Move extension_test_message_listener to extensions.
[chromium-blink-merge.git] / skia / ext / bitmap_platform_device_win.cc
blobe10a6de3bcdc0b52fab8f394186e6319f2208583
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <windows.h>
6 #include <psapi.h>
8 #include "base/debug/gdi_debug_util_win.h"
9 #include "base/logging.h"
10 #include "skia/ext/bitmap_platform_device_win.h"
11 #include "skia/ext/platform_canvas.h"
12 #include "third_party/skia/include/core/SkMatrix.h"
13 #include "third_party/skia/include/core/SkRefCnt.h"
14 #include "third_party/skia/include/core/SkRegion.h"
15 #include "third_party/skia/include/core/SkUtils.h"
17 namespace {
19 HBITMAP CreateHBitmap(int width, int height, bool is_opaque,
20 HANDLE shared_section, void** data) {
21 // CreateDIBSection appears to get unhappy if we create an empty bitmap, so
22 // just create a minimal bitmap
23 if ((width == 0) || (height == 0)) {
24 width = 1;
25 height = 1;
28 BITMAPINFOHEADER hdr = {0};
29 hdr.biSize = sizeof(BITMAPINFOHEADER);
30 hdr.biWidth = width;
31 hdr.biHeight = -height; // minus means top-down bitmap
32 hdr.biPlanes = 1;
33 hdr.biBitCount = 32;
34 hdr.biCompression = BI_RGB; // no compression
35 hdr.biSizeImage = 0;
36 hdr.biXPelsPerMeter = 1;
37 hdr.biYPelsPerMeter = 1;
38 hdr.biClrUsed = 0;
39 hdr.biClrImportant = 0;
41 HBITMAP hbitmap = CreateDIBSection(NULL, reinterpret_cast<BITMAPINFO*>(&hdr),
42 0, data, shared_section, 0);
44 #if !defined(_WIN64)
45 // If this call fails, we're gonna crash hard. Try to get some useful
46 // information out before we crash for post-mortem analysis.
47 if (!hbitmap)
48 base::debug::GDIBitmapAllocFailure(&hdr, shared_section);
49 #endif
51 return hbitmap;
54 } // namespace
56 namespace skia {
58 HDC BitmapPlatformDevice::GetBitmapDC() {
59 if (!hdc_) {
60 hdc_ = CreateCompatibleDC(NULL);
61 InitializeDC(hdc_);
62 old_hbitmap_ = static_cast<HBITMAP>(SelectObject(hdc_, hbitmap_));
65 LoadConfig();
66 return hdc_;
69 void BitmapPlatformDevice::ReleaseBitmapDC() {
70 SkASSERT(hdc_);
71 SelectObject(hdc_, old_hbitmap_);
72 DeleteDC(hdc_);
73 hdc_ = NULL;
74 old_hbitmap_ = NULL;
77 bool BitmapPlatformDevice::IsBitmapDCCreated()
78 const {
79 return hdc_ != NULL;
83 void BitmapPlatformDevice::SetMatrixClip(
84 const SkMatrix& transform,
85 const SkRegion& region) {
86 transform_ = transform;
87 clip_region_ = region;
88 config_dirty_ = true;
91 void BitmapPlatformDevice::LoadConfig() {
92 if (!config_dirty_ || !hdc_)
93 return; // Nothing to do.
94 config_dirty_ = false;
96 // Transform.
97 LoadTransformToDC(hdc_, transform_);
98 LoadClippingRegionToDC(hdc_, clip_region_, transform_);
101 static void DeleteHBitmapCallback(void* addr, void* context) {
102 DeleteObject(static_cast<HBITMAP>(context));
105 static bool InstallHBitmapPixels(SkBitmap* bitmap, int width, int height,
106 bool is_opaque, void* data, HBITMAP hbitmap) {
107 const SkAlphaType at = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
108 const SkImageInfo info = SkImageInfo::MakeN32(width, height, at);
109 const size_t rowBytes = info.minRowBytes();
110 SkColorTable* color_table = NULL;
111 return bitmap->installPixels(info, data, rowBytes, color_table,
112 DeleteHBitmapCallback, hbitmap);
115 // We use this static factory function instead of the regular constructor so
116 // that we can create the pixel data before calling the constructor. This is
117 // required so that we can call the base class' constructor with the pixel
118 // data.
119 BitmapPlatformDevice* BitmapPlatformDevice::Create(
120 int width,
121 int height,
122 bool is_opaque,
123 HANDLE shared_section) {
125 void* data;
126 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, shared_section,
127 &data);
128 if (!hbitmap)
129 return NULL;
131 SkBitmap bitmap;
132 if (!InstallHBitmapPixels(&bitmap, width, height, is_opaque, data, hbitmap))
133 return NULL;
135 #ifndef NDEBUG
136 // If we were given data, then don't clobber it!
137 if (!shared_section && is_opaque)
138 // To aid in finding bugs, we set the background color to something
139 // obviously wrong so it will be noticable when it is not cleared
140 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green
141 #endif
143 // The device object will take ownership of the HBITMAP. The initial refcount
144 // of the data object will be 1, which is what the constructor expects.
145 return new BitmapPlatformDevice(hbitmap, bitmap);
148 // static
149 BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
150 bool is_opaque) {
151 return Create(width, height, is_opaque, NULL);
154 // static
155 BitmapPlatformDevice* BitmapPlatformDevice::CreateAndClear(int width,
156 int height,
157 bool is_opaque) {
158 BitmapPlatformDevice* device = BitmapPlatformDevice::Create(width, height,
159 is_opaque);
160 if (device && !is_opaque)
161 device->clear(0);
162 return device;
165 // The device will own the HBITMAP, which corresponds to also owning the pixel
166 // data. Therefore, we do not transfer ownership to the SkBitmapDevice's bitmap.
