Update GPU benchmarking extension to not copy Persistent handles.
[chromium-blink-merge.git] / ash / wm / window_util.h
blob1ffeb7db8a34d202444d75970086c917f1f2db25
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_
8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h"
12 namespace aura {
13 class RootWindow;
14 class Window;
17 namespace gfx {
18 class Rect;
21 namespace ui {
22 class Event;
23 class Layer;
26 namespace ash {
27 // We force at least this many DIPs for any window on the screen.
28 const int kMinimumOnScreenArea = 10;
30 namespace wm {
32 // Convenience setters/getters for |aura::client::kRootWindowActiveWindow|.
33 ASH_EXPORT void ActivateWindow(aura::Window* window);
34 ASH_EXPORT void DeactivateWindow(aura::Window* window);
35 ASH_EXPORT bool IsActiveWindow(aura::Window* window);
36 ASH_EXPORT aura::Window* GetActiveWindow();
37 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
39 // Retrieves the activatable window for |window|. If |window| is activatable,
40 // this will just return it, otherwise it will climb the parent/transient parent
41 // chain looking for a window that is activatable, per the ActivationController.
42 // If you're looking for a function to get the activatable "top level" window,
43 // this is probably what you're looking for.
44 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
46 // Returns true if |window| can be maximized.
47 ASH_EXPORT bool CanMaximizeWindow(const aura::Window* window);
49 // Returns true if |window| can be minimized.
50 ASH_EXPORT bool CanMinimizeWindow(const aura::Window* window);
52 // Returns true if |window| can be resized.
53 ASH_EXPORT bool CanResizeWindow(const aura::Window* window);
55 // Returns true if |window| can be snapped to the left or right.
56 ASH_EXPORT bool CanSnapWindow(aura::Window* window);
58 // Returns true if |window| is normal or default.
59 ASH_EXPORT bool IsWindowNormal(const aura::Window* window);
61 // Returns true if |state| is normal or default.
62 ASH_EXPORT bool IsWindowStateNormal(const ui::WindowShowState state);
64 // Returns true if |window| is in the maximized state.
65 ASH_EXPORT bool IsWindowMaximized(const aura::Window* window);
67 // Returns true if |window| is minimized.
68 ASH_EXPORT bool IsWindowMinimized(const aura::Window* window);
70 // Returns true if |window| is in the fullscreen state.
71 ASH_EXPORT bool IsWindowFullscreen(const aura::Window* window);
73 // Maximizes |window|, which must not be NULL.
74 ASH_EXPORT void MaximizeWindow(aura::Window* window);
76 // Minimizes |window|, which must not be NULL.
77 ASH_EXPORT void MinimizeWindow(aura::Window* window);
79 // Restores |window|, which must not be NULL.
80 ASH_EXPORT void RestoreWindow(aura::Window* window);
82 // Maximizes or restores |window| based on its state. |window| must not be NULL.
83 ASH_EXPORT void ToggleMaximizedWindow(aura::Window* window);
85 // Moves the window to the center of the display.
86 ASH_EXPORT void CenterWindow(aura::Window* window);
88 // Returns true if |window|'s position can automatically be managed.
89 ASH_EXPORT bool IsWindowPositionManaged(const aura::Window* window);
91 // Change the |window|'s position manageability to |managed|.
92 ASH_EXPORT void SetWindowPositionManaged(aura::Window* window, bool managed);
94 // Returns true if the user has changed the |window|'s position or size.
95 ASH_EXPORT bool HasUserChangedWindowPositionOrSize(const aura::Window* window);
97 // Marks a |window|'s coordinates to be changed by a user.
98 ASH_EXPORT void SetUserHasChangedWindowPositionOrSize(aura::Window* window,
99 bool changed);
101 // Get |window| bounds of the window before it was moved by the auto window
102 // management. As long as it was not managed, it will return NULL.
103 ASH_EXPORT const gfx::Rect* GetPreAutoManageWindowBounds(
104 const aura::Window* window);
106 // Remember the |bounds| of a |window| before an automated window management
107 // operation takes place.
108 ASH_EXPORT void SetPreAutoManageWindowBounds(aura::Window* window,
109 const gfx::Rect& bounds);
111 // Move the given bounds inside the given work area, including a safety margin
112 // given by |kMinimumOnScreenArea|.
113 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility(
114 const gfx::Rect& work_area,
115 gfx::Rect* bounds);
117 // Move the given bounds inside the given work area, including a safety margin
118 // given by |min_width| and |min_height|.
119 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility(
120 const gfx::Rect& work_area,
121 int min_width,
122 int min_height,
123 gfx::Rect* bounds);
125 // Moves |window| to the root window where the |event| occured if it is not
126 // already in the same root window. Returns true if |window| was moved.
127 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window,
128 const ui::Event& event);
130 } // namespace wm
131 } // namespace ash
133 #endif // ASH_WM_WINDOW_UTIL_H_