(), bounds
);
172 gfx::RectF
new_bounds(bounds
);
173 root_window_bounds_transform_
.TransformRect(&new_bounds
);
174 // Apply |root_window_scale_| twice as the downscaling
175 // is already applied once in |SetTransformInternal()|.
176 // TODO(oshima): This is a bit ugly. Consider specifying
177 // the pseudo host resolution instead.
178 new_bounds
.Scale(root_window_ui_scale_
* root_window_ui_scale_
);
179 // Ignore the origin because RootWindow's insets are handled by
181 // Floor the size because the bounds is no longer aligned to
182 // backing pixel when |root_window_scale_| is specified
183 // (850 height at 1.25 scale becomes 1062.5 for example.)
184 return gfx::Rect(gfx::ToFlooredSize(new_bounds
.size()));
187 gfx::Insets
GetHostInsets() const override
{ return host_insets_
; }
190 ~AshRootWindowTransformer() override
{}
192 aura::Window
* root_window_
;
193 gfx::Transform transform_
;
195 // The accurate representation of the inverse of the |transform_|.
196 // This is used to avoid computation error caused by
197 // |gfx::Transform::GetInverse|.
198 gfx::Transform invert_transform_
;
200 // The transform of the root window bounds. This is used to calculate
201 // the size of root window.
202 gfx::Transform root_window_bounds_transform_
;
204 // The scale of the root window. See |display_info::ui_scale_|
206 float root_window_ui_scale_
;
208 gfx::Insets host_insets_
;
210 DISALLOW_COPY_AND_ASSIGN(AshRootWindowTransformer
);
213 // RootWindowTransformer for mirror root window. We simply copy the
214 // texture (bitmap) of the source display into the mirror window, so
215 // the root window bounds is the same as the source display's
216 // pixel size (excluding overscan insets).
217 class MirrorRootWindowTransformer
: public RootWindowTransformer
{
219 MirrorRootWindowTransformer(const DisplayInfo
& source_display_info
,
220 const DisplayInfo
& mirror_display_info
) {
221 root_bounds_
= gfx::Rect(source_display_info
.bounds_in_native().size());
222 gfx::Rect mirror_display_rect
=
223 gfx::Rect(mirror_display_info
.bounds_in_native().size());
225 bool letterbox
= root_bounds_
.width() * mirror_display_rect
.height() >
226 root_bounds_
.height() * mirror_display_rect
.width();
228 float mirror_scale_ratio
=
229 (static_cast<float>(root_bounds_
.width()) /
230 static_cast<float>(mirror_display_rect
.width()));
231 float inverted_scale
= 1.0f
/ mirror_scale_ratio
;
232 int margin
= static_cast<int>(
233 (mirror_display_rect
.height() -
234 root_bounds_
.height() * inverted_scale
) / 2);
235 insets_
.Set(0, margin
, 0, margin
);
237 transform_
.Translate(0, margin
);
238 transform_
.Scale(inverted_scale
, inverted_scale
);
240 float mirror_scale_ratio
=
241 (static_cast<float>(root_bounds_
.height()) /
242 static_cast<float>(mirror_display_rect
.height()));
243 float inverted_scale
= 1.0f
/ mirror_scale_ratio
;
244 int margin
= static_cast<int>(
245 (mirror_display_rect
.width() -
246 root_bounds_
.width() * inverted_scale
) / 2);
247 insets_
.Set(margin
, 0, margin
, 0);
249 transform_
.Translate(margin
, 0);
250 transform_
.Scale(inverted_scale
, inverted_scale
);
254 // aura::RootWindowTransformer overrides:
255 gfx::Transform
GetTransform() const override
{ return transform_
; }
256 gfx::Transform
GetInverseTransform() const override
{
257 gfx::Transform invert
;
258 CHECK(transform_
.GetInverse(&invert
));
261 gfx::Rect
GetRootWindowBounds(const gfx::Size
& host_size
) const override
{
264 gfx::Insets
GetHostInsets() const override
{ return insets_
; }
267 ~MirrorRootWindowTransformer() override
{}
269 gfx::Transform transform_
;
270 gfx::Rect root_bounds_
;
273 DISALLOW_COPY_AND_ASSIGN(MirrorRootWindowTransformer
);
278 RootWindowTransformer
* CreateRootWindowTransformerForDisplay(
280 const gfx::Display
& display
) {
281 return new AshRootWindowTransformer(root
, display
);
284 RootWindowTransformer
* CreateRootWindowTransformerForMirroredDisplay(
285 const DisplayInfo
& source_display_info
,
286 const DisplayInfo
& mirror_display_info
) {
287 return new MirrorRootWindowTransformer(source_display_info
,
288 mirror_display_info
);