1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/strings/stringprintf.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "base/trace_event/trace_event.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/clip_transform_recorder.h"
23 #include "ui/compositor/compositor.h"
24 #include "ui/compositor/dip_util.h"
25 #include "ui/compositor/layer.h"
26 #include "ui/compositor/layer_animator.h"
27 #include "ui/compositor/paint_context.h"
28 #include "ui/compositor/paint_recorder.h"
29 #include "ui/events/event_target_iterator.h"
30 #include "ui/gfx/canvas.h"
31 #include "ui/gfx/geometry/point3_f.h"
32 #include "ui/gfx/geometry/point_conversions.h"
33 #include "ui/gfx/interpolated_transform.h"
34 #include "ui/gfx/path.h"
35 #include "ui/gfx/scoped_canvas.h"
36 #include "ui/gfx/screen.h"
37 #include "ui/gfx/skia_util.h"
38 #include "ui/gfx/transform.h"
39 #include "ui/native_theme/native_theme.h"
40 #include "ui/views/accessibility/native_view_accessibility.h"
41 #include "ui/views/background.h"
42 #include "ui/views/border.h"
43 #include "ui/views/context_menu_controller.h"
44 #include "ui/views/drag_controller.h"
45 #include "ui/views/focus/view_storage.h"
46 #include "ui/views/layout/layout_manager.h"
47 #include "ui/views/views_delegate.h"
48 #include "ui/views/widget/native_widget_private.h"
49 #include "ui/views/widget/root_view.h"
50 #include "ui/views/widget/tooltip_manager.h"
51 #include "ui/views/widget/widget.h"
54 #include "base/win/scoped_gdi_object.h"
62 const bool kContextMenuOnMousePress
= false;
64 const bool kContextMenuOnMousePress
= true;
67 // Default horizontal drag threshold in pixels.
68 // Same as what gtk uses.
69 const int kDefaultHorizontalDragThreshold
= 8;
71 // Default vertical drag threshold in pixels.
72 // Same as what gtk uses.
73 const int kDefaultVerticalDragThreshold
= 8;
75 // Returns the top view in |view|'s hierarchy.
76 const View
* GetHierarchyRoot(const View
* view
) {
77 const View
* root
= view
;
78 while (root
&& root
->parent())
79 root
= root
->parent();
86 ViewsDelegate
* ViewsDelegate::views_delegate
= NULL
;
89 const char View::kViewClassName
[] = "View";
91 ////////////////////////////////////////////////////////////////////////////////
94 // Creation and lifetime -------------------------------------------------------
97 : owned_by_client_(false),
103 notify_enter_exit_on_child_(false),
104 registered_for_visible_bounds_notification_(false),
105 clip_insets_(0, 0, 0, 0),
107 snap_layer_to_pixel_boundary_(false),
108 flip_canvas_on_paint_for_rtl_ui_(false),
109 paint_to_layer_(false),
110 accelerator_focus_manager_(NULL
),
111 registered_accelerator_count_(0),
112 next_focusable_view_(NULL
),
113 previous_focusable_view_(NULL
),
115 accessibility_focusable_(false),
116 context_menu_controller_(NULL
),
117 drag_controller_(NULL
),
118 native_view_accessibility_(NULL
) {
123 parent_
->RemoveChildView(this);
125 ViewStorage::GetInstance()->ViewRemoved(this);
127 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
128 (*i
)->parent_
= NULL
;
129 if (!(*i
)->owned_by_client_
)
133 // Release ownership of the native accessibility object, but it's
134 // reference-counted on some platforms, so it may not be deleted right away.
135 if (native_view_accessibility_
)
136 native_view_accessibility_
->Destroy();
139 // Tree operations -------------------------------------------------------------
141 const Widget
* View::GetWidget() const {
142 // The root view holds a reference to this view hierarchy's Widget.
143 return parent_
? parent_
->GetWidget() : NULL
;
146 Widget
* View::GetWidget() {
147 return const_cast<Widget
*>(const_cast<const View
*>(this)->GetWidget());
150 void View::AddChildView(View
* view
) {
151 if (view
->parent_
== this)
153 AddChildViewAt(view
, child_count());
156 void View::AddChildViewAt(View
* view
, int index
) {
157 CHECK_NE(view
, this) << "You cannot add a view as its own child";
159 DCHECK_LE(index
, child_count());
161 // If |view| has a parent, remove it from its parent.
162 View
* parent
= view
->parent_
;
163 ui::NativeTheme
* old_theme
= NULL
;
165 old_theme
= view
->GetNativeTheme();
166 if (parent
== this) {
167 ReorderChildView(view
, index
);
170 parent
->DoRemoveChildView(view
, true, true, false, this);
173 // Sets the prev/next focus views.
174 InitFocusSiblings(view
, index
);
176 // Let's insert the view.
177 view
->parent_
= this;
178 children_
.insert(children_
.begin() + index
, view
);
180 views::Widget
* widget
= GetWidget();
182 const ui::NativeTheme
* new_theme
= view
->GetNativeTheme();
183 if (new_theme
!= old_theme
)
184 view
->PropagateNativeThemeChanged(new_theme
);
187 ViewHierarchyChangedDetails
details(true, this, view
, parent
);
189 for (View
* v
= this; v
; v
= v
->parent_
)
190 v
->ViewHierarchyChangedImpl(false, details
);
192 view
->PropagateAddNotifications(details
);
195 RegisterChildrenForVisibleBoundsNotification(view
);
197 view
->SchedulePaint();
200 if (layout_manager_
.get())
201 layout_manager_
->ViewAdded(this, view
);
205 // Make sure the visibility of the child layers are correct.
206 // If any of the parent View is hidden, then the layers of the subtree
207 // rooted at |this| should be hidden. Otherwise, all the child layers should
208 // inherit the visibility of the owner View.
209 UpdateLayerVisibility();
212 void View::ReorderChildView(View
* view
, int index
) {
213 DCHECK_EQ(view
->parent_
, this);
215 index
= child_count() - 1;
216 else if (index
>= child_count())
218 if (children_
[index
] == view
)
221 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
222 DCHECK(i
!= children_
.end());
225 // Unlink the view first
226 View
* next_focusable
= view
->next_focusable_view_
;
227 View
* prev_focusable
= view
->previous_focusable_view_
;
229 prev_focusable
->next_focusable_view_
= next_focusable
;
231 next_focusable
->previous_focusable_view_
= prev_focusable
;
233 // Add it in the specified index now.
234 InitFocusSiblings(view
, index
);
235 children_
.insert(children_
.begin() + index
, view
);
240 void View::RemoveChildView(View
* view
) {
241 DoRemoveChildView(view
, true, true, false, NULL
);
244 void View::RemoveAllChildViews(bool delete_children
) {
245 while (!children_
.empty())
246 DoRemoveChildView(children_
.front(), false, false, delete_children
, NULL
);
250 bool View::Contains(const View
* view
) const {
251 for (const View
* v
= view
; v
; v
= v
->parent_
) {
258 int View::GetIndexOf(const View
* view
) const {
259 Views::const_iterator
i(std::find(children_
.begin(), children_
.end(), view
));
260 return i
!= children_
.end() ? static_cast<int>(i
- children_
.begin()) : -1;
263 // Size and disposition --------------------------------------------------------
265 void View::SetBounds(int x
, int y
, int width
, int height
) {
266 SetBoundsRect(gfx::Rect(x
, y
, std::max(0, width
), std::max(0, height
)));
269 void View::SetBoundsRect(const gfx::Rect
& bounds
) {
270 if (bounds
== bounds_
) {
272 needs_layout_
= false;
279 // Paint where the view is currently.
280 SchedulePaintBoundsChanged(
281 bounds_
.size() == bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
282 SCHEDULE_PAINT_SIZE_CHANGED
);
285 gfx::Rect prev
= bounds_
;
290 void View::SetSize(const gfx::Size
& size
) {
291 SetBounds(x(), y(), size
.width(), size
.height());
294 void View::SetPosition(const gfx::Point
& position
) {
295 SetBounds(position
.x(), position
.y(), width(), height());
298 void View::SetX(int x
) {
299 SetBounds(x
, y(), width(), height());
302 void View::SetY(int y
) {
303 SetBounds(x(), y
, width(), height());
306 gfx::Rect
View::GetContentsBounds() const {
307 gfx::Rect
contents_bounds(GetLocalBounds());
309 contents_bounds
.Inset(border_
->GetInsets());
310 return contents_bounds
;
313 gfx::Rect
View::GetLocalBounds() const {
314 return gfx::Rect(size());
317 gfx::Rect
View::GetLayerBoundsInPixel() const {
318 return layer()->GetTargetBounds();
321 gfx::Insets
View::GetInsets() const {
322 return border_
.get() ? border_
->GetInsets() : gfx::Insets();
325 gfx::Rect
View::GetVisibleBounds() const {
328 gfx::Rect
vis_bounds(GetLocalBounds());
329 gfx::Rect ancestor_bounds
;
330 const View
* view
= this;
331 gfx::Transform transform
;
333 while (view
!= NULL
&& !vis_bounds
.IsEmpty()) {
334 transform
.ConcatTransform(view
->GetTransform());
335 gfx::Transform translation
;
336 translation
.Translate(static_cast<float>(view
->GetMirroredX()),
337 static_cast<float>(view
->y()));
338 transform
.ConcatTransform(translation
);
340 vis_bounds
= view
->ConvertRectToParent(vis_bounds
);
341 const View
* ancestor
= view
->parent_
;
342 if (ancestor
!= NULL
) {
343 ancestor_bounds
.SetRect(0, 0, ancestor
->width(), ancestor
->height());
344 vis_bounds
.Intersect(ancestor_bounds
);
345 } else if (!view
->GetWidget()) {
346 // If the view has no Widget, we're not visible. Return an empty rect.
