1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_
12 #include "base/basictypes.h"
13 #include "base/callback.h"
14 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT
15 #include "base/i18n/streaming_utf8_validator.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/scoped_vector.h"
19 #include "base/time/time.h"
20 #include "base/timer/timer.h"
21 #include "net/base/net_export.h"
22 #include "net/websockets/websocket_event_interface.h"
23 #include "net/websockets/websocket_frame.h"
24 #include "net/websockets/websocket_stream.h"
35 class URLRequestContext
;
36 struct WebSocketHandshakeRequestInfo
;
37 struct WebSocketHandshakeResponseInfo
;
39 // Transport-independent implementation of WebSockets. Implements protocol
40 // semantics that do not depend on the underlying transport. Provides the
41 // interface to the content layer. Some WebSocket concepts are used here without
42 // definition; please see the RFC at http://tools.ietf.org/html/rfc6455 for
44 class NET_EXPORT WebSocketChannel
{
46 // The type of a WebSocketStream creator callback. Must match the signature of
47 // WebSocketStream::CreateAndConnectStream().
48 typedef base::Callback
<scoped_ptr
<WebSocketStreamRequest
>(
50 const std::vector
<std::string
>&,
54 scoped_ptr
<WebSocketStream::ConnectDelegate
>)> WebSocketStreamCreator
;
56 // Creates a new WebSocketChannel in an idle state.
57 // SendAddChannelRequest() must be called immediately afterwards to start the
58 // connection process.
59 WebSocketChannel(scoped_ptr
<WebSocketEventInterface
> event_interface
,
60 URLRequestContext
* url_request_context
);
61 virtual ~WebSocketChannel();
63 // Starts the connection process.
64 void SendAddChannelRequest(
65 const GURL
& socket_url
,
66 const std::vector
<std::string
>& requested_protocols
,
67 const url::Origin
& origin
);
69 // Sends a data frame to the remote side. The frame should usually be no
70 // larger than 32KB to prevent the time required to copy the buffers from from
71 // unduly delaying other tasks that need to run on the IO thread. This method
72 // has a hard limit of 2GB. It is the responsibility of the caller to ensure
73 // that they have sufficient send quota to send this data, otherwise the
74 // connection will be closed without sending. |fin| indicates the last frame
75 // in a message, equivalent to "FIN" as specified in section 5.2 of
76 // RFC6455. |data| is the "Payload Data". If |op_code| is kOpCodeText, or it
77 // is kOpCodeContinuation and the type the message is Text, then |data| must
78 // be a chunk of a valid UTF-8 message, however there is no requirement for
79 // |data| to be split on character boundaries.
80 void SendFrame(bool fin
,
81 WebSocketFrameHeader::OpCode op_code
,
82 const std::vector
<char>& data
);
84 // Sends |quota| units of flow control to the remote side. If the underlying
85 // transport has a concept of |quota|, then it permits the remote server to
86 // send up to |quota| units of data.
87 void SendFlowControl(int64 quota
);
89 // Starts the closing handshake for a client-initiated shutdown of the
90 // connection. There is no API to close the connection without a closing
91 // handshake, but destroying the WebSocketChannel object while connected will
92 // effectively do that. |code| must be in the range 1000-4999. |reason| should
93 // be a valid UTF-8 string or empty.
95 // This does *not* trigger the event OnClosingHandshake(). The caller should
96 // assume that the closing handshake has started and perform the equivalent
97 // processing to OnClosingHandshake() if necessary.
98 void StartClosingHandshake(uint16 code
, const std::string
& reason
);
100 // Starts the connection process, using a specified creator callback rather
101 // than the default. This is exposed for testing.
102 void SendAddChannelRequestForTesting(
103 const GURL
& socket_url
,
104 const std::vector
<std::string
>& requested_protocols
,
105 const url::Origin
& origin
,
106 const WebSocketStreamCreator
& creator
);
108 // The default timout for the closing handshake is a sensible value (see
109 // kClosingHandshakeTimeoutSeconds in websocket_channel.cc). However, we can
110 // set it to a very small value for testing purposes.
