1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/blink/webgraphicscontext3d_impl.h"
7 #include "base/atomicops.h"
8 #include "base/lazy_instance.h"
9 #include "base/logging.h"
10 #include "gpu/GLES2/gl2extchromium.h"
11 #include "gpu/command_buffer/client/gles2_implementation.h"
12 #include "gpu/command_buffer/client/gles2_lib.h"
13 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
14 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
16 #include "third_party/khronos/GLES2/gl2.h"
17 #ifndef GL_GLEXT_PROTOTYPES
18 #define GL_GLEXT_PROTOTYPES 1
20 #include "third_party/khronos/GLES2/gl2ext.h"
22 using blink::WGC3Dbitfield
;
23 using blink::WGC3Dboolean
;
24 using blink::WGC3Dbyte
;
25 using blink::WGC3Dchar
;
26 using blink::WGC3Dclampf
;
27 using blink::WGC3Denum
;
28 using blink::WGC3Dfloat
;
29 using blink::WGC3Dint
;
30 using blink::WGC3Dintptr
;
31 using blink::WGC3Dsizei
;
32 using blink::WGC3Dsizeiptr
;
33 using blink::WGC3Dint64
;
34 using blink::WGC3Duint64
;
35 using blink::WGC3Duint
;
37 using blink::WGC3Dsync
;
43 uint32_t GenFlushID() {
44 static base::subtle::Atomic32 flush_id
= 0;
46 base::subtle::Atomic32 my_id
= base::subtle::Barrier_AtomicIncrement(
48 return static_cast<uint32_t>(my_id
);
51 } // namespace anonymous
53 class WebGraphicsContext3DErrorMessageCallback
54 : public ::gpu::gles2::GLES2ImplementationErrorMessageCallback
{
56 WebGraphicsContext3DErrorMessageCallback(
57 WebGraphicsContext3DImpl
* context
)
58 : graphics_context_(context
) {
61 void OnErrorMessage(const char* msg
, int id
) override
;
64 WebGraphicsContext3DImpl
* graphics_context_
;
66 DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback
);
69 void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage(
70 const char* msg
, int id
) {
71 graphics_context_
->OnErrorMessage(msg
, id
);
74 // Helper macros to reduce the amount of code.
76 #define DELEGATE_TO_GL(name, glname) \
77 void WebGraphicsContext3DImpl::name() { \
81 #define DELEGATE_TO_GL_R(name, glname, rt) \
82 rt WebGraphicsContext3DImpl::name() { \
83 return gl_->glname(); \
86 #define DELEGATE_TO_GL_1(name, glname, t1) \
87 void WebGraphicsContext3DImpl::name(t1 a1) { \
91 #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \
92 rt WebGraphicsContext3DImpl::name(t1 a1) { \
93 return gl_->glname(a1); \
96 #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \
97 rt WebGraphicsContext3DImpl::name(t1 a1) { \
98 return gl_->glname(a1) ? true : false; \
101 #define DELEGATE_TO_GL_2(name, glname, t1, t2) \
102 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
103 gl_->glname(a1, a2); \
106 #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \
107 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
108 return gl_->glname(a1, a2); \
111 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \
112 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
113 gl_->glname(a1, a2, a3); \
116 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \
117 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
118 return gl_->glname(a1, a2, a3); \
121 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \
122 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
123 gl_->glname(a1, a2, a3, a4); \
126 #define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \
127 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
128 return gl_->glname(a1, a2, a3, a4); \
131 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \
132 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) {\
134 gl_->glname(a1, a2, a3, a4, a5); \
137 #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \
138 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
140 gl_->glname(a1, a2, a3, a4, a5, a6); \
143 #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \
144 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
146 gl_->glname(a1, a2, a3, a4, a5, a6, a7); \
149 #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \
150 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
151 t6 a6, t7 a7, t8 a8) { \
152 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \
155 #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
156 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
157 t6 a6, t7 a7, t8 a8, t9 a9) { \
158 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
161 #define DELEGATE_TO_GL_9R(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
163 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
164 t6 a6, t7 a7, t8 a8, t9 a9) { \
165 return gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
168 #define DELEGATE_TO_GL_10(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
170 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
171 t6 a6, t7 a7, t8 a8, t9 a9, \
173 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); \
176 #define DELEGATE_TO_GL_11(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
178 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
179 t6 a6, t7 a7, t8 a8, t9 a9, t10 a10,\
181 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); \
184 #define DELEGATE_TO_GL_12(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
186 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
187 t6 a6, t7 a7, t8 a8, t9 a9, t10 a10,\
188 t11 a11, t12 a12) { \
189 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); \
192 WebGraphicsContext3DImpl::WebGraphicsContext3DImpl()
193 : initialized_(false),
194 initialize_failed_(false),
195 context_lost_callback_(0),
196 error_message_callback_(0),
201 WebGraphicsContext3DImpl::~WebGraphicsContext3DImpl() {
205 void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error
) {
206 if (std::find(synthetic_errors_
.begin(), synthetic_errors_
.end(), error
) ==
207 synthetic_errors_
.end()) {
208 synthetic_errors_
.push_back(error
);
212 uint32_t WebGraphicsContext3DImpl::lastFlushID() {
216 DELEGATE_TO_GL_R(insertSyncPoint
, InsertSyncPointCHROMIUM
, unsigned int)
218 DELEGATE_TO_GL_3(reshapeWithScaleFactor
, ResizeCHROMIUM
, int, int, float)
220 DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM
, MapBufferSubDataCHROMIUM
, WGC3Denum
,
221 WGC3Dintptr
