1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/animation/bounds_animator.h"
7 #include "base/memory/scoped_ptr.h"
8 #include "ui/gfx/animation/animation_container.h"
9 #include "ui/gfx/animation/slide_animation.h"
10 #include "ui/views/animation/bounds_animator_observer.h"
11 #include "ui/views/view.h"
13 // Duration in milliseconds for animations.
14 static const int kDefaultAnimationDuration
= 200;
17 using gfx::AnimationContainer
;
18 using gfx::SlideAnimation
;
23 BoundsAnimator::BoundsAnimator(View
* parent
)
25 container_(new AnimationContainer()),
26 animation_duration_ms_(kDefaultAnimationDuration
),
27 tween_type_(Tween::EASE_OUT
) {
28 container_
->set_observer(this);
31 BoundsAnimator::~BoundsAnimator() {
32 // Reset the delegate so that we don't attempt to notify our observer from
34 container_
->set_observer(NULL
);
36 // Delete all the animations, but don't remove any child views. We assume the
37 // view owns us and is going to be deleted anyway.
38 for (ViewToDataMap::iterator i
= data_
.begin(); i
!= data_
.end(); ++i
)
39 CleanupData(false, &(i
->second
), i
->first
);
42 void BoundsAnimator::AnimateViewTo(View
* view
, const gfx::Rect
& target
) {
44 DCHECK_EQ(view
->parent(), parent_
);
48 if (IsAnimating(view
)) {
49 // Don't immediatly delete the animation, that might trigger a callback from
50 // the animationcontainer.
51 existing_data
= data_
[view
];
56 // NOTE: we don't check if the view is already at the target location. Doing
57 // so leads to odd cases where no animations may be present after invoking
58 // AnimateViewTo. AnimationProgressed does nothing when the bounds of the
61 Data
& data
= data_
[view
];
62 data
.start_bounds
= view
->bounds();
63 data
.target_bounds
= target
;
64 data
.animation
= CreateAnimation();
66 animation_to_view_
[data
.animation
] = view
;
68 data
.animation
->Show();
70 CleanupData(true, &existing_data
, NULL
);
73 void BoundsAnimator::SetTargetBounds(View
* view
, const gfx::Rect
& target
) {
74 if (!IsAnimating(view
)) {
75 AnimateViewTo(view
, target
);
79 data_
[view
].target_bounds
= target
;
82 gfx::Rect
BoundsAnimator::GetTargetBounds(View
* view
) {
83 if (!IsAnimating(view
))
84 return view
->bounds();
85 return data_
[view
].target_bounds
;
88 void BoundsAnimator::SetAnimationForView(View
* view
,
89 SlideAnimation
* animation
) {
92 scoped_ptr
<SlideAnimation
> animation_wrapper(animation
);
94 if (!IsAnimating(view
))
97 // We delay deleting the animation until the end so that we don't prematurely
98 // send out notification that we're done.
99 scoped_ptr
<Animation
> old_animation(ResetAnimationForView(view
));
101 data_
[view
].animation
= animation_wrapper
.release();
102 animation_to_view_
[animation
] = view
;
104 animation
->set_delegate(this);
105 animation
->SetContainer(container_
.get());
109 const SlideAnimation
* BoundsAnimator::GetAnimationForView(View
* view
) {
110 return !IsAnimating(view
) ? NULL
: data_
[view
].animation
;
113 void BoundsAnimator::SetAnimationDelegate(
115 scoped_ptr
<AnimationDelegate
> delegate
) {
116 DCHECK(IsAnimating(view
));
118 data_
[view
].delegate
= delegate
.release();
121 void BoundsAnimator::StopAnimatingView(View
* view
) {
122 if (!IsAnimating(view
))
125 data_
[view
].animation
->Stop();
128 bool BoundsAnimator::IsAnimating(View
* view
) const {
129 return data_
.find(view
) != data_
.end();
132 bool BoundsAnimator::IsAnimating() const {
133 return !data_
.empty();
136 void BoundsAnimator::Cancel() {
140 while (!data_
.empty())
141 data_
.begin()->second
.animation
->Stop();
143 // Invoke AnimationContainerProgressed to force a repaint and notify delegate.
