Use native radiobutton for Default Search Engine picker dialog.
[chromium-blink-merge.git] / content / browser / compositor / gpu_process_transport_factory.cc
blob4abccc1a4f815d6be83df789cacc728c746f909a
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/compositor/gpu_process_transport_factory.h"
7 #include <string>
9 #include "base/bind.h"
10 #include "base/command_line.h"
11 #include "base/location.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/profiler/scoped_tracker.h"
15 #include "base/threading/simple_thread.h"
16 #include "base/threading/thread.h"
17 #include "cc/output/compositor_frame.h"
18 #include "cc/output/output_surface.h"
19 #include "cc/resources/task_graph_runner.h"
20 #include "cc/surfaces/onscreen_display_client.h"
21 #include "cc/surfaces/surface_display_output_surface.h"
22 #include "cc/surfaces/surface_manager.h"
23 #include "content/browser/compositor/browser_compositor_output_surface.h"
24 #include "content/browser/compositor/browser_compositor_overlay_candidate_validator.h"
25 #include "content/browser/compositor/gpu_browser_compositor_output_surface.h"
26 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.h"
27 #include "content/browser/compositor/offscreen_browser_compositor_output_surface.h"
28 #include "content/browser/compositor/reflector_impl.h"
29 #include "content/browser/compositor/software_browser_compositor_output_surface.h"
30 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
31 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
32 #include "content/browser/gpu/compositor_util.h"
33 #include "content/browser/gpu/gpu_data_manager_impl.h"
34 #include "content/browser/gpu/gpu_surface_tracker.h"
35 #include "content/browser/renderer_host/render_widget_host_impl.h"
36 #include "content/common/gpu/client/context_provider_command_buffer.h"
37 #include "content/common/gpu/client/gl_helper.h"
38 #include "content/common/gpu/client/gpu_channel_host.h"
39 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
40 #include "content/common/gpu/gpu_process_launch_causes.h"
41 #include "content/common/host_shared_bitmap_manager.h"
42 #include "content/public/common/content_switches.h"
43 #include "gpu/GLES2/gl2extchromium.h"
44 #include "gpu/command_buffer/client/gles2_interface.h"
45 #include "gpu/command_buffer/common/mailbox.h"
46 #include "third_party/khronos/GLES2/gl2.h"
47 #include "ui/compositor/compositor.h"
48 #include "ui/compositor/compositor_constants.h"
49 #include "ui/compositor/compositor_switches.h"
50 #include "ui/gfx/geometry/size.h"
51 #include "ui/gfx/native_widget_types.h"
53 #if defined(OS_WIN)
54 #include "content/browser/compositor/software_output_device_win.h"
55 #elif defined(USE_OZONE)
56 #include "content/browser/compositor/browser_compositor_overlay_candidate_validator_ozone.h"
57 #include "content/browser/compositor/software_output_device_ozone.h"
58 #include "ui/ozone/public/ozone_switches.h"
59 #include "ui/ozone/public/surface_factory_ozone.h"
60 #elif defined(USE_X11)
61 #include "content/browser/compositor/software_output_device_x11.h"
62 #elif defined(OS_MACOSX)
63 #include "content/browser/compositor/software_output_device_mac.h"
64 #endif
66 using cc::ContextProvider;
67 using gpu::gles2::GLES2Interface;
69 static const int kNumRetriesBeforeSoftwareFallback = 4;
71 namespace content {
72 namespace {
74 class RasterThread : public base::SimpleThread {
75 public:
76 RasterThread(cc::TaskGraphRunner* task_graph_runner)
77 : base::SimpleThread("CompositorTileWorker1"),
78 task_graph_runner_(task_graph_runner) {}
80 // Overridden from base::SimpleThread:
81 void Run() override { task_graph_runner_->Run(); }
83 private:
84 cc::TaskGraphRunner* task_graph_runner_;
86 DISALLOW_COPY_AND_ASSIGN(RasterThread);
89 } // namespace
91 struct GpuProcessTransportFactory::PerCompositorData {
92 int surface_id;
93 BrowserCompositorOutputSurface* surface;
94 ReflectorImpl* reflector;
95 scoped_ptr<cc::OnscreenDisplayClient> display_client;
97 PerCompositorData() : surface_id(0), surface(nullptr), reflector(nullptr) {}
100 GpuProcessTransportFactory::GpuProcessTransportFactory()
101 : next_surface_id_namespace_(1u),
102 task_graph_runner_(new cc::TaskGraphRunner),
103 callback_factory_(this) {
104 if (UseSurfacesEnabled())
105 surface_manager_ = make_scoped_ptr(new cc::SurfaceManager);
107 if (ui::IsUIImplSidePaintingEnabled()) {
108 raster_thread_.reset(new RasterThread(task_graph_runner_.get()));
109 raster_thread_->Start();
111 #if defined(OS_WIN)
112 software_backing_.reset(new OutputDeviceBacking);
113 #endif
116 GpuProcessTransportFactory::~GpuProcessTransportFactory() {
117 DCHECK(per_compositor_data_.empty());
119 // Make sure the lost context callback doesn't try to run during destruction.