, WGC3Dsizeiptr
, WGC3Denum
, void*)
223 DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM
, UnmapBufferSubDataCHROMIUM
,
226 DELEGATE_TO_GL_9R(mapTexSubImage2DCHROMIUM
, MapTexSubImage2DCHROMIUM
, WGC3Denum
,
227 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
,
228 WGC3Denum
, WGC3Denum
, WGC3Denum
, void*)
230 DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM
, UnmapTexSubImage2DCHROMIUM
,
233 DELEGATE_TO_GL_3(discardFramebufferEXT
, DiscardFramebufferEXT
, WGC3Denum
,
234 WGC3Dsizei
, const WGC3Denum
*)
236 blink::WebString
WebGraphicsContext3DImpl::
237 getRequestableExtensionsCHROMIUM() {
238 return blink::WebString::fromUTF8(
239 gl_
->GetRequestableExtensionsCHROMIUM());
242 DELEGATE_TO_GL_1(requestExtensionCHROMIUM
, RequestExtensionCHROMIUM
,
245 void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM(
246 WGC3Dint srcX0
, WGC3Dint srcY0
, WGC3Dint srcX1
, WGC3Dint srcY1
,
247 WGC3Dint dstX0
, WGC3Dint dstY0
, WGC3Dint dstX1
, WGC3Dint dstY1
,
248 WGC3Dbitfield mask
, WGC3Denum filter
) {
249 gl_
->BlitFramebufferCHROMIUM(
250 srcX0
, srcY0
, srcX1
, srcY1
,
251 dstX0
, dstY0
, dstX1
, dstY1
,
255 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM
,
256 RenderbufferStorageMultisampleCHROMIUM
, WGC3Denum
, WGC3Dsizei
,
257 WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
259 DELEGATE_TO_GL_1(activeTexture
, ActiveTexture
, WGC3Denum
)
261 DELEGATE_TO_GL_2(attachShader
, AttachShader
, WebGLId
, WebGLId
)
263 DELEGATE_TO_GL_3(bindAttribLocation
, BindAttribLocation
, WebGLId
,
264 WGC3Duint
, const WGC3Dchar
*)
266 DELEGATE_TO_GL_2(bindBuffer
, BindBuffer
, WGC3Denum
, WebGLId
)
268 DELEGATE_TO_GL_2(bindFramebuffer
, BindFramebuffer
, WGC3Denum
, WebGLId
)
270 DELEGATE_TO_GL_2(bindRenderbuffer
, BindRenderbuffer
, WGC3Denum
, WebGLId
)
272 DELEGATE_TO_GL_2(bindTexture
, BindTexture
, WGC3Denum
, WebGLId
)
274 DELEGATE_TO_GL_4(blendColor
, BlendColor
,
275 WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
)
277 DELEGATE_TO_GL_1(blendEquation
, BlendEquation
, WGC3Denum
)
279 DELEGATE_TO_GL_2(blendEquationSeparate
, BlendEquationSeparate
,
280 WGC3Denum
, WGC3Denum
)
282 DELEGATE_TO_GL_2(blendFunc
, BlendFunc
, WGC3Denum
, WGC3Denum
)
284 DELEGATE_TO_GL_4(blendFuncSeparate
, BlendFuncSeparate
,
285 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Denum
)
287 DELEGATE_TO_GL_4(bufferData
, BufferData
,
288 WGC3Denum
, WGC3Dsizeiptr
, const void*, WGC3Denum
)
290 DELEGATE_TO_GL_4(bufferSubData
, BufferSubData
,
291 WGC3Denum
, WGC3Dintptr
, WGC3Dsizeiptr
, const void*)
293 DELEGATE_TO_GL_1R(checkFramebufferStatus
, CheckFramebufferStatus
,
294 WGC3Denum
, WGC3Denum
)
296 DELEGATE_TO_GL_1(clear
, Clear
, WGC3Dbitfield
)
298 DELEGATE_TO_GL_4(clearColor
, ClearColor
,
299 WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
, WGC3Dclampf
)
301 DELEGATE_TO_GL_1(clearDepth
, ClearDepthf
, WGC3Dclampf
)
303 DELEGATE_TO_GL_1(clearStencil
, ClearStencil
, WGC3Dint
)
305 DELEGATE_TO_GL_4(colorMask
, ColorMask
,
306 WGC3Dboolean
, WGC3Dboolean
, WGC3Dboolean
, WGC3Dboolean
)
308 DELEGATE_TO_GL_1(compileShader
, CompileShader
, WebGLId
)
310 DELEGATE_TO_GL_8(compressedTexImage2D
, CompressedTexImage2D
,
311 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
312 WGC3Dsizei
, WGC3Dsizei
, const void*)
314 DELEGATE_TO_GL_9(compressedTexSubImage2D
, CompressedTexSubImage2D
,
315 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
,
316 WGC3Denum
, WGC3Dsizei
, const void*)
318 DELEGATE_TO_GL_8(copyTexImage2D
, CopyTexImage2D
,
319 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
320 WGC3Dsizei
, WGC3Dsizei
, WGC3Dint
)
322 DELEGATE_TO_GL_8(copyTexSubImage2D
, CopyTexSubImage2D
,
323 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
,
324 WGC3Dsizei
, WGC3Dsizei
)
326 DELEGATE_TO_GL_1(cullFace
, CullFace
, WGC3Denum
)
328 DELEGATE_TO_GL_1(depthFunc
, DepthFunc
, WGC3Denum
)
330 DELEGATE_TO_GL_1(depthMask
, DepthMask
, WGC3Dboolean
)
332 DELEGATE_TO_GL_2(depthRange
, DepthRangef
, WGC3Dclampf
, WGC3Dclampf
)
334 DELEGATE_TO_GL_2(detachShader
, DetachShader
, WebGLId
, WebGLId
)
336 DELEGATE_TO_GL_1(disable
, Disable
, WGC3Denum
)
338 DELEGATE_TO_GL_1(disableVertexAttribArray
, DisableVertexAttribArray
,
341 DELEGATE_TO_GL_3(drawArrays
, DrawArrays
, WGC3Denum
, WGC3Dint
, WGC3Dsizei
)
343 void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode
,
346 WGC3Dintptr offset
) {
349 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
352 DELEGATE_TO_GL_1(enable
, Enable
, WGC3Denum
)
354 DELEGATE_TO_GL_1(enableVertexAttribArray
, EnableVertexAttribArray
,
357 void WebGraphicsContext3DImpl::finish() {
358 flush_id_
= GenFlushID();
362 void WebGraphicsContext3DImpl::flush() {
363 flush_id_
= GenFlushID();
367 DELEGATE_TO_GL_4(framebufferRenderbuffer
, FramebufferRenderbuffer
,
368 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
)
370 DELEGATE_TO_GL_5(framebufferTexture2D
, FramebufferTexture2D
,
371 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
, WGC3Dint
)
373 DELEGATE_TO_GL_1(frontFace
, FrontFace
, WGC3Denum
)
375 DELEGATE_TO_GL_1(generateMipmap
, GenerateMipmap
, WGC3Denum
)
377 bool WebGraphicsContext3DImpl::getActiveAttrib(
378 WebGLId program
, WGC3Duint index
, ActiveInfo
& info
) {
380 synthesizeGLError(GL_INVALID_VALUE
);
383 GLint max_name_length
= -1;
385 program
, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
, &max_name_length
);
386 if (max_name_length
< 0)
388 if (max_name_length
== 0) {
389 // No active attributes exist.
390 synthesizeGLError(GL_INVALID_VALUE
);
393 scoped_ptr
<GLchar
[]> name(new GLchar
[max_name_length
]);
397 gl_
->GetActiveAttrib(
398 program
, index
, max_name_length
, &length
, &size
, &type
, name
.get());
402 info
.name
= blink::WebString::fromUTF8(name
.get(), length
);
408 bool WebGraphicsContext3DImpl::getActiveUniform(
409 WebGLId program
, WGC3Duint index
, ActiveInfo
& info
) {
410 GLint max_name_length
= -1;
412 program
, GL_ACTIVE_UNIFORM_MAX_LENGTH
, &max_name_length
);
413 if (max_name_length
< 0)
415 if (max_name_length
== 0) {
416 // No active uniforms exist.
