Use native radiobutton for Default Search Engine picker dialog.
[chromium-blink-merge.git] / content / browser / gpu / gpu_process_host.cc
blob52b09f2e6da3ee1ab2d419d7e44da9a4b9d07fa5
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/metrics/histogram.h"
16 #include "base/sha1.h"
17 #include "base/threading/thread.h"
18 #include "base/trace_event/trace_event.h"
19 #include "content/browser/browser_child_process_host_impl.h"
20 #include "content/browser/gpu/compositor_util.h"
21 #include "content/browser/gpu/gpu_data_manager_impl.h"
22 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
23 #include "content/browser/gpu/shader_disk_cache.h"
24 #include "content/browser/renderer_host/render_widget_host_impl.h"
25 #include "content/browser/renderer_host/render_widget_resize_helper.h"
26 #include "content/common/child_process_host_impl.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/in_process_child_thread_params.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/browser/browser_thread.h"
31 #include "content/public/browser/content_browser_client.h"
32 #include "content/public/browser/render_process_host.h"
33 #include "content/public/browser/render_widget_host_view.h"
34 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
35 #include "content/public/common/content_client.h"
36 #include "content/public/common/content_switches.h"
37 #include "content/public/common/result_codes.h"
38 #include "content/public/common/sandboxed_process_launcher_delegate.h"
39 #include "gpu/command_buffer/service/gpu_switches.h"
40 #include "ipc/ipc_channel_handle.h"
41 #include "ipc/ipc_switches.h"
42 #include "ipc/message_filter.h"
43 #include "media/base/media_switches.h"
44 #include "ui/base/ui_base_switches.h"
45 #include "ui/events/latency_info.h"
46 #include "ui/gl/gl_switches.h"
48 #if defined(OS_WIN)
49 #include "base/win/windows_version.h"
50 #include "content/common/sandbox_win.h"
51 #include "sandbox/win/src/sandbox_policy.h"
52 #include "ui/gfx/switches.h"
53 #endif
55 #if defined(USE_OZONE)
56 #include "ui/ozone/public/ozone_switches.h"
57 #endif
59 #if defined(USE_X11) && !defined(OS_CHROMEOS)
60 #include "ui/gfx/x/x11_switches.h"
61 #endif
63 namespace content {
65 bool GpuProcessHost::gpu_enabled_ = true;
66 bool GpuProcessHost::hardware_gpu_enabled_ = true;
67 int GpuProcessHost::gpu_crash_count_ = 0;
68 int GpuProcessHost::gpu_recent_crash_count_ = 0;
69 bool GpuProcessHost::crashed_before_ = false;
70 int GpuProcessHost::swiftshader_crash_count_ = 0;
72 namespace {
74 // Command-line switches to propagate to the GPU process.
75 static const char* const kSwitchNames[] = {
76 switches::kDisableAcceleratedVideoDecode,
77 switches::kDisableBreakpad,
78 switches::kDisableGpuSandbox,
79 switches::kDisableGpuWatchdog,
80 switches::kDisableLogging,
81 switches::kDisableSeccompFilterSandbox,
82 #if defined(ENABLE_WEBRTC)
83 switches::kDisableWebRtcHWEncoding,
84 #endif
85 switches::kEnableLogging,
86 switches::kEnableShareGroupAsyncTextureUpload,
87 #if defined(OS_CHROMEOS)
88 switches::kDisableVaapiAcceleratedVideoEncode,
89 #endif
90 switches::kGpuStartupDialog,
91 switches::kGpuSandboxAllowSysVShm,
92 switches::kGpuSandboxFailuresFatal,
93 switches::kGpuSandboxStartEarly,
94 switches::kLoggingLevel,
95 switches::kEnableLowEndDeviceMode,
96 switches::kDisableLowEndDeviceMode,
97 switches::kNoSandbox,
98 switches::kProfilerTiming,
99 switches::kTestGLLib,
100 switches::kTraceStartup,
101 switches::kTraceToConsole,
102 switches::kV,
103 switches::kVModule,
104 #if defined(OS_MACOSX)
105 switches::kDisableRemoteCoreAnimation,
106 switches::kEnableSandboxLogging,
107 #endif
108 #if defined(USE_AURA)
109 switches::kUIPrioritizeInGpuProcess,
110 #endif
111 #if defined(USE_OZONE)
112 switches::kOzonePlatform,
113 switches::kOzoneUseSurfaceless,
114 #endif
115 #if defined(USE_X11) && !defined(OS_CHROMEOS)
116 switches::kX11Display,
117 #endif
120 enum GPUProcessLifetimeEvent {
121 LAUNCHED,
122 DIED_FIRST_TIME,
123 DIED_SECOND_TIME,
124 DIED_THIRD_TIME,
125 DIED_FOURTH_TIME,
126 GPU_PROCESS_LIFETIME_EVENT_MAX = 100
129 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
130 // only be accessed from the IO thread.
