1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/layer_selection_bound.h"
31 #include "cc/input/scrollbar.h"
32 #include "cc/input/top_controls_state.h"
33 #include "cc/layers/layer_lists.h"
34 #include "cc/output/output_surface.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/trees/layer_tree_host_client.h"
38 #include "cc/trees/layer_tree_host_common.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/rect.h"
46 class AnimationRegistrar
;
47 class HeadsUpDisplayLayer
;
49 class LayerTreeHostImpl
;
50 class LayerTreeHostImplClient
;
51 class LayerTreeHostSingleThreadClient
;
52 class PrioritizedResource
;
53 class PrioritizedResourceManager
;
55 class RenderingStatsInstrumentation
;
56 class ResourceProvider
;
57 class ResourceUpdateQueue
;
58 class SharedBitmapManager
;
59 class TopControlsManager
;
60 class UIResourceRequest
;
61 struct RenderingStats
;
62 struct ScrollAndScaleSet
;
64 // Provides information on an Impl's rendering capabilities back to the
66 struct CC_EXPORT RendererCapabilities
{
67 RendererCapabilities(ResourceFormat best_texture_format
,
68 bool allow_partial_texture_updates
,
70 bool using_shared_memory_resources
);
72 RendererCapabilities();
73 ~RendererCapabilities();
75 // Duplicate any modification to this list to RendererCapabilitiesImpl.
76 ResourceFormat best_texture_format
;
77 bool allow_partial_texture_updates
;
79 bool using_shared_memory_resources
;
82 class CC_EXPORT LayerTreeHost
{
84 // The SharedBitmapManager will be used on the compositor thread.
85 static scoped_ptr
<LayerTreeHost
> CreateThreaded(
86 LayerTreeHostClient
* client
,
87 SharedBitmapManager
* manager
,
88 const LayerTreeSettings
& settings
,
89 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
90 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
);
92 static scoped_ptr
<LayerTreeHost
> CreateSingleThreaded(
93 LayerTreeHostClient
* client
,
94 LayerTreeHostSingleThreadClient
* single_thread_client
,
95 SharedBitmapManager
* manager
,
96 const LayerTreeSettings
& settings
,
97 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
);
98 virtual ~LayerTreeHost();
100 void SetLayerTreeHostClientReady();
102 // LayerTreeHost interface to Proxy.
103 void WillBeginMainFrame() {
104 client_
->WillBeginMainFrame(source_frame_number_
);
106 void DidBeginMainFrame();
107 void BeginMainFrame(const BeginFrameArgs
& args
);
108 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time
);
109 void DidStopFlinging();
111 void BeginCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
112 void FinishCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
114 void CommitComplete();
115 void SetOutputSurface(scoped_ptr
<OutputSurface
> output_surface
);
116 void RequestNewOutputSurface();
117 virtual scoped_ptr
<LayerTreeHostImpl
> CreateLayerTreeHostImpl(
118 LayerTreeHostImplClient
* client
);
119 void DidLoseOutputSurface();
120 bool output_surface_lost() const { return output_surface_lost_
; }
121 virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success
);
122 void DidCommitAndDrawFrame() { client_
->DidCommitAndDrawFrame(); }
123 void DidCompleteSwapBuffers() { client_
->DidCompleteSwapBuffers(); }
124 void DeleteContentsTexturesOnImplThread(ResourceProvider
* resource_provider
);
125 bool UpdateLayers(ResourceUpdateQueue
* queue
);
127 LayerTreeHostClient
* client() { return client_
; }
128 const base::WeakPtr
<InputHandler
>& GetInputHandler() {
129 return input_handler_weak_ptr_
;
132 void NotifyInputThrottledUntilCommit();
134 void Composite(base::TimeTicks frame_begin_time
);
136 void FinishAllRendering();
138 void SetDeferCommits(bool defer_commits
);
141 virtual void DidDeferCommit();
143 int source_frame_number() const { return source_frame_number_
; }
145 void SetNeedsDisplayOnAllLayers();
