Re-land: C++ readability review
[chromium-blink-merge.git] / remoting / client / plugin / pepper_video_renderer_3d.cc
blob711c2104b702cf083f78a4b4b337286fb20eb91e
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/client/plugin/pepper_video_renderer_3d.h"
7 #include <math.h>
9 #include "base/callback_helpers.h"
10 #include "base/stl_util.h"
11 #include "ppapi/c/pp_codecs.h"
12 #include "ppapi/c/ppb_opengles2.h"
13 #include "ppapi/cpp/instance.h"
14 #include "ppapi/lib/gl/include/GLES2/gl2.h"
15 #include "ppapi/lib/gl/include/GLES2/gl2ext.h"
16 #include "remoting/proto/video.pb.h"
17 #include "remoting/protocol/session_config.h"
19 namespace remoting {
21 class PepperVideoRenderer3D::PendingPacket {
22 public:
23 PendingPacket(scoped_ptr<VideoPacket> packet, const base::Closure& done)
24 : packet_(packet.Pass()),
25 done_runner_(done) {
28 ~PendingPacket() {}
30 const VideoPacket* packet() const { return packet_.get(); }
32 private:
33 scoped_ptr<VideoPacket> packet_;
34 base::ScopedClosureRunner done_runner_;
38 class PepperVideoRenderer3D::Picture {
39 public:
40 Picture(pp::VideoDecoder* decoder, PP_VideoPicture picture)
41 : decoder_(decoder), picture_(picture) {}
42 ~Picture() { decoder_->RecyclePicture(picture_); }
44 const PP_VideoPicture& picture() { return picture_; }
46 private:
47 pp::VideoDecoder* decoder_;
48 PP_VideoPicture picture_;
52 PepperVideoRenderer3D::FrameDecodeTimestamp::FrameDecodeTimestamp(
53 uint32_t frame_id,
54 base::TimeTicks decode_started_time)
55 : frame_id(frame_id), decode_started_time(decode_started_time) {
58 PepperVideoRenderer3D::PepperVideoRenderer3D()
59 : event_handler_(nullptr),
60 latest_input_event_timestamp_(0),
61 initialization_finished_(false),
62 decode_pending_(false),
63 get_picture_pending_(false),
64 paint_pending_(false),
65 latest_frame_id_(0),
66 force_repaint_(false),
67 current_shader_program_texture_target_(0),
68 shader_program_(0),
69 shader_texcoord_scale_location_(0),
70 callback_factory_(this) {
73 PepperVideoRenderer3D::~PepperVideoRenderer3D() {
74 if (shader_program_)
75 gles2_if_->DeleteProgram(graphics_.pp_resource(), shader_program_);
77 STLDeleteElements(&pending_packets_);
80 bool PepperVideoRenderer3D::Initialize(pp::Instance* instance,
81 const ClientContext& context,
82 EventHandler* event_handler) {
83 DCHECK(event_handler);
84 DCHECK(!event_handler_);
86 event_handler_ = event_handler;
88 const int32_t context_attributes[] = {
89 PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
90 PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8,
91 PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8,
92 PP_GRAPHICS3DATTRIB_RED_SIZE, 8,
93 PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0,
94 PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0,
95 PP_GRAPHICS3DATTRIB_SAMPLES, 0,
96 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
97 PP_GRAPHICS3DATTRIB_WIDTH, 640,
98 PP_GRAPHICS3DATTRIB_HEIGHT, 480,
99 PP_GRAPHICS3DATTRIB_NONE,
101 graphics_ = pp::Graphics3D(instance, context_attributes);
103 if (graphics_.is_null()) {
104 LOG(WARNING) << "Graphics3D interface is not available.";
105 return false;
107 if (!instance->BindGraphics(graphics_)) {
108 LOG(WARNING) << "Failed to bind Graphics3D.";
109 return false;
112 // Fetch the GLES2 interface to use to render frames.
113 gles2_if_ = static_cast<const PPB_OpenGLES2*>(
114 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE));
115 CHECK(gles2_if_);
117 video_decoder_ = pp::VideoDecoder(instance);
118 if (video_decoder_.is_null()) {
119 LOG(WARNING) << "VideoDecoder interface is not available.";
120 return false;
123 PP_Resource graphics_3d = graphics_.pp_resource();
125 gles2_if_->ClearColor(graphics_3d, 1, 0, 0, 1);
126 gles2_if_->Clear(graphics_3d, GL_COLOR_BUFFER_BIT);
128 // Assign vertex positions and texture coordinates to buffers for use in
129 // shader program.