120 callback_factory_.InvalidateWeakPtrs();
122 task_graph_runner_->Shutdown();
123 if (raster_thread_)
124 raster_thread_->Join();
127 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
128 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
129 CauseForGpuLaunch cause =
130 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
131 scoped_refptr<GpuChannelHost> gpu_channel_host(
132 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause));
133 return CreateContextCommon(gpu_channel_host, 0);
136 scoped_ptr<cc::SoftwareOutputDevice>
137 GpuProcessTransportFactory::CreateSoftwareOutputDevice(
138 ui::Compositor* compositor) {
139 #if defined(OS_WIN)
140 return scoped_ptr<cc::SoftwareOutputDevice>(
141 new SoftwareOutputDeviceWin(software_backing_.get(), compositor));
142 #elif defined(USE_OZONE)
143 return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceOzone(
144 compositor));
145 #elif defined(USE_X11)
146 return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceX11(
147 compositor));
148 #elif defined(OS_MACOSX)
149 return scoped_ptr<cc::SoftwareOutputDevice>(
150 new SoftwareOutputDeviceMac(compositor));
151 #else
152 NOTREACHED();
153 return scoped_ptr<cc::SoftwareOutputDevice>();
154 #endif
157 scoped_ptr<BrowserCompositorOverlayCandidateValidator>
158 CreateOverlayCandidateValidator(gfx::AcceleratedWidget widget) {
159 #if defined(USE_OZONE)
160 ui::OverlayCandidatesOzone* overlay_candidates =
161 ui::SurfaceFactoryOzone::GetInstance()->GetOverlayCandidates(widget);
162 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
163 if (overlay_candidates &&
164 (command_line->HasSwitch(switches::kEnableHardwareOverlays) ||
165 command_line->HasSwitch(switches::kOzoneTestSingleOverlaySupport))) {
166 return scoped_ptr<BrowserCompositorOverlayCandidateValidator>(
167 new BrowserCompositorOverlayCandidateValidatorOzone(
168 widget, overlay_candidates));
170 #endif
171 return scoped_ptr<BrowserCompositorOverlayCandidateValidator>();
174 static bool ShouldCreateGpuOutputSurface(ui::Compositor* compositor) {
175 #if defined(OS_CHROMEOS)
176 // Software fallback does not happen on Chrome OS.
177 return true;
178 #endif
180 #if defined(OS_WIN)
181 if (::GetProp(compositor->widget(), kForceSoftwareCompositor) &&
182 ::RemoveProp(compositor->widget(), kForceSoftwareCompositor))
183 return false;
184 #endif
186 return GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor();
189 void GpuProcessTransportFactory::CreateOutputSurface(
190 base::WeakPtr<ui::Compositor> compositor) {
191 DCHECK(!!compositor);
192 PerCompositorData* data = per_compositor_data_[compositor.get()];
193 if (!data) {
194 // TODO(robliao): Remove ScopedTracker below once https://crbug.com/466870
195 // is fixed.