131 GpuProcessHost* g_gpu_process_hosts[GpuProcessHost::GPU_PROCESS_KIND_COUNT];
134 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind,
135 CauseForGpuLaunch cause,
136 IPC::Message* message) {
137 GpuProcessHost* host = GpuProcessHost::Get(kind, cause);
138 if (host) {
139 host->Send(message);
140 } else {
141 delete message;
145 // NOTE: changes to this class need to be reviewed by the security team.
146 class GpuSandboxedProcessLauncherDelegate
147 : public SandboxedProcessLauncherDelegate {
148 public:
149 GpuSandboxedProcessLauncherDelegate(base::CommandLine* cmd_line,
150 ChildProcessHost* host)
151 #if defined(OS_WIN)
152 : cmd_line_(cmd_line) {}
153 #elif defined(OS_POSIX)
154 : ipc_fd_(host->TakeClientFileDescriptor()) {}
155 #endif
157 ~GpuSandboxedProcessLauncherDelegate() override {}
159 #if defined(OS_WIN)
160 bool ShouldSandbox() override {
161 bool sandbox = !cmd_line_->HasSwitch(switches::kDisableGpuSandbox);
162 if(! sandbox) {
163 DVLOG(1) << "GPU sandbox is disabled";
165 return sandbox;
168 void PreSandbox(bool* disable_default_policy,
169 base::FilePath* exposed_dir) override {
170 *disable_default_policy = true;
173 // For the GPU process we gotten as far as USER_LIMITED. The next level
174 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
175 // backend. Note that the GPU process is connected to the interactive
176 // desktop.
177 void PreSpawnTarget(sandbox::TargetPolicy* policy, bool* success) override {
178 if (base::win::GetVersion() > base::win::VERSION_XP) {
179 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) ==
180 gfx::kGLImplementationDesktopName) {
181 // Open GL path.
182 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
183 sandbox::USER_LIMITED);
184 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
185 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
186 } else {
187 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
188 sandbox::USER_LIMITED);
190 // UI restrictions break when we access Windows from outside our job.
191 // However, we don't want a proxy window in this process because it can
192 // introduce deadlocks where the renderer blocks on the gpu, which in
193 // turn blocks on the browser UI thread. So, instead we forgo a window
194 // message pump entirely and just add job restrictions to prevent child
195 // processes.
196 SetJobLevel(*cmd_line_,
197 sandbox::JOB_LIMITED_USER,
198 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS |
199 JOB_OBJECT_UILIMIT_DESKTOP |
200 JOB_OBJECT_UILIMIT_EXITWINDOWS |
201 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS,
202 policy);
204 policy->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
206 } else {
207 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
208 policy->SetTokenLevel(sandbox::USER_UNPROTECTED,
209 sandbox::USER_LIMITED);
212 // Allow the server side of GPU sockets, which are pipes that have
213 // the "chrome.gpu" namespace and an arbitrary suffix.
214 sandbox::ResultCode result = policy->AddRule(
215 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES,
216 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY,
217 L"\\\\.\\pipe\\chrome.gpu.*");
218 if (result != sandbox::SBOX_ALL_OK) {
219 *success = false;
220 return;
223 // Block this DLL even if it is not loaded by the browser process.
224 policy->AddDllToUnload(L"cmsetac.dll");
226 #ifdef USE_AURA
227 // GPU also needs to add sections to the browser for aura
228 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
229 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES,
230 sandbox::TargetPolicy::HANDLES_DUP_BROKER,
231 L"Section");
232 if (result != sandbox::SBOX_ALL_OK) {
233 *success = false;
234 return;
236 #endif
238 if (cmd_line_->HasSwitch(switches::kEnableLogging)) {
239 base::string16 log_file_path = logging::GetLogFileFullPath();
240 if (!log_file_path.empty()) {
241 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_FILES,
242 sandbox::TargetPolicy::FILES_ALLOW_ANY,
243 log_file_path.c_str());
244 if (result != sandbox::SBOX_ALL_OK) {
245 *success = false;
246 return;
251 #elif defined(OS_POSIX)
253 base::ScopedFD TakeIpcFd() override { return ipc_fd_.Pass(); }
254 #endif // OS_WIN
256 private:
257 #if defined(OS_WIN)
258 base::CommandLine* cmd_line_;
259 #elif defined(OS_POSIX)
260 base::ScopedFD ipc_fd_;
261 #endif // OS_WIN
264 } // anonymous namespace
266 // static
267 bool GpuProcessHost::ValidateHost(GpuProcessHost* host) {
268 // The Gpu process is invalid if it's not using SwiftShader, the card is
269 // blacklisted, and we can kill it and start over.
