Update .DEPS.git
[chromium-blink-merge.git] / base / threading / watchdog.cc
blobd060655b50b16df7b292ba14a6962c751ddff63c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/watchdog.h"
7 #include "base/compiler_specific.h"
8 #include "base/lazy_instance.h"
9 #include "base/logging.h"
10 #include "base/threading/platform_thread.h"
12 namespace base {
14 namespace {
16 // When the debugger breaks (when we alarm), all the other alarms that are
17 // armed will expire (also alarm). To diminish this effect, we track any
18 // delay due to debugger breaks, and we *try* to adjust the effective start
19 // time of other alarms to step past the debugging break.
20 // Without this safety net, any alarm will typically trigger a host of follow
21 // on alarms from callers that specify old times.
23 // Lock for access of static data...
24 LazyInstance<Lock>::Leaky g_static_lock = LAZY_INSTANCE_INITIALIZER;
26 // When did we last alarm and get stuck (for a while) in a debugger?
27 TimeTicks g_last_debugged_alarm_time;
29 // How long did we sit on a break in the debugger?
30 TimeDelta g_last_debugged_alarm_delay;
32 } // namespace
34 // Start thread running in a Disarmed state.
35 Watchdog::Watchdog(const TimeDelta& duration,
36 const std::string& thread_watched_name,
37 bool enabled)
38 : enabled_(enabled),
39 lock_(),
40 condition_variable_(&lock_),
41 state_(DISARMED),
42 duration_(duration),
43 thread_watched_name_(thread_watched_name),
44 ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) {
45 if (!enabled_)
46 return; // Don't start thread, or doing anything really.
47 enabled_ = PlatformThread::Create(0, // Default stack size.
48 &delegate_,
49 &handle_);
50 DCHECK(enabled_);
53 // Notify watchdog thread, and wait for it to finish up.
54 Watchdog::~Watchdog() {
55 if (!enabled_)
56 return;
57 if (!IsJoinable())
58 Cleanup();
59 condition_variable_.Signal();
60 PlatformThread::Join(handle_);
63 void Watchdog::Cleanup() {
64 if (!enabled_)
65 return;
67 AutoLock lock(lock_);
68 state_ = SHUTDOWN;
70 condition_variable_.Signal();
73 bool Watchdog::IsJoinable() {
74 if (!enabled_)
75 return true;
76 AutoLock lock(lock_);
77 return (state_ == JOINABLE);
80 void Watchdog::Arm() {
81 ArmAtStartTime(TimeTicks::Now());
84 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
85 ArmAtStartTime(TimeTicks::Now() - time_delta);
88 // Start clock for watchdog.
89 void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
91 AutoLock lock(lock_);
92 start_time_ = start_time;
93 state_ = ARMED;
95 // Force watchdog to wake up, and go to sleep with the timer ticking with the
96 // proper duration.
97 condition_variable_.Signal();
100 // Disable watchdog so that it won't do anything when time expires.
101 void Watchdog::Disarm() {
102 AutoLock lock(lock_);
103 state_ = DISARMED;
104 // We don't need to signal, as the watchdog will eventually wake up, and it
105 // will check its state and time, and act accordingly.
108 void Watchdog::Alarm() {
109 DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
112 //------------------------------------------------------------------------------
113 // Internal private methods that the watchdog thread uses.
115 void Watchdog::ThreadDelegate::ThreadMain() {
116 SetThreadName();
117 TimeDelta remaining_duration;
118 while (1) {
119 AutoLock lock(watchdog_->lock_);
120 while (DISARMED == watchdog_->state_)
121 watchdog_->condition_variable_.Wait();
122 if (SHUTDOWN == watchdog_->state_) {
123 watchdog_->state_ = JOINABLE;
124 return;
126 DCHECK(ARMED == watchdog_->state_);
127 remaining_duration = watchdog_->duration_ -
128 (TimeTicks::Now() - watchdog_->start_time_);
129 if (remaining_duration.InMilliseconds() > 0) {
130 // Spurios wake? Timer drifts? Go back to sleep for remaining time.
131 watchdog_->condition_variable_.TimedWait(remaining_duration);
132 continue;
134 // We overslept, so this seems like a real alarm.
135 // Watch out for a user that stopped the debugger on a different alarm!
137 AutoLock static_lock(*g_static_lock.Pointer());
138 if (g_last_debugged_alarm_time > watchdog_->start_time_) {
139 // False alarm: we started our clock before the debugger break (last
140 // alarm time).
141 watchdog_->start_time_ += g_last_debugged_alarm_delay;
142 if (g_last_debugged_alarm_time > watchdog_->start_time_)
143 // Too many alarms must have taken place.
144 watchdog_->state_ = DISARMED;
145 continue;
148 watchdog_->state_ = DISARMED; // Only alarm at most once.
149 TimeTicks last_alarm_time = TimeTicks::Now();
151 AutoUnlock lock(watchdog_->lock_);
152 watchdog_->Alarm(); // Set a break point here to debug on alarms.
154 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
155 if (last_alarm_delay <= TimeDelta::FromMilliseconds(2))
156 continue;
157 // Ignore race of two alarms/breaks going off at roughly the same time.
158 AutoLock static_lock(*g_static_lock.Pointer());
159 // This was a real debugger break.
160 g_last_debugged_alarm_time = last_alarm_time;
161 g_last_debugged_alarm_delay = last_alarm_delay;
165 void Watchdog::ThreadDelegate::SetThreadName() const {
166 std::string name = watchdog_->thread_watched_name_ + " Watchdog";
167 PlatformThread::SetName(name.c_str());
168 DVLOG(1) << "Watchdog active: " << name;
171 // static
172 void Watchdog::ResetStaticData() {
173 AutoLock lock(*g_static_lock.Pointer());
174 g_last_debugged_alarm_time = TimeTicks();
175 g_last_debugged_alarm_delay = TimeDelta();
178 } // namespace base