144 AnimationContainerProgressed(container_
.get());
147 void BoundsAnimator::SetAnimationDuration(int duration_ms
) {
148 animation_duration_ms_
= duration_ms
;
151 void BoundsAnimator::AddObserver(BoundsAnimatorObserver
* observer
) {
152 observers_
.AddObserver(observer
);
155 void BoundsAnimator::RemoveObserver(BoundsAnimatorObserver
* observer
) {
156 observers_
.RemoveObserver(observer
);
159 SlideAnimation
* BoundsAnimator::CreateAnimation() {
160 SlideAnimation
* animation
= new SlideAnimation(this);
161 animation
->SetContainer(container_
.get());
162 animation
->SetSlideDuration(animation_duration_ms_
);
163 animation
->SetTweenType(tween_type_
);
167 void BoundsAnimator::RemoveFromMaps(View
* view
) {
168 DCHECK(data_
.count(view
) > 0);
169 DCHECK(animation_to_view_
.count(data_
[view
].animation
) > 0);
171 animation_to_view_
.erase(data_
[view
].animation
);
175 void BoundsAnimator::CleanupData(bool send_cancel
, Data
* data
, View
* view
) {
176 if (send_cancel
&& data
->delegate
)
177 data
->delegate
->AnimationCanceled(data
->animation
);
179 delete data
->delegate
;
180 data
->delegate
= NULL
;
182 if (data
->animation
) {
183 data
->animation
->set_delegate(NULL
);
184 delete data
->animation
;
185 data
->animation
= NULL
;
189 Animation
* BoundsAnimator::ResetAnimationForView(View
* view
) {
190 if (!IsAnimating(view
))
193 Animation
* old_animation
= data_
[view
].animation
;
194 animation_to_view_
.erase(old_animation
);
195 data_
[view
].animation
= NULL
;
196 // Reset the delegate so that we don't attempt any processing when the
197 // animation calls us back.
198 old_animation
->set_delegate(NULL
);
199 return old_animation
;
202 void BoundsAnimator::AnimationEndedOrCanceled(const Animation
* animation
,
203 AnimationEndType type
) {
204 DCHECK(animation_to_view_
.find(animation
) != animation_to_view_
.end());
206 View
* view
= animation_to_view_
[animation
];
209 // Make a copy of the data as Remove empties out the maps.
210 Data data
= data_
[view
];
212 RemoveFromMaps(view
);
215 if (type
== ANIMATION_ENDED
) {
216 data
.delegate
->AnimationEnded(animation
);
218 DCHECK_EQ(ANIMATION_CANCELED
, type
);
219 data
.delegate
->AnimationCanceled(animation
);
223 CleanupData(false, &data
, view
);
226 void BoundsAnimator::AnimationProgressed(const Animation
* animation
) {
227 DCHECK(animation_to_view_
.find(animation
) != animation_to_view_
.end());
229 View
* view
= animation_to_view_
[animation
];
231 const Data
& data
= data_
[view
];
232 gfx::Rect new_bounds
=
233 animation
->CurrentValueBetween(data
.start_bounds
, data
.target_bounds
);
234 if (new_bounds
!= view
->bounds()) {
235 gfx::Rect total_bounds
= gfx::UnionRects(new_bounds
, view
->bounds());
237 // Build up the region to repaint in repaint_bounds_. We'll do the repaint
238 // when all animations complete (in AnimationContainerProgressed).
239 repaint_bounds_
.Union(total_bounds
);
241 view
->SetBoundsRect(new_bounds
);
245 data
.delegate
->AnimationProgressed(animation
);
248 void BoundsAnimator::AnimationEnded(const Animation
* animation
) {
249 AnimationEndedOrCanceled(animation
, ANIMATION_ENDED
);
252 void BoundsAnimator::AnimationCanceled(const Animation
* animation
) {
253 AnimationEndedOrCanceled(animation
, ANIMATION_CANCELED
);
256 void BoundsAnimator::AnimationContainerProgressed(
257 AnimationContainer
* container
) {
258 if (!repaint_bounds_
.IsEmpty()) {
260 repaint_bounds_
.set_x(parent_
->GetMirroredXWithWidthInView(
261 repaint_bounds_
.x(), repaint_bounds_
.width()));
262 parent_
->SchedulePaintInRect(repaint_bounds_
);
263 repaint_bounds_
.SetRect(0, 0, 0, 0);
266 FOR_EACH_OBSERVER(BoundsAnimatorObserver
,
268 OnBoundsAnimatorProgressed(this));
270 if (!IsAnimating()) {
271 // Notify here rather than from AnimationXXX to avoid deleting the animation
272 // while the animation is calling us.
273 FOR_EACH_OBSERVER(BoundsAnimatorObserver
,
275 OnBoundsAnimatorDone(this));
279 void BoundsAnimator::AnimationContainerEmpty(AnimationContainer
* container
) {