270 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
271 switches::kSingleProcess) ||
272 base::CommandLine::ForCurrentProcess()->HasSwitch(
273 switches::kInProcessGPU) ||
274 (host->valid_ &&
275 (host->swiftshader_rendering_ ||
276 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
277 return true;
280 host->ForceShutdown();
281 return false;
284 // static
285 GpuProcessHost* GpuProcessHost::Get(GpuProcessKind kind,
286 CauseForGpuLaunch cause) {
287 DCHECK_CURRENTLY_ON(BrowserThread::IO);
289 // Don't grant further access to GPU if it is not allowed.
290 GpuDataManagerImpl* gpu_data_manager = GpuDataManagerImpl::GetInstance();
291 DCHECK(gpu_data_manager);
292 if (!gpu_data_manager->GpuAccessAllowed(NULL))
293 return NULL;
295 if (g_gpu_process_hosts[kind] && ValidateHost(g_gpu_process_hosts[kind]))
296 return g_gpu_process_hosts[kind];
298 if (cause == CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH)
299 return NULL;
301 static int last_host_id = 0;
302 int host_id;
303 host_id = ++last_host_id;
305 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
306 cause,
307 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM);
309 GpuProcessHost* host = new GpuProcessHost(host_id, kind);
310 if (host->Init())
311 return host;
313 delete host;
314 return NULL;
317 // static
318 void GpuProcessHost::GetProcessHandles(
319 const GpuDataManager::GetGpuProcessHandlesCallback& callback) {
320 if (!BrowserThread::CurrentlyOn(BrowserThread::IO)) {
321 BrowserThread::PostTask(
322 BrowserThread::IO,
323 FROM_HERE,
324 base::Bind(&GpuProcessHost::GetProcessHandles, callback));
325 return;
327 std::list<base::ProcessHandle> handles;
328 for (size_t i = 0; i < arraysize(g_gpu_process_hosts); ++i) {
329 // TODO(rvargas) crbug/417532: don't store ProcessHandles!.
330 GpuProcessHost* host = g_gpu_process_hosts[i];
331 if (host && ValidateHost(host))
332 handles.push_back(host->process_->GetProcess().Handle());
334 BrowserThread::PostTask(
335 BrowserThread::UI,
336 FROM_HERE,
337 base::Bind(callback, handles));
340 // static
341 void GpuProcessHost::SendOnIO(GpuProcessKind kind,
342 CauseForGpuLaunch cause,
343 IPC::Message* message) {
344 if (!BrowserThread::PostTask(
345 BrowserThread::IO, FROM_HERE,
346 base::Bind(
347 &SendGpuProcessMessage, kind, cause, message))) {
348 delete message;
352 GpuMainThreadFactoryFunction g_gpu_main_thread_factory = NULL;
354 void GpuProcessHost::RegisterGpuMainThreadFactory(
355 GpuMainThreadFactoryFunction create) {
356 g_gpu_main_thread_factory = create;
359 // static
360 GpuProcessHost* GpuProcessHost::FromID(int host_id) {
361 DCHECK_CURRENTLY_ON(BrowserThread::IO);
363 for (int i = 0; i < GPU_PROCESS_KIND_COUNT; ++i) {
364 GpuProcessHost* host = g_gpu_process_hosts[i];
365 if (host && host->host_id_ == host_id && ValidateHost(host))
366 return host;
369 return NULL;
372 GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind)
373 : host_id_(host_id),
374 valid_(true),
375 in_process_(false),
376 swiftshader_rendering_(false),
377 kind_(kind),
378 process_launched_(false),
379 initialized_(false),
380 gpu_crash_recorded_(false),
381 uma_memory_stats_received_(false) {
382 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
383 switches::kSingleProcess) ||
384 base::CommandLine::ForCurrentProcess()->HasSwitch(
385 switches::kInProcessGPU)) {
386 in_process_ = true;
389 // If the 'single GPU process' policy ever changes, we still want to maintain
390 // it for 'gpu thread' mode and only create one instance of host and thread.
