1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_H_
6 #define UI_EVENTS_EVENT_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/event_types.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "ui/events/event_constants.h"
16 #include "ui/events/gesture_event_details.h"
17 #include "ui/events/gestures/gesture_types.h"
18 #include "ui/events/keycodes/keyboard_codes.h"
19 #include "ui/events/latency_info.h"
20 #include "ui/gfx/geometry/point.h"
21 #include "ui/gfx/geometry/point_conversions.h"
32 class EVENTS_EXPORT Event
{
34 static scoped_ptr
<Event
> Clone(const Event
& event
);
40 explicit DispatcherApi(Event
* event
) : event_(event
) {}
42 void set_target(EventTarget
* target
) {
43 event_
->target_
= target
;
46 void set_phase(EventPhase phase
) { event_
->phase_
= phase
; }
47 void set_result(int result
) {
48 event_
->result_
= static_cast<EventResult
>(result
);
55 DISALLOW_COPY_AND_ASSIGN(DispatcherApi
);
58 const base::NativeEvent
& native_event() const { return native_event_
; }
59 EventType
type() const { return type_
; }
60 const std::string
& name() const { return name_
; }
61 // time_stamp represents time since machine was booted.
62 const base::TimeDelta
& time_stamp() const { return time_stamp_
; }
63 int flags() const { return flags_
; }
65 // This is only intended to be used externally by classes that are modifying
66 // events in an EventRewriter.
67 void set_flags(int flags
) { flags_
= flags
; }
69 EventTarget
* target() const { return target_
; }
70 EventPhase
phase() const { return phase_
; }
71 EventResult
result() const { return result_
; }
73 LatencyInfo
* latency() { return &latency_
; }
74 const LatencyInfo
* latency() const { return &latency_
; }
75 void set_latency(const LatencyInfo
& latency
) { latency_
= latency
; }
77 int source_device_id() const { return source_device_id_
; }
78 void set_source_device_id(int id
) { source_device_id_
= id
; }
80 // By default, events are "cancelable", this means any default processing that
81 // the containing abstraction layer may perform can be prevented by calling
82 // SetHandled(). SetHandled() or StopPropagation() must not be called for
83 // events that are not cancelable.
84 bool cancelable() const { return cancelable_
; }
86 // The following methods return true if the respective keys were pressed at
87 // the time the event was created.
88 bool IsShiftDown() const { return (flags_
& EF_SHIFT_DOWN
) != 0; }
89 bool IsControlDown() const { return (flags_
& EF_CONTROL_DOWN
) != 0; }
90 bool IsCapsLockDown() const { return (flags_
& EF_CAPS_LOCK_DOWN
) != 0; }
91 bool IsAltDown() const { return (flags_
& EF_ALT_DOWN
) != 0; }
92 bool IsAltGrDown() const { return (flags_
& EF_ALTGR_DOWN
) != 0; }
93 bool IsCommandDown() const { return (flags_
& EF_COMMAND_DOWN
) != 0; }
94 bool IsRepeat() const { return (flags_
& EF_IS_REPEAT
) != 0; }
96 bool IsKeyEvent() const {
97 return type_
== ET_KEY_PRESSED
||
98 type_
== ET_KEY_RELEASED
||
99 type_
== ET_TRANSLATED_KEY_PRESS
||
100 type_
== ET_TRANSLATED_KEY_RELEASE
;
103 bool IsMouseEvent() const {
104 return type_
== ET_MOUSE_PRESSED
||
105 type_
== ET_MOUSE_DRAGGED
||
106 type_
== ET_MOUSE_RELEASED
||
107 type_
== ET_MOUSE_MOVED
||
108 type_
== ET_MOUSE_ENTERED
||
109 type_
== ET_MOUSE_EXITED