351 if (vis_bounds
.IsEmpty())
353 // Convert back to this views coordinate system.
354 gfx::RectF
views_vis_bounds(vis_bounds
);
355 transform
.TransformRectReverse(&views_vis_bounds
);
356 // Partially visible pixels should be considered visible.
357 return gfx::ToEnclosingRect(views_vis_bounds
);
360 gfx::Rect
View::GetBoundsInScreen() const {
362 View::ConvertPointToScreen(this, &origin
);
363 return gfx::Rect(origin
, size());
366 gfx::Size
View::GetPreferredSize() const {
367 if (layout_manager_
.get())
368 return layout_manager_
->GetPreferredSize(this);
372 int View::GetBaseline() const {
376 void View::SizeToPreferredSize() {
377 gfx::Size prefsize
= GetPreferredSize();
378 if ((prefsize
.width() != width()) || (prefsize
.height() != height()))
379 SetBounds(x(), y(), prefsize
.width(), prefsize
.height());
382 gfx::Size
View::GetMinimumSize() const {
383 return GetPreferredSize();
386 gfx::Size
View::GetMaximumSize() const {
390 int View::GetHeightForWidth(int w
) const {
391 if (layout_manager_
.get())
392 return layout_manager_
->GetPreferredHeightForWidth(this, w
);
393 return GetPreferredSize().height();
396 void View::SetVisible(bool visible
) {
397 if (visible
!= visible_
) {
398 // If the View is currently visible, schedule paint to refresh parent.
399 // TODO(beng): not sure we should be doing this if we have a layer.
404 AdvanceFocusIfNecessary();
406 // Notify the parent.
408 parent_
->ChildVisibilityChanged(this);
410 // This notifies all sub-views recursively.
411 PropagateVisibilityNotifications(this, visible_
);
412 UpdateLayerVisibility();
414 // If we are newly visible, schedule paint.
420 bool View::IsDrawn() const {
421 return visible_
&& parent_
? parent_
->IsDrawn() : false;
424 void View::SetEnabled(bool enabled
) {
425 if (enabled
!= enabled_
) {
427 AdvanceFocusIfNecessary();
432 void View::OnEnabledChanged() {
436 // Transformations -------------------------------------------------------------
438 gfx::Transform
View::GetTransform() const {
439 return layer() ? layer()->transform() : gfx::Transform();
442 void View::SetTransform(const gfx::Transform
& transform
) {
443 if (transform
.IsIdentity()) {
445 layer()->SetTransform(transform
);
446 if (!paint_to_layer_
)
454 layer()->SetTransform(transform
);
455 layer()->ScheduleDraw();
459 void View::SetPaintToLayer(bool paint_to_layer
) {
460 if (paint_to_layer_
== paint_to_layer
)
463 paint_to_layer_
= paint_to_layer
;
464 if (paint_to_layer_
&& !layer()) {
466 } else if (!paint_to_layer_
&& layer()) {
471 // RTL positioning -------------------------------------------------------------
473 gfx::Rect
View::GetMirroredBounds() const {
474 gfx::Rect
bounds(bounds_
);
475 bounds
.set_x(GetMirroredX());
479 gfx::Point
View::GetMirroredPosition() const {
480 return gfx::Point(GetMirroredX(), y());
483 int View::GetMirroredX() const {
484 return parent_
? parent_
->GetMirroredXForRect(bounds_
) : x();
487 int View::GetMirroredXForRect(const gfx::Rect
& bounds
) const {
488 return base::i18n::IsRTL() ?
489 (width() - bounds
.x() - bounds
.width()) : bounds
.x();
492 int View::GetMirroredXInView(int x
) const {
493 return base::i18n::IsRTL() ? width() - x
: x
;
496 int View::GetMirroredXWithWidthInView(int x
, int w
) const {
497 return base::i18n::IsRTL() ? width() - x
- w
: x
;
500 // Layout ----------------------------------------------------------------------
502 void View::Layout() {
503 needs_layout_
= false;
505 // If we have a layout manager, let it handle the layout for us.
506 if (layout_manager_
.get())
507 layout_manager_
->Layout(this);
509 // Make sure to propagate the Layout() call to any children that haven't
510 // received it yet through the layout manager and need to be laid out. This
511 // is needed for the case when the child requires a layout but its bounds
512 // weren't changed by the layout manager. If there is no layout manager, we
513 // just propagate the Layout() call down the hierarchy, so whoever receives
514 // the call can take appropriate action.
515 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
516 View
* child
= child_at(i
);
517 if (child
->needs_layout_
|| !layout_manager_
.get()) {
518 TRACE_EVENT1("views", "View::Layout", "class", child
->GetClassName());
519 child
->needs_layout_
= false;
525 void View::InvalidateLayout() {
526 // Always invalidate up. This is needed to handle the case of us already being
527 // valid, but not our parent.
528 needs_layout_
= true;
530 parent_
->InvalidateLayout();
533 LayoutManager
* View::GetLayoutManager() const {
534 return layout_manager_
.get();
537 void View::SetLayoutManager(LayoutManager
* layout_manager
) {
538 if (layout_manager_
.get())
539 layout_manager_
->Uninstalled(this);
541 layout_manager_
.reset(layout_manager
);
542 if (layout_manager_
.get())
543 layout_manager_
->Installed(this);
546 void View::SnapLayerToPixelBoundary() {
550 if (snap_layer_to_pixel_boundary_
&& layer()->parent() &&
551 layer()->GetCompositor()) {
552 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
555 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
559 // Attributes ------------------------------------------------------------------
561 const char* View::GetClassName() const {
562 return kViewClassName
;
565 const View
* View::GetAncestorWithClassName(const std::string
& name
) const {
566 for (const View
* view
= this; view
; view
= view
->parent_
) {
567 if (!strcmp(view
->GetClassName(), name
.c_str()))
573 View
* View::GetAncestorWithClassName(const std::string
& name
) {
574 return const_cast<View
*>(const_cast<const View
*>(this)->
575 GetAncestorWithClassName(name
));
578 const View
* View::GetViewByID(int id
) const {
580 return const_cast<View
*>(this);
582 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
583 const View
* view
= child_at(i
)->GetViewByID(id
);
590 View
* View::GetViewByID(int id
) {
591 return const_cast<View
*>(const_cast<const View
*>(this)->GetViewByID(id
));
594 void View::SetGroup(int gid
) {
595 // Don't change the group id once it's set.
596 DCHECK(group_
== -1 || group_
== gid
);
600 int View::GetGroup() const {
604 bool View::IsGroupFocusTraversable() const {
608 void View::GetViewsInGroup(int group
, Views
* views
) {
610 views
->push_back(this);
612 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
613 child_at(i
)->GetViewsInGroup(group
, views
);
616 View
* View::GetSelectedViewForGroup(int group
) {
618 GetWidget()->GetRootView()->GetViewsInGroup(group
, &views
);
619 return views
.empty() ? NULL
: views
[0];
622 // Coordinate conversion -------------------------------------------------------
625 void View::ConvertPointToTarget(const View
* source
,
630 if (source
== target
)
633 const View
* root
= GetHierarchyRoot(target
);
634 CHECK_EQ(GetHierarchyRoot(source
), root
);
637 source
->ConvertPointForAncestor(root
, point
);
640 target
->ConvertPointFromAncestor(root
, point
);
644 void View::ConvertRectToTarget(const View
* source
,
649 if (source
== target
)
652 const View
* root
= GetHierarchyRoot(target
);
653 CHECK_EQ(GetHierarchyRoot(source
), root
);
656 source
->ConvertRectForAncestor(root
, rect
);
659 target
->ConvertRectFromAncestor(root
, rect
);
663 void View::ConvertPointToWidget(const View
* src
, gfx::Point
* p
) {
667 src
->ConvertPointForAncestor(NULL
, p
);
671 void View::ConvertPointFromWidget(const View
* dest
, gfx::Point
* p
) {
675 dest
->ConvertPointFromAncestor(NULL
, p
);
679 void View::ConvertPointToScreen(const View
* src
, gfx::Point
* p
) {
683 // If the view is not connected to a tree, there's nothing we can do.