391 DCHECK(!in_process_ || g_gpu_process_hosts[kind] == NULL);
393 g_gpu_process_hosts[kind] = this;
395 // Post a task to create the corresponding GpuProcessHostUIShim. The
396 // GpuProcessHostUIShim will be destroyed if either the browser exits,
397 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
398 // GpuProcessHost is destroyed, which happens when the corresponding GPU
399 // process terminates or fails to launch.
400 BrowserThread::PostTask(
401 BrowserThread::UI,
402 FROM_HERE,
403 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create), host_id));
405 process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU, this));
408 GpuProcessHost::~GpuProcessHost() {
409 DCHECK(CalledOnValidThread());
411 SendOutstandingReplies();
413 RecordProcessCrash();
415 // In case we never started, clean up.
416 while (!queued_messages_.empty()) {
417 delete queued_messages_.front();
418 queued_messages_.pop();
421 // This is only called on the IO thread so no race against the constructor
422 // for another GpuProcessHost.
423 if (g_gpu_process_hosts[kind_] == this)
424 g_gpu_process_hosts[kind_] = NULL;
426 // If there are any remaining offscreen contexts at the point the
427 // GPU process exits, assume something went wrong, and block their
428 // URLs from accessing client 3D APIs without prompting.
429 BlockLiveOffscreenContexts();
431 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
432 GpuSurfaceTracker::Get()->GetSurfaceCount());
433 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
434 uma_memory_stats_received_);
436 if (uma_memory_stats_received_) {
437 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
438 uma_memory_stats_.client_count);
439 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
440 uma_memory_stats_.context_group_count);
441 UMA_HISTOGRAM_CUSTOM_COUNTS(
442 "GPU.AtExitMBytesAllocated",
443 uma_memory_stats_.bytes_allocated_current / 1024 / 1024, 1, 2000, 50);
444 UMA_HISTOGRAM_CUSTOM_COUNTS(
445 "GPU.AtExitMBytesAllocatedMax",
446 uma_memory_stats_.bytes_allocated_max / 1024 / 1024, 1, 2000, 50);
447 UMA_HISTOGRAM_CUSTOM_COUNTS(
448 "GPU.AtExitMBytesLimit",
449 uma_memory_stats_.bytes_limit / 1024 / 1024, 1, 2000, 50);
452 std::string message;
453 if (!in_process_) {
454 int exit_code;
455 base::TerminationStatus status = process_->GetTerminationStatus(
456 false /* known_dead */, &exit_code);
457 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
458 status,
459 base::TERMINATION_STATUS_MAX_ENUM);
461 if (status == base::TERMINATION_STATUS_NORMAL_TERMINATION ||
462 status == base::TERMINATION_STATUS_ABNORMAL_TERMINATION) {
463 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
464 exit_code,
465 RESULT_CODE_LAST_CODE);
468 switch (status) {
469 case base::TERMINATION_STATUS_NORMAL_TERMINATION:
470 message = "The GPU process exited normally. Everything is okay.";
471 break;
472 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION:
473 message = base::StringPrintf(
474 "The GPU process exited with code %d.",
475 exit_code);
476 break;
477 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED:
478 message = "You killed the GPU process! Why?";
479 break;
480 case base::TERMINATION_STATUS_PROCESS_CRASHED:
481 message = "The GPU process crashed!";
482 break;
483 default:
484 break;
488 BrowserThread::PostTask(BrowserThread::UI,
489 FROM_HERE,
490 base::Bind(&GpuProcessHostUIShim::Destroy,
491 host_id_,
492 message));
495 bool GpuProcessHost::Init() {
496 init_start_time_ = base::TimeTicks::Now();
498 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD);
500 std::string channel_id = process_->GetHost()->CreateChannel();
501 if (channel_id.empty())
502 return false;
504 if (in_process_) {
505 DCHECK_CURRENTLY_ON(BrowserThread::IO);
506 DCHECK(g_gpu_main_thread_factory);
507 in_process_gpu_thread_.reset(
508 g_gpu_main_thread_factory(InProcessChildThreadParams(
509 channel_id, base::MessageLoop::current()->task_runner())));
510 base::Thread::Options options;
511 #if defined(OS_WIN)
512 // WGL needs to create its own window and pump messages on it.