||
110 type_
== ET_MOUSEWHEEL
||
111 type_
== ET_MOUSE_CAPTURE_CHANGED
;
114 bool IsTouchEvent() const {
115 return type_
== ET_TOUCH_RELEASED
||
116 type_
== ET_TOUCH_PRESSED
||
117 type_
== ET_TOUCH_MOVED
||
118 type_
== ET_TOUCH_CANCELLED
;
121 bool IsGestureEvent() const {
123 case ET_GESTURE_SCROLL_BEGIN
:
124 case ET_GESTURE_SCROLL_END
:
125 case ET_GESTURE_SCROLL_UPDATE
:
127 case ET_GESTURE_TAP_CANCEL
:
128 case ET_GESTURE_TAP_DOWN
:
129 case ET_GESTURE_BEGIN
:
131 case ET_GESTURE_TWO_FINGER_TAP
:
132 case ET_GESTURE_PINCH_BEGIN
:
133 case ET_GESTURE_PINCH_END
:
134 case ET_GESTURE_PINCH_UPDATE
:
135 case ET_GESTURE_LONG_PRESS
:
136 case ET_GESTURE_LONG_TAP
:
137 case ET_GESTURE_SWIPE
:
138 case ET_GESTURE_SHOW_PRESS
:
139 case ET_GESTURE_WIN8_EDGE_SWIPE
:
140 // When adding a gesture event which is paired with an event which
141 // occurs earlier, add the event to |IsEndingEvent|.
144 case ET_SCROLL_FLING_CANCEL
:
145 case ET_SCROLL_FLING_START
:
146 // These can be ScrollEvents too. EF_FROM_TOUCH determines if they're
147 // Gesture or Scroll events.
148 return (flags_
& EF_FROM_TOUCH
) == EF_FROM_TOUCH
;
156 // An ending event is paired with the event which started it. Setting capture
157 // should not prevent ending events from getting to their initial target.
158 bool IsEndingEvent() const {
160 case ui::ET_TOUCH_CANCELLED
:
161 case ui::ET_GESTURE_TAP_CANCEL
:
162 case ui::ET_GESTURE_END
:
163 case ui::ET_GESTURE_SCROLL_END
:
164 case ui::ET_GESTURE_PINCH_END
:
171 bool IsScrollEvent() const {
172 // Flings can be GestureEvents too. EF_FROM_TOUCH determins if they're
173 // Gesture or Scroll events.
174 return type_
== ET_SCROLL
||
175 ((type_
== ET_SCROLL_FLING_START
||
176 type_
== ET_SCROLL_FLING_CANCEL
) &&
177 !(flags() & EF_FROM_TOUCH
));
180 bool IsScrollGestureEvent() const {
181 return type_
== ET_GESTURE_SCROLL_BEGIN
||
182 type_
== ET_GESTURE_SCROLL_UPDATE
||
183 type_
== ET_GESTURE_SCROLL_END
;
186 bool IsFlingScrollEvent() const {
187 return type_
== ET_SCROLL_FLING_CANCEL
||
188 type_
== ET_SCROLL_FLING_START
;
191 bool IsMouseWheelEvent() const {
192 return type_
== ET_MOUSEWHEEL
;
195 bool IsLocatedEvent() const {
196 return IsMouseEvent() || IsScrollEvent() || IsTouchEvent() ||
200 // Convenience methods to cast |this| to a GestureEvent. IsGestureEvent()
201 // must be true as a precondition to calling these methods.
202 GestureEvent
* AsGestureEvent();
203 const GestureEvent
* AsGestureEvent() const;
205 // Returns true if the event has a valid |native_event_|.
206 bool HasNativeEvent() const;
208 // Immediately stops the propagation of the event. This must be called only
209 // from an EventHandler during an event-dispatch. Any event handler that may
210 // be in the list will not receive the event after this is called.
211 // Note that StopPropagation() can be called only for cancelable events.
212 void StopPropagation();
213 bool stopped_propagation() const { return !!(result_
& ER_CONSUMED
); }
215 // Marks the event as having been handled. A handled event does not reach the
216 // next event phase. For example, if an event is handled during the pre-target
217 // phase, then the event is dispatched to all pre-target handlers, but not to
218 // the target or post-target handlers.
