1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WINDOW_ROTATION_H_
6 #define ASH_WINDOW_ROTATION_H_
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/compositor/layer_animation_element.h"
12 #include "ui/gfx/geometry/point.h"
15 class InterpolatedTransform
;
25 // A window rotation represents a single transition from one window orientation
26 // to another. The intended usage is that a new instance of the class is
27 // created for every transition. It is possible to update the target orientation
28 // in the middle of a transition.
29 class ASH_EXPORT WindowRotation
: public ui::LayerAnimationElement
{
31 // |degrees| are clockwise. |layer| is the target of the animation. Does not
32 // take ownership of |layer|.
33 WindowRotation(int degrees
, ui::Layer
* layer
);
34 ~WindowRotation() override
;
37 // Generates the intermediate transformation matrices used during the
39 void InitTransform(ui::Layer
* layer
);
41 // Implementation of ui::LayerAnimationDelegate
42 void OnStart(ui::LayerAnimationDelegate
* delegate
) override
;
43 bool OnProgress(double t
, ui::LayerAnimationDelegate
* delegate
) override
;
44 void OnGetTarget(TargetValue
* target
) const override
;
45 void OnAbort(ui::LayerAnimationDelegate
* delegate
) override
;
47 scoped_ptr
<ui::InterpolatedTransform
> interpolated_transform_
;
49 // The number of degrees to rotate.
53 gfx::Point new_origin_
;
55 DISALLOW_COPY_AND_ASSIGN(WindowRotation
);
60 #endif // ASH_WINDOW_ROTATION_H_