684 const Widget
* widget
= src
->GetWidget();
686 ConvertPointToWidget(src
, p
);
687 *p
+= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
692 void View::ConvertPointFromScreen(const View
* dst
, gfx::Point
* p
) {
696 const views::Widget
* widget
= dst
->GetWidget();
699 *p
-= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
700 views::View::ConvertPointFromWidget(dst
, p
);
703 gfx::Rect
View::ConvertRectToParent(const gfx::Rect
& rect
) const {
704 gfx::RectF x_rect
= rect
;
705 GetTransform().TransformRect(&x_rect
);
706 x_rect
.Offset(GetMirroredPosition().OffsetFromOrigin());
707 // Pixels we partially occupy in the parent should be included.
708 return gfx::ToEnclosingRect(x_rect
);
711 gfx::Rect
View::ConvertRectToWidget(const gfx::Rect
& rect
) const {
712 gfx::Rect x_rect
= rect
;
713 for (const View
* v
= this; v
; v
= v
->parent_
)
714 x_rect
= v
->ConvertRectToParent(x_rect
);
718 // Painting --------------------------------------------------------------------
720 void View::SchedulePaint() {
721 SchedulePaintInRect(GetLocalBounds());
724 void View::SchedulePaintInRect(const gfx::Rect
& rect
) {
729 layer()->SchedulePaint(rect
);
730 } else if (parent_
) {
731 // Translate the requested paint rect to the parent's coordinate system
732 // then pass this notification up to the parent.
733 parent_
->SchedulePaintInRect(ConvertRectToParent(rect
));
737 void View::Paint(const ui::PaintContext
& parent_context
) {
741 gfx::Vector2d offset_to_parent
;
743 // If the View has a layer() then it is a paint root. Otherwise, we need to
744 // add the offset from the parent into the total offset from the paint root.
745 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point());
746 offset_to_parent
= GetMirroredPosition().OffsetFromOrigin();
748 ui::PaintContext context
=
749 parent_context
.CloneWithPaintOffset(offset_to_parent
);
751 bool is_invalidated
= true;
752 if (context
.CanCheckInvalid()) {
754 gfx::Vector2d offset
;
755 context
.Visited(this);
757 while (view
->parent() && !view
->layer()) {
758 DCHECK(view
->GetTransform().IsIdentity());
759 offset
+= view
->GetMirroredPosition().OffsetFromOrigin();
760 view
= view
->parent();
762 // The offset in the PaintContext should be the offset up to the paint root,
763 // which we compute and verify here.
764 DCHECK_EQ(context
.PaintOffset().x(), offset
.x());
765 DCHECK_EQ(context
.PaintOffset().y(), offset
.y());
766 // The above loop will stop when |view| is the paint root, which should be
767 // the root of the current paint walk, as verified by storing the root in
769 DCHECK_EQ(context
.RootVisited(), view
);
772 // If the View wasn't invalidated, don't waste time painting it, the output
774 is_invalidated
= context
.IsRectInvalid(GetLocalBounds());
777 if (!is_invalidated
&& context
.ShouldEarlyOutOfPaintingWhenValid())
780 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
782 // If the view is backed by a layer, it should paint with itself as the origin
783 // rather than relative to its parent.
784 scoped_ptr
<ui::ClipTransformRecorder
> clip_transform_recorder
;
786 clip_transform_recorder
.reset(new ui::ClipTransformRecorder(context
));
788 // Set the clip rect to the bounds of this View. Note that the X (or left)
789 // position we pass to ClipRect takes into consideration whether or not the
790 // View uses a right-to-left layout so that we paint the View in its
791 // mirrored position if need be.
792 gfx::Rect clip_rect_in_parent
= bounds();
793 clip_rect_in_parent
.Inset(clip_insets_
);
795 clip_rect_in_parent
.set_x(
796 parent_
->GetMirroredXForRect(clip_rect_in_parent
));
797 clip_transform_recorder
->ClipRect(clip_rect_in_parent
);
799 // Translate the graphics such that 0,0 corresponds to where
800 // this View is located relative to its parent.
801 gfx::Transform transform_from_parent
;
802 gfx::Vector2d offset_from_parent
= GetMirroredPosition().OffsetFromOrigin();
803 transform_from_parent
.Translate(offset_from_parent
.x(),
804 offset_from_parent
.y());
805 transform_from_parent
.PreconcatTransform(GetTransform());
806 clip_transform_recorder
->Transform(transform_from_parent
);
809 if (is_invalidated
|| !paint_cache_
.UseCache(context
)) {
810 ui::PaintRecorder
recorder(context
, &paint_cache_
);
811 gfx::Canvas
* canvas
= recorder
.canvas();
812 gfx::ScopedCanvas
scoped_canvas(canvas
);
814 // If the View we are about to paint requested the canvas to be flipped, we
815 // should change the transform appropriately.
816 // The canvas mirroring is undone once the View is done painting so that we
817 // don't pass the canvas with the mirrored transform to Views that didn't
818 // request the canvas to be flipped.
819 if (FlipCanvasOnPaintForRTLUI()) {
820 canvas
->Translate(gfx::Vector2d(width(), 0));
821 canvas
->Scale(-1, 1);
824 // Delegate painting the contents of the View to the virtual OnPaint method.
828 // View::Paint() recursion over the subtree.
829 PaintChildren(context
);
832 void View::set_background(Background
* b
) {
833 background_
.reset(b
);
836 void View::SetBorder(scoped_ptr
<Border
> b
) { border_
= b
.Pass(); }
838 ui::ThemeProvider
* View::GetThemeProvider() const {
839 const Widget
* widget
= GetWidget();
840 return widget
? widget
->GetThemeProvider() : NULL
;
843 const ui::NativeTheme
* View::GetNativeTheme() const {
844 const Widget
* widget
= GetWidget();
845 return widget
? widget
->GetNativeTheme() : ui::NativeTheme::instance();
848 // Input -----------------------------------------------------------------------
850 View
* View::GetEventHandlerForPoint(const gfx::Point
& point
) {
851 return GetEventHandlerForRect(gfx::Rect(point
, gfx::Size(1, 1)));
854 View
* View::GetEventHandlerForRect(const gfx::Rect
& rect
) {
855 return GetEffectiveViewTargeter()->TargetForRect(this, rect
);
858 bool View::CanProcessEventsWithinSubtree() const {
862 View
* View::GetTooltipHandlerForPoint(const gfx::Point
& point
) {
863 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
864 if (!HitTestPoint(point
) || !CanProcessEventsWithinSubtree())
867 // Walk the child Views recursively looking for the View that most
868 // tightly encloses the specified point.
869 for (int i
= child_count() - 1; i
>= 0; --i
) {
870 View
* child
= child_at(i
);
871 if (!child
->visible())
874 gfx::Point
point_in_child_coords(point
);
875 ConvertPointToTarget(this, child
, &point_in_child_coords
);
876 View
* handler
= child
->GetTooltipHandlerForPoint(point_in_child_coords
);
883 gfx::NativeCursor
View::GetCursor(const ui::MouseEvent
& event
) {
885 static ui::Cursor arrow
;
886 if (!arrow
.platform())
887 arrow
.SetPlatformCursor(LoadCursor(NULL
, IDC_ARROW
));
890 return gfx::kNullCursor
;
894 bool View::HitTestPoint(const gfx::Point
& point
) const {
895 return HitTestRect(gfx::Rect(point
, gfx::Size(1, 1)));
898 bool View::HitTestRect(const gfx::Rect
& rect
) const {
899 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect
);
902 bool View::IsMouseHovered() {
903 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
908 // If mouse events are disabled, then the mouse cursor is invisible and
909 // is therefore not hovering over this button.
910 if (!GetWidget()->IsMouseEventsEnabled())
913 gfx::Point
cursor_pos(gfx::Screen::GetScreenFor(
914 GetWidget()->GetNativeView())->GetCursorScreenPoint());
915 ConvertPointFromScreen(this, &cursor_pos
);
916 return HitTestPoint(cursor_pos
);
919 bool View::OnMousePressed(const ui::MouseEvent
& event
) {
923 bool View::OnMouseDragged(const ui::MouseEvent
& event
) {
927 void View::OnMouseReleased(const ui::MouseEvent
& event
) {
930 void View::OnMouseCaptureLost() {
933 void View::OnMouseMoved(const ui::MouseEvent
& event
) {
936 void View::OnMouseEntered(const ui::MouseEvent
& event
) {
939 void View::OnMouseExited(const ui::MouseEvent
& event
) {
942 void View::SetMouseHandler(View
* new_mouse_handler
) {
943 // |new_mouse_handler| may be NULL.