219 // Note that SetHandled() can be called only for cancelable events.
221 bool handled() const { return result_
!= ER_UNHANDLED
; }
224 Event(EventType type
, base::TimeDelta time_stamp
, int flags
);
225 Event(const base::NativeEvent
& native_event
, EventType type
, int flags
);
226 Event(const Event
& copy
);
227 void SetType(EventType type
);
228 void set_cancelable(bool cancelable
) { cancelable_
= cancelable
; }
230 void set_time_stamp(const base::TimeDelta
& time_stamp
) {
231 time_stamp_
= time_stamp
;
234 void set_name(const std::string
& name
) { name_
= name
; }
237 friend class EventTestApi
;
241 base::TimeDelta time_stamp_
;
242 LatencyInfo latency_
;
244 base::NativeEvent native_event_
;
245 bool delete_native_event_
;
247 EventTarget
* target_
;
251 // The device id the event came from, or ED_UNKNOWN_DEVICE if the information
253 int source_device_id_
;
256 class EVENTS_EXPORT CancelModeEvent
: public Event
{
259 ~CancelModeEvent() override
;
262 class EVENTS_EXPORT LocatedEvent
: public Event
{
264 ~LocatedEvent() override
;
266 float x() const { return location_
.x(); }
267 float y() const { return location_
.y(); }
268 void set_location(const gfx::PointF
& location
) { location_
= location
; }
269 // TODO(tdresser): Always return floating point location. See
271 gfx::Point
location() const { return gfx::ToFlooredPoint(location_
); }
272 const gfx::PointF
& location_f() const { return location_
; }
273 void set_root_location(const gfx::PointF
& root_location
) {
274 root_location_
= root_location
;
276 gfx::Point
root_location() const {
277 return gfx::ToFlooredPoint(root_location_
);
279 const gfx::PointF
& root_location_f() const {
280 return root_location_
;
283 // Transform the locations using |inverted_root_transform|.
284 // This is applied to both |location_| and |root_location_|.
285 virtual void UpdateForRootTransform(
286 const gfx::Transform
& inverted_root_transform
);
288 template <class T
> void ConvertLocationToTarget(T
* source
, T
* target
) {
289 if (!target
|| target
== source
)
291 // TODO(tdresser): Rewrite ConvertPointToTarget to use PointF. See
293 gfx::Point offset
= gfx::ToFlooredPoint(location_
);
294 T::ConvertPointToTarget(source
, target
, &offset
);
295 gfx::Vector2d diff
= gfx::ToFlooredPoint(location_
) - offset
;
296 location_
= location_
- diff
;
300 friend class LocatedEventTestApi
;
301 explicit LocatedEvent(const base::NativeEvent
& native_event
);
303 // Create a new LocatedEvent which is identical to the provided model.
304 // If source / target windows are provided, the model location will be
305 // converted from |source| coordinate system to |target| coordinate system.
307 LocatedEvent(const LocatedEvent
& model
, T
* source
, T
* target
)
309 location_(model
.location_
),
310 root_location_(model
.root_location_
) {
311 ConvertLocationToTarget(source
, target
);
314 // Used for synthetic events in testing.
315 LocatedEvent(EventType type
,
316 const gfx::PointF
& location
,
317 const gfx::PointF
& root_location
,
318 base::TimeDelta time_stamp
,
321 gfx::PointF location_
;
323 // |location_| multiplied by an optional transformation matrix for
324 // rotations, animations and skews.
325 gfx::PointF root_location_
;
328 class EVENTS_EXPORT MouseEvent
: public LocatedEvent
{
330 explicit MouseEvent(const base::NativeEvent
& native_event
);
332 // Create a new MouseEvent based on the provided model.
333 // Uses the provided |type| and |flags| for the new event.
334 // If source / target windows are provided, the model location will be
335 // converted from |source| coordinate system to |target| coordinate system.
