1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/proxy/ppp_text_input_proxy.h"
7 #include "ppapi/c/dev/ppp_text_input_dev.h"
8 #include "ppapi/proxy/host_dispatcher.h"
9 #include "ppapi/proxy/ppapi_messages.h"
10 #include "ppapi/shared_impl/proxy_lock.h"
18 void RequestSurroundingText(PP_Instance instance
,
19 uint32_t desired_number_of_characters
) {
20 proxy::HostDispatcher
* dispatcher
=
21 proxy::HostDispatcher::GetForInstance(instance
);
23 // The dispatcher should always be valid.
28 dispatcher
->Send(new PpapiMsg_PPPTextInput_RequestSurroundingText(
29 API_ID_PPP_TEXT_INPUT
, instance
, desired_number_of_characters
));
32 const PPP_TextInput_Dev g_ppp_text_input_thunk
= {
33 &RequestSurroundingText
36 // The NaCl plugin doesn't need the host side interface - stub it out.
37 static const PPP_TextInput_Dev g_ppp_text_input_thunk
= {};
38 #endif // !defined(OS_NACL)
43 const PPP_TextInput_Dev
* PPP_TextInput_Proxy::GetProxyInterface() {
44 return &g_ppp_text_input_thunk
;
47 PPP_TextInput_Proxy::PPP_TextInput_Proxy(Dispatcher
* dispatcher
)
48 : InterfaceProxy(dispatcher
),
49 ppp_text_input_impl_(NULL
) {
50 if (dispatcher
->IsPlugin()) {
51 ppp_text_input_impl_
= static_cast<const PPP_TextInput_Dev
*>(
52 dispatcher
->local_get_interface()(PPP_TEXTINPUT_DEV_INTERFACE
));
56 PPP_TextInput_Proxy::~PPP_TextInput_Proxy() {
59 bool PPP_TextInput_Proxy::OnMessageReceived(const IPC::Message
& msg
) {
60 if (!dispatcher()->IsPlugin())
64 IPC_BEGIN_MESSAGE_MAP(PPP_TextInput_Proxy
, msg
)
65 IPC_MESSAGE_HANDLER(PpapiMsg_PPPTextInput_RequestSurroundingText
,
66 OnMsgRequestSurroundingText
)
67 IPC_MESSAGE_UNHANDLED(handled
= false)
72 void PPP_TextInput_Proxy::OnMsgRequestSurroundingText(
73 PP_Instance instance
, uint32_t desired_number_of_characters
) {
74 if (ppp_text_input_impl_
) {
75 CallWhileUnlocked(ppp_text_input_impl_
->RequestSurroundingText
,
76 instance
, desired_number_of_characters
);