111 void SetClosingHandshakeTimeoutForTesting(base::TimeDelta delay
);
113 // Called when the stream starts the WebSocket Opening Handshake.
114 // This method is public for testing.
115 void OnStartOpeningHandshake(
116 scoped_ptr
<WebSocketHandshakeRequestInfo
> request
);
118 // Called when the stream ends the WebSocket Opening Handshake.
119 // This method is public for testing.
120 void OnFinishOpeningHandshake(
121 scoped_ptr
<WebSocketHandshakeResponseInfo
> response
);
124 class HandshakeNotificationSender
;
126 // The Windows implementation of std::queue requires that this declaration be
127 // visible in the header.
128 class PendingReceivedFrame
{
130 PendingReceivedFrame(bool final
,
131 WebSocketFrameHeader::OpCode opcode
,
132 const scoped_refptr
<IOBuffer
>& data
,
135 ~PendingReceivedFrame();
137 bool final() const { return final_
; }
138 WebSocketFrameHeader::OpCode
opcode() const { return opcode_
; }
139 // ResetOpcode() to Continuation.
141 const scoped_refptr
<IOBuffer
>& data() const { return data_
; }
142 uint64
offset() const { return offset_
; }
143 uint64
size() const { return size_
; }
144 // Increase |offset_| by |bytes|.
145 void DidConsume(uint64 bytes
);
147 // This object needs to be copyable and assignable, since it will be placed
148 // in a std::queue. The compiler-generated copy constructor and assignment
149 // operator will do the right thing.
153 WebSocketFrameHeader::OpCode opcode_
;
154 scoped_refptr
<IOBuffer
> data_
;
155 // Where to start reading from data_. Everything prior to offset_ has
156 // already been sent to the browser.
158 // The size of data_.
162 // Methods which return a value of type ChannelState may delete |this|. If the
163 // return value is CHANNEL_DELETED, then the caller must return without making
164 // any further access to member variables or methods.
165 typedef WebSocketEventInterface::ChannelState ChannelState
;
167 // The object passes through a linear progression of states from
168 // FRESHLY_CONSTRUCTED to CLOSED, except that the SEND_CLOSED and RECV_CLOSED
169 // states may be skipped in case of error.
174 SEND_CLOSED
, // A Close frame has been sent but not received.
175 RECV_CLOSED
, // Used briefly between receiving a Close frame and sending
176 // the response. Once the response is sent, the state changes
178 CLOSE_WAIT
, // The Closing Handshake has completed, but the remote server
179 // has not yet closed the connection.
180 CLOSED
, // The Closing Handshake has completed and the connection
181 // has been closed; or the connection is failed.
184 // Implementation of WebSocketStream::ConnectDelegate for
185 // WebSocketChannel. WebSocketChannel does not inherit from
186 // WebSocketStream::ConnectDelegate directly to avoid cluttering the public
187 // interface with the implementation of those methods, and because the
188 // lifetime of a WebSocketChannel is longer than the lifetime of the
189 // connection process.
190 class ConnectDelegate
;
192 // Starts the connection process, using the supplied creator callback.
193 void SendAddChannelRequestWithSuppliedCreator(
194 const GURL
& socket_url
,
195 const std::vector
<std::string
>& requested_protocols
,
196 const url::Origin
& origin
,
197 const WebSocketStreamCreator
& creator
);
199 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports
200 // success to the event interface. May delete |this|.
201 void OnConnectSuccess(scoped_ptr
<WebSocketStream
> stream
);
203 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports
204 // failure to the event interface. May delete |this|.
205 void OnConnectFailure(const std::string
& message
);
207 // SSL certificate error callback from
208 // WebSocketStream::CreateAndConnectStream(). Forwards the request to the
210 void OnSSLCertificateError(
211 scoped_ptr
<WebSocketEventInterface::SSLErrorCallbacks
>
213 const SSLInfo
& ssl_info
,
216 // Posts a task that sends pending notifications relating WebSocket Opening
217 // Handshake to the renderer.
218 void ScheduleOpeningHandshakeNotification();
220 // Sets |state_| to |new_state| and updates UMA if necessary.