337 MouseEvent(const MouseEvent
& model
, T
* source
, T
* target
)
338 : LocatedEvent(model
, source
, target
),
339 changed_button_flags_(model
.changed_button_flags_
) {
343 MouseEvent(const MouseEvent
& model
,
348 : LocatedEvent(model
, source
, target
),
349 changed_button_flags_(model
.changed_button_flags_
) {
354 // Used for synthetic events in testing, gesture recognizer and Ozone
355 MouseEvent(EventType type
,
356 const gfx::PointF
& location
,
357 const gfx::PointF
& root_location
,
358 base::TimeDelta time_stamp
,
360 int changed_button_flags
);
362 // Conveniences to quickly test what button is down
363 bool IsOnlyLeftMouseButton() const {
364 return button_flags() == EF_LEFT_MOUSE_BUTTON
;
367 bool IsLeftMouseButton() const {
368 return (flags() & EF_LEFT_MOUSE_BUTTON
) != 0;
371 bool IsOnlyMiddleMouseButton() const {
372 return button_flags() == EF_MIDDLE_MOUSE_BUTTON
;
375 bool IsMiddleMouseButton() const {
376 return (flags() & EF_MIDDLE_MOUSE_BUTTON
) != 0;
379 bool IsOnlyRightMouseButton() const {
380 return button_flags() == EF_RIGHT_MOUSE_BUTTON
;
383 bool IsRightMouseButton() const {
384 return (flags() & EF_RIGHT_MOUSE_BUTTON
) != 0;
387 bool IsAnyButton() const {
388 return button_flags() != 0;
391 // Compares two mouse down events and returns true if the second one should
392 // be considered a repeat of the first.
393 static bool IsRepeatedClickEvent(
394 const MouseEvent
& event1
,
395 const MouseEvent
& event2
);
397 // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
398 int GetClickCount() const;
400 // Set the click count for a mousedown message. Can be 1, 2 or 3.
401 void SetClickCount(int click_count
);
403 // Identifies the button that changed. During a press this corresponds to the
404 // button that was pressed and during a release this corresponds to the button
405 // that was released.
406 // NOTE: during a press and release flags() contains the complete set of
407 // flags. Use this to determine the button that was pressed or released.
408 int changed_button_flags() const { return changed_button_flags_
; }
410 // Updates the button that changed.
411 void set_changed_button_flags(int flags
) { changed_button_flags_
= flags
; }
414 FRIEND_TEST_ALL_PREFIXES(EventTest
, DoubleClickRequiresRelease
);
415 FRIEND_TEST_ALL_PREFIXES(EventTest
, SingleClickRightLeft
);
417 // Returns the flags for the mouse buttons.
418 int button_flags() const {
419 return flags() & (EF_LEFT_MOUSE_BUTTON
| EF_MIDDLE_MOUSE_BUTTON
|
420 EF_RIGHT_MOUSE_BUTTON
| EF_BACK_MOUSE_BUTTON
|
421 EF_FORWARD_MOUSE_BUTTON
);
424 // Returns the repeat count based on the previous mouse click, if it is
425 // recent enough and within a small enough distance.
426 static int GetRepeatCount(const MouseEvent
& click_event
);
428 // Resets the last_click_event_ for unit tests.
429 static void ResetLastClickForTest();
431 // See description above getter for details.
432 int changed_button_flags_
;
434 static MouseEvent
* last_click_event_
;
436 // We can create a MouseEvent for a native event more than once. We set this
437 // to true when the next event either has a different timestamp or we see a
438 // release signalling that the press (click) event was completed.
439 static bool last_click_complete_
;
444 class EVENTS_EXPORT MouseWheelEvent
: public MouseEvent
{
446 // See |offset| for details.
447 static const int kWheelDelta
;
449 explicit MouseWheelEvent(const base::NativeEvent
& native_event
);
450 explicit MouseWheelEvent(const ScrollEvent
& scroll_event
);
451 MouseWheelEvent(const MouseEvent
& mouse_event
, int x_offset
, int y_offset
);
452 MouseWheelEvent(const MouseWheelEvent
& mouse_wheel_event
);
455 MouseWheelEvent(const MouseWheelEvent
& model
,
458 : MouseEvent(model
, source
, target
, model
.type(), model
.flags()),
459 offset_(model
.x_offset(), model
.y_offset()) {
462 // Used for synthetic events in testing and by the gesture recognizer.