513 options.message_loop_type = base::MessageLoop::TYPE_UI;
514 #endif
515 in_process_gpu_thread_->StartWithOptions(options);
517 OnProcessLaunched(); // Fake a callback that the process is ready.
518 } else if (!LaunchGpuProcess(channel_id)) {
519 return false;
522 if (!Send(new GpuMsg_Initialize()))
523 return false;
525 return true;
528 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) {
529 BrowserThread::PostTask(
530 BrowserThread::UI,
531 FROM_HERE,
532 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message));
535 bool GpuProcessHost::Send(IPC::Message* msg) {
536 DCHECK(CalledOnValidThread());
537 if (process_->GetHost()->IsChannelOpening()) {
538 queued_messages_.push(msg);
539 return true;
542 bool result = process_->Send(msg);
543 if (!result) {
544 // Channel is hosed, but we may not get destroyed for a while. Send
545 // outstanding channel creation failures now so that the caller can restart
546 // with a new process/channel without waiting.
547 SendOutstandingReplies();
549 return result;
552 void GpuProcessHost::AddFilter(IPC::MessageFilter* filter) {
553 DCHECK(CalledOnValidThread());
554 process_->GetHost()->AddFilter(filter);
557 bool GpuProcessHost::OnMessageReceived(const IPC::Message& message) {
558 DCHECK(CalledOnValidThread());
559 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost, message)
560 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized, OnInitialized)
561 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished, OnChannelEstablished)
562 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated, OnCommandBufferCreated)
563 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer, OnDestroyCommandBuffer)
564 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated,
565 OnGpuMemoryBufferCreated)
566 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext,
567 OnDidCreateOffscreenContext)
568 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext, OnDidLoseContext)
569 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext,
570 OnDidDestroyOffscreenContext)
571 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats,
572 OnGpuMemoryUmaStatsReceived)
573 #if defined(OS_MACOSX)
574 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped,
575 OnAcceleratedSurfaceBuffersSwapped(message))
576 #endif
577 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel,
578 OnDestroyChannel)
579 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader,
580 OnCacheShader)
582 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message))
583 IPC_END_MESSAGE_MAP()
585 return true;
588 void GpuProcessHost::OnChannelConnected(int32 peer_pid) {
589 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
591 while (!queued_messages_.empty()) {
592 Send(queued_messages_.front());
593 queued_messages_.pop();
597 void GpuProcessHost::EstablishGpuChannel(
598 int client_id,
599 bool share_context,
600 bool allow_future_sync_points,
601 const EstablishChannelCallback& callback) {
602 DCHECK(CalledOnValidThread());
603 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
605 // If GPU features are already blacklisted, no need to establish the channel.
606 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
607 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
608 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
609 return;
612 if (Send(new GpuMsg_EstablishChannel(
613 client_id, share_context, allow_future_sync_points))) {
614 channel_requests_.push(callback);
615 } else {
616 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
617 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
620 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
621 switches::kDisableGpuShaderDiskCache)) {
622 CreateChannelCache(client_id);
626 void GpuProcessHost::CreateViewCommandBuffer(
627 const gfx::GLSurfaceHandle& compositing_surface,
628 int surface_id,
629 int client_id,
630 const GPUCreateCommandBufferConfig& init_params,
631 int route_id,
632 const CreateCommandBufferCallback& callback) {
633 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
635 DCHECK(CalledOnValidThread());
637 if (!compositing_surface.is_null() &&
638 Send(new GpuMsg_CreateViewCommandBuffer(
639 compositing_surface, surface_id, client_id, init_params, route_id))) {
640 create_command_buffer_requests_.push(callback);
641 surface_refs_.insert(std::make_pair(surface_id,
642 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id)));
643 } else {
644 // Could distinguish here between compositing_surface being NULL
645 // and Send failing, if desired.
646 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
650 void GpuProcessHost::CreateGpuMemoryBuffer(
651 gfx::GpuMemoryBufferId id,
652 const gfx::Size& size,
653 gfx::GpuMemoryBuffer::Format format,
654 gfx::GpuMemoryBuffer::Usage usage,
655 int client_id,
656 int32 surface_id,
657 const CreateGpuMemoryBufferCallback& callback) {
658 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
660 DCHECK(CalledOnValidThread());
662 GpuMsg_CreateGpuMemoryBuffer_Params params;
663 params.id = id;
664 params.size = size;
665 params.format = format;
666 params.usage = usage;
667 params.client_id = client_id;
668 params.surface_handle =
669 GpuSurfaceTracker::GetInstance()->GetSurfaceHandle(surface_id).handle;
670 if (Send(new GpuMsg_CreateGpuMemoryBuffer(params))) {
671 create_gpu_memory_buffer_requests_.push(callback);
672 create_gpu_memory_buffer_surface_refs_.push(surface_id);
673 if (surface_id) {
674 surface_refs_.insert(std::make_pair(
675 surface_id, GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(
676 surface_id)));
678 } else {
679 callback.Run(gfx::GpuMemoryBufferHandle());
683 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
684 int client_id,
685 int sync_point) {
686 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
688 DCHECK(CalledOnValidThread());
690 Send(new GpuMsg_DestroyGpuMemoryBuffer(id, client_id, sync_point));
693 void GpuProcessHost::OnInitialized(bool result, const gpu::GPUInfo& gpu_info) {
694 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result);
695 initialized_ = result;
697 if (!initialized_)
698 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
699 else if (!in_process_)
700 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info);
703 void GpuProcessHost::OnChannelEstablished(
704 const IPC::ChannelHandle& channel_handle) {
705 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
707 if (channel_requests_.empty()) {
708 // This happens when GPU process is compromised.
