Change ipc_perftests large-message test count to 1,000
[chromium-blink-merge.git] / content / gpu / gpu_main.cc
bloba6728e042e44aa1f977bbd89951ecd5aa378e226
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <stdlib.h>
7 #if defined(OS_WIN)
8 #include <dwmapi.h>
9 #include <windows.h>
10 #endif
12 #include "base/lazy_instance.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/rand_util.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/strings/stringprintf.h"
18 #include "base/threading/platform_thread.h"
19 #include "base/trace_event/trace_event.h"
20 #include "build/build_config.h"
21 #include "content/child/child_process.h"
22 #include "content/common/content_constants_internal.h"
23 #include "content/common/gpu/gpu_config.h"
24 #include "content/common/gpu/gpu_messages.h"
25 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
26 #include "content/common/sandbox_linux/sandbox_linux.h"
27 #include "content/gpu/gpu_child_thread.h"
28 #include "content/gpu/gpu_process.h"
29 #include "content/gpu/gpu_watchdog_thread.h"
30 #include "content/public/common/content_client.h"
31 #include "content/public/common/content_switches.h"
32 #include "content/public/common/main_function_params.h"
33 #include "gpu/command_buffer/service/gpu_switches.h"
34 #include "gpu/config/gpu_info_collector.h"
35 #include "gpu/config/gpu_util.h"
36 #include "ui/events/platform/platform_event_source.h"
37 #include "ui/gl/gl_implementation.h"
38 #include "ui/gl/gl_surface.h"
39 #include "ui/gl/gl_switches.h"
40 #include "ui/gl/gpu_switching_manager.h"
42 #if defined(OS_WIN)
43 #include "base/win/windows_version.h"
44 #include "base/win/scoped_com_initializer.h"
45 #include "sandbox/win/src/sandbox.h"
46 #endif
48 #if defined(USE_X11)
49 #include "ui/base/x/x11_util.h"
50 #endif
52 #if defined(OS_LINUX)
53 #include "content/public/common/sandbox_init.h"
54 #endif
56 #if defined(OS_MACOSX)
57 #include "base/message_loop/message_pump_mac.h"
58 #include "content/common/sandbox_mac.h"
59 #endif
61 #if defined(ADDRESS_SANITIZER)
62 #include <sanitizer/asan_interface.h>
63 #endif
65 const int kGpuTimeout = 10000;
67 namespace content {
69 namespace {
71 void GetGpuInfoFromCommandLine(gpu::GPUInfo& gpu_info,
72 const base::CommandLine& command_line);
73 bool WarmUpSandbox(const base::CommandLine& command_line);
75 #if !defined(OS_MACOSX)
76 bool CollectGraphicsInfo(gpu::GPUInfo& gpu_info);
77 #endif
79 #if defined(OS_LINUX)
80 #if !defined(OS_CHROMEOS)
81 bool CanAccessNvidiaDeviceFile();
82 #endif
83 bool StartSandboxLinux(const gpu::GPUInfo&, GpuWatchdogThread*, bool);
84 #elif defined(OS_WIN)
85 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo*);
86 #endif
88 base::LazyInstance<GpuChildThread::DeferredMessages> deferred_messages =
89 LAZY_INSTANCE_INITIALIZER;
91 bool GpuProcessLogMessageHandler(int severity,
92 const char* file, int line,
93 size_t message_start,
94 const std::string& str) {
95 std::string header = str.substr(0, message_start);
96 std::string message = str.substr(message_start);
97 deferred_messages.Get().push(new GpuHostMsg_OnLogMessage(
98 severity, header, message));
99 return false;
102 } // namespace anonymous
104 // Main function for starting the Gpu process.
105 int GpuMain(const MainFunctionParams& parameters) {
106 TRACE_EVENT0("gpu", "GpuMain");
107 base::debug::TraceLog::GetInstance()->SetProcessName("GPU Process");
108 base::debug::TraceLog::GetInstance()->SetProcessSortIndex(
109 kTraceEventGpuProcessSortIndex);
111 const base::CommandLine& command_line = parameters.command_line;
112 if (command_line.HasSwitch(switches::kGpuStartupDialog)) {
113 ChildProcess::WaitForDebugger("Gpu");
116 base::Time start_time = base::Time::Now();
118 #if defined(OS_WIN)
119 // Prevent Windows from displaying a modal dialog on failures like not being
120 // able to load a DLL.