463 MouseWheelEvent(const gfx::Vector2d
& offset
,
464 const gfx::PointF
& location
,
465 const gfx::PointF
& root_location
,
466 base::TimeDelta time_stamp
,
468 int changed_button_flags
);
470 // The amount to scroll. This is in multiples of kWheelDelta.
471 // Note: x_offset() > 0/y_offset() > 0 means scroll left/up.
472 int x_offset() const { return offset_
.x(); }
473 int y_offset() const { return offset_
.y(); }
474 const gfx::Vector2d
& offset() const { return offset_
; }
477 gfx::Vector2d offset_
;
480 class EVENTS_EXPORT TouchEvent
: public LocatedEvent
{
482 explicit TouchEvent(const base::NativeEvent
& native_event
);
484 // Create a new TouchEvent which is identical to the provided model.
485 // If source / target windows are provided, the model location will be
486 // converted from |source| coordinate system to |target| coordinate system.
488 TouchEvent(const TouchEvent
& model
, T
* source
, T
* target
)
489 : LocatedEvent(model
, source
, target
),
490 touch_id_(model
.touch_id_
),
491 unique_event_id_(model
.unique_event_id_
),
492 radius_x_(model
.radius_x_
),
493 radius_y_(model
.radius_y_
),
494 rotation_angle_(model
.rotation_angle_
),
495 force_(model
.force_
),
496 may_cause_scrolling_(model
.may_cause_scrolling_
),
497 should_remove_native_touch_id_mapping_(false) {}
499 TouchEvent(EventType type
,
500 const gfx::PointF
& location
,
502 base::TimeDelta time_stamp
);
504 TouchEvent(EventType type
,
505 const gfx::PointF
& location
,
508 base::TimeDelta timestamp
,
514 TouchEvent(const TouchEvent
& copy
);
516 ~TouchEvent() override
;
518 // The id of the pointer this event modifies.
519 int touch_id() const { return touch_id_
; }
520 // A unique identifier for this event.
521 uint64
unique_event_id() const { return unique_event_id_
; }
522 // If we aren't provided with a radius on one axis, use the
523 // information from the other axis.
524 float radius_x() const { return radius_x_
> 0 ? radius_x_
: radius_y_
; }
525 float radius_y() const { return radius_y_
> 0 ? radius_y_
: radius_x_
; }
526 float rotation_angle() const { return rotation_angle_
; }
527 float force() const { return force_
; }
529 void set_may_cause_scrolling(bool causes
) { may_cause_scrolling_
= causes
; }
530 bool may_cause_scrolling() const { return may_cause_scrolling_
; }
532 // Used for unit tests.
533 void set_radius_x(const float r
) { radius_x_
= r
; }
534 void set_radius_y(const float r
) { radius_y_
= r
; }
536 void set_should_remove_native_touch_id_mapping(
537 bool should_remove_native_touch_id_mapping
) {
538 should_remove_native_touch_id_mapping_
=
539 should_remove_native_touch_id_mapping
;
542 // Overridden from LocatedEvent.
543 void UpdateForRootTransform(
544 const gfx::Transform
& inverted_root_transform
) override
;
546 // Marks the event as not participating in synchronous gesture recognition.
547 void DisableSynchronousHandling();
548 bool synchronous_handling_disabled() const {
549 return !!(result() & ER_DISABLE_SYNC_HANDLING
);
553 // Adjusts rotation_angle_ to within the acceptable range.
554 void FixRotationAngle();
556 // The identity (typically finger) of the touch starting at 0 and incrementing
557 // for each separable additional touch that the hardware can detect.
560 // A unique identifier for the touch event.
561 const uint64 unique_event_id_
;
563 // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
566 // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
569 // Clockwise angle (in degrees) of the major axis from the X axis. Must be
570 // less than 180 and non-negative.