147 void CollectRenderingStats(RenderingStats
* stats
) const;
149 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const {
150 return rendering_stats_instrumentation_
.get();
153 const RendererCapabilities
& GetRendererCapabilities() const;
155 void SetNeedsAnimate();
156 virtual void SetNeedsUpdateLayers();
157 virtual void SetNeedsCommit();
158 virtual void SetNeedsFullTreeSync();
159 void SetNeedsRedraw();
160 void SetNeedsRedrawRect(const gfx::Rect
& damage_rect
);
161 bool CommitRequested() const;
162 bool BeginMainFrameRequested() const;
164 void SetNextCommitWaitsForActivation();
166 void SetNextCommitForcesRedraw();
168 void SetAnimationEvents(scoped_ptr
<AnimationEventsVector
> events
);
170 void SetRootLayer(scoped_refptr
<Layer
> root_layer
);
171 Layer
* root_layer() { return root_layer_
.get(); }
172 const Layer
* root_layer() const { return root_layer_
.get(); }
173 const Layer
* page_scale_layer() const { return page_scale_layer_
.get(); }
174 void RegisterViewportLayers(
175 scoped_refptr
<Layer
> page_scale_layer
,
176 scoped_refptr
<Layer
> inner_viewport_scroll_layer
,
177 scoped_refptr
<Layer
> outer_viewport_scroll_layer
);
178 Layer
* inner_viewport_scroll_layer() const {
179 return inner_viewport_scroll_layer_
.get();
181 Layer
* outer_viewport_scroll_layer() const {
182 return outer_viewport_scroll_layer_
.get();
185 void RegisterSelection(const LayerSelectionBound
& start
,
186 const LayerSelectionBound
& end
);
188 const LayerTreeSettings
& settings() const { return settings_
; }
190 void SetDebugState(const LayerTreeDebugState
& debug_state
);
191 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
193 bool has_gpu_rasterization_trigger() const {
194 return has_gpu_rasterization_trigger_
;
196 void SetHasGpuRasterizationTrigger(bool has_trigger
);
197 bool UseGpuRasterization() const;
199 void SetViewportSize(const gfx::Size
& device_viewport_size
);
200 void SetTopControlsLayoutHeight(float height
);
201 void SetTopControlsContentOffset(float offset
);
203 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
205 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta
);
206 void SetPageScaleFactorAndLimits(float page_scale_factor
,
207 float min_page_scale_factor
,
208 float max_page_scale_factor
);
209 float page_scale_factor() const { return page_scale_factor_
; }
211 SkColor
background_color() const { return background_color_
; }
212 void set_background_color(SkColor color
) { background_color_
= color
; }
214 void set_has_transparent_background(bool transparent
) {
215 has_transparent_background_
= transparent
;
218 void SetOverhangBitmap(const SkBitmap
& bitmap
);
220 PrioritizedResourceManager
* contents_texture_manager() const {
221 return contents_texture_manager_
.get();
224 void SetVisible(bool visible
);
225 bool visible() const { return visible_
; }
227 void StartPageScaleAnimation(const gfx::Vector2d
& target_offset
,
230 base::TimeDelta duration
);
232 void ApplyScrollAndScale(ScrollAndScaleSet
* info
);
233 void SetImplTransform(const gfx::Transform
& transform
);
235 // Virtual for tests.
236 virtual void StartRateLimiter();
237 virtual void StopRateLimiter();
241 bool AlwaysUsePartialTextureUpdates();
242 size_t MaxPartialTextureUpdates() const;
243 bool RequestPartialTextureUpdate();
245 void SetDeviceScaleFactor(float device_scale_factor
);
246 float device_scale_factor() const { return device_scale_factor_
; }
248 void UpdateTopControlsState(TopControlsState constraints
,
249 TopControlsState current
,
252 HeadsUpDisplayLayer
* hud_layer() const { return hud_layer_
.get(); }
254 Proxy
* proxy() const { return proxy_
.get(); }
256 AnimationRegistrar
* animation_registrar() const {
257 return animation_registrar_
.get();
260 // Obtains a thorough dump of the LayerTreeHost as a value.