130 static const float kVertices[] = {
131 -1, -1, -1, 1, 1, -1, 1, 1, // Position coordinates.
132 0, 1, 0, 0, 1, 1, 1, 0, // Texture coordinates.
135 GLuint buffer;
136 gles2_if_->GenBuffers(graphics_3d, 1, &buffer);
137 gles2_if_->BindBuffer(graphics_3d, GL_ARRAY_BUFFER, buffer);
138 gles2_if_->BufferData(graphics_3d, GL_ARRAY_BUFFER, sizeof(kVertices),
139 kVertices, GL_STATIC_DRAW);
141 CheckGLError();
143 return true;
146 void PepperVideoRenderer3D::OnViewChanged(const pp::View& view) {
147 pp::Size size = view.GetRect().size();
148 float scale = view.GetDeviceScale();
149 view_size_.set(ceilf(size.width() * scale), ceilf(size.height() * scale));
150 graphics_.ResizeBuffers(view_size_.width(), view_size_.height());
152 force_repaint_ = true;
153 PaintIfNeeded();
156 void PepperVideoRenderer3D::EnableDebugDirtyRegion(bool enable) {
157 debug_dirty_region_ = enable;
160 void PepperVideoRenderer3D::OnSessionConfig(
161 const protocol::SessionConfig& config) {
162 PP_VideoProfile video_profile = PP_VIDEOPROFILE_VP8_ANY;
163 switch (config.video_config().codec) {
164 case protocol::ChannelConfig::CODEC_VP8:
165 video_profile = PP_VIDEOPROFILE_VP8_ANY;
166 break;
167 case protocol::ChannelConfig::CODEC_VP9:
168 video_profile = PP_VIDEOPROFILE_VP9_ANY;
169 break;
170 default:
171 NOTREACHED();
173 int32_t result = video_decoder_.Initialize(
174 graphics_, video_profile, PP_HARDWAREACCELERATION_WITHFALLBACK,
175 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnInitialized));
176 CHECK_EQ(result, PP_OK_COMPLETIONPENDING)
177 << "video_decoder_.Initialize() returned " << result;
180 ChromotingStats* PepperVideoRenderer3D::GetStats() {
181 return &stats_;
184 protocol::VideoStub* PepperVideoRenderer3D::GetVideoStub() {
185 return this;
188 void PepperVideoRenderer3D::ProcessVideoPacket(scoped_ptr<VideoPacket> packet,
189 const base::Closure& done) {
190 base::ScopedClosureRunner done_runner(done);
192 // Don't need to do anything if the packet is empty. Host sends empty video
193 // packets when the screen is not changing.
194 if (!packet->data().size())
195 return;
197 // Update statistics.
198 stats_.video_frame_rate()->Record(1);
199 stats_.video_bandwidth()->Record(packet->data().size());
200 if (packet->has_capture_time_ms())
201 stats_.video_capture_ms()->Record(packet->capture_time_ms());
202 if (packet->has_encode_time_ms())
203 stats_.video_encode_ms()->Record(packet->encode_time_ms());
204 if (packet->has_latest_event_timestamp() &&
205 packet->latest_event_timestamp() > latest_input_event_timestamp_) {
206 latest_input_event_timestamp_ = packet->latest_event_timestamp();
207 base::TimeDelta round_trip_latency =
208 base::Time::Now() -
209 base::Time::FromInternalValue(packet->latest_event_timestamp());
210 stats_.round_trip_ms()->Record(round_trip_latency.InMilliseconds());
213 bool resolution_changed = false;
215 if (packet->format().has_screen_width() &&
216 packet->format().has_screen_height()) {
217 webrtc::DesktopSize frame_size(packet->format().screen_width(),
218 packet->format().screen_height());
219 if (!frame_size_.equals(frame_size)) {
220 frame_size_ = frame_size;
221 resolution_changed = true;
225 if (packet->format().has_x_dpi() && packet->format().has_y_dpi()) {
226 webrtc::DesktopVector frame_dpi(packet->format().x_dpi(),
227 packet->format().y_dpi());
228 if (!frame_dpi_.equals(frame_dpi)) {
229 frame_dpi_ = frame_dpi;
230 resolution_changed = true;
234 if (resolution_changed)
235 event_handler_->OnVideoSize(frame_size_, frame_dpi_);
237 // Update the desktop shape region.