417 synthesizeGLError(GL_INVALID_VALUE
);
420 scoped_ptr
<GLchar
[]> name(new GLchar
[max_name_length
]);
424 gl_
->GetActiveUniform(
425 program
, index
, max_name_length
, &length
, &size
, &type
, name
.get());
429 info
.name
= blink::WebString::fromUTF8(name
.get(), length
);
435 DELEGATE_TO_GL_4(getAttachedShaders
, GetAttachedShaders
,
436 WebGLId
, WGC3Dsizei
, WGC3Dsizei
*, WebGLId
*)
438 DELEGATE_TO_GL_2R(getAttribLocation
, GetAttribLocation
,
439 WebGLId
, const WGC3Dchar
*, WGC3Dint
)
441 DELEGATE_TO_GL_2(getBooleanv
, GetBooleanv
, WGC3Denum
, WGC3Dboolean
*)
443 DELEGATE_TO_GL_3(getBufferParameteriv
, GetBufferParameteriv
,
444 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
446 WGC3Denum
WebGraphicsContext3DImpl::getError() {
447 if (!synthetic_errors_
.empty()) {
448 std::vector
<WGC3Denum
>::iterator iter
= synthetic_errors_
.begin();
449 WGC3Denum err
= *iter
;
450 synthetic_errors_
.erase(iter
);
454 return gl_
->GetError();
457 DELEGATE_TO_GL_2(getFloatv
, GetFloatv
, WGC3Denum
, WGC3Dfloat
*)
459 DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv
,
460 GetFramebufferAttachmentParameteriv
,
461 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Dint
*)
463 DELEGATE_TO_GL_2(getIntegerv
, GetIntegerv
, WGC3Denum
, WGC3Dint
*)
465 DELEGATE_TO_GL_2(getInteger64v
, GetInteger64v
, WGC3Denum
, WGC3Dint64
*)
467 DELEGATE_TO_GL_3(getProgramiv
, GetProgramiv
, WebGLId
, WGC3Denum
, WGC3Dint
*)
469 blink::WebString
WebGraphicsContext3DImpl::getProgramInfoLog(
472 gl_
->GetProgramiv(program
, GL_INFO_LOG_LENGTH
, &logLength
);
474 return blink::WebString();
475 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
477 return blink::WebString();
478 GLsizei returnedLogLength
= 0;
479 gl_
->GetProgramInfoLog(
480 program
, logLength
, &returnedLogLength
, log
.get());
481 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
482 blink::WebString res
=
483 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
487 DELEGATE_TO_GL_3(getRenderbufferParameteriv
, GetRenderbufferParameteriv
,
488 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
490 DELEGATE_TO_GL_3(getShaderiv
, GetShaderiv
, WebGLId
, WGC3Denum
, WGC3Dint
*)
492 blink::WebString
WebGraphicsContext3DImpl::getShaderInfoLog(
495 gl_
->GetShaderiv(shader
, GL_INFO_LOG_LENGTH
, &logLength
);
497 return blink::WebString();
498 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
500 return blink::WebString();
501 GLsizei returnedLogLength
= 0;
502 gl_
->GetShaderInfoLog(
503 shader
, logLength
, &returnedLogLength
, log
.get());
504 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
505 blink::WebString res
=
506 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
510 DELEGATE_TO_GL_4(getShaderPrecisionFormat
, GetShaderPrecisionFormat
,
511 WGC3Denum
, WGC3Denum
, WGC3Dint
*, WGC3Dint
*)
513 blink::WebString
WebGraphicsContext3DImpl::getShaderSource(
516 gl_
->GetShaderiv(shader
, GL_SHADER_SOURCE_LENGTH
, &logLength
);
518 return blink::WebString();
519 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
521 return blink::WebString();
522 GLsizei returnedLogLength
= 0;
523 gl_
->GetShaderSource(
524 shader
, logLength
, &returnedLogLength
, log
.get());
525 if (!returnedLogLength
)
526 return blink::WebString();
527 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
528 blink::WebString res
=
529 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
533 blink::WebString
WebGraphicsContext3DImpl::
534 getTranslatedShaderSourceANGLE(WebGLId shader
) {
537 shader
, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
, &logLength
);
539 return blink::WebString();
540 scoped_ptr
<GLchar
[]> log(new GLchar
[logLength
]);
542 return blink::WebString();
543 GLsizei returnedLogLength
= 0;
544 gl_
->GetTranslatedShaderSourceANGLE(
545 shader
, logLength
, &returnedLogLength
, log
.get());
546 if (!returnedLogLength
)
547 return blink::WebString();
548 DCHECK_EQ(logLength
, returnedLogLength
+ 1);
549 blink::WebString res
=
550 blink::WebString::fromUTF8(log
.get(), returnedLogLength
);
554 blink::WebString
WebGraphicsContext3DImpl::getString(
556 return blink::WebString::fromUTF8(
557 reinterpret_cast<const char*>(gl_
->GetString(name
)));
560 DELEGATE_TO_GL_3(getTexParameterfv
, GetTexParameterfv
,
561 WGC3Denum
, WGC3Denum
, WGC3Dfloat
*)
563 DELEGATE_TO_GL_3(getTexParameteriv
, GetTexParameteriv
,
564 WGC3Denum
, WGC3Denum
, WGC3Dint
*)
566 DELEGATE_TO_GL_3(getUniformfv
, GetUniformfv
, WebGLId
, WGC3Dint
, WGC3Dfloat
*)
568 DELEGATE_TO_GL_3(getUniformiv
, GetUniformiv
, WebGLId
, WGC3Dint
, WGC3Dint
*)
570 DELEGATE_TO_GL_2R(getUniformLocation
, GetUniformLocation
,
571 WebGLId
, const WGC3Dchar
*, WGC3Dint
)
573 DELEGATE_TO_GL_3(getVertexAttribfv
, GetVertexAttribfv
,
574 WGC3Duint
, WGC3Denum
, WGC3Dfloat
*)
576 DELEGATE_TO_GL_3(getVertexAttribiv
, GetVertexAttribiv
,
577 WGC3Duint
, WGC3Denum
, WGC3Dint
*)
579 WGC3Dsizeiptr
WebGraphicsContext3DImpl::getVertexAttribOffset(
580 WGC3Duint index
, WGC3Denum pname
) {
581 GLvoid
* value
= NULL
;
582 // NOTE: If pname is ever a value that returns more then 1 element
583 // this will corrupt memory.
