Add a FrameHostMsg_BeginNavigation IPC
[chromium-blink-merge.git] / ui / base / accelerators / accelerator.h
blob430a209f41c3145ee89684acc6a8ca0d778db1de
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This class describe a keyboard accelerator (or keyboard shortcut).
6 // Keyboard accelerators are registered with the FocusManager.
7 // It has a copy constructor and assignment operator so that it can be copied.
8 // It also defines the < operator so that it can be used as a key in a std::map.
9 //
11 #ifndef UI_BASE_ACCELERATORS_ACCELERATOR_H_
12 #define UI_BASE_ACCELERATORS_ACCELERATOR_H_
14 #include "base/memory/scoped_ptr.h"
15 #include "base/strings/string16.h"
16 #include "ui/base/accelerators/platform_accelerator.h"
17 #include "ui/base/ui_base_export.h"
18 #include "ui/events/event_constants.h"
19 #include "ui/events/keycodes/keyboard_codes.h"
21 namespace ui {
23 class PlatformAccelerator;
25 // This is a cross-platform class for accelerator keys used in menus.
26 // |platform_accelerator| should be used to store platform specific data.
27 class UI_BASE_EXPORT Accelerator {
28 public:
29 Accelerator();
30 Accelerator(ui::KeyboardCode keycode, int modifiers);
31 Accelerator(const Accelerator& accelerator);
32 ~Accelerator();
34 Accelerator& operator=(const Accelerator& accelerator);
36 // Define the < operator so that the KeyboardShortcut can be used as a key in
37 // a std::map.
38 bool operator <(const Accelerator& rhs) const;
40 bool operator ==(const Accelerator& rhs) const;
42 bool operator !=(const Accelerator& rhs) const;
44 ui::KeyboardCode key_code() const { return key_code_; }
46 // Sets the event type if the accelerator should be processed on an event
47 // other than ui::ET_KEY_PRESSED.
48 void set_type(ui::EventType type) { type_ = type; }
49 ui::EventType type() const { return type_; }
51 int modifiers() const { return modifiers_; }
53 bool IsShiftDown() const;
54 bool IsCtrlDown() const;
55 bool IsAltDown() const;
56 bool IsCmdDown() const;
57 bool IsRepeat() const;
59 // Returns a string with the localized shortcut if any.
60 base::string16 GetShortcutText() const;
62 void set_platform_accelerator(scoped_ptr<PlatformAccelerator> p) {
63 platform_accelerator_ = p.Pass();
66 // This class keeps ownership of the returned object.
67 const PlatformAccelerator* platform_accelerator() const {
68 return platform_accelerator_.get();
71 void set_is_repeat(bool is_repeat) { is_repeat_ = is_repeat; }
73 protected:
74 // The keycode (VK_...).
75 KeyboardCode key_code_;
77 // The event type (usually ui::ET_KEY_PRESSED).
78 EventType type_;
80 // The state of the Shift/Ctrl/Alt keys.
81 int modifiers_;
83 // True if the accelerator is created for an auto repeated key event.
84 bool is_repeat_;
86 // Stores platform specific data. May be NULL.
87 scoped_ptr<PlatformAccelerator> platform_accelerator_;
90 // An interface that classes that want to register for keyboard accelerators
91 // should implement.
92 class UI_BASE_EXPORT AcceleratorTarget {
93 public:
94 // Should return true if the accelerator was processed.
95 virtual bool AcceleratorPressed(const Accelerator& accelerator) = 0;
97 // Should return true if the target can handle the accelerator events. The
98 // AcceleratorPressed method is invoked only for targets for which
99 // CanHandleAccelerators returns true.
100 virtual bool CanHandleAccelerators() const = 0;
102 protected:
103 virtual ~AcceleratorTarget() {}
106 // Since accelerator code is one of the few things that can't be cross platform
107 // in the chrome UI, separate out just the GetAcceleratorForCommandId() from
108 // the menu delegates.
109 class AcceleratorProvider {
110 public:
111 // Gets the accelerator for the specified command id. Returns true if the
112 // command id has a valid accelerator, false otherwise.
113 virtual bool GetAcceleratorForCommandId(int command_id,
114 ui::Accelerator* accelerator) = 0;
116 protected:
117 virtual ~AcceleratorProvider() {}
120 } // namespace ui
122 #endif // UI_BASE_ACCELERATORS_ACCELERATOR_H_