238 webrtc::DesktopRegion desktop_shape;
239 if (packet->has_use_desktop_shape()) {
240 for (int i = 0; i < packet->desktop_shape_rects_size(); ++i) {
241 Rect remoting_rect = packet->desktop_shape_rects(i);
242 desktop_shape.AddRect(webrtc::DesktopRect::MakeXYWH(
243 remoting_rect.x(), remoting_rect.y(),
244 remoting_rect.width(), remoting_rect.height()));
246 } else {
247 // Fallback for the case when the host didn't include the desktop shape.
248 desktop_shape =
249 webrtc::DesktopRegion(webrtc::DesktopRect::MakeSize(frame_size_));
252 if (!desktop_shape_.Equals(desktop_shape)) {
253 desktop_shape_.Swap(&desktop_shape);
254 event_handler_->OnVideoShape(desktop_shape_);
257 // Report the dirty region, for debugging, if requested.
258 if (debug_dirty_region_) {
259 webrtc::DesktopRegion dirty_region;
260 for (int i = 0; i < packet->dirty_rects_size(); ++i) {
261 Rect remoting_rect = packet->dirty_rects(i);
262 dirty_region.AddRect(webrtc::DesktopRect::MakeXYWH(
263 remoting_rect.x(), remoting_rect.y(),
264 remoting_rect.width(), remoting_rect.height()));
266 event_handler_->OnVideoFrameDirtyRegion(dirty_region);
269 pending_packets_.push_back(
270 new PendingPacket(packet.Pass(), done_runner.Release()));
271 DecodeNextPacket();
274 void PepperVideoRenderer3D::OnInitialized(int32_t result) {
275 // Assume that VP8 and VP9 codecs are always supported by the browser.
276 CHECK_EQ(result, PP_OK) << "VideoDecoder::Initialize() failed: " << result;
277 initialization_finished_ = true;
279 // Start decoding in case a frame was received during decoder initialization.
280 DecodeNextPacket();
283 void PepperVideoRenderer3D::DecodeNextPacket() {
284 if (!initialization_finished_ || decode_pending_ || pending_packets_.empty())
285 return;
287 ++latest_frame_id_;
288 frame_decode_timestamps_.push_back(
289 FrameDecodeTimestamp(latest_frame_id_, base::TimeTicks::Now()));
291 const VideoPacket* packet = pending_packets_.front()->packet();
293 int32_t result = video_decoder_.Decode(
294 latest_frame_id_, packet->data().size(), packet->data().data(),
295 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnDecodeDone));
296 CHECK_EQ(result, PP_OK_COMPLETIONPENDING);
297 decode_pending_ = true;
300 void PepperVideoRenderer3D::OnDecodeDone(int32_t result) {
301 DCHECK(decode_pending_);
302 decode_pending_ = false;
304 if (result != PP_OK) {
305 LOG(ERROR) << "VideoDecoder::Decode() returned " << result;
306 event_handler_->OnVideoDecodeError();
307 return;
310 delete pending_packets_.front();
311 pending_packets_.pop_front();
313 DecodeNextPacket();
314 GetNextPicture();
317 void PepperVideoRenderer3D::GetNextPicture() {
318 if (get_picture_pending_)
319 return;
321 int32_t result =
322 video_decoder_.GetPicture(callback_factory_.NewCallbackWithOutput(
323 &PepperVideoRenderer3D::OnPictureReady));
324 CHECK_EQ(result, PP_OK_COMPLETIONPENDING);
325 get_picture_pending_ = true;
328 void PepperVideoRenderer3D::OnPictureReady(int32_t result,
329 PP_VideoPicture picture) {
330 DCHECK(get_picture_pending_);
331 get_picture_pending_ = false;
333 if (result != PP_OK) {
334 LOG(ERROR) << "VideoDecoder::GetPicture() returned " << result;
335 event_handler_->OnVideoDecodeError();
336 return;
339 CHECK(!frame_decode_timestamps_.empty());
340 const FrameDecodeTimestamp& frame_timer = frame_decode_timestamps_.front();
342 if (picture.decode_id != frame_timer.frame_id) {
343 LOG(ERROR)
344 << "Received a video packet that didn't contain a complete frame.";
345 event_handler_->OnVideoDecodeError();
346 return;
349 base::TimeDelta decode_time =
350 base::TimeTicks::Now() - frame_timer.decode_started_time;
351 stats_.video_decode_ms()->Record(decode_time.InMilliseconds());