709 RouteOnUIThread(GpuHostMsg_OnLogMessage(
710 logging::LOG_WARNING,
711 "WARNING",
712 "Received a ChannelEstablished message but no requests in queue."));
713 return;
715 EstablishChannelCallback callback = channel_requests_.front();
716 channel_requests_.pop();
718 // Currently if any of the GPU features are blacklisted, we don't establish a
719 // GPU channel.
720 if (!channel_handle.name.empty() &&
721 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
722 Send(new GpuMsg_CloseChannel(channel_handle));
723 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
724 RouteOnUIThread(GpuHostMsg_OnLogMessage(
725 logging::LOG_WARNING,
726 "WARNING",
727 "Hardware acceleration is unavailable."));
728 return;
731 callback.Run(channel_handle,
732 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
735 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result) {
736 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
738 if (create_command_buffer_requests_.empty())
739 return;
741 CreateCommandBufferCallback callback =
742 create_command_buffer_requests_.front();
743 create_command_buffer_requests_.pop();
744 callback.Run(result);
747 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id) {
748 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
749 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
750 if (it != surface_refs_.end()) {
751 surface_refs_.erase(it);
755 void GpuProcessHost::OnGpuMemoryBufferCreated(
756 const gfx::GpuMemoryBufferHandle& handle) {
757 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
759 if (create_gpu_memory_buffer_requests_.empty())
760 return;
762 CreateGpuMemoryBufferCallback callback =
763 create_gpu_memory_buffer_requests_.front();
764 create_gpu_memory_buffer_requests_.pop();
765 callback.Run(handle);
767 int32 surface_id = create_gpu_memory_buffer_surface_refs_.front();
768 create_gpu_memory_buffer_surface_refs_.pop();
769 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
770 if (it != surface_refs_.end()) {
771 surface_refs_.erase(it);
775 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL& url) {
776 urls_with_live_offscreen_contexts_.insert(url);
779 void GpuProcessHost::OnDidLoseContext(bool offscreen,
780 gpu::error::ContextLostReason reason,
781 const GURL& url) {
782 // TODO(kbr): would be nice to see the "offscreen" flag too.
783 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
784 "reason", reason,
785 "url",
786 url.possibly_invalid_spec());
788 if (!offscreen || url.is_empty()) {
789 // Assume that the loss of the compositor's or accelerated canvas'
790 // context is a serious event and blame the loss on all live
791 // offscreen contexts. This more robustly handles situations where
792 // the GPU process may not actually detect the context loss in the
793 // offscreen context.
794 BlockLiveOffscreenContexts();
795 return;
798 GpuDataManagerImpl::DomainGuilt guilt;
799 switch (reason) {
800 case gpu::error::kGuilty:
801 guilt = GpuDataManagerImpl::DOMAIN_GUILT_KNOWN;
802 break;
803 case gpu::error::kUnknown:
804 guilt = GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN;
805 break;
806 case gpu::error::kInnocent:
807 return;
808 default:
809 NOTREACHED();
810 return;
813 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url, guilt);
816 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL& url) {
817 urls_with_live_offscreen_contexts_.erase(url);
820 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
821 const GPUMemoryUmaStats& stats) {
822 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
823 uma_memory_stats_received_ = true;
824 uma_memory_stats_ = stats;
827 #if defined(OS_MACOSX)
828 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
829 const IPC::Message& message) {
830 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_, message);
832 #endif
834 void GpuProcessHost::OnProcessLaunched() {
835 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
836 base::TimeTicks::Now() - init_start_time_);
839 void GpuProcessHost::OnProcessCrashed(int exit_code) {
840 SendOutstandingReplies();
841 RecordProcessCrash();
842 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
843 process_->GetTerminationStatus(true /* known_dead */, NULL));
846 GpuProcessHost::GpuProcessKind GpuProcessHost::kind() {
847 return kind_;
850 void GpuProcessHost::ForceShutdown() {
851 // This is only called on the IO thread so no race against the constructor
852 // for another GpuProcessHost.