945 parent_
->SetMouseHandler(new_mouse_handler
);
948 bool View::OnKeyPressed(const ui::KeyEvent
& event
) {
952 bool View::OnKeyReleased(const ui::KeyEvent
& event
) {
956 bool View::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
960 void View::OnKeyEvent(ui::KeyEvent
* event
) {
961 bool consumed
= (event
->type() == ui::ET_KEY_PRESSED
) ? OnKeyPressed(*event
) :
962 OnKeyReleased(*event
);
964 event
->StopPropagation();
967 void View::OnMouseEvent(ui::MouseEvent
* event
) {
968 switch (event
->type()) {
969 case ui::ET_MOUSE_PRESSED
:
970 if (ProcessMousePressed(*event
))
974 case ui::ET_MOUSE_MOVED
:
975 if ((event
->flags() & (ui::EF_LEFT_MOUSE_BUTTON
|
976 ui::EF_RIGHT_MOUSE_BUTTON
|
977 ui::EF_MIDDLE_MOUSE_BUTTON
)) == 0) {
978 OnMouseMoved(*event
);
982 case ui::ET_MOUSE_DRAGGED
:
983 if (ProcessMouseDragged(*event
))
987 case ui::ET_MOUSE_RELEASED
:
988 ProcessMouseReleased(*event
);
991 case ui::ET_MOUSEWHEEL
:
992 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent
*>(event
)))
996 case ui::ET_MOUSE_ENTERED
:
997 if (event
->flags() & ui::EF_TOUCH_ACCESSIBILITY
)
998 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER
, true);
999 OnMouseEntered(*event
);
1002 case ui::ET_MOUSE_EXITED
:
1003 OnMouseExited(*event
);
1011 void View::OnScrollEvent(ui::ScrollEvent
* event
) {
1014 void View::OnTouchEvent(ui::TouchEvent
* event
) {
1015 NOTREACHED() << "Views should not receive touch events.";
1018 void View::OnGestureEvent(ui::GestureEvent
* event
) {
1021 ui::TextInputClient
* View::GetTextInputClient() {
1025 InputMethod
* View::GetInputMethod() {
1026 Widget
* widget
= GetWidget();
1027 return widget
? widget
->GetInputMethod() : NULL
;
1030 const InputMethod
* View::GetInputMethod() const {
1031 const Widget
* widget
= GetWidget();
1032 return widget
? widget
->GetInputMethod() : NULL
;
1035 scoped_ptr
<ViewTargeter
>
1036 View::SetEventTargeter(scoped_ptr
<ViewTargeter
> targeter
) {
1037 scoped_ptr
<ViewTargeter
> old_targeter
= targeter_
.Pass();
1038 targeter_
= targeter
.Pass();
1039 return old_targeter
.Pass();
1042 ViewTargeter
* View::GetEffectiveViewTargeter() const {
1043 DCHECK(GetWidget());
1044 ViewTargeter
* view_targeter
= targeter();
1046 view_targeter
= GetWidget()->GetRootView()->targeter();
1047 CHECK(view_targeter
);
1048 return view_targeter
;
1051 bool View::CanAcceptEvent(const ui::Event
& event
) {
1055 ui::EventTarget
* View::GetParentTarget() {
1059 scoped_ptr
<ui::EventTargetIterator
> View::GetChildIterator() const {
1060 return make_scoped_ptr(new ui::EventTargetIteratorImpl
<View
>(children_
));
1063 ui::EventTargeter
* View::GetEventTargeter() {
1064 return targeter_
.get();
1067 void View::ConvertEventToTarget(ui::EventTarget
* target
,
1068 ui::LocatedEvent
* event
) {
1069 event
->ConvertLocationToTarget(this, static_cast<View
*>(target
));
1072 // Accelerators ----------------------------------------------------------------
1074 void View::AddAccelerator(const ui::Accelerator
& accelerator
) {
1075 if (!accelerators_
.get())
1076 accelerators_
.reset(new std::vector
<ui::Accelerator
>());
1078 if (std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
) ==
1079 accelerators_
->end()) {
1080 accelerators_
->push_back(accelerator
);
1082 RegisterPendingAccelerators();
1085 void View::RemoveAccelerator(const ui::Accelerator
& accelerator
) {
1086 if (!accelerators_
.get()) {
1087 NOTREACHED() << "Removing non-existing accelerator";
1091 std::vector
<ui::Accelerator
>::iterator
i(
1092 std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
));
1093 if (i
== accelerators_
->end()) {
1094 NOTREACHED() << "Removing non-existing accelerator";
1098 size_t index
= i
- accelerators_
->begin();
1099 accelerators_
->erase(i
);
1100 if (index
>= registered_accelerator_count_
) {
1101 // The accelerator is not registered to FocusManager.
1104 --registered_accelerator_count_
;
1106 // Providing we are attached to a Widget and registered with a focus manager,
1107 // we should de-register from that focus manager now.
1108 if (GetWidget() && accelerator_focus_manager_
)
1109 accelerator_focus_manager_
->UnregisterAccelerator(accelerator
, this);
1112 void View::ResetAccelerators() {
1113 if (accelerators_
.get())
1114 UnregisterAccelerators(false);
1117 bool View::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
1121 bool View::CanHandleAccelerators() const {
1122 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1125 // Focus -----------------------------------------------------------------------
1127 bool View::HasFocus() const {
1128 const FocusManager
* focus_manager
= GetFocusManager();
1129 return focus_manager
&& (focus_manager
->GetFocusedView() == this);
1132 View
* View::GetNextFocusableView() {
1133 return next_focusable_view_
;
1136 const View
* View::GetNextFocusableView() const {
1137 return next_focusable_view_
;
1140 View
* View::GetPreviousFocusableView() {
1141 return previous_focusable_view_
;
1144 void View::SetNextFocusableView(View
* view
) {
1146 view
->previous_focusable_view_
= this;
1147 next_focusable_view_
= view
;
1150 void View::SetFocusable(bool focusable
) {
1151 if (focusable_
== focusable
)
1154 focusable_
= focusable
;
1155 AdvanceFocusIfNecessary();
1158 bool View::IsFocusable() const {
1159 return focusable_
&& enabled_
&& IsDrawn();
1162 bool View::IsAccessibilityFocusable() const {
1163 return (focusable_
|| accessibility_focusable_
) && enabled_
&& IsDrawn();
1166 void View::SetAccessibilityFocusable(bool accessibility_focusable
) {
1167 if (accessibility_focusable_
== accessibility_focusable
)
1170 accessibility_focusable_
= accessibility_focusable
;
1171 AdvanceFocusIfNecessary();
1174 FocusManager
* View::GetFocusManager() {
1175 Widget
* widget
= GetWidget();
1176 return widget
? widget
->GetFocusManager() : NULL
;
1179 const FocusManager
* View::GetFocusManager() const {
1180 const Widget
* widget
= GetWidget();
1181 return widget
? widget
->GetFocusManager() : NULL
;
1184 void View::RequestFocus() {
1185 FocusManager
* focus_manager
= GetFocusManager();
1186 if (focus_manager
&& IsFocusable())
1187 focus_manager
->SetFocusedView(this);
1190 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent
& event
) {
1194 FocusTraversable
* View::GetFocusTraversable() {
1198 FocusTraversable
* View::GetPaneFocusTraversable() {
1202 // Tooltips --------------------------------------------------------------------
1204 bool View::GetTooltipText(const gfx::Point
& p
, base::string16
* tooltip
) const {
1208 bool View::GetTooltipTextOrigin(const gfx::Point
& p
, gfx::Point
* loc
) const {
1212 // Context menus ---------------------------------------------------------------
1214 void View::ShowContextMenu(const gfx::Point
& p
,
1215 ui::MenuSourceType source_type
) {
1216 if (!context_menu_controller_
)
1219 context_menu_controller_
->ShowContextMenuForView(this, p
, source_type
);
1223 bool View::ShouldShowContextMenuOnMousePress() {
1224 return kContextMenuOnMousePress
;
1227 // Drag and drop ---------------------------------------------------------------
1229 bool View::GetDropFormats(
1231 std::set
<OSExchangeData::CustomFormat
>* custom_formats
) {
1235 bool View::AreDropTypesRequired() {
1239 bool View::CanDrop(const OSExchangeData
& data
) {
1240 // TODO(sky): when I finish up migration, this should default to true.