352 frame_decode_timestamps_.pop_front();
354 next_picture_.reset(new Picture(&video_decoder_, picture));
356 PaintIfNeeded();
357 GetNextPicture();
360 void PepperVideoRenderer3D::PaintIfNeeded() {
361 bool need_repaint = next_picture_ || (force_repaint_ && current_picture_);
362 if (paint_pending_ || !need_repaint)
363 return;
365 if (next_picture_)
366 current_picture_ = next_picture_.Pass();
368 force_repaint_ = false;
369 latest_paint_started_time_ = base::TimeTicks::Now();
371 const PP_VideoPicture& picture = current_picture_->picture();
372 PP_Resource graphics_3d = graphics_.pp_resource();
374 EnsureProgramForTexture(picture.texture_target);
376 gles2_if_->UseProgram(graphics_3d, shader_program_);
378 // Calculate v_scale passed to the vertex shader.
379 double scale_x = picture.visible_rect.size.width;
380 double scale_y = picture.visible_rect.size.height;
381 if (picture.texture_target != GL_TEXTURE_RECTANGLE_ARB) {
382 scale_x /= picture.texture_size.width;
383 scale_y /= picture.texture_size.height;
385 gles2_if_->Uniform2f(graphics_3d, shader_texcoord_scale_location_,
386 scale_x, scale_y);
388 // Set viewport position & dimensions.
389 gles2_if_->Viewport(graphics_3d, 0, 0, view_size_.width(),
390 view_size_.height());
392 // Select the texture unit GL_TEXTURE0.
393 gles2_if_->ActiveTexture(graphics_3d, GL_TEXTURE0);
395 // Select the texture.
396 gles2_if_->BindTexture(graphics_3d, picture.texture_target,
397 picture.texture_id);
399 // Select linear filter in case the texture needs to be scaled.
400 gles2_if_->TexParameteri(graphics_3d, picture.texture_target,
401 GL_TEXTURE_MIN_FILTER, GL_LINEAR);
403 // Render texture by drawing a triangle strip with 4 vertices.
404 gles2_if_->DrawArrays(graphics_3d, GL_TRIANGLE_STRIP, 0, 4);
406 CheckGLError();
408 // Request PPAPI display the queued texture.
409 int32_t result = graphics_.SwapBuffers(
410 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnPaintDone));
411 CHECK_EQ(result, PP_OK_COMPLETIONPENDING);
412 paint_pending_ = true;
415 void PepperVideoRenderer3D::OnPaintDone(int32_t result) {
416 CHECK_EQ(result, PP_OK) << "Graphics3D::SwapBuffers() failed";
418 paint_pending_ = false;
419 base::TimeDelta paint_time =
420 base::TimeTicks::Now() - latest_paint_started_time_;
421 stats_.video_paint_ms()->Record(paint_time.InMilliseconds());
423 PaintIfNeeded();
426 void PepperVideoRenderer3D::EnsureProgramForTexture(uint32_t texture_target) {
427 static const char kVertexShader[] =
428 "varying vec2 v_texCoord; \n"
429 "attribute vec4 a_position; \n"
430 "attribute vec2 a_texCoord; \n"
431 "uniform vec2 v_scale; \n"
432 "void main() \n"
433 "{ \n"
434 " v_texCoord = v_scale * a_texCoord; \n"
435 " gl_Position = a_position; \n"
436 "}";
438 static const char kFragmentShader2D[] =
439 "precision mediump float; \n"
440 "varying vec2 v_texCoord; \n"
441 "uniform sampler2D s_texture; \n"
442 "void main() \n"
444 " gl_FragColor = texture2D(s_texture, v_texCoord); \n"
445 "}";
447 static const char kFragmentShaderRectangle[] =
448 "#extension GL_ARB_texture_rectangle : require\n"
449 "precision mediump float; \n"
450 "varying vec2 v_texCoord; \n"
451 "uniform sampler2DRect s_texture; \n"
452 "void main() \n"
454 " gl_FragColor = texture2DRect(s_texture, v_texCoord).rgba; \n"
455 "}";
457 static const char kFragmentShaderExternal[] =
458 "#extension GL_OES_EGL_image_external : require\n"
459 "precision mediump float; \n"
460 "varying vec2 v_texCoord; \n"
461 "uniform samplerExternalOES s_texture; \n"
462 "void main() \n"
464 " gl_FragColor = texture2D(s_texture, v_texCoord); \n"
465 "}";
467 // Initialize shader program only if texture type has changed.