853 if (g_gpu_process_hosts[kind_] == this)
854 g_gpu_process_hosts[kind_] = NULL;
856 process_->ForceShutdown();
859 void GpuProcessHost::BeginFrameSubscription(
860 int surface_id,
861 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) {
862 frame_subscribers_[surface_id] = subscriber;
865 void GpuProcessHost::EndFrameSubscription(int surface_id) {
866 frame_subscribers_.erase(surface_id);
869 bool GpuProcessHost::LaunchGpuProcess(const std::string& channel_id) {
870 if (!(gpu_enabled_ &&
871 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
872 !hardware_gpu_enabled_) {
873 SendOutstandingReplies();
874 return false;
877 const base::CommandLine& browser_command_line =
878 *base::CommandLine::ForCurrentProcess();
880 base::CommandLine::StringType gpu_launcher =
881 browser_command_line.GetSwitchValueNative(switches::kGpuLauncher);
883 #if defined(OS_ANDROID)
884 // crbug.com/447735. readlink("self/proc/exe") sometimes fails on Android
885 // at startup with EACCES. As a workaround ignore this here, since the
886 // executable name is actually not used or useful anyways.
887 base::CommandLine* cmd_line =
888 new base::CommandLine(base::CommandLine::NO_PROGRAM);
889 #else
890 #if defined(OS_LINUX)
891 int child_flags = gpu_launcher.empty() ? ChildProcessHost::CHILD_ALLOW_SELF :
892 ChildProcessHost::CHILD_NORMAL;
893 #else
894 int child_flags = ChildProcessHost::CHILD_NORMAL;
895 #endif
897 base::FilePath exe_path = ChildProcessHost::GetChildPath(child_flags);
898 if (exe_path.empty())
899 return false;
901 base::CommandLine* cmd_line = new base::CommandLine(exe_path);
902 #endif
903 cmd_line->AppendSwitchASCII(switches::kProcessType, switches::kGpuProcess);
904 cmd_line->AppendSwitchASCII(switches::kProcessChannelID, channel_id);
906 if (kind_ == GPU_PROCESS_KIND_UNSANDBOXED)
907 cmd_line->AppendSwitch(switches::kDisableGpuSandbox);
909 // If you want a browser command-line switch passed to the GPU process
910 // you need to add it to |kSwitchNames| at the beginning of this file.
911 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames,
912 arraysize(kSwitchNames));
913 cmd_line->CopySwitchesFrom(
914 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches);
915 cmd_line->CopySwitchesFrom(
916 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost,
917 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches);
919 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
920 cmd_line, process_->GetData().id);
922 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line);
924 if (cmd_line->HasSwitch(switches::kUseGL)) {
925 swiftshader_rendering_ =
926 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader");
929 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
930 swiftshader_rendering_);
932 // If specified, prepend a launcher program to the command line.
933 if (!gpu_launcher.empty())
934 cmd_line->PrependWrapper(gpu_launcher);
936 process_->Launch(
937 new GpuSandboxedProcessLauncherDelegate(cmd_line,
938 process_->GetHost()),
939 cmd_line,
940 true);
941 process_launched_ = true;
943 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
944 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX);
945 return true;
948 void GpuProcessHost::SendOutstandingReplies() {
949 valid_ = false;
950 // First send empty channel handles for all EstablishChannel requests.
951 while (!channel_requests_.empty()) {
952 EstablishChannelCallback callback = channel_requests_.front();
953 channel_requests_.pop();
954 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
957 while (!create_command_buffer_requests_.empty()) {
958 CreateCommandBufferCallback callback =
959 create_command_buffer_requests_.front();
960 create_command_buffer_requests_.pop();
961 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
964 while (!create_gpu_memory_buffer_requests_.empty()) {
965 CreateGpuMemoryBufferCallback callback =
966 create_gpu_memory_buffer_requests_.front();
967 create_gpu_memory_buffer_requests_.pop();
968 callback.Run(gfx::GpuMemoryBufferHandle());
972 void GpuProcessHost::BlockLiveOffscreenContexts() {
973 for (std::multiset<GURL>::iterator iter =
974 urls_with_live_offscreen_contexts_.begin();
975 iter != urls_with_live_offscreen_contexts_.end(); ++iter) {
976 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
977 *iter, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN);
981 void GpuProcessHost::RecordProcessCrash() {
982 // Skip if a GPU process crash was already counted.