1244 void View::OnDragEntered(const ui::DropTargetEvent
& event
) {
1247 int View::OnDragUpdated(const ui::DropTargetEvent
& event
) {
1248 return ui::DragDropTypes::DRAG_NONE
;
1251 void View::OnDragExited() {
1254 int View::OnPerformDrop(const ui::DropTargetEvent
& event
) {
1255 return ui::DragDropTypes::DRAG_NONE
;
1258 void View::OnDragDone() {
1262 bool View::ExceededDragThreshold(const gfx::Vector2d
& delta
) {
1263 return (abs(delta
.x()) > GetHorizontalDragThreshold() ||
1264 abs(delta
.y()) > GetVerticalDragThreshold());
1267 // Accessibility----------------------------------------------------------------
1269 gfx::NativeViewAccessible
View::GetNativeViewAccessible() {
1270 if (!native_view_accessibility_
)
1271 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1272 if (native_view_accessibility_
)
1273 return native_view_accessibility_
->GetNativeObject();
1277 void View::NotifyAccessibilityEvent(
1278 ui::AXEvent event_type
,
1279 bool send_native_event
) {
1280 if (ViewsDelegate::views_delegate
)
1281 ViewsDelegate::views_delegate
->NotifyAccessibilityEvent(this, event_type
);
1283 if (send_native_event
&& GetWidget()) {
1284 if (!native_view_accessibility_
)
1285 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1286 if (native_view_accessibility_
)
1287 native_view_accessibility_
->NotifyAccessibilityEvent(event_type
);
1291 // Scrolling -------------------------------------------------------------------
1293 void View::ScrollRectToVisible(const gfx::Rect
& rect
) {
1294 // We must take RTL UI mirroring into account when adjusting the position of
1297 gfx::Rect
scroll_rect(rect
);
1298 scroll_rect
.Offset(GetMirroredX(), y());
1299 parent_
->ScrollRectToVisible(scroll_rect
);
1303 int View::GetPageScrollIncrement(ScrollView
* scroll_view
,
1304 bool is_horizontal
, bool is_positive
) {
1308 int View::GetLineScrollIncrement(ScrollView
* scroll_view
,
1309 bool is_horizontal
, bool is_positive
) {
1313 ////////////////////////////////////////////////////////////////////////////////
1316 // Size and disposition --------------------------------------------------------
1318 void View::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1321 void View::PreferredSizeChanged() {
1324 parent_
->ChildPreferredSizeChanged(this);
1327 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1331 void View::OnVisibleBoundsChanged() {
1334 // Tree operations -------------------------------------------------------------
1336 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails
& details
) {
1339 void View::VisibilityChanged(View
* starting_from
, bool is_visible
) {
1342 void View::NativeViewHierarchyChanged() {
1343 FocusManager
* focus_manager
= GetFocusManager();
1344 if (accelerator_focus_manager_
!= focus_manager
) {
1345 UnregisterAccelerators(true);
1348 RegisterPendingAccelerators();
1352 // Painting --------------------------------------------------------------------
1354 void View::PaintChildren(const ui::PaintContext
& context
) {
1355 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1356 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1357 if (!child_at(i
)->layer())
1358 child_at(i
)->Paint(context
);
1361 void View::OnPaint(gfx::Canvas
* canvas
) {
1362 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1363 OnPaintBackground(canvas
);
1364 OnPaintBorder(canvas
);
1367 void View::OnPaintBackground(gfx::Canvas
* canvas
) {
1368 if (background_
.get()) {
1369 TRACE_EVENT2("views", "View::OnPaintBackground",
1370 "width", canvas
->sk_canvas()->getDevice()->width(),
1371 "height", canvas
->sk_canvas()->getDevice()->height());
1372 background_
->Paint(canvas
, this);
1376 void View::OnPaintBorder(gfx::Canvas
* canvas
) {
1377 if (border_
.get()) {
1378 TRACE_EVENT2("views", "View::OnPaintBorder",
1379 "width", canvas
->sk_canvas()->getDevice()->width(),
1380 "height", canvas
->sk_canvas()->getDevice()->height());
1381 border_
->Paint(*this, canvas
);
1385 // Accelerated Painting --------------------------------------------------------
1387 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely
) {
1388 // This method should not have the side-effect of creating the layer.
1390 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely
);
1393 gfx::Vector2d
View::CalculateOffsetToAncestorWithLayer(
1394 ui::Layer
** layer_parent
) {
1397 *layer_parent
= layer();
1398 return gfx::Vector2d();
1401 return gfx::Vector2d();
1403 return gfx::Vector2d(GetMirroredX(), y()) +
1404 parent_
->CalculateOffsetToAncestorWithLayer(layer_parent
);
1407 void View::UpdateParentLayer() {
1411 ui::Layer
* parent_layer
= NULL
;
1412 gfx::Vector2d
offset(GetMirroredX(), y());
1415 offset
+= parent_
->CalculateOffsetToAncestorWithLayer(&parent_layer
);
1417 ReparentLayer(offset
, parent_layer
);
1420 void View::MoveLayerToParent(ui::Layer
* parent_layer
,
1421 const gfx::Point
& point
) {
1422 gfx::Point
local_point(point
);
1423 if (parent_layer
!= layer())
1424 local_point
.Offset(GetMirroredX(), y());
1425 if (layer() && parent_layer
!= layer()) {
1426 parent_layer
->Add(layer());
1427 SetLayerBounds(gfx::Rect(local_point
.x(), local_point
.y(),
1428 width(), height()));
1430 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1431 child_at(i
)->MoveLayerToParent(parent_layer
, local_point
);
1435 void View::UpdateLayerVisibility() {
1436 bool visible
= visible_
;
1437 for (const View
* v
= parent_
; visible
&& v
&& !v
->layer(); v
= v
->parent_
)
1438 visible
= v
->visible();
1440 UpdateChildLayerVisibility(visible
);
1443 void View::UpdateChildLayerVisibility(bool ancestor_visible
) {
1445 layer()->SetVisible(ancestor_visible
&& visible_
);
1447 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1448 child_at(i
)->UpdateChildLayerVisibility(ancestor_visible
&& visible_
);
1452 void View::UpdateChildLayerBounds(const gfx::Vector2d
& offset
) {
1454 SetLayerBounds(GetLocalBounds() + offset
);
1456 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
1457 View
* child
= child_at(i
);
1458 child
->UpdateChildLayerBounds(
1459 offset
+ gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1464 void View::OnPaintLayer(const ui::PaintContext
& context
) {
1465 if (!layer()->fills_bounds_opaquely()) {
1466 ui::PaintRecorder
recorder(context
);
1467 recorder
.canvas()->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
1474 void View::OnDelegatedFrameDamage(
1475 const gfx::Rect
& damage_rect_in_dip
) {
1478 void View::OnDeviceScaleFactorChanged(float device_scale_factor
) {
1479 snap_layer_to_pixel_boundary_
=
1480 (device_scale_factor
- std::floor(device_scale_factor
)) != 0.0f
;
1481 SnapLayerToPixelBoundary();
1482 // Repainting with new scale factor will paint the content at the right scale.
1485 base::Closure
View::PrepareForLayerBoundsChange() {
1486 return base::Closure();
1489 void View::ReorderLayers() {
1491 while (v
&& !v
->layer())
1494 Widget
* widget
= GetWidget();
1497 ui::Layer
* layer
= widget
->GetLayer();
1499 widget
->GetRootView()->ReorderChildLayers(layer
);
1502 v
->ReorderChildLayers(v
->layer());
1506 // Reorder the widget's child NativeViews in case a child NativeView is
1507 // associated with a view (eg via a NativeViewHost). Always do the
1508 // reordering because the associated NativeView's layer (if it has one)
1509 // is parented to the widget's layer regardless of whether the host view has
1510 // an ancestor with a layer.
1511 widget
->ReorderNativeViews();
1515 void View::ReorderChildLayers(ui::Layer
* parent_layer
) {
1516 if (layer() && layer() != parent_layer
) {
1517 DCHECK_EQ(parent_layer
, layer()->parent());
1518 parent_layer
->StackAtBottom(layer());
1520 // Iterate backwards through the children so that a child with a layer
1521 // which is further to the back is stacked above one which is further to
1523 for (Views::reverse_iterator
it(children_
.rbegin());
1524 it
!= children_
.rend(); ++it
) {
1525 (*it
)->ReorderChildLayers(parent_layer
);
1530 // Input -----------------------------------------------------------------------
1532 View::DragInfo
* View::GetDragInfo() {
1533 return parent_
? parent_
->GetDragInfo() : NULL
;
1536 // Focus -----------------------------------------------------------------------
1538 void View::OnFocus() {
1539 // TODO(beng): Investigate whether it's possible for us to move this to
1541 // By default, we clear the native focus. This ensures that no visible native
1542 // view as the focus and that we still receive keyboard inputs.
1543 FocusManager
* focus_manager
= GetFocusManager();
1545 focus_manager
->ClearNativeFocus();
1547 // TODO(beng): Investigate whether it's possible for us to move this to
1549 // Notify assistive technologies of the focus change.
1550 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS
, true);
1553 void View::OnBlur() {
1556 void View::Focus() {
1564 // Tooltips --------------------------------------------------------------------
1566 void View::TooltipTextChanged() {
1567 Widget
* widget
= GetWidget();
1568 // TooltipManager may be null if there is a problem creating it.
