Refactor HpackDecoder's public API to ease integration into SpdyFramer.
[chromium-blink-merge.git] / ui / gfx / scoped_canvas.h
blob2e59a07876089f3386de425cae934fd6b2d788d0
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_SCOPED_CANVAS_H_
6 #define UI_GFX_SCOPED_CANVAS_H_
8 #include "ui/gfx/canvas.h"
10 namespace gfx {
12 // Saves the drawing state, and restores the state when going out of scope.
13 class ScopedCanvas {
14 public:
15 explicit ScopedCanvas(gfx::Canvas* canvas) : canvas_(canvas) {
16 if (canvas_)
17 canvas_->Save();
19 ~ScopedCanvas() {
20 if (canvas_)
21 canvas_->Restore();
23 void SetCanvas(gfx::Canvas* canvas) {
24 if (canvas_)
25 canvas_->Restore();
26 canvas_ = canvas;
27 canvas_->Save();
30 private:
31 gfx::Canvas* canvas_;
33 DISALLOW_COPY_AND_ASSIGN(ScopedCanvas);
36 } // namespace gfx
38 #endif // UI_GFX_SCOPED_CANVAS_H_