584 gl_
->GetVertexAttribPointerv(index
, pname
, &value
);
585 return static_cast<WGC3Dsizeiptr
>(reinterpret_cast<intptr_t>(value
));
588 DELEGATE_TO_GL_2(hint
, Hint
, WGC3Denum
, WGC3Denum
)
590 DELEGATE_TO_GL_1RB(isBuffer
, IsBuffer
, WebGLId
, WGC3Dboolean
)
592 DELEGATE_TO_GL_1RB(isEnabled
, IsEnabled
, WGC3Denum
, WGC3Dboolean
)
594 DELEGATE_TO_GL_1RB(isFramebuffer
, IsFramebuffer
, WebGLId
, WGC3Dboolean
)
596 DELEGATE_TO_GL_1RB(isProgram
, IsProgram
, WebGLId
, WGC3Dboolean
)
598 DELEGATE_TO_GL_1RB(isRenderbuffer
, IsRenderbuffer
, WebGLId
, WGC3Dboolean
)
600 DELEGATE_TO_GL_1RB(isShader
, IsShader
, WebGLId
, WGC3Dboolean
)
602 DELEGATE_TO_GL_1RB(isTexture
, IsTexture
, WebGLId
, WGC3Dboolean
)
604 DELEGATE_TO_GL_1(lineWidth
, LineWidth
, WGC3Dfloat
)
606 DELEGATE_TO_GL_1(linkProgram
, LinkProgram
, WebGLId
)
608 DELEGATE_TO_GL_2(pixelStorei
, PixelStorei
, WGC3Denum
, WGC3Dint
)
610 DELEGATE_TO_GL_2(polygonOffset
, PolygonOffset
, WGC3Dfloat
, WGC3Dfloat
)
612 DELEGATE_TO_GL_7(readPixels
, ReadPixels
,
613 WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
, WGC3Denum
,
616 DELEGATE_TO_GL_4(renderbufferStorage
, RenderbufferStorage
,
617 WGC3Denum
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
619 DELEGATE_TO_GL_2(sampleCoverage
, SampleCoverage
, WGC3Dfloat
, WGC3Dboolean
)
621 DELEGATE_TO_GL_4(scissor
, Scissor
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
623 void WebGraphicsContext3DImpl::shaderSource(
624 WebGLId shader
, const WGC3Dchar
* string
) {
625 GLint length
= strlen(string
);
626 gl_
->ShaderSource(shader
, 1, &string
, &length
);
629 DELEGATE_TO_GL_3(stencilFunc
, StencilFunc
, WGC3Denum
, WGC3Dint
, WGC3Duint
)
631 DELEGATE_TO_GL_4(stencilFuncSeparate
, StencilFuncSeparate
,
632 WGC3Denum
, WGC3Denum
, WGC3Dint
, WGC3Duint
)
634 DELEGATE_TO_GL_1(stencilMask
, StencilMask
, WGC3Duint
)
636 DELEGATE_TO_GL_2(stencilMaskSeparate
, StencilMaskSeparate
,
637 WGC3Denum
, WGC3Duint
)
639 DELEGATE_TO_GL_3(stencilOp
, StencilOp
,
640 WGC3Denum
, WGC3Denum
, WGC3Denum
)
642 DELEGATE_TO_GL_4(stencilOpSeparate
, StencilOpSeparate
,
643 WGC3Denum
, WGC3Denum
, WGC3Denum
, WGC3Denum
)
645 DELEGATE_TO_GL_9(texImage2D
, TexImage2D
,
646 WGC3Denum
, WGC3Dint
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
,
647 WGC3Dint
, WGC3Denum
, WGC3Denum
, const void*)
649 DELEGATE_TO_GL_3(texParameterf
, TexParameterf
,
650 WGC3Denum
, WGC3Denum
, WGC3Dfloat
);
652 DELEGATE_TO_GL_3(texParameteri
, TexParameteri
,
653 WGC3Denum
, WGC3Denum
, WGC3Dint
);
655 DELEGATE_TO_GL_9(texSubImage2D
, TexSubImage2D
,
656 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
657 WGC3Dsizei
, WGC3Denum
, WGC3Denum
, const void*)
659 DELEGATE_TO_GL_2(uniform1f
, Uniform1f
, WGC3Dint
, WGC3Dfloat
)
661 DELEGATE_TO_GL_3(uniform1fv
, Uniform1fv
, WGC3Dint
, WGC3Dsizei
,
664 DELEGATE_TO_GL_2(uniform1i
, Uniform1i
, WGC3Dint
, WGC3Dint
)
666 DELEGATE_TO_GL_3(uniform1iv
, Uniform1iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
668 DELEGATE_TO_GL_3(uniform2f
, Uniform2f
, WGC3Dint
, WGC3Dfloat
, WGC3Dfloat
)
670 DELEGATE_TO_GL_3(uniform2fv
, Uniform2fv
, WGC3Dint
, WGC3Dsizei
,
673 DELEGATE_TO_GL_3(uniform2i
, Uniform2i
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
675 DELEGATE_TO_GL_3(uniform2iv
, Uniform2iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
677 DELEGATE_TO_GL_4(uniform3f
, Uniform3f
, WGC3Dint
,
678 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
680 DELEGATE_TO_GL_3(uniform3fv
, Uniform3fv
, WGC3Dint
, WGC3Dsizei
,
683 DELEGATE_TO_GL_4(uniform3i
, Uniform3i
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
685 DELEGATE_TO_GL_3(uniform3iv
, Uniform3iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
687 DELEGATE_TO_GL_5(uniform4f
, Uniform4f
, WGC3Dint
,
688 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
690 DELEGATE_TO_GL_3(uniform4fv
, Uniform4fv
, WGC3Dint
, WGC3Dsizei
,
693 DELEGATE_TO_GL_5(uniform4i
, Uniform4i
, WGC3Dint
,
694 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
)
696 DELEGATE_TO_GL_3(uniform4iv
, Uniform4iv
, WGC3Dint
, WGC3Dsizei
, const WGC3Dint
*)
698 DELEGATE_TO_GL_4(uniformMatrix2fv
, UniformMatrix2fv
,
699 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
701 DELEGATE_TO_GL_4(uniformMatrix3fv
, UniformMatrix3fv
,
702 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
704 DELEGATE_TO_GL_4(uniformMatrix4fv
, UniformMatrix4fv
,
705 WGC3Dint
, WGC3Dsizei
, WGC3Dboolean
, const WGC3Dfloat
*)
707 DELEGATE_TO_GL_1(useProgram
, UseProgram
, WebGLId
)
709 DELEGATE_TO_GL_1(validateProgram
, ValidateProgram
, WebGLId
)
711 DELEGATE_TO_GL_2(vertexAttrib1f
, VertexAttrib1f
, WGC3Duint
, WGC3Dfloat
)
713 DELEGATE_TO_GL_2(vertexAttrib1fv
, VertexAttrib1fv
, WGC3Duint
,
716 DELEGATE_TO_GL_3(vertexAttrib2f
, VertexAttrib2f
, WGC3Duint
,