571 float rotation_angle_
;
573 // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
576 // Whether the (unhandled) touch event will produce a scroll event (e.g., a
577 // touchmove that exceeds the platform slop region, or a touchend that
578 // causes a fling). Defaults to false.
579 bool may_cause_scrolling_
;
581 // True if this event should remove the mapping between the native
582 // event id and the touch_id_. This should only be the case for
583 // release and cancel events where the associated touch press event
584 // created a mapping between the native id and the touch_id_.
585 bool should_remove_native_touch_id_mapping_
;
588 // An interface that individual platforms can use to store additional data on
591 // Currently only used in mojo.
592 class EVENTS_EXPORT ExtendedKeyEventData
{
594 virtual ~ExtendedKeyEventData() {}
596 virtual ExtendedKeyEventData
* Clone() const = 0;
599 // A KeyEvent is really two distinct classes, melded together due to the
600 // DOM legacy of Windows key events: a keystroke event (is_char_ == false),
601 // or a character event (is_char_ == true).
603 // For a keystroke event,
604 // -- is_char_ is false.
605 // -- Event::type() can be any one of ET_KEY_PRESSED, ET_KEY_RELEASED,
606 // ET_TRANSLATED_KEY_PRESS, or ET_TRANSLATED_KEY_RELEASE.
607 // -- code_ and Event::flags() represent the physical key event.
608 // - code_ is a platform-independent representation of the physical key,
609 // based on DOM KeyboardEvent |code| values. It does not vary depending
611 // - Event::flags() provides the active modifiers for the physical key
612 // press. Its value reflects the state after the event; that is, for
613 // a modifier key, a press includes the corresponding flag and a release
615 // -- key_ and character_ provide the meaning of the key event, in the context
616 // of the active layout and modifiers. Together they correspond to DOM
617 // KeyboardEvent |key| values.
618 // - key_ is an enumeration of non-Unicode meanings, plus sentinels
619 // (specifically DomKey::CHARACTER for Unicode meanings).
620 // - character_ is the code point for Unicode meanings.
621 // -- key_code_ is a KeyboardCode value associated with the key. This supports
622 // the legacy web event |keyCode| field, and the VKEY_ values are chosen
623 // to match Windows/IE for compatibility. For printable characters, this
624 // may or may not be a layout-mapped value, imitating MS Windows:
625 // if the mapped key generates a character that has an associated VKEY_
626 // code, then key_code_ is that code; if not, then key_code_ is the unmapped
627 // VKEY_ code. For example, US, Greek, Cyrillic, Japanese, etc. all use
628 // VKEY_Q for the key beside Tab, while French uses VKEY_A.
630 // For a character event,
631 // -- is_char_ is true.
632 // -- type() is ET_KEY_PRESSED.
633 // -- code_ is DomCode::NONE.
634 // -- key_ is DomKey::CHARACTER and character_ is a UTF-16 code point.
635 // -- key_code_ is conflated with character_ by some code, because both
636 // arrive in the wParam field of a Windows event.
638 class EVENTS_EXPORT KeyEvent
: public Event
{
640 // Create a KeyEvent from a NativeEvent. For Windows this native event can
641 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message
642 // (WM_CHAR). Other systems have only keystroke events.
643 explicit KeyEvent(const base::NativeEvent
& native_event
);
645 // Create a keystroke event.
646 KeyEvent(EventType type
, KeyboardCode key_code
, int flags
);
648 // Create a fully defined keystroke event.
649 KeyEvent(EventType type
,
650 KeyboardCode key_code
,
654 base::char16 character
,
655 base::TimeDelta time_stamp
);
657 // Create a character event.
