1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/renderers/default_renderer_factory.h"
8 #include "base/single_thread_task_runner.h"
9 #if !defined(MEDIA_DISABLE_FFMPEG)
10 #include "media/base/media_log.h"
11 #include "media/filters/ffmpeg_audio_decoder.h"
12 #include "media/filters/ffmpeg_video_decoder.h"
14 #include "media/filters/gpu_video_decoder.h"
15 #include "media/filters/opus_audio_decoder.h"
16 #include "media/renderers/audio_renderer_impl.h"
17 #include "media/renderers/gpu_video_accelerator_factories.h"
18 #include "media/renderers/renderer_impl.h"
19 #include "media/renderers/video_renderer_impl.h"
20 #if !defined(MEDIA_DISABLE_LIBVPX)
21 #include "media/filters/vpx_video_decoder.h"
26 DefaultRendererFactory::DefaultRendererFactory(
27 const scoped_refptr
<MediaLog
>& media_log
,
28 const scoped_refptr
<GpuVideoAcceleratorFactories
>& gpu_factories
,
29 const AudioHardwareConfig
& audio_hardware_config
)
30 : media_log_(media_log
),
31 gpu_factories_(gpu_factories
),
32 audio_hardware_config_(audio_hardware_config
) {
35 DefaultRendererFactory::~DefaultRendererFactory() {
38 // TODO(xhwang): Use RendererConfig to customize what decoders we use.
39 scoped_ptr
<Renderer
> DefaultRendererFactory::CreateRenderer(
40 const scoped_refptr
<base::SingleThreadTaskRunner
>& media_task_runner
,
41 AudioRendererSink
* audio_renderer_sink
) {
42 DCHECK(audio_renderer_sink
);
44 // Create our audio decoders and renderer.
45 ScopedVector
<AudioDecoder
> audio_decoders
;
47 #if !defined(MEDIA_DISABLE_FFMPEG)
48 audio_decoders
.push_back(new FFmpegAudioDecoder(
49 media_task_runner
, base::Bind(&MediaLog::AddLogEvent
, media_log_
)));
52 audio_decoders
.push_back(new OpusAudioDecoder(media_task_runner
));
54 scoped_ptr
<AudioRenderer
> audio_renderer(new AudioRendererImpl(
55 media_task_runner
, audio_renderer_sink
, audio_decoders
.Pass(),
56 audio_hardware_config_
, media_log_
));
58 // Create our video decoders and renderer.
59 ScopedVector
<VideoDecoder
> video_decoders
;
61 // |gpu_factories_| requires that its entry points be called on its
62 // |GetTaskRunner()|. Since |pipeline_| will own decoders created from the
63 // factories, require that their message loops are identical.
64 DCHECK(!gpu_factories_
.get() ||
65 (gpu_factories_
->GetTaskRunner() == media_task_runner
.get()));
67 if (gpu_factories_
.get())
68 video_decoders
.push_back(new GpuVideoDecoder(gpu_factories_
));
70 #if !defined(MEDIA_DISABLE_LIBVPX)
71 video_decoders
.push_back(new VpxVideoDecoder(media_task_runner
));
74 #if !defined(MEDIA_DISABLE_FFMPEG)
75 video_decoders
.push_back(new FFmpegVideoDecoder(media_task_runner
));
78 scoped_ptr
<VideoRenderer
> video_renderer(new VideoRendererImpl(
79 media_task_runner
, video_decoders
.Pass(), true, media_log_
));
82 return scoped_ptr
<Renderer
>(new RendererImpl(
83 media_task_runner
, audio_renderer
.Pass(), video_renderer
.Pass()));