261 void AsValueInto(base::debug::TracedValue
* value
) const;
263 bool in_paint_layer_contents() const { return in_paint_layer_contents_
; }
265 // CreateUIResource creates a resource given a bitmap. The bitmap is
266 // generated via an interface function, which is called when initializing the
267 // resource and when the resource has been lost (due to lost context). The
268 // parameter of the interface is a single boolean, which indicates whether the
269 // resource has been lost or not. CreateUIResource returns an Id of the
270 // resource, which is always positive.
271 virtual UIResourceId
CreateUIResource(UIResourceClient
* client
);
272 // Deletes a UI resource. May safely be called more than once.
273 virtual void DeleteUIResource(UIResourceId id
);
274 // Put the recreation of all UI resources into the resource queue after they
275 // were evicted on the impl thread.
276 void RecreateUIResources();
278 virtual gfx::Size
GetUIResourceSize(UIResourceId id
) const;
280 bool UsingSharedMemoryResources();
281 int id() const { return id_
; }
283 // Returns the id of the benchmark on success, 0 otherwise.
284 int ScheduleMicroBenchmark(const std::string
& benchmark_name
,
285 scoped_ptr
<base::Value
> value
,
286 const MicroBenchmark::DoneCallback
& callback
);
287 // Returns true if the message was successfully delivered and handled.
288 bool SendMessageToMicroBenchmark(int id
, scoped_ptr
<base::Value
> value
);
290 // When a SwapPromiseMonitor is created on the main thread, it calls
291 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
292 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
293 // to unregister itself.
294 void InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
295 void RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
297 // Call this function when you expect there to be a swap buffer.
298 // See swap_promise.h for how to use SwapPromise.
299 void QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
);
301 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason
);
304 LayerTreeHost(LayerTreeHostClient
* client
,
305 SharedBitmapManager
* manager
,
306 const LayerTreeSettings
& settings
);
307 void InitializeThreaded(
308 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
309 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
);
310 void InitializeSingleThreaded(
311 LayerTreeHostSingleThreadClient
* single_thread_client
,
312 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
);
313 void InitializeForTesting(scoped_ptr
<Proxy
> proxy_for_testing
);
314 void SetOutputSurfaceLostForTesting(bool is_lost
) {
315 output_surface_lost_
= is_lost
;
318 MicroBenchmarkController micro_benchmark_controller_
;
321 void InitializeProxy(scoped_ptr
<Proxy
> proxy
);
323 void PaintLayerContents(
324 const RenderSurfaceLayerList
& render_surface_layer_list
,
325 ResourceUpdateQueue
* queue
,
326 bool* did_paint_content
,
327 bool* need_more_updates
);
328 void PaintMasksForRenderSurface(Layer
* render_surface_layer
,
329 ResourceUpdateQueue
* queue
,
330 bool* did_paint_content
,
331 bool* need_more_updates
);
332 bool UpdateLayers(Layer
* root_layer
, ResourceUpdateQueue
* queue
);
333 void UpdateHudLayer();
334 void TriggerPrepaint();
336 void ReduceMemoryUsage();
338 void PrioritizeTextures(
339 const RenderSurfaceLayerList
& render_surface_layer_list
);
340 void SetPrioritiesForSurfaces(size_t surface_memory_bytes
);
341 void SetPrioritiesForLayers(const RenderSurfaceLayerList
& update_list
);
342 size_t CalculateMemoryForRenderSurfaces(