196 tracked_objects::ScopedTracker tracking_profile1(
197 FROM_HERE_WITH_EXPLICIT_FUNCTION(
198 "466870 GpuProcessTransportFactory::CreateOutputSurface1"));
199 data = CreatePerCompositorData(compositor.get());
200 } else {
201 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an
202 // output_surface_map_ here.
203 output_surface_map_.Remove(data->surface_id);
204 data->surface = nullptr;
207 // TODO(robliao): Remove ScopedTracker below once https://crbug.com/466870
208 // is fixed.
209 tracked_objects::ScopedTracker tracking_profile2(
210 FROM_HERE_WITH_EXPLICIT_FUNCTION(
211 "466870 GpuProcessTransportFactory::CreateOutputSurface2"));
213 bool create_gpu_output_surface =
214 ShouldCreateGpuOutputSurface(compositor.get());
215 if (create_gpu_output_surface) {
216 // TODO(robliao): Remove ScopedTracker below once https://crbug.com/466870
217 // is fixed.
218 tracked_objects::ScopedTracker tracking_profile3(
219 FROM_HERE_WITH_EXPLICIT_FUNCTION(
220 "466870 GpuProcessTransportFactory::CreateOutputSurface3"));
222 CauseForGpuLaunch cause =
223 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
224 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel(
225 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel,
226 callback_factory_.GetWeakPtr(), compositor,
227 create_gpu_output_surface, 0));
228 } else {
229 // TODO(robliao): Remove ScopedTracker below once https://crbug.com/466870
230 // is fixed.
231 tracked_objects::ScopedTracker tracking_profile4(
232 FROM_HERE_WITH_EXPLICIT_FUNCTION(
233 "466870 GpuProcessTransportFactory::CreateOutputSurface4"));
235 EstablishedGpuChannel(compositor, create_gpu_output_surface, 0);
239 void GpuProcessTransportFactory::EstablishedGpuChannel(
240 base::WeakPtr<ui::Compositor> compositor,
241 bool create_gpu_output_surface,
242 int num_attempts) {
243 if (!compositor)
244 return;
245 PerCompositorData* data = per_compositor_data_[compositor.get()];
246 DCHECK(data);
248 if (num_attempts > kNumRetriesBeforeSoftwareFallback) {
249 #if defined(OS_CHROMEOS)
250 LOG(FATAL) << "Unable to create a UI graphics context, and cannot use "
251 << "software compositing on ChromeOS.";
252 #endif
253 create_gpu_output_surface = false;
256 scoped_refptr<ContextProviderCommandBuffer> context_provider;
257 if (create_gpu_output_surface) {
258 scoped_refptr<GpuChannelHost> gpu_channel_host =
259 BrowserGpuChannelHostFactory::instance()->GetGpuChannel();
260 if (gpu_channel_host.get()) {
261 context_provider = ContextProviderCommandBuffer::Create(
262 GpuProcessTransportFactory::CreateContextCommon(gpu_channel_host,
263 data->surface_id),
264 BROWSER_COMPOSITOR_ONSCREEN_CONTEXT);
265 if (context_provider && !context_provider->BindToCurrentThread())
266 context_provider = nullptr;
269 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor",
270 !!context_provider.get());
272 if (!context_provider) {
273 // Try again.
