1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_view.h"
9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h"
15 #include "ash/session/session_state_delegate.h"
16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/overview/window_selector_controller.h"
19 #include "ash/wm/window_animations.h"
20 #include "base/message_loop/message_loop.h"
21 #include "base/strings/utf_string_conversions.h"
22 #include "ui/aura/window_event_dispatcher.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/geometry/size_conversions.h"
26 #include "ui/gfx/image/image.h"
27 #include "ui/gfx/transform.h"
28 #include "ui/views/widget/widget.h"
30 using wallpaper::WallpaperLayout
;
31 using wallpaper::WALLPAPER_LAYOUT_CENTER
;
32 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED
;
33 using wallpaper::WALLPAPER_LAYOUT_STRETCH
;
34 using wallpaper::WALLPAPER_LAYOUT_TILE
;
39 // For our scaling ratios we need to round positive numbers.
40 int RoundPositive(double x
) {
41 return static_cast<int>(floor(x
+ 0.5));
44 // A view that controls the child view's layer so that the layer
45 // always has the same size as the display's original, un-scaled size
46 // in DIP. The layer then transformed to fit to the virtual screen
47 // size when laid-out.
48 // This is to avoid scaling the image at painting time, then scaling
49 // it back to the screen size in the compositor.
50 class LayerControlView
: public views::View
{
52 explicit LayerControlView(views::View
* view
) {
54 view
->SetPaintToLayer(true);
57 // Overrides views::View.
58 void Layout() override
{
59 gfx::Display display
= Shell::GetScreen()->GetDisplayNearestWindow(
60 GetWidget()->GetNativeView());
61 DisplayManager
* display_manager
= Shell::GetInstance()->display_manager();
62 DisplayInfo info
= display_manager
->GetDisplayInfo(display
.id());
63 float ui_scale
= info
.GetEffectiveUIScale();
64 gfx::SizeF pixel_size
= display
.size();
65 pixel_size
.Scale(1.0f
/ ui_scale
);
66 gfx::Size rounded_size
= gfx::ToCeiledSize(pixel_size
);
67 DCHECK_EQ(1, child_count());
68 views::View
* child
= child_at(0);
69 child
->SetBounds(0, 0, rounded_size
.width(), rounded_size
.height());
70 gfx::Transform transform
;
71 transform
.Scale(ui_scale
, ui_scale
);
72 child
->SetTransform(transform
);
76 DISALLOW_COPY_AND_ASSIGN(LayerControlView
);
81 // This event handler receives events in the pre-target phase and takes care of
83 // - Disabling overview mode on touch release.
84 // - Disabling overview mode on mouse release.
85 class PreEventDispatchHandler
: public ui::EventHandler
{
87 PreEventDispatchHandler() {}
88 ~PreEventDispatchHandler() override
{}
92 void OnMouseEvent(ui::MouseEvent
* event
) override
{
93 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
94 WindowSelectorController
* controller
=
95 Shell::GetInstance()->window_selector_controller();
96 if (event
->type() == ui::ET_MOUSE_RELEASED
&& controller
->IsSelecting()) {
97 controller
->ToggleOverview();
98 event
->StopPropagation();
102 void OnGestureEvent(ui::GestureEvent
* event
) override
{
103 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
104 WindowSelectorController
* controller
=
105 Shell::GetInstance()->window_selector_controller();
106 if (event
->type() == ui::ET_GESTURE_TAP
&& controller
->IsSelecting()) {
107 controller
->ToggleOverview();
108 event
->StopPropagation();
112 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler
);
115 ////////////////////////////////////////////////////////////////////////////////
116 // DesktopBackgroundView, public:
118 DesktopBackgroundView::DesktopBackgroundView()
119 : pre_dispatch_handler_(new PreEventDispatchHandler()) {
120 set_context_menu_controller(this);
121 AddPreTargetHandler(pre_dispatch_handler_
.get());
124 DesktopBackgroundView::~DesktopBackgroundView() {
125 RemovePreTargetHandler(pre_dispatch_handler_
.get());
128 ////////////////////////////////////////////////////////////////////////////////
129 // DesktopBackgroundView, views::View overrides:
131 void DesktopBackgroundView::OnPaint(gfx::Canvas
* canvas
) {
132 // Scale the image while maintaining the aspect ratio, cropping as
133 // necessary to fill the background. Ideally the image should be larger
134 // than the largest display supported, if not we will scale and center it if
135 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED.
136 DesktopBackgroundController
* controller
=
137 Shell::GetInstance()->desktop_background_controller();
138 gfx::ImageSkia wallpaper
= controller
->GetWallpaper();
139 WallpaperLayout wallpaper_layout
= controller
->GetWallpaperLayout();
141 if (wallpaper
.isNull()) {
142 canvas
->FillRect(GetLocalBounds(), SK_ColorBLACK
);
146 gfx::NativeView native_view
= GetWidget()->GetNativeView();
147 gfx::Display display
= gfx::Screen::GetScreenFor(native_view
)->
148 GetDisplayNearestWindow(native_view
);
150 DisplayManager
* display_manager
= Shell::GetInstance()->display_manager();
151 DisplayInfo display_info
= display_manager
->GetDisplayInfo(display
.id());
152 float scaling
= display_info
.GetEffectiveUIScale();
155 // Allow scaling up to the UI scaling.