468 if (current_shader_program_texture_target_ != texture_target) {
469 current_shader_program_texture_target_ = texture_target;
471 if (texture_target == GL_TEXTURE_2D) {
472 CreateProgram(kVertexShader, kFragmentShader2D);
473 } else if (texture_target == GL_TEXTURE_RECTANGLE_ARB) {
474 CreateProgram(kVertexShader, kFragmentShaderRectangle);
475 } else if (texture_target == GL_TEXTURE_EXTERNAL_OES) {
476 CreateProgram(kVertexShader, kFragmentShaderExternal);
477 } else {
478 LOG(FATAL) << "Unknown texture target: " << texture_target;
483 void PepperVideoRenderer3D::CreateProgram(const char* vertex_shader,
484 const char* fragment_shader) {
485 PP_Resource graphics_3d = graphics_.pp_resource();
486 if (shader_program_)
487 gles2_if_->DeleteProgram(graphics_3d, shader_program_);
489 // Create shader program.
490 shader_program_ = gles2_if_->CreateProgram(graphics_3d);
491 CreateShaderProgram(GL_VERTEX_SHADER, vertex_shader);
492 CreateShaderProgram(GL_FRAGMENT_SHADER, fragment_shader);
493 gles2_if_->LinkProgram(graphics_3d, shader_program_);
494 gles2_if_->UseProgram(graphics_3d, shader_program_);
495 gles2_if_->Uniform1i(
496 graphics_3d,
497 gles2_if_->GetUniformLocation(graphics_3d, shader_program_, "s_texture"),
499 CheckGLError();
501 shader_texcoord_scale_location_ = gles2_if_->GetUniformLocation(
502 graphics_3d, shader_program_, "v_scale");
504 GLint pos_location = gles2_if_->GetAttribLocation(
505 graphics_3d, shader_program_, "a_position");
506 GLint tc_location = gles2_if_->GetAttribLocation(
507 graphics_3d, shader_program_, "a_texCoord");
508 CheckGLError();
510 // Construct the vertex array for DrawArrays(), using the buffer created in
511 // Initialize().
512 gles2_if_->EnableVertexAttribArray(graphics_3d, pos_location);
513 gles2_if_->VertexAttribPointer(graphics_3d, pos_location, 2, GL_FLOAT,
514 GL_FALSE, 0, 0);
515 gles2_if_->EnableVertexAttribArray(graphics_3d, tc_location);
516 gles2_if_->VertexAttribPointer(
517 graphics_3d, tc_location, 2, GL_FLOAT, GL_FALSE, 0,
518 static_cast<float*>(0) + 8); // Skip position coordinates.
520 gles2_if_->UseProgram(graphics_3d, 0);
522 CheckGLError();
525 void PepperVideoRenderer3D::CreateShaderProgram(int type, const char* source) {
526 int size = strlen(source);
527 GLuint shader = gles2_if_->CreateShader(graphics_.pp_resource(), type);
528 gles2_if_->ShaderSource(graphics_.pp_resource(), shader, 1, &source, &size);
529 gles2_if_->CompileShader(graphics_.pp_resource(), shader);
530 gles2_if_->AttachShader(graphics_.pp_resource(), shader_program_, shader);
531 gles2_if_->DeleteShader(graphics_.pp_resource(), shader);
534 void PepperVideoRenderer3D::CheckGLError() {
535 GLenum error = gles2_if_->GetError(graphics_.pp_resource());
536 CHECK_EQ(error, static_cast<GLenum>(GL_NO_ERROR)) << "GL error: " << error;
539 } // namespace remoting