121 SetErrorMode(
122 SEM_FAILCRITICALERRORS |
123 SEM_NOGPFAULTERRORBOX |
124 SEM_NOOPENFILEERRORBOX);
125 #elif defined(USE_X11)
126 ui::SetDefaultX11ErrorHandlers();
127 #endif
129 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
131 if (command_line.HasSwitch(switches::kSupportsDualGpus)) {
132 std::string types = command_line.GetSwitchValueASCII(
133 switches::kGpuDriverBugWorkarounds);
134 std::set<int> workarounds;
135 gpu::StringToFeatureSet(types, &workarounds);
136 if (workarounds.count(gpu::FORCE_DISCRETE_GPU) == 1)
137 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
138 else if (workarounds.count(gpu::FORCE_INTEGRATED_GPU) == 1)
139 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
142 // Initialization of the OpenGL bindings may fail, in which case we
143 // will need to tear down this process. However, we can not do so
144 // safely until the IPC channel is set up, because the detection of
145 // early return of a child process is implemented using an IPC
146 // channel error. If the IPC channel is not fully set up between the
147 // browser and GPU process, and the GPU process crashes or exits
148 // early, the browser process will never detect it. For this reason
149 // we defer tearing down the GPU process until receiving the
150 // GpuMsg_Initialize message from the browser.
151 bool dead_on_arrival = false;
153 #if defined(OS_WIN)
154 base::MessageLoop::Type message_loop_type = base::MessageLoop::TYPE_IO;
155 // Unless we're running on desktop GL, we don't need a UI message
156 // loop, so avoid its use to work around apparent problems with some
157 // third-party software.
158 if (command_line.HasSwitch(switches::kUseGL) &&
159 command_line.GetSwitchValueASCII(switches::kUseGL) ==
160 gfx::kGLImplementationDesktopName) {
161 message_loop_type = base::MessageLoop::TYPE_UI;
163 base::MessageLoop main_message_loop(message_loop_type);
164 #elif defined(OS_LINUX) && defined(USE_X11)
165 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
166 // and https://crbug.com/326995.
167 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI);
168 scoped_ptr<ui::PlatformEventSource> event_source =
169 ui::PlatformEventSource::CreateDefault();
170 #elif defined(OS_LINUX)
171 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT);
172 #elif defined(OS_MACOSX)
173 // This is necessary for CoreAnimation layers hosted in the GPU process to be
174 // drawn. See http://crbug.com/312462.
175 scoped_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop());
176 base::MessageLoop main_message_loop(pump.Pass());
177 #else
178 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_IO);
179 #endif
181 base::PlatformThread::SetName("CrGpuMain");
183 // In addition to disabling the watchdog if the command line switch is
184 // present, disable the watchdog on valgrind because the code is expected
185 // to run slowly in that case.
186 bool enable_watchdog =
187 !command_line.HasSwitch(switches::kDisableGpuWatchdog) &&
188 !RunningOnValgrind();
190 // Disable the watchdog in debug builds because they tend to only be run by
191 // developers who will not appreciate the watchdog killing the GPU process.
192 #ifndef NDEBUG
193 enable_watchdog = false;
194 #endif
196 bool delayed_watchdog_enable = false;
198 #if defined(OS_CHROMEOS)
199 // Don't start watchdog immediately, to allow developers to switch to VT2 on
200 // startup.
201 delayed_watchdog_enable = true;
202 #endif
204 scoped_refptr<GpuWatchdogThread> watchdog_thread;
206 // Start the GPU watchdog only after anything that is expected to be time
207 // consuming has completed, otherwise the process is liable to be aborted.
208 if (enable_watchdog && !delayed_watchdog_enable) {
209 watchdog_thread = new GpuWatchdogThread(kGpuTimeout);
210 base::Thread::Options options;
211 options.timer_slack = base::TIMER_SLACK_MAXIMUM;
212 watchdog_thread->StartWithOptions(options);
215 gpu::GPUInfo gpu_info;
216 // Get vendor_id, device_id, driver_version from browser process through
217 // commandline switches.