717 WGC3Dfloat
, WGC3Dfloat
)
719 DELEGATE_TO_GL_2(vertexAttrib2fv
, VertexAttrib2fv
, WGC3Duint
,
722 DELEGATE_TO_GL_4(vertexAttrib3f
, VertexAttrib3f
, WGC3Duint
,
723 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
725 DELEGATE_TO_GL_2(vertexAttrib3fv
, VertexAttrib3fv
, WGC3Duint
,
728 DELEGATE_TO_GL_5(vertexAttrib4f
, VertexAttrib4f
, WGC3Duint
,
729 WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
, WGC3Dfloat
)
731 DELEGATE_TO_GL_2(vertexAttrib4fv
, VertexAttrib4fv
, WGC3Duint
,
734 void WebGraphicsContext3DImpl::vertexAttribPointer(
735 WGC3Duint index
, WGC3Dint size
, WGC3Denum type
, WGC3Dboolean normalized
,
736 WGC3Dsizei stride
, WGC3Dintptr offset
) {
737 gl_
->VertexAttribPointer(
738 index
, size
, type
, normalized
, stride
,
739 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
742 DELEGATE_TO_GL_4(viewport
, Viewport
,
743 WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
745 WebGLId
WebGraphicsContext3DImpl::createBuffer() {
747 gl_
->GenBuffers(1, &o
);
751 WebGLId
WebGraphicsContext3DImpl::createFramebuffer() {
753 gl_
->GenFramebuffers(1, &o
);
757 WebGLId
WebGraphicsContext3DImpl::createRenderbuffer() {
759 gl_
->GenRenderbuffers(1, &o
);
763 WebGLId
WebGraphicsContext3DImpl::createTexture() {
765 gl_
->GenTextures(1, &o
);
769 void WebGraphicsContext3DImpl::deleteBuffer(WebGLId buffer
) {
770 gl_
->DeleteBuffers(1, &buffer
);
773 void WebGraphicsContext3DImpl::deleteFramebuffer(
774 WebGLId framebuffer
) {
775 gl_
->DeleteFramebuffers(1, &framebuffer
);
778 void WebGraphicsContext3DImpl::deleteRenderbuffer(
779 WebGLId renderbuffer
) {
780 gl_
->DeleteRenderbuffers(1, &renderbuffer
);
783 void WebGraphicsContext3DImpl::deleteTexture(WebGLId texture
) {
784 gl_
->DeleteTextures(1, &texture
);
787 DELEGATE_TO_GL_R(createProgram
, CreateProgram
, WebGLId
)
789 DELEGATE_TO_GL_1R(createShader
, CreateShader
, WGC3Denum
, WebGLId
)
791 DELEGATE_TO_GL_1(deleteProgram
, DeleteProgram
, WebGLId
)
793 DELEGATE_TO_GL_1(deleteShader
, DeleteShader
, WebGLId
)
795 void WebGraphicsContext3DImpl::setErrorMessageCallback(
796 WebGraphicsContext3D::WebGraphicsErrorMessageCallback
* cb
) {
797 error_message_callback_
= cb
;
800 void WebGraphicsContext3DImpl::setContextLostCallback(
801 WebGraphicsContext3D::WebGraphicsContextLostCallback
* cb
) {
802 context_lost_callback_
= cb
;
805 DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM
, TexImageIOSurface2DCHROMIUM
,
806 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Duint
, WGC3Duint
)
808 DELEGATE_TO_GL_5(texStorage2DEXT
, TexStorage2DEXT
,
809 WGC3Denum
, WGC3Dint
, WGC3Duint
, WGC3Dint
, WGC3Dint
)
811 WebGLId
WebGraphicsContext3DImpl::createQueryEXT() {
813 gl_
->GenQueriesEXT(1, &o
);
817 void WebGraphicsContext3DImpl::deleteQueryEXT(
819 gl_
->DeleteQueriesEXT(1, &query
);
822 DELEGATE_TO_GL_1R(isQueryEXT
, IsQueryEXT
, WebGLId
, WGC3Dboolean
)
823 DELEGATE_TO_GL_2(beginQueryEXT
, BeginQueryEXT
, WGC3Denum
, WebGLId
)
824 DELEGATE_TO_GL_1(endQueryEXT
, EndQueryEXT
, WGC3Denum
)
825 DELEGATE_TO_GL_3(getQueryivEXT
, GetQueryivEXT
, WGC3Denum
, WGC3Denum
, WGC3Dint
*)
826 DELEGATE_TO_GL_3(getQueryObjectuivEXT
, GetQueryObjectuivEXT
,
827 WebGLId
, WGC3Denum
, WGC3Duint
*)
829 DELEGATE_TO_GL_8(copyTextureCHROMIUM
,
840 DELEGATE_TO_GL_12(copySubTextureCHROMIUM
,
841 CopySubTextureCHROMIUM
,
855 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM
, BindUniformLocationCHROMIUM
,
856 WebGLId
, WGC3Dint
, const WGC3Dchar
*)
858 void WebGraphicsContext3DImpl::shallowFlushCHROMIUM() {
859 flush_id_
= GenFlushID();
860 gl_
->ShallowFlushCHROMIUM();
863 void WebGraphicsContext3DImpl::shallowFinishCHROMIUM() {
864 flush_id_
= GenFlushID();
865 gl_
->ShallowFinishCHROMIUM();
868 DELEGATE_TO_GL_1(waitSyncPoint
, WaitSyncPointCHROMIUM
, GLuint
)
870 void WebGraphicsContext3DImpl::loseContextCHROMIUM(
871 WGC3Denum current
, WGC3Denum other
) {
872 gl_
->LoseContextCHROMIUM(current
, other
);
876 DELEGATE_TO_GL_1(genMailboxCHROMIUM
, GenMailboxCHROMIUM
, WGC3Dbyte
*)
877 DELEGATE_TO_GL_2(produceTextureCHROMIUM
, ProduceTextureCHROMIUM
,
878 WGC3Denum
, const WGC3Dbyte
*)
879 DELEGATE_TO_GL_3(produceTextureDirectCHROMIUM
, ProduceTextureDirectCHROMIUM
,
880 WebGLId
, WGC3Denum
, const WGC3Dbyte
*)
881 DELEGATE_TO_GL_2(consumeTextureCHROMIUM
, ConsumeTextureCHROMIUM
,
882 WGC3Denum
, const WGC3Dbyte
*)
883 DELEGATE_TO_GL_2R(createAndConsumeTextureCHROMIUM
,
884 CreateAndConsumeTextureCHROMIUM
,
885 WGC3Denum
, const WGC3Dbyte
*, WebGLId
)
887 DELEGATE_TO_GL_2(genValuebuffersCHROMIUM
,
888 GenValuebuffersCHROMIUM
,
892 WebGLId
WebGraphicsContext3DImpl::createValuebufferCHROMIUM() {
894 gl_
->GenValuebuffersCHROMIUM(1, &o
);
898 DELEGATE_TO_GL_2(deleteValuebuffersCHROMIUM
,
899 DeleteValuebuffersCHROMIUM
,
