1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/base/media.h"
7 #include "base/files/file_path.h"
8 #include "base/lazy_instance.h"
9 #include "base/path_service.h"
10 #include "base/synchronization/lock.h"
11 #include "build/build_config.h"
12 #include "media/base/yuv_convert.h"
17 // Platform specific initialization method.
18 extern bool InitializeMediaLibraryInternal(const base::FilePath
& module_dir
);
19 } // namespace internal
21 // Media must only be initialized once, so use a LazyInstance to ensure this.
22 class MediaInitializer
{
24 bool Initialize(const base::FilePath
& module_dir
) {
25 base::AutoLock
auto_lock(lock_
);
26 if (!tried_initialize_
) {
27 tried_initialize_
= true;
28 initialized_
= internal::InitializeMediaLibraryInternal(module_dir
);
33 bool IsInitialized() {
34 base::AutoLock
auto_lock(lock_
);
39 friend struct base::DefaultLazyInstanceTraits
<MediaInitializer
>;
42 : initialized_(false),
43 tried_initialize_(false) {
44 // Perform initialization of libraries which require runtime CPU detection.
45 InitializeCPUSpecificYUVConversions();
49 NOTREACHED() << "MediaInitializer should be leaky!";
54 bool tried_initialize_
;
56 DISALLOW_COPY_AND_ASSIGN(MediaInitializer
);
59 static base::LazyInstance
<MediaInitializer
>::Leaky g_media_library
=
60 LAZY_INSTANCE_INITIALIZER
;
62 bool InitializeMediaLibrary(const base::FilePath
& module_dir
) {
63 return g_media_library
.Get().Initialize(module_dir
);
66 void InitializeMediaLibraryForTesting() {
67 base::FilePath module_dir
;
68 CHECK(PathService::Get(base::DIR_EXE
, &module_dir
));
69 CHECK(g_media_library
.Get().Initialize(module_dir
));
72 bool IsMediaLibraryInitialized() {
73 return g_media_library
.Get().IsInitialized();
76 void InitializeCPUSpecificMediaFeatures() {
77 // Force initialization of the media initializer, but don't call Initialize().
78 g_media_library
.Get();