1569 if (widget
&& widget
->GetTooltipManager())
1570 widget
->GetTooltipManager()->TooltipTextChanged(this);
1573 // Context menus ---------------------------------------------------------------
1575 gfx::Point
View::GetKeyboardContextMenuLocation() {
1576 gfx::Rect vis_bounds
= GetVisibleBounds();
1577 gfx::Point
screen_point(vis_bounds
.x() + vis_bounds
.width() / 2,
1578 vis_bounds
.y() + vis_bounds
.height() / 2);
1579 ConvertPointToScreen(this, &screen_point
);
1580 return screen_point
;
1583 // Drag and drop ---------------------------------------------------------------
1585 int View::GetDragOperations(const gfx::Point
& press_pt
) {
1586 return drag_controller_
?
1587 drag_controller_
->GetDragOperationsForView(this, press_pt
) :
1588 ui::DragDropTypes::DRAG_NONE
;
1591 void View::WriteDragData(const gfx::Point
& press_pt
, OSExchangeData
* data
) {
1592 DCHECK(drag_controller_
);
1593 drag_controller_
->WriteDragDataForView(this, press_pt
, data
);
1596 bool View::InDrag() {
1597 Widget
* widget
= GetWidget();
1598 return widget
? widget
->dragged_view() == this : false;
1601 int View::GetHorizontalDragThreshold() {
1602 // TODO(jennyz): This value may need to be adjusted for different platforms
1603 // and for different display density.
1604 return kDefaultHorizontalDragThreshold
;
1607 int View::GetVerticalDragThreshold() {
1608 // TODO(jennyz): This value may need to be adjusted for different platforms
1609 // and for different display density.
1610 return kDefaultVerticalDragThreshold
;
1613 // Debugging -------------------------------------------------------------------
1615 #if !defined(NDEBUG)
1617 std::string
View::PrintViewGraph(bool first
) {
1618 return DoPrintViewGraph(first
, this);
1621 std::string
View::DoPrintViewGraph(bool first
, View
* view_with_children
) {
1622 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1623 const size_t kMaxPointerStringLength
= 19;
1628 result
.append("digraph {\n");
1630 // Node characteristics.
1631 char p
[kMaxPointerStringLength
];
1633 const std::string
class_name(GetClassName());
1634 size_t base_name_index
= class_name
.find_last_of('/');
1635 if (base_name_index
== std::string::npos
)
1636 base_name_index
= 0;
1640 char bounds_buffer
[512];
1642 // Information about current node.
1643 base::snprintf(p
, arraysize(bounds_buffer
), "%p", view_with_children
);
1644 result
.append(" N");
1645 result
.append(p
+ 2);
1646 result
.append(" [label=\"");
1648 result
.append(class_name
.substr(base_name_index
).c_str());
1650 base::snprintf(bounds_buffer
,
1651 arraysize(bounds_buffer
),
1652 "\\n bounds: (%d, %d), (%dx%d)",
1657 result
.append(bounds_buffer
);
1659 gfx::DecomposedTransform decomp
;
1660 if (!GetTransform().IsIdentity() &&
1661 gfx::DecomposeTransform(&decomp
, GetTransform())) {
1662 base::snprintf(bounds_buffer
,
1663 arraysize(bounds_buffer
),
1664 "\\n translation: (%f, %f)",
1665 decomp
.translate
[0],
1666 decomp
.translate
[1]);
1667 result
.append(bounds_buffer
);
1669 base::snprintf(bounds_buffer
,
1670 arraysize(bounds_buffer
),
1671 "\\n rotation: %3.2f",
1672 std::acos(decomp
.quaternion
[3]) * 360.0 / M_PI
);
1673 result
.append(bounds_buffer
);
1675 base::snprintf(bounds_buffer
,
1676 arraysize(bounds_buffer
),
1677 "\\n scale: (%2.4f, %2.4f)",
1680 result
.append(bounds_buffer
);
1683 result
.append("\"");
1685 result
.append(", shape=box");
1687 if (layer()->has_external_content())
1688 result
.append(", color=green");
1690 result
.append(", color=red");
1692 if (layer()->fills_bounds_opaquely())
1693 result
.append(", style=filled");
1695 result
.append("]\n");
1699 char pp
[kMaxPointerStringLength
];
1701 base::snprintf(pp
, kMaxPointerStringLength
, "%p", parent_
);
1702 result
.append(" N");
1703 result
.append(pp
+ 2);
1704 result
.append(" -> N");
1705 result
.append(p
+ 2);
1706 result
.append("\n");
1710 for (int i
= 0, count
= view_with_children
->child_count(); i
< count
; ++i
)
1711 result
.append(view_with_children
->child_at(i
)->PrintViewGraph(false));
1714 result
.append("}\n");
1720 ////////////////////////////////////////////////////////////////////////////////
1723 // DropInfo --------------------------------------------------------------------
1725 void View::DragInfo::Reset() {
1726 possible_drag
= false;
1727 start_pt
= gfx::Point();
1730 void View::DragInfo::PossibleDrag(const gfx::Point
& p
) {
1731 possible_drag
= true;
1735 // Painting --------------------------------------------------------------------
1737 void View::SchedulePaintBoundsChanged(SchedulePaintType type
) {
1738 // If we have a layer and the View's size did not change, we do not need to
1739 // schedule any paints since the layer will be redrawn at its new location
1740 // during the next Draw() cycle in the compositor.
1741 if (!layer() || type
== SCHEDULE_PAINT_SIZE_CHANGED
) {
1742 // Otherwise, if the size changes or we don't have a layer then we need to
1743 // use SchedulePaint to invalidate the area occupied by the View.
1745 } else if (parent_
&& type
== SCHEDULE_PAINT_SIZE_SAME
) {
1746 // The compositor doesn't Draw() until something on screen changes, so
1747 // if our position changes but nothing is being animated on screen, then
1748 // tell the compositor to redraw the scene. We know layer() exists due to
1749 // the above if clause.
1750 layer()->ScheduleDraw();
1754 // Tree operations -------------------------------------------------------------
1756 void View::DoRemoveChildView(View
* view
,
1757 bool update_focus_cycle
,
1758 bool update_tool_tip
,
1759 bool delete_removed_view
,
1763 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
1764 scoped_ptr
<View
> view_to_be_deleted
;
1765 if (i
!= children_
.end()) {
1766 if (update_focus_cycle
) {
1767 // Let's remove the view from the focus traversal.
1768 View
* next_focusable
= view
->next_focusable_view_
;
1769 View
* prev_focusable
= view
->previous_focusable_view_
;
1771 prev_focusable
->next_focusable_view_
= next_focusable
;
1773 next_focusable
->previous_focusable_view_
= prev_focusable
;
1777 UnregisterChildrenForVisibleBoundsNotification(view
);
1778 if (view
->visible())
1779 view
->SchedulePaint();
1780 GetWidget()->NotifyWillRemoveView(view
);
1783 view
->PropagateRemoveNotifications(this, new_parent
);
1784 view
->parent_
= NULL
;
1785 view
->UpdateLayerVisibility();
1787 if (delete_removed_view
&& !view
->owned_by_client_
)
1788 view_to_be_deleted
.reset(view
);
1793 if (update_tool_tip
)
1796 if (layout_manager_
.get())
1797 layout_manager_
->ViewRemoved(this, view
);
1800 void View::PropagateRemoveNotifications(View
* old_parent
, View
* new_parent
) {
1801 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1802 child_at(i
)->PropagateRemoveNotifications(old_parent
, new_parent
);
1804 ViewHierarchyChangedDetails
details(false, old_parent
, this, new_parent
);
1805 for (View
* v
= this; v
; v
= v
->parent_
)
1806 v
->ViewHierarchyChangedImpl(true, details
);
1809 void View::PropagateAddNotifications(
1810 const ViewHierarchyChangedDetails
& details
) {
1811 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1812 child_at(i
)->PropagateAddNotifications(details
);
1813 ViewHierarchyChangedImpl(true, details
);
1816 void View::PropagateNativeViewHierarchyChanged() {
1817 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1818 child_at(i
)->PropagateNativeViewHierarchyChanged();
1819 NativeViewHierarchyChanged();
1822 void View::ViewHierarchyChangedImpl(
1823 bool register_accelerators
,
1824 const ViewHierarchyChangedDetails
& details
) {
1825 if (register_accelerators
) {
1826 if (details
.is_add
) {
1827 // If you get this registration, you are part of a subtree that has been
1828 // added to the view hierarchy.
1829 if (GetFocusManager())
1830 RegisterPendingAccelerators();
1832 if (details
.child
== this)
1833 UnregisterAccelerators(true);
1837 if (details
.is_add
&& layer() && !layer()->parent()) {
1838 UpdateParentLayer();
1839 Widget
* widget
= GetWidget();
1841 widget
->UpdateRootLayers();
1842 } else if (!details
.is_add
&& details
.child
== this) {
1843 // Make sure the layers belonging to the subtree rooted at |child| get
1844 // removed from layers that do not belong in the same subtree.
