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[chromium-blink-merge.git] / content / browser / renderer_host / compositing_iosurface_context_mac.mm
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h"
7 #include <OpenGL/gl.h>
8 #include <OpenGL/OpenGL.h>
9 #include <vector>
11 #include "base/command_line.h"
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "content/browser/renderer_host/compositing_iosurface_shader_programs_mac.h"
15 #include "content/browser/gpu/gpu_data_manager_impl.h"
16 #include "ui/base/ui_base_switches.h"
17 #include "ui/gl/gl_switches.h"
18 #include "ui/gl/gpu_switching_manager.h"
20 namespace content {
22 // static
23 scoped_refptr<CompositingIOSurfaceContext>
24 CompositingIOSurfaceContext::Get(int window_number) {
25   TRACE_EVENT0("browser", "CompositingIOSurfaceContext::Get");
27   // Return the context for this window_number, if it exists.
28   WindowMap::iterator found = window_map()->find(window_number);
29   if (found != window_map()->end()) {
30     DCHECK(!found->second->poisoned_);
31     return found->second;
32   }
34   static bool is_vsync_disabled =
35       CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync);
37   base::ScopedTypeRef<CGLContextObj> cgl_context_strong;
38   CGLContextObj cgl_context = NULL;
39   CGLError error = kCGLNoError;
41   // Create the pixel format object for the context.
42   std::vector<CGLPixelFormatAttribute> attribs;
43   attribs.push_back(kCGLPFADepthSize);
44   attribs.push_back(static_cast<CGLPixelFormatAttribute>(0));
45   if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
46     attribs.push_back(kCGLPFAAllowOfflineRenderers);
47     attribs.push_back(static_cast<CGLPixelFormatAttribute>(1));
48   }
49   attribs.push_back(static_cast<CGLPixelFormatAttribute>(0));
50   GLint number_virtual_screens = 0;
51   base::ScopedTypeRef<CGLPixelFormatObj> pixel_format;
52   error = CGLChoosePixelFormat(&attribs.front(),
53                                pixel_format.InitializeInto(),
54                                &number_virtual_screens);
55   if (error != kCGLNoError) {
56     LOG(ERROR) << "Failed to create pixel format object.";
57     return NULL;
58   }
60   // Create all contexts in the same share group so that the textures don't
61   // need to be recreated when transitioning contexts.
62   CGLContextObj share_context = NULL;
63   if (!window_map()->empty())
64     share_context = window_map()->begin()->second->cgl_context();
65   error = CGLCreateContext(
66       pixel_format, share_context, cgl_context_strong.InitializeInto());
67   if (error != kCGLNoError) {
68     LOG(ERROR) << "Failed to create context object.";
69     return NULL;
70   }
71   cgl_context = cgl_context_strong;
73   // Note that VSync is ignored because CoreAnimation will automatically
74   // rate limit draws.
76   // Prepare the shader program cache. Precompile the shader programs
77   // needed to draw the IO Surface for non-offscreen contexts.
78   bool prepared = false;
79   scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache;
80   {
81     gfx::ScopedCGLSetCurrentContext scoped_set_current_context(cgl_context);
82     shader_program_cache.reset(new CompositingIOSurfaceShaderPrograms());
83     if (window_number == kOffscreenContextWindowNumber) {
84       prepared = true;
85     } else {
86       prepared = (
87           shader_program_cache->UseBlitProgram() &&
88           shader_program_cache->UseSolidWhiteProgram());
89     }
90     glUseProgram(0u);
91   }
92   if (!prepared) {
93     LOG(ERROR) << "IOSurface failed to compile/link required shader programs.";
94     return NULL;
95   }
97   return new CompositingIOSurfaceContext(
98       window_number,
99       cgl_context_strong,
100       cgl_context,
101       is_vsync_disabled,
102       shader_program_cache.Pass());
105 void CompositingIOSurfaceContext::PoisonContextAndSharegroup() {
106   if (poisoned_)
107     return;
109   for (WindowMap::iterator it = window_map()->begin();
110        it != window_map()->end();
111        ++it) {
112     it->second->poisoned_ = true;
113   }
114   window_map()->clear();
117 CompositingIOSurfaceContext::CompositingIOSurfaceContext(
118     int window_number,
119     base::ScopedTypeRef<CGLContextObj> cgl_context_strong,
120     CGLContextObj cgl_context,
121     bool is_vsync_disabled,
122     scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache)
123     : window_number_(window_number),
124       cgl_context_strong_(cgl_context_strong),
125       cgl_context_(cgl_context),
126       is_vsync_disabled_(is_vsync_disabled),
127       shader_program_cache_(shader_program_cache.Pass()),
128       poisoned_(false) {
129   DCHECK(window_map()->find(window_number_) == window_map()->end());
130   window_map()->insert(std::make_pair(window_number_, this));
132   GpuDataManager::GetInstance()->AddObserver(this);
135 CompositingIOSurfaceContext::~CompositingIOSurfaceContext() {
136   GpuDataManager::GetInstance()->RemoveObserver(this);
138   {
139     gfx::ScopedCGLSetCurrentContext scoped_set_current_context(cgl_context_);
140     shader_program_cache_->Reset();
141   }
142   if (!poisoned_) {
143     DCHECK(window_map()->find(window_number_) != window_map()->end());
144     DCHECK(window_map()->find(window_number_)->second == this);
145     window_map()->erase(window_number_);
146   } else {
147     WindowMap::const_iterator found = window_map()->find(window_number_);
148     if (found != window_map()->end())
149       DCHECK(found->second != this);
150   }
153 void CompositingIOSurfaceContext::OnGpuSwitching() {
154   // Recreate all browser-side GL contexts whenever the GPU switches. If this
155   // is not done, performance will suffer.
156   // http://crbug.com/361493
157   PoisonContextAndSharegroup();
160 // static
161 CompositingIOSurfaceContext::WindowMap*
162     CompositingIOSurfaceContext::window_map() {
163   return window_map_.Pointer();
166 // static
167 base::LazyInstance<CompositingIOSurfaceContext::WindowMap>
168     CompositingIOSurfaceContext::window_map_;
170 }  // namespace content