218 GetGpuInfoFromCommandLine(gpu_info, command_line);
220 base::TimeDelta collect_context_time;
221 base::TimeDelta initialize_one_off_time;
223 // Warm up resources that don't need access to GPUInfo.
224 if (WarmUpSandbox(command_line)) {
225 #if defined(OS_LINUX)
226 bool initialized_sandbox = false;
227 bool initialized_gl_context = false;
228 bool should_initialize_gl_context = false;
229 // On Chrome OS ARM Mali, GPU driver userspace creates threads when
230 // initializing a GL context, so start the sandbox early.
231 if (command_line.HasSwitch(switches::kGpuSandboxStartEarly)) {
232 gpu_info.sandboxed = StartSandboxLinux(
233 gpu_info, watchdog_thread.get(), should_initialize_gl_context);
234 initialized_sandbox = true;
236 #endif // defined(OS_LINUX)
238 base::TimeTicks before_initialize_one_off = base::TimeTicks::Now();
240 // Determine if we need to initialize GL here or it has already been done.
241 bool gl_already_initialized = false;
242 #if defined(OS_MACOSX)
243 if (!command_line.HasSwitch(switches::kNoSandbox)) {
244 // On Mac, if the sandbox is enabled, then GLSurface::InitializeOneOff()
245 // is called from the sandbox warmup code before getting here.
246 gl_already_initialized = true;
248 #endif
249 if (command_line.HasSwitch(switches::kInProcessGPU)) {
250 // With in-process GPU, GLSurface::InitializeOneOff() is called from
251 // GpuChildThread before getting here.
252 gl_already_initialized = true;
255 // Load and initialize the GL implementation and locate the GL entry points.
256 bool gl_initialized =
257 gl_already_initialized
258 ? gfx::GetGLImplementation() != gfx::kGLImplementationNone
259 : gfx::GLSurface::InitializeOneOff();
260 if (gl_initialized) {
261 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting
262 // purposes. However, on Mac we don't actually use them. As documented in
263 // crbug.com/222934, due to some driver issues, glGetString could take
264 // multiple seconds to finish, which in turn cause the GPU process to
265 // crash.
266 // By skipping the following code on Mac, we don't really lose anything,
267 // because the basic GPU information is passed down from browser process
268 // and we already registered them through SetGpuInfo() above.
269 base::TimeTicks before_collect_context_graphics_info =
270 base::TimeTicks::Now();
271 #if !defined(OS_MACOSX)
272 if (!CollectGraphicsInfo(gpu_info))
273 dead_on_arrival = true;
275 #if defined(OS_CHROMEOS) || defined(OS_ANDROID)
276 // Recompute gpu driver bug workarounds - this is specifically useful
277 // on systems where vendor_id/device_id aren't available.
278 if (!command_line.HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) {
279 gpu::ApplyGpuDriverBugWorkarounds(
280 gpu_info, const_cast<base::CommandLine*>(&command_line));
282 #endif
284 #if defined(OS_LINUX)
285 initialized_gl_context = true;
286 #if !defined(OS_CHROMEOS)
287 if (gpu_info.gpu.vendor_id == 0x10de && // NVIDIA
288 gpu_info.driver_vendor == "NVIDIA" &&
289 !CanAccessNvidiaDeviceFile())
290 dead_on_arrival = true;
291 #endif // !defined(OS_CHROMEOS)
292 #endif // defined(OS_LINUX)
293 #endif // !defined(OS_MACOSX)
294 collect_context_time =
295 base::TimeTicks::Now() - before_collect_context_graphics_info;
296 } else { // gl_initialized
297 VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
298 dead_on_arrival = true;
301 initialize_one_off_time =
302 base::TimeTicks::Now() - before_initialize_one_off;
304 if (enable_watchdog && delayed_watchdog_enable) {
305 watchdog_thread = new GpuWatchdogThread(kGpuTimeout);
306 base::Thread::Options options;
307 options.timer_slack = base::TIMER_SLACK_MAXIMUM;
308 watchdog_thread->StartWithOptions(options);
311 // OSMesa is expected to run very slowly, so disable the watchdog in that
312 // case.