1846 Widget
* widget
= GetWidget();
1848 widget
->UpdateRootLayers();
1851 ViewHierarchyChanged(details
);
1852 details
.parent
->needs_layout_
= true;
1855 void View::PropagateNativeThemeChanged(const ui::NativeTheme
* theme
) {
1856 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1857 child_at(i
)->PropagateNativeThemeChanged(theme
);
1858 OnNativeThemeChanged(theme
);
1861 // Size and disposition --------------------------------------------------------
1863 void View::PropagateVisibilityNotifications(View
* start
, bool is_visible
) {
1864 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1865 child_at(i
)->PropagateVisibilityNotifications(start
, is_visible
);
1866 VisibilityChangedImpl(start
, is_visible
);
1869 void View::VisibilityChangedImpl(View
* starting_from
, bool is_visible
) {
1870 VisibilityChanged(starting_from
, is_visible
);
1873 void View::BoundsChanged(const gfx::Rect
& previous_bounds
) {
1875 // Paint the new bounds.
1876 SchedulePaintBoundsChanged(
1877 bounds_
.size() == previous_bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
1878 SCHEDULE_PAINT_SIZE_CHANGED
);
1883 SetLayerBounds(GetLocalBounds() +
1884 gfx::Vector2d(GetMirroredX(), y()) +
1885 parent_
->CalculateOffsetToAncestorWithLayer(NULL
));
1887 SetLayerBounds(bounds_
);
1890 // In RTL mode, if our width has changed, our children's mirrored bounds
1891 // will have changed. Update the child's layer bounds, or if it is not a
1892 // layer, the bounds of any layers inside the child.
1893 if (base::i18n::IsRTL() && bounds_
.width() != previous_bounds
.width()) {
1894 for (int i
= 0; i
< child_count(); ++i
) {
1895 View
* child
= child_at(i
);
1896 child
->UpdateChildLayerBounds(
1897 gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1901 // If our bounds have changed, then any descendant layer bounds may have
1902 // changed. Update them accordingly.
1903 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
1906 OnBoundsChanged(previous_bounds
);
1908 if (previous_bounds
.size() != size()) {
1909 needs_layout_
= false;
1913 if (GetNeedsNotificationWhenVisibleBoundsChange())
1914 OnVisibleBoundsChanged();
1916 // Notify interested Views that visible bounds within the root view may have
1918 if (descendants_to_notify_
.get()) {
1919 for (Views::iterator
i(descendants_to_notify_
->begin());
1920 i
!= descendants_to_notify_
->end(); ++i
) {
1921 (*i
)->OnVisibleBoundsChanged();
1927 void View::RegisterChildrenForVisibleBoundsNotification(View
* view
) {
1928 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1929 view
->RegisterForVisibleBoundsNotification();
1930 for (int i
= 0; i
< view
->child_count(); ++i
)
1931 RegisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1935 void View::UnregisterChildrenForVisibleBoundsNotification(View
* view
) {
1936 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1937 view
->UnregisterForVisibleBoundsNotification();
1938 for (int i
= 0; i
< view
->child_count(); ++i
)
1939 UnregisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1942 void View::RegisterForVisibleBoundsNotification() {
1943 if (registered_for_visible_bounds_notification_
)
1946 registered_for_visible_bounds_notification_
= true;
1947 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1948 ancestor
->AddDescendantToNotify(this);
1951 void View::UnregisterForVisibleBoundsNotification() {
1952 if (!registered_for_visible_bounds_notification_
)
1955 registered_for_visible_bounds_notification_
= false;
1956 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1957 ancestor
->RemoveDescendantToNotify(this);
1960 void View::AddDescendantToNotify(View
* view
) {
1962 if (!descendants_to_notify_
.get())
1963 descendants_to_notify_
.reset(new Views
);
1964 descendants_to_notify_
->push_back(view
);
1967 void View::RemoveDescendantToNotify(View
* view
) {
1968 DCHECK(view
&& descendants_to_notify_
.get());
1969 Views::iterator
i(std::find(
1970 descendants_to_notify_
->begin(), descendants_to_notify_
->end(), view
));
1971 DCHECK(i
!= descendants_to_notify_
->end());
1972 descendants_to_notify_
->erase(i
);
1973 if (descendants_to_notify_
->empty())
1974 descendants_to_notify_
.reset();
1977 void View::SetLayerBounds(const gfx::Rect
& bounds
) {
1978 layer()->SetBounds(bounds
);
1979 SnapLayerToPixelBoundary();
1982 // Transformations -------------------------------------------------------------
1984 bool View::GetTransformRelativeTo(const View
* ancestor
,
1985 gfx::Transform
* transform
) const {
1986 const View
* p
= this;
1988 while (p
&& p
!= ancestor
) {
1989 transform
->ConcatTransform(p
->GetTransform());
1990 gfx::Transform translation
;
1991 translation
.Translate(static_cast<float>(p
->GetMirroredX()),
1992 static_cast<float>(p
->y()));
1993 transform
->ConcatTransform(translation
);
1998 return p
== ancestor
;
2001 // Coordinate conversion -------------------------------------------------------
2003 bool View::ConvertPointForAncestor(const View
* ancestor
,
2004 gfx::Point
* point
) const {
2005 gfx::Transform trans
;
2006 // TODO(sad): Have some way of caching the transformation results.
2007 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2008 gfx::Point3F
p(*point
);
2009 trans
.TransformPoint(&p
);
2010 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2014 bool View::ConvertPointFromAncestor(const View
* ancestor
,
2015 gfx::Point
* point
) const {
2016 gfx::Transform trans
;
2017 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2018 gfx::Point3F
p(*point
);
2019 trans
.TransformPointReverse(&p
);
2020 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2024 bool View::ConvertRectForAncestor(const View
* ancestor
,
2025 gfx::RectF
* rect
) const {
2026 gfx::Transform trans
;
2027 // TODO(sad): Have some way of caching the transformation results.
2028 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2029 trans
.TransformRect(rect
);
2033 bool View::ConvertRectFromAncestor(const View
* ancestor
,
2034 gfx::RectF
* rect
) const {
2035 gfx::Transform trans
;
2036 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2037 trans
.TransformRectReverse(rect
);
2041 // Accelerated painting --------------------------------------------------------
2043 void View::CreateLayer() {
2044 // A new layer is being created for the view. So all the layers of the
2045 // sub-tree can inherit the visibility of the corresponding view.
2046 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2047 child_at(i
)->UpdateChildLayerVisibility(true);
2049 SetLayer(new ui::Layer());
2050 layer()->set_delegate(this);
2051 #if !defined(NDEBUG)
2052 layer()->set_name(GetClassName());
2055 UpdateParentLayers();
2056 UpdateLayerVisibility();
2058 // The new layer needs to be ordered in the layer tree according
2059 // to the view tree. Children of this layer were added in order
2060 // in UpdateParentLayers().
2062 parent()->ReorderLayers();
2064 Widget
* widget
= GetWidget();
2066 widget
->UpdateRootLayers();
2069 void View::UpdateParentLayers() {
2070 // Attach all top-level un-parented layers.
2071 if (layer() && !layer()->parent()) {
2072 UpdateParentLayer();
2074 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2075 child_at(i
)->UpdateParentLayers();
2079 void View::OrphanLayers() {
2081 if (layer()->parent())
2082 layer()->parent()->Remove(layer());
2084 // The layer belonging to this View has already been orphaned. It is not
2085 // necessary to orphan the child layers.
2088 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2089 child_at(i
)->OrphanLayers();
2092 void View::ReparentLayer(const gfx::Vector2d
& offset
, ui::Layer
* parent_layer
) {
2093 layer()->SetBounds(GetLocalBounds() + offset
);
2094 DCHECK_NE(layer(), parent_layer
);
2096 parent_layer
->Add(layer());
2097 layer()->SchedulePaint(GetLocalBounds());
2098 MoveLayerToParent(layer(), gfx::Point());
2101 void View::DestroyLayer() {
2102 ui::Layer
* new_parent
= layer()->parent();
2103 std::vector
<ui::Layer
*> children
= layer()->children();
2104 for (size_t i
= 0; i
< children
.size(); ++i
) {
2105 layer()->Remove(children
[i
]);
2107 new_parent
->Add(children
[i
]);
2110 LayerOwner::DestroyLayer();
2115 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
2119 Widget
* widget
= GetWidget();
2121 widget
->UpdateRootLayers();
2124 // Input -----------------------------------------------------------------------
2126 bool View::ProcessMousePressed(const ui::MouseEvent
& event
) {
2127 int drag_operations
=
2128 (enabled_
&& event
.IsOnlyLeftMouseButton() &&
2129 HitTestPoint(event
.location())) ?