903 void WebGraphicsContext3DImpl::deleteValuebufferCHROMIUM(WebGLId valuebuffer
) {
904 gl_
->DeleteValuebuffersCHROMIUM(1, &valuebuffer
);
907 DELEGATE_TO_GL_1RB(isValuebufferCHROMIUM
,
908 IsValuebufferCHROMIUM
,
911 DELEGATE_TO_GL_2(bindValuebufferCHROMIUM
,
912 BindValuebufferCHROMIUM
,
915 DELEGATE_TO_GL_2(subscribeValueCHROMIUM
,
916 SubscribeValueCHROMIUM
,
919 DELEGATE_TO_GL_1(populateSubscribedValuesCHROMIUM
,
920 PopulateSubscribedValuesCHROMIUM
,
922 DELEGATE_TO_GL_3(uniformValuebufferCHROMIUM
,
923 UniformValuebufferCHROMIUM
,
927 DELEGATE_TO_GL_2(traceBeginCHROMIUM
,
931 DELEGATE_TO_GL(traceEndCHROMIUM
, TraceEndCHROMIUM
);
933 void WebGraphicsContext3DImpl::insertEventMarkerEXT(
934 const WGC3Dchar
* marker
) {
935 gl_
->InsertEventMarkerEXT(0, marker
);
938 void WebGraphicsContext3DImpl::pushGroupMarkerEXT(
939 const WGC3Dchar
* marker
) {
940 gl_
->PushGroupMarkerEXT(0, marker
);
943 DELEGATE_TO_GL(popGroupMarkerEXT
, PopGroupMarkerEXT
);
945 WebGLId
WebGraphicsContext3DImpl::createVertexArrayOES() {
947 gl_
->GenVertexArraysOES(1, &array
);
951 void WebGraphicsContext3DImpl::deleteVertexArrayOES(
953 gl_
->DeleteVertexArraysOES(1, &array
);
956 DELEGATE_TO_GL_1R(isVertexArrayOES
, IsVertexArrayOES
, WebGLId
, WGC3Dboolean
)
957 DELEGATE_TO_GL_1(bindVertexArrayOES
, BindVertexArrayOES
, WebGLId
)
959 DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM
, BindTexImage2DCHROMIUM
,
961 DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM
, ReleaseTexImage2DCHROMIUM
,
964 DELEGATE_TO_GL_2R(mapBufferCHROMIUM
, MapBufferCHROMIUM
, WGC3Denum
, WGC3Denum
,
966 DELEGATE_TO_GL_1R(unmapBufferCHROMIUM
, UnmapBufferCHROMIUM
, WGC3Denum
,
969 DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM
, AsyncTexImage2DCHROMIUM
, WGC3Denum
,
970 WGC3Dint
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
, WGC3Dint
,
971 WGC3Denum
, WGC3Denum
, const void*)
972 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM
, AsyncTexSubImage2DCHROMIUM
,
973 WGC3Denum
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
974 WGC3Dsizei
, WGC3Denum
, WGC3Denum
, const void*)
976 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM
, WaitAsyncTexImage2DCHROMIUM
,
979 DELEGATE_TO_GL_2(drawBuffersEXT
, DrawBuffersEXT
, WGC3Dsizei
, const WGC3Denum
*)
981 DELEGATE_TO_GL_4(drawArraysInstancedANGLE
, DrawArraysInstancedANGLE
, WGC3Denum
,
982 WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
)
984 void WebGraphicsContext3DImpl::drawElementsInstancedANGLE(
989 WGC3Dsizei primcount
) {
990 gl_
->DrawElementsInstancedANGLE(
992 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)), primcount
);
995 DELEGATE_TO_GL_2(vertexAttribDivisorANGLE
, VertexAttribDivisorANGLE
, WGC3Duint
,
998 DELEGATE_TO_GL_4R(createGpuMemoryBufferImageCHROMIUM
,
999 CreateGpuMemoryBufferImageCHROMIUM
,
1006 DELEGATE_TO_GL_1(destroyImageCHROMIUM
, DestroyImageCHROMIUM
, WGC3Duint
);
1008 DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT
,
1009 FramebufferTexture2DMultisampleEXT
,
1010 WGC3Denum
, WGC3Denum
, WGC3Denum
, WebGLId
, WGC3Dint
, WGC3Dsizei
)
1012 DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT
,
1013 RenderbufferStorageMultisampleEXT
, WGC3Denum
, WGC3Dsizei
,
1014 WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
)
1016 DELEGATE_TO_GL_1(beginTransformFeedback
, BeginTransformFeedback
, WGC3Denum
)
1017 DELEGATE_TO_GL_3(bindBufferBase
, BindBufferBase
, WGC3Denum
, WGC3Duint
,
1019 DELEGATE_TO_GL_5(bindBufferRange
, BindBufferRange
, WGC3Denum
, WGC3Duint
,
1020 WGC3Duint
, WGC3Dintptr
, WGC3Dsizeiptr
)
1021 DELEGATE_TO_GL_2(bindSampler
, BindSampler
, WGC3Duint
, WebGLId
)
1022 DELEGATE_TO_GL_2(bindTransformFeedback
, BindTransformFeedback
, WGC3Denum
,
1024 DELEGATE_TO_GL_4(clearBufferfi
, ClearBufferfi
, WGC3Denum
, WGC3Dint
, WGC3Dfloat
,
1026 DELEGATE_TO_GL_3(clearBufferfv
, ClearBufferfv
, WGC3Denum
, WGC3Dint
,
1028 DELEGATE_TO_GL_3(clearBufferiv
, ClearBufferiv
, WGC3Denum
, WGC3Dint
,
1030 DELEGATE_TO_GL_3(clearBufferuiv
, ClearBufferuiv
, WGC3Denum
, WGC3Dint
,
1032 WGC3Denum
WebGraphicsContext3DImpl::clientWaitSync(WGC3Dsync sync
,
1033 WGC3Dbitfield flags
,
1034 WGC3Duint64 timeout
) {
1035 return gl_
->ClientWaitSync(reinterpret_cast<GLsync
>(sync
), flags
, timeout
);
1037 DELEGATE_TO_GL_9(compressedTexImage3D
, CompressedTexImage3D
, WGC3Denum
,
1038 WGC3Dint
, WGC3Denum
, WGC3Dsizei
, WGC3Dsizei
, WGC3Dsizei
,
1039 WGC3Dint
, WGC3Dsizei
, const void *)
1040 DELEGATE_TO_GL_11(compressedTexSubImage3D
, CompressedTexSubImage3D
, WGC3Denum
,
1041 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
1042 WGC3Dsizei
, WGC3Dsizei
, WGC3Denum
, WGC3Dsizei
, const void *)
1043 DELEGATE_TO_GL_5(copyBufferSubData
, CopyBufferSubData
, WGC3Denum
, WGC3Denum
,
1044 WGC3Dintptr
, WGC3Dintptr
, WGC3Dsizeiptr
)
1045 DELEGATE_TO_GL_9(copyTexSubImage3D