313 if (enable_watchdog &&
314 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL) {
315 watchdog_thread->Stop();
316 watchdog_thread = NULL;
319 #if defined(OS_LINUX)
320 should_initialize_gl_context = !initialized_gl_context &&
321 !dead_on_arrival;
323 if (!initialized_sandbox) {
324 gpu_info.sandboxed = StartSandboxLinux(gpu_info, watchdog_thread.get(),
325 should_initialize_gl_context);
327 #elif defined(OS_WIN)
328 gpu_info.sandboxed = StartSandboxWindows(parameters.sandbox_info);
329 #elif defined(OS_MACOSX)
330 gpu_info.sandboxed = Sandbox::SandboxIsCurrentlyActive();
331 #endif
333 gpu_info.video_encode_accelerator_supported_profiles =
334 content::GpuVideoEncodeAccelerator::GetSupportedProfiles();
335 } else {
336 dead_on_arrival = true;
339 logging::SetLogMessageHandler(NULL);
341 GpuProcess gpu_process;
343 // These UMA must be stored after GpuProcess is constructed as it
344 // initializes StatisticsRecorder which tracks the histograms.
345 UMA_HISTOGRAM_TIMES("GPU.CollectContextGraphicsInfo", collect_context_time);
346 UMA_HISTOGRAM_TIMES("GPU.InitializeOneOffTime", initialize_one_off_time);
348 GpuChildThread* child_thread = new GpuChildThread(watchdog_thread.get(),
349 dead_on_arrival,
350 gpu_info,
351 deferred_messages.Get());
352 while (!deferred_messages.Get().empty())
353 deferred_messages.Get().pop();
355 child_thread->Init(start_time);
357 gpu_process.set_main_thread(child_thread);
359 if (watchdog_thread.get())
360 watchdog_thread->AddPowerObserver();
363 TRACE_EVENT0("gpu", "Run Message Loop");
364 main_message_loop.Run();
367 child_thread->StopWatchdog();
369 return 0;
372 namespace {
374 void GetGpuInfoFromCommandLine(gpu::GPUInfo& gpu_info,
375 const base::CommandLine& command_line) {
376 DCHECK(command_line.HasSwitch(switches::kGpuVendorID) &&
377 command_line.HasSwitch(switches::kGpuDeviceID) &&
378 command_line.HasSwitch(switches::kGpuDriverVersion));
379 bool success = base::HexStringToUInt(
380 command_line.GetSwitchValueASCII(switches::kGpuVendorID),
381 &gpu_info.gpu.vendor_id);
382 DCHECK(success);
383 success = base::HexStringToUInt(
384 command_line.GetSwitchValueASCII(switches::kGpuDeviceID),
385 &gpu_info.gpu.device_id);
386 DCHECK(success);
387 gpu_info.driver_vendor =
388 command_line.GetSwitchValueASCII(switches::kGpuDriverVendor);
389 gpu_info.driver_version =
390 command_line.GetSwitchValueASCII(switches::kGpuDriverVersion);
391 GetContentClient()->SetGpuInfo(gpu_info);
394 bool WarmUpSandbox(const base::CommandLine& command_line) {
396 TRACE_EVENT0("gpu", "Warm up rand");
397 // Warm up the random subsystem, which needs to be done pre-sandbox on all
398 // platforms.
