view_manager: Remove PlatformViewport abstraction.
[chromium-blink-merge.git] / components / view_manager / display_manager.h
blobec32b469cfa9f9ea3b7b1e4e7f117a1c911da809
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/timer/timer.h"
14 #include "components/view_manager/display_manager_delegate.h"
15 #include "components/view_manager/public/interfaces/display.mojom.h"
16 #include "components/view_manager/public/interfaces/view_manager.mojom.h"
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/platform_window/platform_window_delegate.h"
21 namespace cc {
22 class SurfaceIdAllocator;
23 } // namespace cc
25 namespace gles2 {
26 class GpuState;
27 } // namespace gles2
29 namespace native_viewport {
30 class OnscreenContextProvider;
31 } // namespace native_viewport
33 namespace mojo {
34 class ApplicationImpl;
35 } // namespace mojo
37 namespace ui {
38 class PlatformWindow;
41 namespace view_manager {
43 class DisplayManagerFactory;
44 class EventDispatcher;
45 class ServerView;
47 // DisplayManager is used to connect the root ServerView to a display.
48 class DisplayManager {
49 public:
50 virtual ~DisplayManager() {}
52 static DisplayManager* Create(
53 bool is_headless,
54 mojo::ApplicationImpl* app_impl,
55 const scoped_refptr<gles2::GpuState>& gpu_state);
57 virtual void Init(DisplayManagerDelegate* delegate) = 0;
59 // Schedules a paint for the specified region in the coordinates of |view|.
60 virtual void SchedulePaint(const ServerView* view,
61 const gfx::Rect& bounds) = 0;
63 virtual void SetViewportSize(const gfx::Size& size) = 0;
65 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0;
67 // Overrides factory for testing. Default (NULL) value indicates regular
68 // (non-test) environment.
69 static void set_factory_for_testing(DisplayManagerFactory* factory) {
70 DisplayManager::factory_ = factory;
73 private:
74 // Static factory instance (always NULL for non-test).
75 static DisplayManagerFactory* factory_;
78 // DisplayManager implementation that connects to the services necessary to
79 // actually display.
80 class DefaultDisplayManager :
81 public DisplayManager,
82 public ui::PlatformWindowDelegate {
83 public:
84 DefaultDisplayManager(bool is_headless,
85 mojo::ApplicationImpl* app_impl,
86 const scoped_refptr<gles2::GpuState>& gpu_state);
87 ~DefaultDisplayManager() override;
89 // DisplayManager:
90 void Init(DisplayManagerDelegate* delegate) override;
91 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override;
92 void SetViewportSize(const gfx::Size& size) override;
93 const mojo::ViewportMetrics& GetViewportMetrics() override;
95 private:
96 void WantToDraw();
97 void Draw();
98 void DidDraw();
99 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio);
101 // ui::PlatformWindowDelegate:
102 void OnBoundsChanged(const gfx::Rect& new_bounds) override;
103 void OnDamageRect(const gfx::Rect& damaged_region) override;
104 void DispatchEvent(ui::Event* event) override;
105 void OnCloseRequest() override;
106 void OnClosed() override;
107 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
108 void OnLostCapture() override;
109 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
110 float device_pixel_ratio) override;
111 void OnActivationChanged(bool active) override;
113 bool is_headless_;
114 mojo::ApplicationImpl* app_impl_;
115 scoped_refptr<gles2::GpuState> gpu_state_;
116 DisplayManagerDelegate* delegate_;
118 mojo::ViewportMetrics metrics_;
119 gfx::Rect dirty_rect_;
120 base::Timer draw_timer_;
121 bool frame_pending_;
123 mojo::DisplayPtr display_;
124 scoped_ptr<native_viewport::OnscreenContextProvider> context_provider_;
125 scoped_ptr<ui::PlatformWindow> platform_window_;
127 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
129 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager);
132 } // namespace view_manager
134 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_