658 KeyEvent(base::char16 character
, KeyboardCode key_code
, int flags
);
660 // Used for synthetic events with code of DOM KeyboardEvent (e.g. 'KeyA')
661 // See also: ui/events/keycodes/dom3/dom_values.txt
662 KeyEvent(EventType type
,
663 KeyboardCode key_code
,
667 KeyEvent(const KeyEvent
& rhs
);
669 KeyEvent
& operator=(const KeyEvent
& rhs
);
671 ~KeyEvent() override
;
673 // TODO(erg): While we transition to mojo, we have to hack around a mismatch
674 // in our event types. Our ui::Events don't really have all the data we need
675 // to process key events, and we instead do per-platform conversions with
676 // native HWNDs or XEvents. And we can't reliably send those native data
677 // types across mojo types in a cross-platform way. So instead, we set the
678 // resulting data when read across IPC boundaries.
679 void SetExtendedKeyEventData(scoped_ptr
<ExtendedKeyEventData
> data
);
680 const ExtendedKeyEventData
* extended_key_event_data() const {
681 return extended_key_event_data_
.get();
684 // This bypasses the normal mapping from keystroke events to characters,
685 // which allows an I18N virtual keyboard to fabricate a keyboard event that
686 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small
687 // letter A with acute, U+0410 Cyrillic capital letter A).
688 void set_character(base::char16 character
) { character_
= character
; }
690 // Gets the character generated by this key event. It only supports Unicode
692 base::char16
GetCharacter() const;
694 // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r';
695 // otherwise returns the same as GetCharacter().
696 base::char16
GetUnmodifiedText() const;
698 // If the Control key is down in the event, returns a layout-independent
699 // character (corresponding to US layout); otherwise returns the same
700 // as GetUnmodifiedText().
701 base::char16
GetText() const;
703 // Gets the platform key code. For XKB, this is the xksym value.
704 void set_platform_keycode(uint32 keycode
) { platform_keycode_
= keycode
; }
705 uint32
platform_keycode() const { return platform_keycode_
; }
707 // Gets the associated (Windows-based) KeyboardCode for this key event.
708 // Historically, this has also been used to obtain the character associated
709 // with a character event, because both use the Window message 'wParam' field.
710 // This should be avoided; if necessary for backwards compatibility, use
711 // GetConflatedWindowsKeyCode().
712 KeyboardCode
key_code() const { return key_code_
; }
714 // True if this is a character event, false if this is a keystroke event.
715 bool is_char() const { return is_char_
; }
717 // This is only intended to be used externally by classes that are modifying
718 // events in an EventRewriter.
719 void set_key_code(KeyboardCode key_code
) { key_code_
= key_code
; }
721 // Returns the same value as key_code(), except that located codes are
722 // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT
723 // instead of VKEY_SHIFT). This is a hybrid of semantic and physical
724 // for legacy DOM reasons.
725 KeyboardCode
GetLocatedWindowsKeyboardCode() const;
727 // For a keystroke event, returns the same value as key_code().
728 // For a character event, returns the same value as GetCharacter().
729 // This exists for backwards compatibility with Windows key events.
730 uint16
GetConflatedWindowsKeyCode() const;
732 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win.
733 // TODO(msw): Additional work may be needed for analogues on other platforms.
734 bool IsUnicodeKeyCode() const;
736 // Returns the DOM .code (physical key identifier) for a keystroke event.
737 DomCode
code() const { return code_
; };
738 std::string
GetCodeString() const;
740 // Returns the DOM .key (layout meaning) for a keystroke event.
741 DomKey
GetDomKey() const;
743 // Normalizes flags_ so that it describes the state after the event.
744 // (Native X11 event flags describe the state before the event.)
745 void NormalizeFlags();
747 // Returns true if the key event has already been processed by an input method
748 // and there is no need to pass the key event to the input method again.
749 bool IsTranslated() const;
750 // Marks this key event as translated or not translated.
751 void SetTranslated(bool translated
);
754 friend class KeyEventTestApi
;
756 // This allows a subclass TranslatedKeyEvent to be a non character event.
757 void set_is_char(bool is_char
) { is_char_
= is_char
; }
760 // Determine key_ and character_ on a keystroke event from code_ and flags().
761 void ApplyLayout() const;
763 KeyboardCode key_code_
;
765 // DOM KeyboardEvent |code| (e.g. DomCode::KEY_A, DomCode::SPACE).