221 void SetState(State new_state
);
223 // Returns true if state_ is SEND_CLOSED, CLOSE_WAIT or CLOSED.
224 bool InClosingState() const;
226 // Calls WebSocketStream::WriteFrames() with the appropriate arguments
227 ChannelState
WriteFrames() WARN_UNUSED_RESULT
;
229 // Callback from WebSocketStream::WriteFrames. Sends pending data or adjusts
230 // the send quota of the renderer channel as appropriate. |result| is a net
231 // error code, usually OK. If |synchronous| is true, then OnWriteDone() is
232 // being called from within the WriteFrames() loop and does not need to call
233 // WriteFrames() itself.
234 ChannelState
OnWriteDone(bool synchronous
, int result
) WARN_UNUSED_RESULT
;
236 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. Stops
237 // calling ReadFrames if current_receive_quota_ is 0.
238 ChannelState
ReadFrames() WARN_UNUSED_RESULT
;
240 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes
241 // the returned chunks appropriately to their type. |result| is a net error
242 // code. If |synchronous| is true, then OnReadDone() is being called from
243 // within the ReadFrames() loop and does not need to call ReadFrames() itself.
244 ChannelState
OnReadDone(bool synchronous
, int result
) WARN_UNUSED_RESULT
;
246 // Handles a single frame that the object has received enough of to process.
247 // May call |event_interface_| methods, send responses to the server, and
248 // change the value of |state_|.
250 // This method performs sanity checks on the frame that are needed regardless
251 // of the current state. Then, calls the HandleFrameByState() method below
252 // which performs the appropriate action(s) depending on the current state.
253 ChannelState
HandleFrame(
254 scoped_ptr
<WebSocketFrame
> frame
) WARN_UNUSED_RESULT
;
256 // Handles a single frame depending on the current state. It's used by the
257 // HandleFrame() method.
258 ChannelState
HandleFrameByState(
259 const WebSocketFrameHeader::OpCode opcode
,
261 const scoped_refptr
<IOBuffer
>& data_buffer
,
262 uint64 size
) WARN_UNUSED_RESULT
;
264 // Forward a received data frame to the renderer, if connected. If
265 // |expecting_continuation| is not equal to |expecting_to_read_continuation_|,
266 // will fail the channel. Also checks the UTF-8 validity of text frames.
267 ChannelState
HandleDataFrame(WebSocketFrameHeader::OpCode opcode
,
269 const scoped_refptr
<IOBuffer
>& data_buffer
,
270 uint64 size
) WARN_UNUSED_RESULT
;
272 // Low-level method to send a single frame. Used for both data and control
273 // frames. Either sends the frame immediately or buffers it to be scheduled
274 // when the current write finishes. |fin| and |op_code| are defined as for
275 // SendFrame() above, except that |op_code| may also be a control frame
277 ChannelState
SendFrameFromIOBuffer(bool fin
,
278 WebSocketFrameHeader::OpCode op_code
,
279 const scoped_refptr
<IOBuffer
>& buffer
,
280 uint64 size
) WARN_UNUSED_RESULT
;
282 // Performs the "Fail the WebSocket Connection" operation as defined in
283 // RFC6455. A NotifyFailure message is sent to the renderer with |message|.
284 // The renderer will log the message to the console but not expose it to
285 // Javascript. Javascript will see a Close code of AbnormalClosure (1006) with
286 // an empty reason string. If state_ is CONNECTED then a Close message is sent
287 // to the remote host containing the supplied |code| and |reason|. If the
288 // stream is open, closes it and sets state_ to CLOSED. FailChannel() always
289 // returns CHANNEL_DELETED. It is not valid to access any member variables or
290 // methods after calling FailChannel().
291 ChannelState
FailChannel(const std::string
& message
,
293 const std::string
& reason
) WARN_UNUSED_RESULT
;
295 // Sends a Close frame to Start the WebSocket Closing Handshake, or to respond
296 // to a Close frame from the server. As a special case, setting |code| to
297 // kWebSocketErrorNoStatusReceived will create a Close frame with no payload;
298 // this is symmetric with the behaviour of ParseClose.