399 (void) base::RandUint64();
401 return true;
404 #if !defined(OS_MACOSX)
405 bool CollectGraphicsInfo(gpu::GPUInfo& gpu_info) {
406 bool res = true;
407 gpu::CollectInfoResult result = gpu::CollectContextGraphicsInfo(&gpu_info);
408 switch (result) {
409 case gpu::kCollectInfoFatalFailure:
410 LOG(ERROR) << "gpu::CollectGraphicsInfo failed (fatal).";
411 res = false;
412 break;
413 case gpu::kCollectInfoNonFatalFailure:
414 DVLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal).";
415 break;
416 case gpu::kCollectInfoNone:
417 NOTREACHED();
418 break;
419 case gpu::kCollectInfoSuccess:
420 break;
422 GetContentClient()->SetGpuInfo(gpu_info);
423 return res;
425 #endif
427 #if defined(OS_LINUX)
428 #if !defined(OS_CHROMEOS)
429 bool CanAccessNvidiaDeviceFile() {
430 bool res = true;
431 base::ThreadRestrictions::AssertIOAllowed();
432 if (access("/dev/nvidiactl", R_OK) != 0) {
433 DVLOG(1) << "NVIDIA device file /dev/nvidiactl access denied";
434 res = false;
436 return res;
438 #endif
440 void CreateDummyGlContext() {
441 scoped_refptr<gfx::GLSurface> surface(
442 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()));
443 if (!surface.get()) {
444 DVLOG(1) << "gfx::GLSurface::CreateOffscreenGLSurface failed";
445 return;
448 // On Linux, this is needed to make sure /dev/nvidiactl has
449 // been opened and its descriptor cached.
450 scoped_refptr<gfx::GLContext> context(gfx::GLContext::CreateGLContext(
451 NULL, surface.get(), gfx::PreferDiscreteGpu));
452 if (!context.get()) {
453 DVLOG(1) << "gfx::GLContext::CreateGLContext failed";
454 return;
457 // Similarly, this is needed for /dev/nvidia0.
458 if (context->MakeCurrent(surface.get())) {
459 context->ReleaseCurrent(surface.get());
460 } else {
461 DVLOG(1) << "gfx::GLContext::MakeCurrent failed";
465 void WarmUpSandboxNvidia(const gpu::GPUInfo& gpu_info,
466 bool should_initialize_gl_context) {
467 // We special case Optimus since the vendor_id we see may not be Nvidia.
468 bool uses_nvidia_driver = (gpu_info.gpu.vendor_id == 0x10de && // NVIDIA.
469 gpu_info.driver_vendor == "NVIDIA") ||
470 gpu_info.optimus;
471 if (uses_nvidia_driver && should_initialize_gl_context) {
472 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0.
473 CreateDummyGlContext();
477 bool StartSandboxLinux(const gpu::GPUInfo& gpu_info,
478 GpuWatchdogThread* watchdog_thread,
479 bool should_initialize_gl_context) {
480 TRACE_EVENT0("gpu", "Initialize sandbox");
482 bool res = false;
484 WarmUpSandboxNvidia(gpu_info, should_initialize_gl_context);
486 if (watchdog_thread) {
487 // LinuxSandbox needs to be able to ensure that the thread
488 // has really been stopped.
489 LinuxSandbox::StopThread(watchdog_thread);
492 #if defined(ADDRESS_SANITIZER)
493 const std::string sancov_file_name =
494 "gpu." + base::Uint64ToString(base::RandUint64());
495 LinuxSandbox* linux_sandbox = LinuxSandbox::GetInstance();
496 linux_sandbox->sanitizer_args()->coverage_sandboxed = 1;
497 linux_sandbox->sanitizer_args()->coverage_fd =
498 __sanitizer_maybe_open_cov_file(sancov_file_name.c_str());
499 linux_sandbox->sanitizer_args()->coverage_max_block_size = 0;
500 #endif
502 // LinuxSandbox::InitializeSandbox() must always be called
503 // with only one thread.
504 res = LinuxSandbox::InitializeSandbox();
505 if (watchdog_thread) {
506 base::Thread::Options options;
507 options.timer_slack = base::TIMER_SLACK_MAXIMUM;
508 watchdog_thread->StartWithOptions(options);
511 return res;
513 #endif // defined(OS_LINUX)
515 #if defined(OS_WIN)
516 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo* sandbox_info) {
517 TRACE_EVENT0("gpu", "Lower token");
519 // For Windows, if the target_services interface is not zero, the process
520 // is sandboxed and we must call LowerToken() before rendering untrusted
521 // content.
522 sandbox::TargetServices* target_services = sandbox_info->target_services;
523 if (target_services) {
524 target_services->LowerToken();
525 return true;
528 return false;
530 #endif // defined(OS_WIN)
532 } // namespace.
534 } // namespace content