2130 GetDragOperations(event
.location()) : 0;
2131 ContextMenuController
* context_menu_controller
= event
.IsRightMouseButton() ?
2132 context_menu_controller_
: 0;
2133 View::DragInfo
* drag_info
= GetDragInfo();
2135 // TODO(sky): for debugging 360238.
2137 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2138 kContextMenuOnMousePress
&& HitTestPoint(event
.location())) {
2139 ViewStorage
* view_storage
= ViewStorage::GetInstance();
2140 storage_id
= view_storage
->CreateStorageID();
2141 view_storage
->StoreView(storage_id
, this);
2144 const bool enabled
= enabled_
;
2145 const bool result
= OnMousePressed(event
);
2150 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2151 kContextMenuOnMousePress
) {
2152 // Assume that if there is a context menu controller we won't be deleted
2153 // from mouse pressed.
2154 gfx::Point
location(event
.location());
2155 if (HitTestPoint(location
)) {
2156 if (storage_id
!= 0)
2157 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id
));
2158 ConvertPointToScreen(this, &location
);
2159 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2164 // WARNING: we may have been deleted, don't use any View variables.
2165 if (drag_operations
!= ui::DragDropTypes::DRAG_NONE
) {
2166 drag_info
->PossibleDrag(event
.location());
2169 return !!context_menu_controller
|| result
;
2172 bool View::ProcessMouseDragged(const ui::MouseEvent
& event
) {
2173 // Copy the field, that way if we're deleted after drag and drop no harm is
2175 ContextMenuController
* context_menu_controller
= context_menu_controller_
;
2176 const bool possible_drag
= GetDragInfo()->possible_drag
;
2177 if (possible_drag
&&
2178 ExceededDragThreshold(GetDragInfo()->start_pt
- event
.location()) &&
2179 (!drag_controller_
||
2180 drag_controller_
->CanStartDragForView(
2181 this, GetDragInfo()->start_pt
, event
.location()))) {
2182 DoDrag(event
, GetDragInfo()->start_pt
,
2183 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
);
2185 if (OnMouseDragged(event
))
2187 // Fall through to return value based on context menu controller.
2189 // WARNING: we may have been deleted.
2190 return (context_menu_controller
!= NULL
) || possible_drag
;
2193 void View::ProcessMouseReleased(const ui::MouseEvent
& event
) {
2194 if (!kContextMenuOnMousePress
&& context_menu_controller_
&&
2195 event
.IsOnlyRightMouseButton()) {
2196 // Assume that if there is a context menu controller we won't be deleted
2197 // from mouse released.
2198 gfx::Point
location(event
.location());
2199 OnMouseReleased(event
);
2200 if (HitTestPoint(location
)) {
2201 ConvertPointToScreen(this, &location
);
2202 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2205 OnMouseReleased(event
);
2207 // WARNING: we may have been deleted.
2210 // Accelerators ----------------------------------------------------------------
2212 void View::RegisterPendingAccelerators() {
2213 if (!accelerators_
.get() ||
2214 registered_accelerator_count_
== accelerators_
->size()) {
2215 // No accelerators are waiting for registration.
2220 // The view is not yet attached to a widget, defer registration until then.
2224 accelerator_focus_manager_
= GetFocusManager();
2225 if (!accelerator_focus_manager_
) {
2226 // Some crash reports seem to show that we may get cases where we have no
2227 // focus manager (see bug #1291225). This should never be the case, just
2228 // making sure we don't crash.
2232 for (std::vector
<ui::Accelerator
>::const_iterator
i(
2233 accelerators_
->begin() + registered_accelerator_count_
);
2234 i
!= accelerators_
->end(); ++i
) {
2235 accelerator_focus_manager_
->RegisterAccelerator(
2236 *i
, ui::AcceleratorManager::kNormalPriority
, this);
2238 registered_accelerator_count_
= accelerators_
->size();
2241 void View::UnregisterAccelerators(bool leave_data_intact
) {
2242 if (!accelerators_
.get())
2246 if (accelerator_focus_manager_
) {
2247 accelerator_focus_manager_
->UnregisterAccelerators(this);
2248 accelerator_focus_manager_
= NULL
;
2250 if (!leave_data_intact
) {
2251 accelerators_
->clear();
2252 accelerators_
.reset();
2254 registered_accelerator_count_
= 0;
2258 // Focus -----------------------------------------------------------------------
2260 void View::InitFocusSiblings(View
* v
, int index
) {
2261 int count
= child_count();
2264 v
->next_focusable_view_
= NULL
;
2265 v
->previous_focusable_view_
= NULL
;
2267 if (index
== count
) {
2268 // We are inserting at the end, but the end of the child list may not be
2269 // the last focusable element. Let's try to find an element with no next
2270 // focusable element to link to.
2271 View
* last_focusable_view
= NULL
;
2272 for (Views::iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2273 if (!(*i
)->next_focusable_view_
) {
2274 last_focusable_view
= *i
;
2278 if (last_focusable_view
== NULL
) {
2279 // Hum... there is a cycle in the focus list. Let's just insert ourself
2280 // after the last child.
2281 View
* prev
= children_
[index
- 1];
2282 v
->previous_focusable_view_
= prev
;
2283 v
->next_focusable_view_
= prev
->next_focusable_view_
;
2284 prev
->next_focusable_view_
->previous_focusable_view_
= v
;
2285 prev
->next_focusable_view_
= v
;
2287 last_focusable_view
->next_focusable_view_
= v
;
2288 v
->next_focusable_view_
= NULL
;
2289 v
->previous_focusable_view_
= last_focusable_view
;
2292 View
* prev
= children_
[index
]->GetPreviousFocusableView();
2293 v
->previous_focusable_view_
= prev
;
2294 v
->next_focusable_view_
= children_
[index
];
2296 prev
->next_focusable_view_
= v
;
2297 children_
[index
]->previous_focusable_view_
= v
;
2302 void View::AdvanceFocusIfNecessary() {
2303 // Focus should only be advanced if this is the focused view and has become
2304 // unfocusable. If the view is still focusable or is not focused, we can
2305 // return early avoiding furthur unnecessary checks. Focusability check is
2306 // performed first as it tends to be faster.
2307 if (IsAccessibilityFocusable() || !HasFocus())
2310 FocusManager
* focus_manager
= GetFocusManager();
2312 focus_manager
->AdvanceFocusIfNecessary();
2315 // System events ---------------------------------------------------------------
2317 void View::PropagateThemeChanged() {
2318 for (int i
= child_count() - 1; i
>= 0; --i
)
2319 child_at(i
)->PropagateThemeChanged();
2323 void View::PropagateLocaleChanged() {
2324 for (int i
= child_count() - 1; i
>= 0; --i
)
2325 child_at(i
)->PropagateLocaleChanged();
2329 void View::PropagateDeviceScaleFactorChanged(float device_scale_factor
) {
2330 for (int i
= child_count() - 1; i
>= 0; --i
)
2331 child_at(i
)->PropagateDeviceScaleFactorChanged(device_scale_factor
);
2333 // If the view is drawing to the layer, OnDeviceScaleFactorChanged() is called
2334 // through LayerDelegate callback.
2336 OnDeviceScaleFactorChanged(device_scale_factor
);
2339 // Tooltips --------------------------------------------------------------------
2341 void View::UpdateTooltip() {
2342 Widget
* widget
= GetWidget();
2343 // TODO(beng): The TooltipManager NULL check can be removed when we
2344 // consolidate Init() methods and make views_unittests Init() all
2345 // Widgets that it uses.
2346 if (widget
&& widget
->GetTooltipManager())
2347 widget
->GetTooltipManager()->UpdateTooltip();
2350 // Drag and drop ---------------------------------------------------------------
2352 bool View::DoDrag(const ui::LocatedEvent
& event
,
2353 const gfx::Point
& press_pt
,
2354 ui::DragDropTypes::DragEventSource source
) {
2355 int drag_operations
= GetDragOperations(press_pt
);
2356 if (drag_operations
== ui::DragDropTypes::DRAG_NONE
)
2359 Widget
* widget
= GetWidget();
2360 // We should only start a drag from an event, implying we have a widget.
2363 // Don't attempt to start a drag while in the process of dragging. This is
2364 // especially important on X where we can get multiple mouse move events when
2365 // we start the drag.
2366 if (widget
->dragged_view())
2369 OSExchangeData data
;
2370 WriteDragData(press_pt
, &data
);
2372 // Message the RootView to do the drag and drop. That way if we're removed
2373 // the RootView can detect it and avoid calling us back.
2374 gfx::Point
widget_location(event
.location());
2375 ConvertPointToWidget(this, &widget_location
);
2376 widget
->RunShellDrag(this, data
, widget_location
, drag_operations
, source
);
2377 // WARNING: we may have been deleted.
2381 } // namespace views