299 ChannelState
SendClose(uint16 code
,
300 const std::string
& reason
) WARN_UNUSED_RESULT
;
302 // Parses a Close frame payload. If no status code is supplied, then |code| is
303 // set to 1005 (No status code) with empty |reason|. If the reason text is not
304 // valid UTF-8, then |reason| is set to an empty string. If the payload size
305 // is 1, or the supplied code is not permitted to be sent over the network,
306 // then false is returned and |message| is set to an appropriate console
308 bool ParseClose(const scoped_refptr
<IOBuffer
>& buffer
,
312 std::string
* message
);
314 // Drop this channel.
315 // If there are pending opening handshake notifications, notify them
318 // Always returns CHANNEL_DELETED.
319 ChannelState
DoDropChannel(bool was_clean
,
321 const std::string
& reason
);
323 // Called if the closing handshake times out. Closes the connection and
324 // informs the |event_interface_| if appropriate.
327 // The URL of the remote server.
330 // The object receiving events.
331 const scoped_ptr
<WebSocketEventInterface
> event_interface_
;
333 // The URLRequestContext to pass to the WebSocketStream creator.
334 URLRequestContext
* const url_request_context_
;
336 // The WebSocketStream on which to send and receive data.
337 scoped_ptr
<WebSocketStream
> stream_
;
339 // A data structure containing a vector of frames to be sent and the total
340 // number of bytes contained in the vector.
342 // Data that is currently pending write, or NULL if no write is pending.
343 scoped_ptr
<SendBuffer
> data_being_sent_
;
344 // Data that is queued up to write after the current write completes.
345 // Only non-NULL when such data actually exists.
346 scoped_ptr
<SendBuffer
> data_to_send_next_
;
348 // Destination for the current call to WebSocketStream::ReadFrames
349 ScopedVector
<WebSocketFrame
> read_frames_
;
351 // Frames that have been read but not yet forwarded to the renderer due to
353 std::queue
<PendingReceivedFrame
> pending_received_frames_
;
355 // Handle to an in-progress WebSocketStream creation request. Only non-NULL
356 // during the connection process.
357 scoped_ptr
<WebSocketStreamRequest
> stream_request_
;
359 // If the renderer's send quota reaches this level, it is sent a quota
360 // refresh. "quota units" are currently bytes. TODO(ricea): Update the
361 // definition of quota units when necessary.
362 int send_quota_low_water_mark_
;
363 // The level the quota is refreshed to when it reaches the low_water_mark
365 int send_quota_high_water_mark_
;
366 // The current amount of quota that the renderer has available for sending
367 // on this logical channel (quota units).
368 int current_send_quota_
;
369 // The remaining amount of quota that the renderer will allow us to send on
370 // this logical channel (quota units).
371 uint64 current_receive_quota_
;
373 // Timer for the closing handshake.
374 base::OneShotTimer
<WebSocketChannel
> timer_
;
376 // Timeout for the closing handshake.
377 base::TimeDelta timeout_
;
379 // Storage for the status code and reason from the time the Close frame
380 // arrives until the connection is closed and they are passed to
382 uint16 received_close_code_
;
383 std::string received_close_reason_
;
385 // The current state of the channel. Mainly used for sanity checking, but also
386 // used to track the close state.
389 // |notification_sender_| is owned by this object.
390 scoped_ptr
<HandshakeNotificationSender
> notification_sender_
;
392 // UTF-8 validator for outgoing Text messages.
393 base::StreamingUtf8Validator outgoing_utf8_validator_
;
394 bool sending_text_message_
;
396 // UTF-8 validator for incoming Text messages.
397 base::StreamingUtf8Validator incoming_utf8_validator_
;
398 bool receiving_text_message_
;
400 // True if we are in the middle of receiving a message.
401 bool expecting_to_handle_continuation_
;
403 // True if we have already sent the type (Text or Binary) of the current
404 // message to the renderer. This can be false if the message is empty so far.
405 bool initial_frame_forwarded_
;
407 // For UMA. The time when OnConnectSuccess() method was called and |stream_|
409 base::TimeTicks established_on_
;
411 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel
);
416 #endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_