include <limits> for std::numeric_limits
[chromium-blink-merge.git] / net / base / load_states_list.h
blob23d14c9986a8f0dc3742873f94f79af2570a69e0
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This is the list of load states and their values. For the enum values,
6 // include the file "net/base/load_states.h".
7 //
8 // Here we define the values using a macro LOAD_STATE, so it can be
9 // expanded differently in some places (for example, to automatically
10 // map a load flag value to its symbolic name).
12 // This is the default state. It corresponds to a resource load that has
13 // either not yet begun or is idle waiting for the consumer to do something
14 // to move things along (e.g., the consumer of an URLRequest may not have
15 // called Read yet).
16 LOAD_STATE(IDLE)
18 // When a socket pool group is below the maximum number of sockets allowed per
19 // group, but a new socket cannot be created due to the per-pool socket limit,
20 // this state is returned by all requests for the group waiting on an idle
21 // connection, except those that may be serviced by a pending new connection.
22 LOAD_STATE(WAITING_FOR_STALLED_SOCKET_POOL)
24 // When a socket pool group has reached the maximum number of sockets allowed
25 // per group, this state is returned for all requests that don't have a socket,
26 // except those that correspond to a pending new connection.
27 LOAD_STATE(WAITING_FOR_AVAILABLE_SOCKET)
29 // This state indicates that the URLRequest delegate has chosen to block this
30 // request before it was sent over the network. When in this state, the
31 // delegate should set a load state parameter on the URLRequest describing
32 // the nature of the delay (i.e. "Waiting for <description given by
33 // delegate>").
34 LOAD_STATE(WAITING_FOR_DELEGATE)
36 // This state corresponds to a resource load that is blocked waiting for
37 // access to a resource in the cache. If multiple requests are made for the
38 // same resource, the first request will be responsible for writing (or
39 // updating) the cache entry and the second request will be deferred until
40 // the first completes. This may be done to optimize for cache reuse.
41 LOAD_STATE(WAITING_FOR_CACHE)
43 // This state corresponds to a resource load that is blocked waiting for
44 // access to a resource in the AppCache.
45 // Note: This is a layering violation, but being the only one it's not that
46 // bad. TODO(rvargas): Reconsider what to do if we need to add more.
47 LOAD_STATE(WAITING_FOR_APPCACHE)
49 // This state corresponds to a resource being blocked waiting for the
50 // PAC script to be downloaded.
51 LOAD_STATE(DOWNLOADING_PROXY_SCRIPT)
53 // This state corresponds to a resource load that is blocked waiting for a
54 // proxy autoconfig script to return a proxy server to use.
55 LOAD_STATE(RESOLVING_PROXY_FOR_URL)
57 // This state corresponds to a resource load that is blocked waiting for a
58 // proxy autoconfig script to return a proxy server to use, but that proxy
59 // script is busy resolving the IP address of a host.
60 LOAD_STATE(RESOLVING_HOST_IN_PROXY_SCRIPT)
62 // This state indicates that we're in the process of establishing a tunnel
63 // through the proxy server.
64 LOAD_STATE(ESTABLISHING_PROXY_TUNNEL)
66 // This state corresponds to a resource load that is blocked waiting for a
67 // host name to be resolved. This could either indicate resolution of the
68 // origin server corresponding to the resource or to the host name of a proxy
69 // server used to fetch the resource.
70 LOAD_STATE(RESOLVING_HOST)
72 // This state corresponds to a resource load that is blocked waiting for a
73 // TCP connection (or other network connection) to be established. HTTP
74 // requests that reuse a keep-alive connection skip this state.
75 LOAD_STATE(CONNECTING)
77 // This state corresponds to a resource load that is blocked waiting for the
78 // SSL handshake to complete.
79 LOAD_STATE(SSL_HANDSHAKE)
81 // This state corresponds to a resource load that is blocked waiting to
82 // completely upload a request to a server. In the case of a HTTP POST
83 // request, this state includes the period of time during which the message
84 // body is being uploaded.
85 LOAD_STATE(SENDING_REQUEST)
87 // This state corresponds to a resource load that is blocked waiting for the
88 // response to a network request. In the case of a HTTP transaction, this
89 // corresponds to the period after the request is sent and before all of the
90 // response headers have been received.
91 LOAD_STATE(WAITING_FOR_RESPONSE)
93 // This state corresponds to a resource load that is blocked waiting for a
94 // read to complete. In the case of a HTTP transaction, this corresponds to
95 // the period after the response headers have been received and before all of
96 // the response body has been downloaded. (NOTE: This state only applies for
97 // an URLRequest while there is an outstanding Read operation.)
98 LOAD_STATE(READING_RESPONSE)