167 BitmapPlatformDevice::BitmapPlatformDevice(
168 HBITMAP hbitmap,
169 const SkBitmap& bitmap)
170 : SkBitmapDevice(bitmap),
171 hbitmap_(hbitmap),
172 old_hbitmap_(NULL),
173 hdc_(NULL),
174 config_dirty_(true), // Want to load the config next time.
175 transform_(SkMatrix::I()) {
176 // The data object is already ref'ed for us by create().
177 SkDEBUGCODE(begin_paint_count_ = 0);
178 SetPlatformDevice(this, this);
179 // Initialize the clip region to the entire bitmap.
180 BITMAP bitmap_data;
181 if (GetObject(hbitmap_, sizeof(BITMAP), &bitmap_data)) {
182 SkIRect rect;
183 rect.set(0, 0, bitmap_data.bmWidth, bitmap_data.bmHeight);
184 clip_region_ = SkRegion(rect);
188 BitmapPlatformDevice::~BitmapPlatformDevice() {
189 SkASSERT(begin_paint_count_ == 0);
190 if (hdc_)
191 ReleaseBitmapDC();
194 HDC BitmapPlatformDevice::BeginPlatformPaint() {
195 SkDEBUGCODE(begin_paint_count_++);
196 return GetBitmapDC();
199 void BitmapPlatformDevice::EndPlatformPaint() {
200 SkASSERT(begin_paint_count_--);
201 PlatformDevice::EndPlatformPaint();
204 void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform,
205 const SkRegion& region,
206 const SkClipStack&) {
207 SetMatrixClip(transform, region);
210 void BitmapPlatformDevice::DrawToNativeContext(HDC dc, int x, int y,
211 const RECT* src_rect) {
212 bool created_dc = !IsBitmapDCCreated();
213 HDC source_dc = BeginPlatformPaint();
215 RECT temp_rect;
216 if (!src_rect) {
217 temp_rect.left = 0;
218 temp_rect.right = width();
219 temp_rect.top = 0;
220 temp_rect.bottom = height();
221 src_rect = &temp_rect;
224 int copy_width = src_rect->right - src_rect->left;
225 int copy_height = src_rect->bottom - src_rect->top;
227 // We need to reset the translation for our bitmap or (0,0) won't be in the
228 // upper left anymore
229 SkMatrix identity;
230 identity.reset();
232 LoadTransformToDC(source_dc, identity);
233 if (isOpaque()) {
234 BitBlt(dc,
237 copy_width,
238 copy_height,
239 source_dc,
240 src_rect->left,
241 src_rect->top,
242 SRCCOPY);
243 } else {
244 SkASSERT(copy_width != 0 && copy_height != 0);
245 BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA};
246 GdiAlphaBlend(dc,
249 copy_width,
250 copy_height,
251 source_dc,
252 src_rect->left,
253 src_rect->top,
254 copy_width,
255 copy_height,
256 blend_function);
258 LoadTransformToDC(source_dc, transform_);
260 EndPlatformPaint();
261 if (created_dc)
262 ReleaseBitmapDC();
265 const SkBitmap& BitmapPlatformDevice::onAccessBitmap() {
266 // FIXME(brettw) OPTIMIZATION: We should only flush if we know a GDI
267 // operation has occurred on our DC.
268 if (IsBitmapDCCreated())
269 GdiFlush();
270 return SkBitmapDevice::onAccessBitmap();
273 SkBaseDevice* BitmapPlatformDevice::onCreateDevice(const SkImageInfo& info,
274 Usage /*usage*/) {
275 SkASSERT(info.colorType() == kN32_SkColorType);
276 return BitmapPlatformDevice::CreateAndClear(info.width(), info.height(),
277 info.isOpaque());
280 // PlatformCanvas impl
282 SkCanvas* CreatePlatformCanvas(int width,
283 int height,
284 bool is_opaque,
285 HANDLE shared_section,
286 OnFailureType failureType) {
287 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef(
288 BitmapPlatformDevice::Create(width, height, is_opaque, shared_section));
289 return CreateCanvas(dev, failureType);
292 // Port of PlatformBitmap to win
294 PlatformBitmap::~PlatformBitmap() {
295 if (surface_) {
296 if (platform_extra_)
297 SelectObject(surface_, reinterpret_cast<HGDIOBJ>(platform_extra_));
298 DeleteDC(surface_);
302 bool PlatformBitmap::Allocate(int width, int height, bool is_opaque) {
303 void* data;
304 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, 0, &data);
305 if (!hbitmap)
306 return false;
308 surface_ = CreateCompatibleDC(NULL);
309 InitializeDC(surface_);
310 // When the memory DC is created, its display surface is exactly one
311 // monochrome pixel wide and one monochrome pixel high. Save this object
312 // off, we'll restore it just before deleting the memory DC.
313 HGDIOBJ stock_bitmap = SelectObject(surface_, hbitmap);
314 platform_extra_ = reinterpret_cast<intptr_t>(stock_bitmap);
316 if (!InstallHBitmapPixels(&bitmap_, width, height, is_opaque, data, hbitmap))
317 return false;
318 bitmap_.lockPixels();
320 return true;
323 } // namespace skia