343 const RenderSurfaceLayerList
& update_list
);
345 bool AnimateLayersRecursive(Layer
* current
, base::TimeTicks time
);
347 struct UIResourceClientData
{
348 UIResourceClient
* client
;
352 typedef base::hash_map
<UIResourceId
, UIResourceClientData
>
354 UIResourceClientMap ui_resource_client_map_
;
355 int next_ui_resource_id_
;
357 typedef std::list
<UIResourceRequest
> UIResourceRequestQueue
;
358 UIResourceRequestQueue ui_resource_request_queue_
;
360 void RecordGpuRasterizationHistogram();
361 void CalculateLCDTextMetricsCallback(Layer
* layer
);
363 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
365 bool inside_begin_main_frame_
;
366 bool needs_full_tree_sync_
;
368 base::CancelableClosure prepaint_callback_
;
370 LayerTreeHostClient
* client_
;
371 scoped_ptr
<Proxy
> proxy_
;
373 int source_frame_number_
;
374 scoped_ptr
<RenderingStatsInstrumentation
> rendering_stats_instrumentation_
;
376 bool output_surface_lost_
;
377 int num_failed_recreate_attempts_
;
379 scoped_refptr
<Layer
> root_layer_
;
380 scoped_refptr
<HeadsUpDisplayLayer
> hud_layer_
;
382 scoped_ptr
<PrioritizedResourceManager
> contents_texture_manager_
;
383 scoped_ptr
<PrioritizedResource
> surface_memory_placeholder_
;
385 base::WeakPtr
<InputHandler
> input_handler_weak_ptr_
;
386 base::WeakPtr
<TopControlsManager
> top_controls_manager_weak_ptr_
;
388 const LayerTreeSettings settings_
;
389 LayerTreeDebugState debug_state_
;
391 gfx::Size device_viewport_size_
;
392 float top_controls_layout_height_
;
393 float top_controls_content_offset_
;
394 float device_scale_factor_
;
398 base::OneShotTimer
<LayerTreeHost
> rate_limit_timer_
;
400 float page_scale_factor_
;
401 float min_page_scale_factor_
;
402 float max_page_scale_factor_
;
403 gfx::Transform impl_transform_
;
404 bool has_gpu_rasterization_trigger_
;
405 bool content_is_suitable_for_gpu_rasterization_
;
406 bool gpu_rasterization_histogram_recorded_
;
408 SkColor background_color_
;
409 bool has_transparent_background_
;
411 // If set, this texture is used to fill in the parts of the screen not
412 // covered by layers.
413 scoped_ptr
<ScopedUIResource
> overhang_ui_resource_
;
415 typedef ScopedPtrVector
<PrioritizedResource
> TextureList
;
416 size_t partial_texture_update_requests_
;
418 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
420 struct PendingPageScaleAnimation
{
421 gfx::Vector2d target_offset
;
424 base::TimeDelta duration
;
426 scoped_ptr
<PendingPageScaleAnimation
> pending_page_scale_animation_
;
428 bool in_paint_layer_contents_
;
430 static const int kTotalFramesToUseForLCDTextMetrics
= 50;
431 int total_frames_used_for_lcd_text_metrics_
;
433 struct LCDTextMetrics
{
435 : total_num_cc_layers(0),
436 total_num_cc_layers_can_use_lcd_text(0),
437 total_num_cc_layers_will_use_lcd_text(0) {}
439 int64 total_num_cc_layers
;
440 int64 total_num_cc_layers_can_use_lcd_text
;
441 int64 total_num_cc_layers_will_use_lcd_text
;
443 LCDTextMetrics lcd_text_metrics_
;
445 bool next_commit_forces_redraw_
;
447 scoped_refptr
<Layer
> page_scale_layer_
;
448 scoped_refptr
<Layer
> inner_viewport_scroll_layer_
;
449 scoped_refptr
<Layer
> outer_viewport_scroll_layer_
;
451 LayerSelectionBound selection_start_
;
452 LayerSelectionBound selection_end_
;
454 SharedBitmapManager
* shared_bitmap_manager_
;
456 ScopedPtrVector
<SwapPromise
> swap_promise_list_
;
457 std::set
<SwapPromiseMonitor
*> swap_promise_monitor_
;
459 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost
);
464 #endif // CC_TREES_LAYER_TREE_HOST_H_