, CopyTexSubImage3D
, WGC3Denum
, WGC3Dint
,
1046 WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
1048 WebGLId
WebGraphicsContext3DImpl::createSampler() {
1050 gl_
->GenSamplers(1, &sampler
);
1053 WebGLId
WebGraphicsContext3DImpl::createTransformFeedback() {
1055 gl_
->GenTransformFeedbacks(1, &tf
);
1058 void WebGraphicsContext3DImpl::deleteSampler(WebGLId sampler
) {
1059 gl_
->DeleteSamplers(1, &sampler
);
1061 void WebGraphicsContext3DImpl::deleteSync(WGC3Dsync sync
) {
1062 gl_
->DeleteSync(reinterpret_cast<GLsync
>(sync
));
1064 void WebGraphicsContext3DImpl::deleteTransformFeedback(WebGLId tf
) {
1065 gl_
->DeleteTransformFeedbacks(1, &tf
);
1067 void WebGraphicsContext3DImpl::drawRangeElements(
1068 WGC3Denum mode
, WGC3Duint start
, WGC3Duint end
, WGC3Dsizei count
,
1069 WGC3Denum type
, WGC3Dintptr offset
) {
1070 gl_
->DrawRangeElements(mode
, start
, end
, count
, type
,
1071 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
1073 DELEGATE_TO_GL(endTransformFeedback
, EndTransformFeedback
)
1074 WGC3Dsync
WebGraphicsContext3DImpl::fenceSync(WGC3Denum condition
,
1075 WGC3Dbitfield flags
) {
1076 return reinterpret_cast<WGC3Dsync
>(gl_
->FenceSync(condition
, flags
));
1078 DELEGATE_TO_GL_5(framebufferTextureLayer
, FramebufferTextureLayer
, WGC3Denum
,
1079 WGC3Denum
, WGC3Duint
, WGC3Dint
, WGC3Dint
)
1080 DELEGATE_TO_GL_5(getActiveUniformBlockName
, GetActiveUniformBlockName
,
1081 WGC3Duint
, WGC3Duint
, WGC3Dsizei
, WGC3Dsizei
*, WGC3Dchar
*)
1082 DELEGATE_TO_GL_4(getActiveUniformBlockiv
, GetActiveUniformBlockiv
, WGC3Duint
,
1083 WGC3Duint
, WGC3Denum
, WGC3Dint
*)
1084 DELEGATE_TO_GL_5(getActiveUniformsiv
, GetActiveUniformsiv
, WGC3Duint
,
1085 WGC3Dsizei
, const WGC3Duint
*, WGC3Denum
, WGC3Dint
*)
1086 DELEGATE_TO_GL_2R(getFragDataLocation
, GetFragDataLocation
, WGC3Duint
,
1087 const WGC3Dchar
*, WGC3Dint
)
1088 DELEGATE_TO_GL_5(getInternalformativ
, GetInternalformativ
, WGC3Denum
, WGC3Denum
,
1089 WGC3Denum
, WGC3Dsizei
, WGC3Dint
*)
1090 DELEGATE_TO_GL_3(getSamplerParameterfv
, GetSamplerParameterfv
, WGC3Duint
,
1091 WGC3Denum
, WGC3Dfloat
*)
1092 DELEGATE_TO_GL_3(getSamplerParameteriv
, GetSamplerParameteriv
, WGC3Duint
,
1093 WGC3Denum
, WGC3Dint
*)
1094 DELEGATE_TO_GL_7(getTransformFeedbackVarying
, GetTransformFeedbackVarying
,
1095 WGC3Duint
, WGC3Duint
, WGC3Dsizei
, WGC3Dsizei
*, WGC3Dsizei
*,
1096 WGC3Denum
*, WGC3Dchar
*)
1097 DELEGATE_TO_GL_2R(getUniformBlockIndex
, GetUniformBlockIndex
, WGC3Duint
,
1098 const WGC3Dchar
*, WGC3Duint
)
1099 DELEGATE_TO_GL_4(getUniformIndices
, GetUniformIndices
, WGC3Duint
, WGC3Dsizei
,
1100 const WGC3Dchar
*const*, WGC3Duint
*)
1101 DELEGATE_TO_GL_3(getUniformuiv
, GetUniformuiv
, WGC3Duint
, WGC3Dint
,
1103 DELEGATE_TO_GL_3(getVertexAttribIiv
, GetVertexAttribIiv
, WGC3Duint
,
1104 WGC3Denum
, WGC3Dint
*)
1105 DELEGATE_TO_GL_3(getVertexAttribIuiv
, GetVertexAttribIuiv
, WGC3Duint
,
1106 WGC3Denum
, WGC3Duint
*)
1107 DELEGATE_TO_GL_3(invalidateFramebuffer
, InvalidateFramebuffer
, WGC3Denum
,
1108 WGC3Dsizei
, const WGC3Denum
*)
1109 DELEGATE_TO_GL_7(invalidateSubFramebuffer
, InvalidateSubFramebuffer
, WGC3Denum
,
1110 WGC3Dsizei
, const WGC3Denum
*, WGC3Dint
, WGC3Dint
, WGC3Dsizei
,
1112 DELEGATE_TO_GL_1R(isSampler
, IsSampler
, WebGLId
, WGC3Dboolean
)
1113 WGC3Dboolean
WebGraphicsContext3DImpl::isSync(WGC3Dsync sync
) {
1114 return gl_
->IsSync(reinterpret_cast<GLsync
>(sync
));
1116 DELEGATE_TO_GL_1R(isTransformFeedback
, IsTransformFeedback
, WGC3Duint
,
1118 DELEGATE_TO_GL_4R(mapBufferRange
, MapBufferRange
, WGC3Denum
, WGC3Dintptr
,
1119 WGC3Dsizeiptr
, WGC3Dbitfield
, void*);
1120 DELEGATE_TO_GL(pauseTransformFeedback
, PauseTransformFeedback
)
1121 //DELEGATE_TO_GL_3(programParameteri, ProgramParameteri, WGC3Duint, WGC3Denum,
1123 DELEGATE_TO_GL_1(readBuffer
, ReadBuffer
, WGC3Denum
)
1124 DELEGATE_TO_GL(resumeTransformFeedback
, ResumeTransformFeedback
)
1125 DELEGATE_TO_GL_3(samplerParameterf
, SamplerParameterf
, WGC3Duint
, WGC3Denum
,
1127 DELEGATE_TO_GL_3(samplerParameterfv
, SamplerParameterfv
, WGC3Duint
, WGC3Denum
,
1129 DELEGATE_TO_GL_3(samplerParameteri
, SamplerParameteri
, WGC3Duint
, WGC3Denum
,
1131 DELEGATE_TO_GL_3(samplerParameteriv
, SamplerParameteriv
, WGC3Duint
, WGC3Denum
,
1133 DELEGATE_TO_GL_10(texImage3D
, TexImage3D
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
1134 WGC3Dsizei
, WGC3Dsizei
, WGC3Dsizei
, WGC3Dint
, WGC3Denum
,
1135 WGC3Denum
, const void *)
1136 DELEGATE_TO_GL_6(texStorage3D
, TexStorage3D
, WGC3Denum
, WGC3Dsizei
, WGC3Denum
,
1137 WGC3Dsizei
, WGC3Dsizei
, WGC3Dsizei
)
1138 DELEGATE_TO_GL_11(texSubImage3D
, TexSubImage3D
, WGC3Denum
, WGC3Dint
, WGC3Dint
,
1139 WGC3Dint
, WGC3Dint
, WGC3Dsizei
, WGC3Dsizei
, WGC3Dsizei
,
1140 WGC3Denum
, WGC3Denum
, const void *)