274 CauseForGpuLaunch cause =
275 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
276 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel(
277 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel,
278 callback_factory_.GetWeakPtr(), compositor,
279 create_gpu_output_surface, num_attempts + 1));
280 return;
284 scoped_ptr<BrowserCompositorOutputSurface> surface;
285 if (!create_gpu_output_surface) {
286 surface = make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface(
287 CreateSoftwareOutputDevice(compositor.get()),
288 compositor->vsync_manager()));
289 } else {
290 DCHECK(context_provider);
291 if (!data->surface_id) {
292 surface = make_scoped_ptr(new OffscreenBrowserCompositorOutputSurface(
293 context_provider, compositor->vsync_manager(),
294 scoped_ptr<BrowserCompositorOverlayCandidateValidator>()));
295 } else
296 #if defined(USE_OZONE)
297 if (ui::SurfaceFactoryOzone::GetInstance()
298 ->CanShowPrimaryPlaneAsOverlay()) {
299 surface =
300 make_scoped_ptr(new GpuSurfacelessBrowserCompositorOutputSurface(
301 context_provider, data->surface_id, compositor->vsync_manager(),
302 CreateOverlayCandidateValidator(compositor->widget()), GL_RGB,
303 BrowserGpuMemoryBufferManager::current()));
304 } else
305 #endif
307 surface = make_scoped_ptr(new GpuBrowserCompositorOutputSurface(
308 context_provider, compositor->vsync_manager(),
309 CreateOverlayCandidateValidator(compositor->widget())));
313 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an
314 // output_surface_map_ here.
315 output_surface_map_.AddWithID(surface.get(), data->surface_id);
316 data->surface = surface.get();
317 if (data->reflector)
318 data->reflector->OnSourceSurfaceReady(data->surface);
320 if (!UseSurfacesEnabled()) {
321 compositor->SetOutputSurface(surface.Pass());
322 return;
325 // This gets a bit confusing. Here we have a ContextProvider in the |surface|
326 // configured to render directly to this widget. We need to make an
327 // OnscreenDisplayClient associated with that context, then return a
328 // SurfaceDisplayOutputSurface set up to draw to the display's surface.
329 cc::SurfaceManager* manager = surface_manager_.get();
330 scoped_ptr<cc::OnscreenDisplayClient> display_client(
331 new cc::OnscreenDisplayClient(
332 surface.Pass(), manager, HostSharedBitmapManager::current(),
333 BrowserGpuMemoryBufferManager::current(),
334 compositor->GetRendererSettings(), compositor->task_runner()));
336 scoped_ptr<cc::SurfaceDisplayOutputSurface> output_surface(
337 new cc::SurfaceDisplayOutputSurface(
338 manager, compositor->surface_id_allocator(), context_provider));
339 display_client->set_surface_output_surface(output_surface.get());
340 output_surface->set_display_client(display_client.get());
341 display_client->display()->Resize(compositor->size());
342 data->display_client = display_client.Pass();
343 compositor->SetOutputSurface(output_surface.Pass());
346 scoped_ptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector(
347 ui::Compositor* source_compositor,
348 ui::Layer* target_layer) {
349 PerCompositorData* source_data = per_compositor_data_[source_compositor];
350 DCHECK(source_data);
352 scoped_ptr<ReflectorImpl> reflector(
353 new ReflectorImpl(source_compositor, target_layer));
354 source_data->reflector = reflector.get();
355 if (BrowserCompositorOutputSurface* source_surface = source_data->surface)
356 reflector->OnSourceSurfaceReady(source_surface);
357 return reflector.Pass();
360 void GpuProcessTransportFactory::RemoveReflector(ui::Reflector* reflector) {
361 ReflectorImpl* reflector_impl = static_cast<ReflectorImpl*>(reflector);
362 PerCompositorData* data =
363 per_compositor_data_[reflector_impl->mirrored_compositor()];
364 DCHECK(data);
365 data->reflector->Shutdown();
366 data->reflector = nullptr;
369 void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor* compositor) {
370 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
371 if (it == per_compositor_data_.end())
372 return;
373 PerCompositorData* data = it->second;
374 DCHECK(data);
375 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an
376 // output_surface_map_ here.