156 // TODO(oshima): Create separate layer that fits to the image and then
157 // scale to avoid artifacts and be more efficient when clipped.
158 gfx::Rect
wallpaper_rect(
159 0, 0, wallpaper
.width() * scaling
, wallpaper
.height() * scaling
);
161 if (wallpaper_layout
== WALLPAPER_LAYOUT_CENTER_CROPPED
) {
162 // The dimension with the smallest ratio must be cropped, the other one
163 // is preserved. Both are set in gfx::Size cropped_size.
164 double horizontal_ratio
= static_cast<double>(width()) /
165 static_cast<double>(wallpaper
.width());
166 double vertical_ratio
= static_cast<double>(height()) /
167 static_cast<double>(wallpaper
.height());
169 gfx::Size cropped_size
;
170 if (vertical_ratio
> horizontal_ratio
) {
171 cropped_size
= gfx::Size(
172 RoundPositive(static_cast<double>(width()) / vertical_ratio
),
175 cropped_size
= gfx::Size(wallpaper
.width(),
176 RoundPositive(static_cast<double>(height()) / horizontal_ratio
));
179 gfx::Rect
wallpaper_cropped_rect(
180 0, 0, wallpaper
.width(), wallpaper
.height());
181 wallpaper_cropped_rect
.ClampToCenteredSize(cropped_size
);
182 canvas
->DrawImageInt(wallpaper
,
183 wallpaper_cropped_rect
.x(), wallpaper_cropped_rect
.y(),
184 wallpaper_cropped_rect
.width(), wallpaper_cropped_rect
.height(),
185 0, 0, width(), height(),
187 } else if (wallpaper_layout
== WALLPAPER_LAYOUT_TILE
) {
188 canvas
->TileImageInt(wallpaper
, 0, 0, width(), height());
189 } else if (wallpaper_layout
== WALLPAPER_LAYOUT_STRETCH
) {
190 // This is generally not recommended as it may show artifacts.
191 canvas
->DrawImageInt(wallpaper
, 0, 0, wallpaper
.width(),
192 wallpaper
.height(), 0, 0, width(), height(), true);
194 // Fill with black to make sure that the entire area is opaque.
195 canvas
->FillRect(GetLocalBounds(), SK_ColorBLACK
);
196 // All other are simply centered, and not scaled (but may be clipped).
197 canvas
->DrawImageInt(
199 0, 0, wallpaper
.width(), wallpaper
.height(),
200 (width() - wallpaper_rect
.width()) / 2,
201 (height() - wallpaper_rect
.height()) / 2,
202 wallpaper_rect
.width(),
203 wallpaper_rect
.height(),
208 bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent
& event
) {
212 void DesktopBackgroundView::ShowContextMenuForView(
214 const gfx::Point
& point
,
215 ui::MenuSourceType source_type
) {
216 Shell::GetInstance()->ShowContextMenu(point
, source_type
);
219 views::Widget
* CreateDesktopBackground(aura::Window
* root_window
,
221 DesktopBackgroundController
* controller
=
222 Shell::GetInstance()->desktop_background_controller();
223 UserWallpaperDelegate
* wallpaper_delegate
=
224 Shell::GetInstance()->user_wallpaper_delegate();
226 views::Widget
* desktop_widget
= new views::Widget
;
227 views::Widget::InitParams
params(
228 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS
);
229 if (controller
->GetWallpaper().isNull())
230 params
.opacity
= views::Widget::InitParams::TRANSLUCENT_WINDOW
;
231 params
.parent
= root_window
->GetChildById(container_id
);
232 desktop_widget
->Init(params
);
233 desktop_widget
->GetNativeWindow()->layer()->SetMasksToBounds(true);
234 desktop_widget
->SetContentsView(
235 new LayerControlView(new DesktopBackgroundView()));
236 int animation_type
= wallpaper_delegate
->GetAnimationType();
237 wm::SetWindowVisibilityAnimationType(
238 desktop_widget
->GetNativeView(), animation_type
);
240 RootWindowController
* root_window_controller
=
241 GetRootWindowController(root_window
);
243 // Enable wallpaper transition for the following cases:
244 // 1. Initial(OOBE) wallpaper animation.
245 // 2. Wallpaper fades in from a non empty background.
246 // 3. From an empty background, chrome transit to a logged in user session.
247 // 4. From an empty background, guest user logged in.
248 if (wallpaper_delegate
->ShouldShowInitialAnimation() ||
249 root_window_controller
->animating_wallpaper_controller() ||
250 Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) {
251 wm::SetWindowVisibilityAnimationTransition(
252 desktop_widget
->GetNativeView(), wm::ANIMATE_SHOW
);
253 int duration_override
= wallpaper_delegate
->GetAnimationDurationOverride();
254 if (duration_override
) {
255 wm::SetWindowVisibilityAnimationDuration(
256 desktop_widget
->GetNativeView(),
257 base::TimeDelta::FromMilliseconds(duration_override
));
260 // Disable animation if transition to login screen from an empty background.
261 wm::SetWindowVisibilityAnimationTransition(
262 desktop_widget
->GetNativeView(), wm::ANIMATE_NONE
);
265 desktop_widget
->SetBounds(params
.parent
->bounds());
266 return desktop_widget
;