983 if (gpu_crash_recorded_)
984 return;
986 // Maximum number of times the GPU process is allowed to crash in a session.
987 // Once this limit is reached, any request to launch the GPU process will
988 // fail.
989 const int kGpuMaxCrashCount = 3;
991 // Last time the GPU process crashed.
992 static base::Time last_gpu_crash_time;
994 bool disable_crash_limit = base::CommandLine::ForCurrentProcess()->HasSwitch(
995 switches::kDisableGpuProcessCrashLimit);
997 // Ending only acts as a failure if the GPU process was actually started and
998 // was intended for actual rendering (and not just checking caps or other
999 // options).
1000 if (process_launched_ && kind_ == GPU_PROCESS_KIND_SANDBOXED) {
1001 gpu_crash_recorded_ = true;
1002 if (swiftshader_rendering_) {
1003 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
1004 DIED_FIRST_TIME + swiftshader_crash_count_,
1005 GPU_PROCESS_LIFETIME_EVENT_MAX);
1007 if (++swiftshader_crash_count_ >= kGpuMaxCrashCount &&
1008 !disable_crash_limit) {
1009 // SwiftShader is too unstable to use. Disable it for current session.
1010 gpu_enabled_ = false;
1012 } else {
1013 ++gpu_crash_count_;
1014 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1015 std::min(DIED_FIRST_TIME + gpu_crash_count_,
1016 GPU_PROCESS_LIFETIME_EVENT_MAX - 1),
1017 GPU_PROCESS_LIFETIME_EVENT_MAX);
1019 // Allow about 1 GPU crash per hour to be removed from the crash count,
1020 // so very occasional crashes won't eventually add up and prevent the
1021 // GPU process from launching.
1022 ++gpu_recent_crash_count_;
1023 base::Time current_time = base::Time::Now();
1024 if (crashed_before_) {
1025 int hours_different = (current_time - last_gpu_crash_time).InHours();
1026 gpu_recent_crash_count_ =
1027 std::max(0, gpu_recent_crash_count_ - hours_different);
1030 crashed_before_ = true;
1031 last_gpu_crash_time = current_time;
1033 if ((gpu_recent_crash_count_ >= kGpuMaxCrashCount &&
1034 !disable_crash_limit) ||
1035 !initialized_) {
1036 #if !defined(OS_CHROMEOS)
1037 // The GPU process is too unstable to use. Disable it for current
1038 // session.
1039 hardware_gpu_enabled_ = false;
1040 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1041 #endif
1047 std::string GpuProcessHost::GetShaderPrefixKey() {
1048 if (shader_prefix_key_.empty()) {
1049 gpu::GPUInfo info = GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1051 std::string in_str = GetContentClient()->GetProduct() + "-" +
1052 info.gl_vendor + "-" + info.gl_renderer + "-" +
1053 info.driver_version + "-" + info.driver_vendor;
1055 base::Base64Encode(base::SHA1HashString(in_str), &shader_prefix_key_);
1058 return shader_prefix_key_;
1061 void GpuProcessHost::LoadedShader(const std::string& key,
1062 const std::string& data) {
1063 std::string prefix = GetShaderPrefixKey();
1064 if (!key.compare(0, prefix.length(), prefix))
1065 Send(new GpuMsg_LoadedShader(data));
1068 void GpuProcessHost::CreateChannelCache(int32 client_id) {
1069 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1071 scoped_refptr<ShaderDiskCache> cache =
1072 ShaderCacheFactory::GetInstance()->Get(client_id);
1073 if (!cache.get())
1074 return;
1076 cache->set_host_id(host_id_);
1078 client_id_to_shader_cache_[client_id] = cache;
1081 void GpuProcessHost::OnDestroyChannel(int32 client_id) {
1082 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1083 client_id_to_shader_cache_.erase(client_id);
1086 void GpuProcessHost::OnCacheShader(int32 client_id,
1087 const std::string& key,
1088 const std::string& shader) {
1089 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1090 ClientIdToShaderCacheMap::iterator iter =
1091 client_id_to_shader_cache_.find(client_id);
1092 // If the cache doesn't exist then this is an off the record profile.
1093 if (iter == client_id_to_shader_cache_.end())
1094 return;
1095 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader);
1098 } // namespace content