377 if (data->surface)
378 output_surface_map_.Remove(data->surface_id);
379 if (data->surface_id)
380 GpuSurfaceTracker::Get()->RemoveSurface(data->surface_id);
381 delete data;
382 per_compositor_data_.erase(it);
383 if (per_compositor_data_.empty()) {
384 // Destroying the GLHelper may cause some async actions to be cancelled,
385 // causing things to request a new GLHelper. Due to crbug.com/176091 the
386 // GLHelper created in this case would be lost/leaked if we just reset()
387 // on the |gl_helper_| variable directly. So instead we call reset() on a
388 // local scoped_ptr.
389 scoped_ptr<GLHelper> helper = gl_helper_.Pass();
391 // If there are any observer left at this point, make sure they clean up
392 // before we destroy the GLHelper.
393 FOR_EACH_OBSERVER(
394 ImageTransportFactoryObserver, observer_list_, OnLostResources());
396 helper.reset();
397 DCHECK(!gl_helper_) << "Destroying the GLHelper should not cause a new "
398 "GLHelper to be created.";
402 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
404 uint32 GpuProcessTransportFactory::GetImageTextureTarget() {
405 return BrowserGpuChannelHostFactory::GetImageTextureTarget();
408 cc::SharedBitmapManager* GpuProcessTransportFactory::GetSharedBitmapManager() {
409 return HostSharedBitmapManager::current();
412 gpu::GpuMemoryBufferManager*
413 GpuProcessTransportFactory::GetGpuMemoryBufferManager() {
414 return BrowserGpuMemoryBufferManager::current();
417 cc::TaskGraphRunner* GpuProcessTransportFactory::GetTaskGraphRunner() {
418 return task_graph_runner_.get();
421 ui::ContextFactory* GpuProcessTransportFactory::GetContextFactory() {
422 return this;
425 gfx::GLSurfaceHandle GpuProcessTransportFactory::GetSharedSurfaceHandle() {
426 gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle(
427 gfx::kNullPluginWindow, gfx::NULL_TRANSPORT);
428 handle.parent_client_id =
429 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
430 return handle;
433 scoped_ptr<cc::SurfaceIdAllocator>
434 GpuProcessTransportFactory::CreateSurfaceIdAllocator() {
435 return make_scoped_ptr(
436 new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
439 void GpuProcessTransportFactory::ResizeDisplay(ui::Compositor* compositor,
440 const gfx::Size& size) {
441 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
442 if (it == per_compositor_data_.end())
443 return;
444 PerCompositorData* data = it->second;
445 DCHECK(data);
446 if (data->display_client)
447 data->display_client->display()->Resize(size);
450 cc::SurfaceManager* GpuProcessTransportFactory::GetSurfaceManager() {
451 return surface_manager_.get();
454 GLHelper* GpuProcessTransportFactory::GetGLHelper() {
455 if (!gl_helper_ && !per_compositor_data_.empty()) {
456 scoped_refptr<cc::ContextProvider> provider =
457 SharedMainThreadContextProvider();
458 if (provider.get())
459 gl_helper_.reset(new GLHelper(provider->ContextGL(),
460 provider->ContextSupport()));
462 return gl_helper_.get();
465 void GpuProcessTransportFactory::AddObserver(
466 ImageTransportFactoryObserver* observer) {
467 observer_list_.AddObserver(observer);
470 void GpuProcessTransportFactory::RemoveObserver(
471 ImageTransportFactoryObserver* observer) {
472 observer_list_.RemoveObserver(observer);
475 #if defined(OS_MACOSX)
476 void GpuProcessTransportFactory::OnSurfaceDisplayed(int surface_id) {
477 BrowserCompositorOutputSurface* surface = output_surface_map_.Lookup(
478 surface_id);
479 if (surface)
480 surface->OnSurfaceDisplayed();
483 void GpuProcessTransportFactory::SetCompositorSuspendedForRecycle(
484 ui::Compositor* compositor,
485 bool suspended) {
486 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
487 if (it == per_compositor_data_.end())
488 return;
489 PerCompositorData* data = it->second;
490 DCHECK(data);
491 BrowserCompositorOutputSurface* surface =
492 output_surface_map_.Lookup(data->surface_id);
493 if (surface)
494 surface->SetSurfaceSuspendedForRecycle(suspended);
497 bool GpuProcessTransportFactory::
498 SurfaceShouldNotShowFramesAfterSuspendForRecycle(int surface_id) const {
499 BrowserCompositorOutputSurface* surface =
500 output_surface_map_.Lookup(surface_id);
501 if (surface)
502 return surface->SurfaceShouldNotShowFramesAfterSuspendForRecycle();
503 return false;
505 #endif
507 scoped_refptr<cc::ContextProvider>
508 GpuProcessTransportFactory::SharedMainThreadContextProvider() {
509 if (shared_main_thread_contexts_.get())
510 return shared_main_thread_contexts_;
512 // In threaded compositing mode, we have to create our own context for the
513 // main thread since the compositor's context will be bound to the
514 // compositor thread. When not in threaded mode, we still need a separate
515 // context so that skia and gl_helper don't step on each other.