1141 DELEGATE_TO_GL_4(transformFeedbackVaryings
, TransformFeedbackVaryings
,
1142 WGC3Duint
, WGC3Dsizei
, const WGC3Dchar
*const*, WGC3Denum
)
1143 DELEGATE_TO_GL_2(uniform1ui
, Uniform1ui
, WGC3Dint
, WGC3Duint
)
1144 DELEGATE_TO_GL_3(uniform1uiv
, Uniform1uiv
, WGC3Dint
, WGC3Dsizei
,
1146 DELEGATE_TO_GL_3(uniform2ui
, Uniform2ui
, WGC3Dint
, WGC3Duint
, WGC3Duint
)
1147 DELEGATE_TO_GL_3(uniform2uiv
, Uniform2uiv
, WGC3Dint
, WGC3Dsizei
,
1149 DELEGATE_TO_GL_4(uniform3ui
, Uniform3ui
, WGC3Dint
, WGC3Duint
, WGC3Duint
,
1151 DELEGATE_TO_GL_3(uniform3uiv
, Uniform3uiv
, WGC3Dint
, WGC3Dsizei
,
1153 DELEGATE_TO_GL_5(uniform4ui
, Uniform4ui
, WGC3Dint
, WGC3Duint
, WGC3Duint
,
1154 WGC3Duint
, WGC3Duint
)
1155 DELEGATE_TO_GL_3(uniform4uiv
, Uniform4uiv
, WGC3Dint
, WGC3Dsizei
,
1157 DELEGATE_TO_GL_3(uniformBlockBinding
, UniformBlockBinding
, WGC3Duint
, WGC3Duint
,
1159 DELEGATE_TO_GL_4(uniformMatrix2x3fv
, UniformMatrix2x3fv
, WGC3Dint
, WGC3Dsizei
,
1160 WGC3Dboolean
, const WGC3Dfloat
*)
1161 DELEGATE_TO_GL_4(uniformMatrix2x4fv
, UniformMatrix2x4fv
, WGC3Dint
, WGC3Dsizei
,
1162 WGC3Dboolean
, const WGC3Dfloat
*)
1163 DELEGATE_TO_GL_4(uniformMatrix3x2fv
, UniformMatrix3x2fv
, WGC3Dint
, WGC3Dsizei
,
1164 WGC3Dboolean
, const WGC3Dfloat
*)
1165 DELEGATE_TO_GL_4(uniformMatrix3x4fv
, UniformMatrix3x4fv
, WGC3Dint
, WGC3Dsizei
,
1166 WGC3Dboolean
, const WGC3Dfloat
*)
1167 DELEGATE_TO_GL_4(uniformMatrix4x2fv
, UniformMatrix4x2fv
, WGC3Dint
, WGC3Dsizei
,
1168 WGC3Dboolean
, const WGC3Dfloat
*)
1169 DELEGATE_TO_GL_4(uniformMatrix4x3fv
, UniformMatrix4x3fv
, WGC3Dint
, WGC3Dsizei
,
1170 WGC3Dboolean
, const WGC3Dfloat
*)
1171 DELEGATE_TO_GL_1R(unmapBuffer
, UnmapBuffer
, WGC3Denum
, WGC3Dboolean
);
1172 DELEGATE_TO_GL_5(vertexAttribI4i
, VertexAttribI4i
, WGC3Duint
, WGC3Dint
,
1173 WGC3Dint
, WGC3Dint
, WGC3Dint
)
1174 DELEGATE_TO_GL_2(vertexAttribI4iv
, VertexAttribI4iv
, WGC3Duint
,
1176 DELEGATE_TO_GL_5(vertexAttribI4ui
, VertexAttribI4ui
, WGC3Duint
, WGC3Duint
,
1177 WGC3Duint
, WGC3Duint
, WGC3Duint
)
1178 DELEGATE_TO_GL_2(vertexAttribI4uiv
, VertexAttribI4uiv
, WGC3Duint
,
1180 void WebGraphicsContext3DImpl::vertexAttribIPointer(
1181 WGC3Duint index
, WGC3Dint size
, WGC3Denum type
, WGC3Dsizei stride
,
1182 WGC3Dintptr offset
) {
1183 gl_
->VertexAttribIPointer(
1184 index
, size
, type
, stride
,
1185 reinterpret_cast<void*>(static_cast<intptr_t>(offset
)));
1187 void WebGraphicsContext3DImpl::waitSync(WGC3Dsync sync
,
1188 WGC3Dbitfield flags
,
1189 WGC3Duint64 timeout
) {
1190 gl_
->WaitSync(reinterpret_cast<GLsync
>(sync
), flags
, timeout
);
1193 bool WebGraphicsContext3DImpl::isContextLost() {
1194 return getGraphicsResetStatusARB() != GL_NO_ERROR
;
1197 blink::WGC3Denum
WebGraphicsContext3DImpl::getGraphicsResetStatusARB() {
1198 return gl_
->GetGraphicsResetStatusKHR();
1201 GrGLInterface
* WebGraphicsContext3DImpl::createGrGLInterface() {
1202 return skia_bindings::CreateCommandBufferSkiaGLBinding();
1205 ::gpu::gles2::GLES2ImplementationErrorMessageCallback
*
1206 WebGraphicsContext3DImpl::getErrorMessageCallback() {
1207 if (!client_error_message_callback_
) {
1208 client_error_message_callback_
.reset(
1209 new WebGraphicsContext3DErrorMessageCallback(this));
1211 return client_error_message_callback_
.get();
1214 void WebGraphicsContext3DImpl::OnErrorMessage(
1215 const std::string
& message
, int id
) {
1216 if (error_message_callback_
) {
1217 blink::WebString str
= blink::WebString::fromUTF8(message
.c_str());
1218 error_message_callback_
->onErrorMessage(str
, id
);
1222 // TODO(bajones): Look into removing these functions from the blink interface
1223 void WebGraphicsContext3DImpl::prepareTexture() {
1227 void WebGraphicsContext3DImpl::postSubBufferCHROMIUM(
1228 int x
, int y
, int width
, int height
) {
1232 void WebGraphicsContext3DImpl::setVisibilityCHROMIUM(
1237 void WebGraphicsContext3DImpl::copyTextureToParentTextureCHROMIUM(
1238 WebGLId texture
, WebGLId parentTexture
) {
1242 void WebGraphicsContext3DImpl::releaseShaderCompiler() {
1246 void WebGraphicsContext3DImpl::ConvertAttributes(
1247 const blink::WebGraphicsContext3D::Attributes
& attributes
,
1248 ::gpu::gles2::ContextCreationAttribHelper
* output_attribs
) {
1249 output_attribs
->alpha_size
= attributes
.alpha
? 8 : 0;
1250 output_attribs
->depth_size
= attributes
.depth
? 24 : 0;
1251 output_attribs
->stencil_size
= attributes
.stencil
? 8 : 0;
1252 output_attribs
->samples
= attributes
.antialias
? 4 : 0;
1253 output_attribs
->sample_buffers
= attributes
.antialias
? 1 : 0;
1254 output_attribs
->fail_if_major_perf_caveat
=
1255 attributes
.failIfMajorPerformanceCaveat
;
1256 output_attribs
->bind_generates_resource
= false;
1257 output_attribs
->webgl_version
= attributes
.webGLVersion
;
1260 } // namespace gpu_blink