Refactor HpackDecoder's public API to ease integration into SpdyFramer.
[chromium-blink-merge.git] / ui / gfx / canvas_paint_win.h
blob9028cbac6f30f27f626f45899a6cf11b978ded68
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_CANVAS_PAINT_WIN_H_
6 #define UI_GFX_CANVAS_PAINT_WIN_H_
8 #include "skia/ext/platform_canvas.h"
9 #include "ui/gfx/canvas.h"
10 #include "ui/gfx/size.h"
11 #include "ui/gfx/win/dpi.h"
13 namespace gfx {
15 // A class designed to help with WM_PAINT operations on Windows. It will create
16 // the bitmap and canvas with the correct size and transform for the dirty rect.
17 // The bitmap will be automatically painted to the screen on destruction.
19 // You MUST call isEmpty before painting to determine if anything needs
20 // painting. Sometimes the dirty rect can actually be empty, and this makes
21 // the bitmap functions we call unhappy. The caller should not paint in this
22 // case.
24 // Therefore, all you need to do is:
25 // case WM_PAINT: {
26 // PAINTSTRUCT ps;
27 // HDC hdc = BeginPaint(hwnd, &ps);
28 // gfx::CanvasSkiaPaint canvas(hwnd, hdc, ps);
29 // if (!canvas.isEmpty()) {
30 // ... paint to the canvas ...
31 // }
32 // EndPaint(hwnd, &ps);
33 // return 0;
34 // }
35 // Note: The created context is always inialized to (0, 0, 0, 0).
36 class GFX_EXPORT CanvasSkiaPaint : public Canvas {
37 public:
38 // This constructor assumes the canvas is opaque.
39 CanvasSkiaPaint(HWND hwnd, HDC dc, const PAINTSTRUCT& ps);
40 virtual ~CanvasSkiaPaint();
42 // Creates a CanvasSkiaPaint for the specified region that paints to the
43 // specified dc.
44 CanvasSkiaPaint(HDC dc, bool opaque, int x, int y, int w, int h);
46 // Returns the rectangle that is invalid.
47 virtual gfx::Rect GetInvalidRect() const;
49 // Returns true if the invalid region is empty. The caller should call this
50 // function to determine if anything needs painting.
51 bool is_empty() const {
52 return ps_.rcPaint.right - ps_.rcPaint.left == 0 ||
53 ps_.rcPaint.bottom - ps_.rcPaint.top == 0;
56 // Use to access the Windows painting parameters, especially useful for
57 // getting the bounding rect for painting: paintstruct().rcPaint
58 const PAINTSTRUCT& paint_struct() const { return ps_; }
60 // Returns the DC that will be painted to
61 HDC paint_dc() const { return paint_dc_; }
63 private:
64 void Init(bool opaque);
66 HWND hwnd_;
67 HDC paint_dc_;
68 PAINTSTRUCT ps_;
70 // Disallow copy and assign.
71 DISALLOW_COPY_AND_ASSIGN(CanvasSkiaPaint);
74 } // namespace gfx
76 #endif // UI_GFX_CANVAS_PAINT_WIN_H_