1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/watchdog.h"
7 #include "base/compiler_specific.h"
8 #include "base/lazy_instance.h"
9 #include "base/logging.h"
10 #include "base/threading/platform_thread.h"
16 // When the debugger breaks (when we alarm), all the other alarms that are
17 // armed will expire (also alarm). To diminish this effect, we track any
18 // delay due to debugger breaks, and we *try* to adjust the effective start
19 // time of other alarms to step past the debugging break.
20 // Without this safety net, any alarm will typically trigger a host of follow
21 // on alarms from callers that specify old times.
23 // Lock for access of static data...
24 LazyInstance
<Lock
>::Leaky g_static_lock
= LAZY_INSTANCE_INITIALIZER
;
26 // When did we last alarm and get stuck (for a while) in a debugger?
27 TimeTicks g_last_debugged_alarm_time
;
29 // How long did we sit on a break in the debugger?
30 TimeDelta g_last_debugged_alarm_delay
;
34 // Start thread running in a Disarmed state.
35 Watchdog::Watchdog(const TimeDelta
& duration
,
36 const std::string
& thread_watched_name
,
40 condition_variable_(&lock_
),
43 thread_watched_name_(thread_watched_name
),
44 ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) {
46 return; // Don't start thread, or doing anything really.
47 enabled_
= PlatformThread::Create(0, // Default stack size.
53 // Notify watchdog thread, and wait for it to finish up.
54 Watchdog::~Watchdog() {
59 condition_variable_
.Signal();
60 PlatformThread::Join(handle_
);
63 void Watchdog::Cleanup() {
70 condition_variable_
.Signal();
73 bool Watchdog::IsJoinable() {
77 return (state_
== JOINABLE
);
80 void Watchdog::Arm() {
81 ArmAtStartTime(TimeTicks::Now());
84 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta
& time_delta
) {
85 ArmAtStartTime(TimeTicks::Now() - time_delta
);
88 // Start clock for watchdog.
89 void Watchdog::ArmAtStartTime(const TimeTicks start_time
) {
92 start_time_
= start_time
;
95 // Force watchdog to wake up, and go to sleep with the timer ticking with the
97 condition_variable_
.Signal();
100 // Disable watchdog so that it won't do anything when time expires.
101 void Watchdog::Disarm() {
102 AutoLock
lock(lock_
);
104 // We don't need to signal, as the watchdog will eventually wake up, and it
105 // will check its state and time, and act accordingly.
108 void Watchdog::Alarm() {
109 DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_
;
112 //------------------------------------------------------------------------------
113 // Internal private methods that the watchdog thread uses.
115 void Watchdog::ThreadDelegate::ThreadMain() {
117 TimeDelta remaining_duration
;
119 AutoLock
lock(watchdog_
->lock_
);
120 while (DISARMED
== watchdog_
->state_
)
121 watchdog_
->condition_variable_
.Wait();
122 if (SHUTDOWN
== watchdog_
->state_
) {
123 watchdog_
->state_
= JOINABLE
;
126 DCHECK(ARMED
== watchdog_
->state_
);
127 remaining_duration
= watchdog_
->duration_
-
128 (TimeTicks::Now() - watchdog_
->start_time_
);
129 if (remaining_duration
.InMilliseconds() > 0) {
130 // Spurios wake? Timer drifts? Go back to sleep for remaining time.
131 watchdog_
->condition_variable_
.TimedWait(remaining_duration
);
134 // We overslept, so this seems like a real alarm.
135 // Watch out for a user that stopped the debugger on a different alarm!
137 AutoLock
static_lock(*g_static_lock
.Pointer());
138 if (g_last_debugged_alarm_time
> watchdog_
->start_time_
) {
139 // False alarm: we started our clock before the debugger break (last
141 watchdog_
->start_time_
+= g_last_debugged_alarm_delay
;
142 if (g_last_debugged_alarm_time
> watchdog_
->start_time_
)
143 // Too many alarms must have taken place.
144 watchdog_
->state_
= DISARMED
;
148 watchdog_
->state_
= DISARMED
; // Only alarm at most once.
149 TimeTicks last_alarm_time
= TimeTicks::Now();
151 AutoUnlock
lock(watchdog_
->lock_
);
152 watchdog_
->Alarm(); // Set a break point here to debug on alarms.
154 TimeDelta last_alarm_delay
= TimeTicks::Now() - last_alarm_time
;
155 if (last_alarm_delay
<= TimeDelta::FromMilliseconds(2))
157 // Ignore race of two alarms/breaks going off at roughly the same time.
158 AutoLock
static_lock(*g_static_lock
.Pointer());
159 // This was a real debugger break.
160 g_last_debugged_alarm_time
= last_alarm_time
;
161 g_last_debugged_alarm_delay
= last_alarm_delay
;
165 void Watchdog::ThreadDelegate::SetThreadName() const {
166 std::string name
= watchdog_
->thread_watched_name_
+ " Watchdog";
167 PlatformThread::SetName(name
.c_str());
168 DVLOG(1) << "Watchdog active: " << name
;
172 void Watchdog::ResetStaticData() {
173 AutoLock
lock(*g_static_lock
.Pointer());
174 g_last_debugged_alarm_time
= TimeTicks();
175 g_last_debugged_alarm_delay
= TimeDelta();