766 // http://www.w3.org/TR/DOM-Level-3-Events-code/
768 // This value represents the physical position in the keyboard and can be
769 // converted from / to keyboard scan code like XKB.
772 // True if this is a character event, false if this is a keystroke event.
775 // The platform related keycode value. For XKB, it's keysym value.
776 // For now, this is used for CharacterComposer in ChromeOS.
777 mutable uint32 platform_keycode_
;
779 // TODO(kpschoedel): refactor so that key_ and character_ are not mutable.
780 // This requires defining the KeyEvent completely at construction rather
781 // than lazily under GetCharacter(), which likely also means removing
782 // the two 'incomplete' constructors.
784 // DOM KeyboardEvent |key|
785 // http://www.w3.org/TR/DOM-Level-3-Events-key/
787 // This value, together with character_, represents the meaning of a key.
788 // The value is DomKey::CHARACTER when the interpretation is a character.
789 // This, along with character_, is not necessarily initialized when the
790 // event is constructed; it may be set only if and when GetCharacter()
791 // or GetDomKey() is called.
794 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'รข')
795 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
797 // This value represents the text that the key event will insert to input
798 // field. For key with modifier key, it may have specifial text.
799 // e.g. CTRL+A has '\x01'.
800 mutable base::char16 character_
;
802 // Parts of our event handling require raw native events (see both the
803 // windows and linux implementations of web_input_event in content/). Because
804 // mojo instead serializes and deserializes events in potentially different
805 // processes, we need to have a mechanism to keep track of this data.
806 scoped_ptr
<ExtendedKeyEventData
> extended_key_event_data_
;
808 static bool IsRepeated(const KeyEvent
& event
);
810 static KeyEvent
* last_key_event_
;
813 class EVENTS_EXPORT ScrollEvent
: public MouseEvent
{
815 explicit ScrollEvent(const base::NativeEvent
& native_event
);
817 ScrollEvent(const ScrollEvent
& model
,
820 : MouseEvent(model
, source
, target
),
821 x_offset_(model
.x_offset_
),
822 y_offset_(model
.y_offset_
),
823 x_offset_ordinal_(model
.x_offset_ordinal_
),
824 y_offset_ordinal_(model
.y_offset_ordinal_
),
825 finger_count_(model
.finger_count_
){
829 ScrollEvent(EventType type
,
830 const gfx::PointF
& location
,
831 base::TimeDelta time_stamp
,
835 float x_offset_ordinal
,
836 float y_offset_ordinal
,
839 // Scale the scroll event's offset value.
840 // This is useful in the multi-monitor setup where it needs to be scaled
841 // to provide a consistent user experience.
842 void Scale(const float factor
);
844 float x_offset() const { return x_offset_
; }
845 float y_offset() const { return y_offset_
; }
846 float x_offset_ordinal() const { return x_offset_ordinal_
; }
847 float y_offset_ordinal() const { return y_offset_ordinal_
; }
848 int finger_count() const { return finger_count_
; }
851 // Potential accelerated offsets.
854 // Unaccelerated offsets.
855 float x_offset_ordinal_
;
856 float y_offset_ordinal_
;
857 // Number of fingers on the pad.
861 class EVENTS_EXPORT GestureEvent
: public LocatedEvent
{
863 GestureEvent(float x
,
866 base::TimeDelta time_stamp
,
867 const GestureEventDetails
& details
);
869 // Create a new GestureEvent which is identical to the provided model.
870 // If source / target windows are provided, the model location will be
871 // converted from |source| coordinate system to |target| coordinate system.
872 template <typename T
>
873 GestureEvent(const GestureEvent
& model
, T
* source
, T
* target
)
874 : LocatedEvent(model
, source
, target
),
875 details_(model
.details_
) {
878 ~GestureEvent() override
;
880 const GestureEventDetails
& details() const { return details_
; }
883 GestureEventDetails details_
;
888 #endif // UI_EVENTS_EVENT_H_