516 shared_main_thread_contexts_ = ContextProviderCommandBuffer::Create(
517 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
518 BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT);
520 if (shared_main_thread_contexts_.get()) {
521 shared_main_thread_contexts_->SetLostContextCallback(
522 base::Bind(&GpuProcessTransportFactory::
523 OnLostMainThreadSharedContextInsideCallback,
524 callback_factory_.GetWeakPtr()));
525 if (!shared_main_thread_contexts_->BindToCurrentThread())
526 shared_main_thread_contexts_ = NULL;
528 return shared_main_thread_contexts_;
531 GpuProcessTransportFactory::PerCompositorData*
532 GpuProcessTransportFactory::CreatePerCompositorData(
533 ui::Compositor* compositor) {
534 DCHECK(!per_compositor_data_[compositor]);
536 gfx::AcceleratedWidget widget = compositor->widget();
537 GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
539 PerCompositorData* data = new PerCompositorData;
540 if (compositor->widget() == gfx::kNullAcceleratedWidget) {
541 data->surface_id = 0;
542 } else {
543 data->surface_id = tracker->AddSurfaceForNativeWidget(widget);
544 tracker->SetSurfaceHandle(data->surface_id,
545 gfx::GLSurfaceHandle(widget, gfx::NATIVE_DIRECT));
548 per_compositor_data_[compositor] = data;
550 return data;
553 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
554 GpuProcessTransportFactory::CreateContextCommon(
555 scoped_refptr<GpuChannelHost> gpu_channel_host,
556 int surface_id) {
557 if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
558 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
559 blink::WebGraphicsContext3D::Attributes attrs;
560 attrs.shareResources = true;
561 attrs.depth = false;
562 attrs.stencil = false;
563 attrs.antialias = false;
564 attrs.noAutomaticFlushes = true;
565 bool lose_context_when_out_of_memory = true;
566 if (!gpu_channel_host.get()) {
567 LOG(ERROR) << "Failed to establish GPU channel.";
568 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
570 GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
571 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
572 new WebGraphicsContext3DCommandBufferImpl(
573 surface_id,
574 url,
575 gpu_channel_host.get(),
576 attrs,
577 lose_context_when_out_of_memory,
578 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
579 NULL));
580 return context.Pass();
583 void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
584 base::MessageLoop::current()->PostTask(
585 FROM_HERE,
586 base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext,
587 callback_factory_.GetWeakPtr()));
590 void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
591 LOG(ERROR) << "Lost UI shared context.";
593 // Keep old resources around while we call the observers, but ensure that
594 // new resources are created if needed.
595 // Kill shared contexts for both threads in tandem so they are always in
596 // the same share group.
597 scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts =
598 shared_main_thread_contexts_;
599 shared_main_thread_contexts_ = NULL;
601 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass();
603 FOR_EACH_OBSERVER(ImageTransportFactoryObserver,
604 observer_list_,
605 OnLostResources());
607 // Kill things that use the shared context before killing the shared context.
608 lost_gl_helper.reset();
609 lost_shared_main_thread_contexts = NULL;
612 } // namespace content